This commit removes the feature flag for the new /about page, enabling it for all sites, and removes the code for old the /about page.
Internal topic: t/140413.
We decided to make contracts immutable once their validations have run.
Indeed, it doesn’t make a lot of sense to modify a contract value
outside the contract itself.
If processing is needed, then it should happen inside the contract
itself.
This change makes use of service workers to determine if we should play chat sounds in the current browser tab. Since users can have multiple tabs open, we currently attempt to play sound across all active tabs.
With this change we iterate over all clients and check if client.focused is true (ie. the current tab/window we have open), if so we allow playing the audio in the current tab and for all other hidden tabs/windows we return false.
---------
Co-authored-by: Bianca Nenciu <nbianca@users.noreply.github.com>
Key changes include:
- `@uppy/aws-s3-multipart` is now part of `@uppy/aws-s3`, and controlled with a boolean
- Some minor changes/renames to Uppy APIs
- Uppy has removed batch signing from their S3 multipart implementation. This commit implements a batching system outside of Uppy to avoid needing one-signing-request-per-part
- Reduces concurrent part uploads to 6, because S3 uses HTTP/1.1 and browsers limit concurrent connections to 6-per-host.
- Upstream drop-target implementation has changed slightly, so we now need `pointer-events: none` on the hover element
This patch replaces the parameters provided to a service through
`params` by the contract object.
That way, it allows better consistency when accessing input params. For
example, if you have a service without a contract, to access a
parameter, you need to use `params[:my_parameter]`. But with a contract,
you do this through `contract.my_parameter`. Now, with this patch,
you’ll be able to access it through `params.my_parameter` or
`params[:my_parameter]`.
Some methods have been added to the contract object to better mimic a
Hash. That way, when accessing/using `params`, you don’t have to think
too much about it:
- `params.my_key` is also accessible through `params[:my_key]`.
- `params.my_key = value` can also be done through `params[:my_key] =
value`.
- `#slice` and `#merge` are available.
- `#to_hash` has been implemented, so the contract object will be
automatically cast as a hash by Ruby depending on the context. For
example, with an AR model, you can do this: `user.update(**params)`.
Currently in services, we don’t make a distinction between input
parameters, options and dependencies.
This can lead to user input modifying the service behavior, whereas it
was not the developer intention.
This patch addresses the issue by changing how data is provided to
services:
- `params` is now used to hold all data coming from outside (typically
user input from a controller) and a contract will take its values from
`params`.
- `options` is a new key to provide options to a service. This typically
allows changing a service behavior at runtime. It is, of course,
totally optional.
- `dependencies` is actually anything else provided to the service (like
`guardian`) and available directly from the context object.
The `service_params` helper in controllers has been updated to reflect
those changes, so most of the existing services didn’t need specific
changes.
The options block has the same DSL as contracts, as it’s also based on
`ActiveModel`. There aren’t any validations, though. Here’s an example:
```ruby
options do
attribute :allow_changing_hidden, :boolean, default: false
end
```
And here’s an example of how to call a service with the new keys:
```ruby
MyService.call(params: { key1: value1, … }, options: { my_option: true }, guardian:, …)
```
* UX: Apply admin table classes for consistent mobile styling on custom flags
* UX: Apply admin table classes for consistent mobile styling on custom flags
* UX: Apply admin table classes for consistent mobile styling on backups
* UX: Apply admin table classes for consistent mobile styling on plugins list
* DEV: tweaks on admin table
* UX: Apply admin table classes for consistent mobile styling on chat plugin
* apply prettier
* apply lint
* DEV: removed commented out code
* DEV: removed unnecessary div element
* scroll to the element
* remove the workaround
* revert
* add an extra assertion
* add enabled check
* improve switching
* rm
---------
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
A followup to f05b984208
* modifiers to keep track of components' lifecycles, instead of did-insert/did-update/willDestroy
* proper glimmer-friendly tracking in related models
* caching
* `@outletArgs`
* gjs
Currently, when calling a service with its block form, a `#result`
method is automatically created on the caller object. Even if it never
clashed so far, this could happen.
This patch removes that method, and instead use a more classical way of
doing things: the result object is now provided as an argument to the
main block. This means if we need to access the result object in an
outcome block, it will be done like this from now on:
```ruby
MyService.call(params) do |result|
on_success do
# do something with the result object
do_something(result)
end
end
```
In the same vein, this patch introduces the ability to match keys from
the result object in the outcome blocks, like we already do with step
definitions in a service. For example:
```ruby
on_success do |model:, contract:|
do_something(model, contract)
end
```
Instead of
```ruby
on_success do
do_something(result.model, result.contract)
end
```
Since we recently blocked accidental serialization of AR models, we are getting a 500 error in some cases with thumbnails. We can fix this by serializing the thumbnail, previously we just returned a raw OptimizedImage object.
Thumbnails are now attached to the serializer in core, therefore we no longer need to use add_to_serializer within the chat plugin to use thumbnails within chat message uploads.
This patch improves the custom `array` type available in contracts.
It’s now able to split strings on `|` on top of `,`, and to be more
consistent, it also tries to cast the resulting items to integers.
This is extracted from https://github.com/discourse/discourse/pull/29129.
In some chat specs, we provide an array as a value for group lists like
`chat_allowed_groups`, which is wrong. This results in a value like
`"1|2|[3]"` instead of `"1|2|3"`.
Currently, `ChatSDK.create` restricts what parameters can be provided to
the underlying service. This prevents the `discourse-ai` plugin from
using it in one of its specs.
This patch allows extra parameters to be provided.
In certain locales like English (GB), If a user posted 2 subsequent messages, the first would have a date displayed in 24 hour format, while the second message would be shown in 12 hour format (when hovering the message).
This change forces both messages to display in 12 hour format, the first message showing the am/pm, and the second showing the smaller version without am/pm.
This commit replaces all uppy-related mixins with standalone classes. The main entrypoint is now lib/uppy/uppy-upload.js, which has a list of its config options listed at the top of the file. Functionality & logic is completely unchanged.
The uppy-upload mixin is replaced with a backwards-compatibility shim, which will allow us to migrate to the new pattern incrementally.
Constants should always be only assigned once. The logical OR assignment
of a constant is a relic of the past before we used zeitwerk for
autoloading and had bugs where a file could be loaded twice resulting in
constant redefinition warnings.
The `id` column of `notifications` table and `notification_id` columns
of the other tables have been migrated to bigint in previous commits
(for example, 799a45a).
In order to run the migrations with zero downtime, the data had to be
copied to new columns and swapped, but the old columns have been kept
to allow for rollback. They are no longer needed now.
When chat channels are deleted, some users may be able to click the thread before it gets removed from the UI. This leads to a 500 error causing log noise. We can use the safe navigational operator to prevent calling chatable when the channel is not found (due to deleted_at constraint in query).
Support threads in DMs and group chats so members can keep their conversations organized.
This change adds a new toggle switch for threads within the Chat Channel Settings screen. For new direct message channels threading is enabled by default.
We have made a decision to exclude direct message threads from the My Threads screen for now.
If a plugin's JS fails to load for some reason, most commonly
ad blockers, the entire admin interface would break. This is because
we are adding links to the admin routes for plugins that define
them in the sidebar.
We have a fix for this already in the plugin list which shows a warning
to the admin. This fix just prevents the broken link from rendering
in the sidebar if the route is not valid.
This helps uncover issues with bigint columns that are joined with int
columns. It also introduces a temporary API for plugins to migrate int
columns to bigint in test environment to make tests pass.
This commit fixes an issue where the following happens:
1. The user opens a page where an alternative sidebar panel is displayed like /admin or other page where a plugin is displaying an alternative sidebar like the `docs-categories` plugin
2. Clicking the chat icon in the header and opening the drawer, or if you just minimize chat into drawer after it opens full-screen
3. The alternative sidebar panel is lost and reverted to the main panel.
There have been too many flaky tests as a result of leaking state in
Redis so it is easier to resolve them by ensuring we flush Redis'
database.
Locally on my machine, calling `Discourse.redis.flushdb` takes around
0.1ms which means this change will have very little impact on test
runtimes.
The script `send_chat_message` when used with the `post_created_edited` trigger now accepts `{{post_quote}}` as placeholder for the value of `message`.
This is made possible by a new method in `utils`. Usage:
```ruby
placeholders["foo"] = utils.build_quote(post)
```
On the chat channel settings page, we want to show a single Send push notifications setting instead of the current Desktop notifications and Mobile push notifications settings.
For existing users, use the Mobile push notifications setting value for the new Send push notifications setting.
While using `OpenStruct` is nice, it’s generally not a very good idea as
it usually leads to performance problems.
The `OpenStruct` source code even says basically to avoid it.
Since the context object is crucial in our services, this patch replaces
`OpenStruct` with a custom implementation instead.
This commit attempts to improve the mobile experience for
admin page header and subheader by automatically collapsing
all action buttons in these components into a DMenu when viewing
mobile.
This is done by using different "list" wrapper components and a
DMenu trigger and a DropdownMenu on mobile only, and uses has-block
to determine whether to render the DMenu trigger at all.
This also removes the `PluginOutlet` in `AdminPluginConfigPage`, it
was too inflexible for this `DropdownMenu` case, and since the `:actions`
were always rendering we couldn't rely on `has-block`. A new plugin API,
`registerPluginHeaderActionComponent`, has been introduced instead to
replace it.
Makes channel_id and is_direct_message_channel consistent across desktop notifications, which also removes the need to lookup the channel from Chat Notification Manager.
Currently in services, the `contract` step is only used to define where
the contract will be called in the execution flow. Then, a `Contract`
class has to be defined with validations in it.
This patch allows the `contract` step to take a block containing
validations, attributes, etc. directly. No need to then open a
`Contract` class later in the service.
It also has a nice side effect, as it’s now easy to define multiples
contracts inside the same service. Before, we had the `class_name:`
option, but it wasn’t really useful as you had to redefine a complete
new contract class.
Now, when using a name for the contract other than `default`, a new
contract will be created automatically using the provided name.
Example:
```ruby
contract(:user) do
attribute :user_id, :integer
validates :user_id, presence: true
end
```
This will create a `UserContract` class and use it, also putting the
resulting contract in `context[:user_contract]`.
When trying to create a new automation based on a scriptable that has "force_triggerable" enable, it would break because of a typo in the code.
This fixes the typo and add a spec to ensure this code path is tested.
In 61c1d35f17 I added a
PluginOutlet to AdminPluginConfigPage. This was intended to be
used as a way to render actions buttons inside the header of
a plugin that has a custom admin UI page. This worked, but
since the outlet was generically named, as soon as one plugin
used it the button would show on all plugins.
This fixes the immediate issue by naming the outlet based
on the plugin, then having each plugin specify their own
outlet to render into. There may be a nicer way to do this,
but for now this stops the bleeding.
With the current implementation, a service step can be written as:
```ruby
def my_step(a_default_value: 2)
…
end
```
That’s a pattern we want to avoid as default values (if needed) should
be probably defined in a contract.
This patch makes a service raise an exception if a default value is
encountered.
We are seeing the following error on CI:
```
Errno::EADDRNOTAVAIL:
Failed to open TCP connection to localhost:31337 (Cannot assign requested address - connect(2) for "localhost" port 31337)
```
This is because the job being enqueued makes a HTTP request to the Rails
server but Capybara doesn't start the Rails server until a session is
actually required. Therefore, we need to enqueue the job after we are
sure that a session has been started.
This will help to enforce a consistent pattern for creating service
actions.
This patch also namespaces actions and policies, making everything
related to a service available directly in
`app/services/<concept-name>`, making things more consistent at that
level too.
This commit introduces a way to fetch the "serialized voters" for
multiple polls.
* Use a single query to fetch voters for all types of polls
* Refactor to introduce all_serialized_voters
* Cache serialized voters
Under certain conditions, a recurring automation can end up in a state with no pending automation records, causing it to not execute again until manually triggered.
We use the `RRule` gem to calculate the next execution date and time for recurring automations. The gem takes the interval, frequency, start date, and a time range, and returns all dates/times within this range that meet the recurrence rule. For example:
```ruby
RRule::Rule
.new("FREQ=DAILY;INTERVAL=1", dtstart: Time.parse("2023-01-01 07:30:00 UTC"))
.between(Time.zone.now, Time.zone.now + 2.days)
# => [Sat, 14 Sep 2024 07:30:00.000000000 UTC +00:00, Sun, 15 Sep 2024 07:30:00.000000000 UTC +00:00]
```
However, if the time component of the first point provided to `.between()` is slightly ahead of the start date (e.g., `dtstart`), the first date/time returned by `RRule` can fall outside the specified range by the same subsecond amount. For instance:
```ruby
RRule::Rule
.new("FREQ=DAILY;INTERVAL=1", dtstart: Time.parse("2023-01-01 07:30:00 UTC"))
.between(Time.parse("2023-01-01 07:30:00.999 UTC"), Time.parse("2023-01-03 07:30:00 UTC"))
.first
# => Sun, 01 Jan 2023 07:30:00.000000000 UTC +00:00
```
Here, the start date/time given to `.between()` is 999 milliseconds after 07:30:00, but the first date returned is exactly 07:30:00 without the 999 milliseconds. This causes the next recurring date to fall into the past if the automation executes within a subsecond of the start time, leading to the automation stalling.
I'm not sure why `RRule` does this, but it seems intentional judging by the source of the `.between()` method:
b9911b7147/lib/rrule/rule.rb (L28-L32)
This commit fixes the issue by selecting the first date ahead of the current time from the list returned by `RRule`, rather than the first date directly.
Internal topic: t/138045.
This change adds full names to direct message channel titles when the following conditions are met:
- SiteSetting.enable_names = true
- SiteSetting.display_name_on_posts = true
- SiteSetting.prioritize_username_in_ux = false
If a user's full name is blank, it will fallback to their username in both 1-1 channels and Group DM channels.
- fetch models inside services
- validate `user_id` in contracts
- use policy objects
- extract more logic to actions
- write specs for services and action
`track_sql_queries` only returned queries that were executed by
ActiveRecord. All queries executed through DB.exec, DB.query and others
were not returned.
We're seeing a problem where some recurring automations end up in a state where they don't have any `pending_automations` records scheduled which effectively makes the recurring automation dead. We need to add some debugging to figure out what might be causing this problem.
Internal topic: t/138045.
These fields are often used when serializing topics which may contain
multiple polls. On average, serializing a poll took 2+N queries where N
is the number of options. This change reduces the number of queries to
3, one for each field (Poll#voters_count, PollOption#voters_count and
Poll#has_voted?).
On occasion we get an error popup on desktop due to the channel not being found.
This change means that we only check the cached channels in ChatChannelsManager for the matching channel id, but we skip doing manual lookup which results in ajax popup when it fails.
This commit converts the current chat plugin UI into the
new "show plugin" UI already followed by AI and Gamification.
In the process, I also:
* Made a dedicated /new route to create new webhooks
* Converted the webhook form to FormKit
* Made some fixes and improvements to the `AdminPluginConfigPage`, `AdminPageHeader`,
and `AdminPageSubheader` generic components, so more plugins can
adopt the UI guidelines too. This includes adding a header outlet so plugins
can add action buttons to the plugin show page header.
* Fixes the submit button loading state for FormKit (by Joffrey)
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This upgrade is designed to be fully backwards-compatible. Any icon names which have changed will be automatically remapped to the new name. For now, this will happen silently. In future, once core & official themes/plugins have been updated, we will start raising deprecation errors to help theme/plugin authors update their code.
Extracted from https://github.com/discourse/discourse/pull/28715
Announcement at https://meta.discourse.org/t/were-upgrading-our-icons-to-font-awesome-6/325349
Co-authored-by: awesomerobot <kris.aubuchon@discourse.org>
⚠️ This commit is a revert of a revert due to a migration which was causing `{}` metadata to be transformed into `{"value": [null]}`. The new migration shouldn't cause this and will also clean the existing errors, there shouldn't be any data loss given the affected fields where not containing actual data. We might want to stop storing these empty fields in the future.
To achieve it, this commit does the following:
- create a new `groups field`, ideally we would have reused the existing group field, but many automations now have the expectation that this field will return a group id and not an array of group ids, which makes it a dangerous change
- alter the code in `post_created_edited` to use this new groups field and change the logic to use an array
- migrate the existing group fields post_created_edited automations to change name from `restricted_group` to `restricted_groups`, the component from `group` to `groups` and the metadata from `{"value": integer}` to `{"value": [integer]}`
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
Every time a desktop chat sound plays, there should be some visual cue as to why the sound was played in the first place.
This change follows the chat indicator preference:
- All New Messages - a blue dot is shown for all messages, so we attempt to play a sound every time
- Direct Messages, Mentions and Watched Threads - a green dot is shown for all urgent messages, so we attempt to play a sound for urgent chat notifications
- Only Mentions - only play chat sounds when user is mentioned
- Never - we never play chat sounds, as user wouldn’t know why the sound was played
* FEATURE: Add user to topic_tags_changed event
Add user to topic_tags_changed event context
Update automation plugin with new arguments in event
Update tests for new arguments
relates to https://github.com/discourse/discourse-chat-integration/pull/214
* DEV: change variable name for better readability
changed `tags` to be payload and used `values_at` to get the values of the keys
To achieve this this commit does the following:
- create a new `groups field, ideally we would have reused the existing group field, but many automations now have the expectation that this field will return a group id and not an array of group ids, which makes it a dangerous change
- alter the code in `post_created_edited` to use this new groups field and change the logic to use an array
- migrate the existing group fields post_created_edited automations to change name from `restricted_group` to `restricted_groups`, the component from `group` to `groups` and the metadata from `{"value": integer}` to `{"value": [integer]}`
Chat toggle relies on using a height: auto to collapse drawer, however in channel threads we should be only displaying threads when drawer is expanded. Displaying threads conditionally based on drawer toggle status fixes this.
This change increases the visibility of unread channels to make them stand out more in drawer mode (desktop).
When a channel is unread:
- it floats to the top;
- when multiple channels are unread, they are sorted alphabetically (equal to how it’s done on mobile)
- the unread indicator blue dot moves to directly right of the channel name
A previous commit had broken this codepath, this commit ensures it's fixed and is adding a test. It's not testing the copy/paste behavior as fairly complex to test.
This patch removes the `with_service` helper from the code base.
Instead, we can pass a block with actions directly to the `.call` method
of a service.
This simplifies how to use services:
- use `.call` without a block to run the service and get its result
object.
- use `.call` with a block of actions to run the service and execute
arbitrary code depending on the service outcome.
It also means a service is now “self-contained” and can be used anywhere
without having to include a helper or whatever.
We need to start printing deprecation notices when the `show_in_ui` argument is used because it works only for the old about page which will be removed soon. For the new about page, we've introduced a new API `addAboutPageActivity` which is more flexible than a true/false argument on the server side.
Internal topic: t/136551.
- Uses `helper.renderGlimmer` with GJS to render the `<Poll` component without any widgets
- Moves some logic into component, so that only `@post`, `@poll` and `@titleHTML` need to be passed into the component (no more 'attrs')
- Updates `modifyClass` calls to modern syntax
- Replaces observer in `Post` model with a native setter & tracked property
- Replaced Poll EmberObject instances with TrackedObject
- Updated component tests with new arguments
- Updated some tests to qunit-dom
- Fixed up core `repliesBelow` and `repliesAbove` logic to create post models properly. Previously it was passing 'transformed' versions of posts into the model, which doesn't make sense.
Currently, categories support designating only 1 group as a moderation group on the category. This commit removes the one group limitation and makes it possible to designate multiple groups as mods on a category.
Internal topic: t/124648.
A new setting attribute is used to define the areas (separated by `|`).
In addition, endpoint `/admin/config/site_settings.json` accepts new `filter_area` data.
Prior to this fix we could exit early if tags was `[]` as `tags && (tags & post.topic.tags.map(&:name)).empty?` would have returned true. This commit ensures it's not the case anymore and adds a test for it.
Co-Authored-By: Martin Brennan <mjrbrennan@gmail.com>
This change introduces a new thread notification level allowing users to get notified when someone replies to the thread.
Users who watch a thread will get a green notification on the chat icon and a user notification (blue). User notifications are consolidated based on thread id to prevent cluttering the original users notification area.
---------
Co-authored-by: Régis Hanol <regis@hanol.fr>
We're working to remove all decorators from object-literal-properties. This commit refactors all initializers which were using these decorators into classes, where decorators are allowed. Also adds cleanup logic to the local-dates initializer, which was previously missing.
This commit introduces a little bit of duplication
since the old plugin UIs not using the new plugin show
page look different from ones like AI and Gamification
which have been converted. We can use the new admin
header component on the plugins list, but for the other
pages we are manually rendering a breadcrumb trail and
the list of plugin tabs.
Over time as we convert more plugins to use the new UI
guidelines and show page we can get rid of this duplication.
Removes chat-specific changes from dfc947a97d, and adds `preventScroll: true` to prevent timing issues between the emoji picker being brought into the viewport and being focussed.
The following test is flakey. We don't care about the order because we check if the tags are being sent.
```
Failure/Error: measurement = Benchmark.measure { example.run }
expected: ["tag4", "tag5"]
got: ["tag5", "tag4"]
(compared using ==)
```
Create a topic can fail in many different ways and we don't want this to impact the rest of the application, the call will now be wrapped in a begin/rescue block and log an error if it fails.