This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
adds an animation on bottom arrow
better scrolling behavior, we should now always correctly keep the scroll position while loading more
reactions are now more reactive, and will update their tooltip without needed to close/reopen it
skeleton has been improved with placeholder images and reactions
when making a reaction on the desktop message actions, the menu won't move anymore
simplify logic and stop maintaining a list of unloaded messages
This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
- sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
- better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
- adds an animation on bottom arrow
- better scrolling behavior, we should now always correctly keep the scroll position while loading more
- reactions are now more reactive, and will update their tooltip without needed to close/reopen it
- skeleton has been improved with placeholder images and reactions
- when making a reaction on the desktop message actions, the menu won't move anymore
- simplify logic and stop maintaining a list of unloaded messages
* UX: add type tag and design update
* UX: clarify status copy in reviewQ
* DEV: switch to selectKit
* UX: color approve/reject buttons in RQ
* DEV: regroup actions
* UX: add type tag and design update
* UX: clarify status copy in reviewQ
* Join questions for flagged post with "or" with new I18n function
* Move ReviewableScores component out of context
* Add CSS classes to reviewable-item based on human type
* UX: add table header for scoring
* UX: don't display % score
* UX: prefix modifier class with dash
* UX: reviewQ flag table styling
* UX: consistent use of ignore icon
* DEV: only show context question on pending status
* UX: only show table headers on pending status
* DEV: reviewQ regroup actions for hidden posts
* UX: reviewQ > approve/reject buttons
* UX: reviewQ add fadeout
* UX: reviewQ styling
* DEV: move scores back into component
* UX: reviewQ mobile styling
* UX: score table on mobile
* UX: reviewQ > move meta info outside table
* UX: reviewQ > score layout fixes
* DEV: readd `agree_and_keep` and fix the spec tests.
* Fix the spec tests
* fix the quint test
* DEV: readd deleting replies
* UX: reviewQ copy tweaks
* DEV: readd test for ignore + delete replies
* Remove old
* FIX: Add perform_ignore back in for backwards compat
* DEV: add an action alias `ignore` for `ignore_and_do_nothing`.
---------
Co-authored-by: Martin Brennan <martin@discourse.org>
Co-authored-by: Vinoth Kannan <svkn.87@gmail.com>
This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
- sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
- better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
- adds an animation on bottom arrow
- better scrolling behavior, we should now always correctly keep the scroll position while loading more
- reactions are now more reactive, and will update their tooltip without needed to close/reopen it
- skeleton has been improved with placeholder images and reactions
- when making a reaction on the desktop message actions, the menu won't move anymore
- simplify logic and stop maintaining a list of unloaded messages
This commit allows the user to set their preference vis-a-vis
the chat icon in the header of the page. There are three options:
- All New (default) - This maintains the existing behaviour where
all new messages in the channel show a blue dot on the icon
- Direct Messages and Mentions - Only show the green dot on the
icon when you are directly messaged or mentioned, the blue dot
is never shown
- Never - Never show any dot on the chat icon, for those who
want tractor-beam-laser-focus
Fixes issue introduced in 7ef482a292
where the correct warning message was not shown when enabling auto-join
for public categories when creating a channel. Adds more system specs
as well to avoid regressions.
* UX: replace highlight vars in popup menu
* UX: replace highlight vars in autcomplete
* UX: replace highlight vars in menu-panel
* UX: update style guide
* UX: bulk replace highlight vars in various small appearances
**This PR creates a new core reusable component wraps a character counter around any input.**
The component accepts the arguments: `max` (the maximum character limit), `value` (the value of text to be monitored).
It can be used for example, like so:
```hbs
<CharCounter @max="50" @value={{this.charCounterContent}}>
<textarea
placeholder={{i18n "styleguide.sections.char_counter.placeholder"}}
{{on "input" (action (mut this.charCounterContent) value="target.value")}}
class="styleguide--char-counter"></textarea>
</CharCounter>
```
**This PR also:**
1. Applies this component to the chat plugins edit channel's *Edit Description** modal, thereby replacing the simple text area which provided no visual indication when text exceeded the max allowed characters.
2. Adds an example to the `/styleguide` route
* FIX: Use pluralized string
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Fix misuse of pluralized string
* DEV: Remove linting of `one` key in MessageFormat string, it doesn't work
* REFACTOR: Fix misuse of pluralized string
This also ensures that the URL works on subfolder and shows the site setting link only for admins instead of staff. The string is quite complicated, so the best option was to switch to MessageFormat.
* REFACTOR: Fix misuse of pluralized string
* FIX: Use pluralized string
This also ensures that the URL works on subfolder and shows the site setting link only for admins instead of staff.
* REFACTOR: Correctly pluralize reaction tooltips in chat
This also ensures that maximum 5 usernames are shown and fixes the number of "others" which was off by 1 if the current user reacted on a message.
* REFACTOR: Use translatable string as comma separator
* DEV: Add comment to translation to clarify the meaning of `%{identifier}`
* REFACTOR: Use translatable comma separator and use explicit interpolation keys
* REFACTOR: Don't interpolate lowercase channel status
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Don't interpolate channel status
* REFACTOR: Use %{count} interpolation key
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Correctly pluralize DM chat channel titles
Previous commit 479c0a3051 was done with the assumption that this info was defined on user serializer but it was actually defined on post serializer in core. This commit extends the user serializer for messages to add this data to the user.
Also correctly adds serializer test to ensure we actually have this data.
* UX: handle long userstatus in menupanel
* UX: remove margin on userstatus emoji
* UX: change emoji sise of user status in DM creator
* FIX: user status overflow on chat index
Before that change, footer of the sidebar was not visible.
Footer is very important, especially now, when add custom section button is located there.
Also, distance between chat input and keyboard were increased
This commit changes the ChatThreadsManager into a native
class instead of an ember service, and initializes it
for every ChatChannel model. This way each channel has its
own thread manager and cache that we can load/unload as
needed, and we also move activeThread to the channel since
it makes more sense to keep it there, not inside the chat service.
The pattern of calling setOwner with the passed in owner
from ChatChannel is adapted from the latest ember docs,
and is needed to avoid the error below when calling services
from the native class:
> Attempting to lookup an injected property on an object without a container, ensure that the object was instantiated via a container
It works well _only_ if we use our own getOwner wrapper
from addon/lib/get-owner, which is for backwards compat.
c.f. https://guides.emberjs.com/release/in-depth-topics/native-classes-in-depth/
Followup to b94fa3b87a,
which broke the functionality to click on a message
checkbox, hold shift, then click another one, and have
the messages inbetween selected. Add system spec to
catch this.
A typo was preventing a click on channel title when in drawer mode to correctly open the channel info in full page.
This commit fixes the typo and adds a test.
Follow up to 82b4a53d29
On mobile, we just need to add `min-width: 0` to
`chat-live-pane` so it will not overflow the grid
defined in `main-chat-outlet.chat-view`.
The overflow could be triggered by:
1. Replying on mobile to a really long chat message
2. Uploading > 2 files
Both of these situations are fixed.
This css was causing the view on mobile to take more space than the available width. This was particularly visible with uploads due to a bug preventing the overflow, this is also fixed.
This commit is expanding on previous work making everything chat working through an URL.
Improves drawer templates to be all URLs
Implements some kind of router for the drawer
Removes few remaining actions for opening channels
This commit introduces the skeleton of the chat thread UI. The
structure of the components looks like this. Its done this way
so the side panel can be used for other things as well if we wish,
not just for threads:
```
.main-chat-outlet
<ChatLivePane />
<ChatSidePanel>
<-- rendered with {{outlet}} -->
<ChatThread />
</ChatSidePanel>
```
Later on the `ChatThreadList` will be rendered here as well.
Now, when you go to a channel you can open a thread by clicking
on either the Open Thread message action button or by clicking on
the reply indicator. This will take you to a route like `chat/c/:slug/:channelId/t/:threadId`.
This works on mobile as well.
This commit includes basic serializers and routes for threads,
as well as a new `ChatThreadsManager` service in JS that caches
threads for a channel the same way the channel threads manager does.
The chat messages inside the thread are intentionally left out
until a later PR.
**NOTE: These changes are gated behind the site setting enable_experimental_chat_threaded_discussions
and the threading_enabled boolean on a ChatChannel**
This is a combined work of Martin Brennan, Loïc Guitaut, and Joffrey Jaffeux.
---
This commit implements a base service object when working in chat. The documentation is available at https://discourse.github.io/discourse/chat/backend/Chat/Service.html
Generating documentation has been made as part of this commit with a bigger goal in mind of generally making it easier to dive into the chat project.
Working with services generally involves 3 parts:
- The service object itself, which is a series of steps where few of them are specialized (model, transaction, policy)
```ruby
class UpdateAge
include Chat::Service::Base
model :user, :fetch_user
policy :can_see_user
contract
step :update_age
class Contract
attribute :age, :integer
end
def fetch_user(user_id:, **)
User.find_by(id: user_id)
end
def can_see_user(guardian:, **)
guardian.can_see_user(user)
end
def update_age(age:, **)
user.update!(age: age)
end
end
```
- The `with_service` controller helper, handling success and failure of the service within a service and making easy to return proper response to it from the controller
```ruby
def update
with_service(UpdateAge) do
on_success { render_serialized(result.user, BasicUserSerializer, root: "user") }
end
end
```
- Rspec matchers and steps inspector, improving the dev experience while creating specs for a service
```ruby
RSpec.describe(UpdateAge) do
subject(:result) do
described_class.call(guardian: guardian, user_id: user.id, age: age)
end
fab!(:user) { Fabricate(:user) }
fab!(:current_user) { Fabricate(:admin) }
let(:guardian) { Guardian.new(current_user) }
let(:age) { 1 }
it { expect(user.reload.age).to eq(age) }
end
```
Note in case of unexpected failure in your spec, the output will give all the relevant information:
```
1) UpdateAge when no channel_id is given is expected to fail to find a model named 'user'
Failure/Error: it { is_expected.to fail_to_find_a_model(:user) }
Expected model 'foo' (key: 'result.model.user') was not found in the result object.
[1/4] [model] 'user' ❌
[2/4] [policy] 'can_see_user'
[3/4] [contract] 'default'
[4/4] [step] 'update_age'
/Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/update_age.rb:32:in `fetch_user': missing keyword: :user_id (ArgumentError)
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:202:in `instance_exec'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:202:in `call'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:219:in `call'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:417:in `block in run!'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:417:in `each'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:417:in `run!'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:411:in `run'
from <internal:kernel>:90:in `tap'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/app/services/base.rb:302:in `call'
from /Users/joffreyjaffeux/Code/pr-discourse/plugins/chat/spec/services/update_age_spec.rb:15:in `block (3 levels) in <main>'
```
This change will ensure we enter and subscribe to presence channels on start and will use the correct "change" events from presence channel to update state.
UI is not modified much besides removing the border-bottom, and using only message body.
However instead of having a fix template, this is all automatically generated and random, resulting in a more natural experience.
Only the header's height and 15px spacing are removed from the height of the viewport.
Previously it was limited to 90vh and there was also a useless property on a child node limiting it to 85vh. We now use only one property.
Public channels were previously sorted by name, however, channels with a leading emoji in the name would always appear first in the list. By using slug we avoid this issue.
First follow-up to the feature introduced in #19034. We don't want to pollute main components like `chat-live-pane`, so we'll use a service to track and manage the state needed to display before-send warnings while composing a chat message.
We also move from acceptance tests to system specs.
This commit implements a requested feature: resizing the chat drawer.
The user can now adjust the drawer size to their liking, and the new size will be stored in localstorage so that it persists across refreshes. In addition to this feature, a bug was fixed where the --composer-right margin was not being correctly computed. This bug could have resulted in incorrectly positioned drawer when the composer was expanded.
Note that it includes support for RTL.
* FIX: Emoji autocomplete “more” button not working
* Rely on setting an intial value on the filter input
This commit removes custom logic applied on initial filter and instead gives a param to use as value for the input, automatically triggering the existing filtering handler.
Other notes:
- Slightly changes the API to be able to set a filter and open the composer in one go
- Adds a very simple service spec
- Adds a system spec to fully validate the behavior
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This change was made to prevent composer input to be reset randomly during tests but this is causing more issues for now: most notably composer state not being reset when changing channel. This will need a better solution.
* DEV: Rnemae channel path to just c
Also swap the channel id and channel slug params to be consistent with core.
* linting
* channel_path
* Drop slugify helper and channel route without slug
* Request slug and route models through the channel model if possible
* DEV: Pass messageId as a dynamic segment instead of a query param
* Ensure change is backwards-compatible
* drop query param from oneboxes
* Correctly extract channelId from routes
* Better route organization using siblings for regular and near-message
* Ensures sessions are unique even when using parallelism
* prevents didReceiveAttrs to clear input mid test
* we disable animations in capybara so sometimes the message was barely showing
* adds wait
* ensures finished loading
* is it causing more harm than good?
* this check is slowing things for no reason
* actually target the button
* more resilient select chat message
* apply similar fix to bookmark
* fix
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
* FIX: correct various mistakes in chat-notification-manager
- The code was still handling global chat through its own variable instead of relying on `ChatStateManager`
- There was a typo were the code was using `this` instead of `opts`
Note notifications are a future big work of this year and this should be heavily reworked and tested.
* linting
This commit introduces the ability to edit the channel
slug from the About tab for the chat channel when the user
is admin. Similar to the create channel modal functionality
introduced in 641e94f, if
the slug is left empty then we autogenerate a slug based
on the channel name, and if the user just changes the slug
manually we use that instead.
We do not do any link remapping or anything else of the
sort, when the category slug is changed that does not happen
either.
* DEV: Rnemae channel path to just c
Also swap the channel id and channel slug params to be consistent with core.
* linting
* channel_path
* params in wrong order
* Drop slugify helper and channel route without slug
* Request slug and route models through the channel model if possible
* Add client side redirection for backwards-compatibility
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Only allow maximum of `50_000` characters for chat drafts. A hidden `max_chat_draft_length` setting can control this limit. A migration is also provided to delete any abusive draft in the database.
The number of drafts loaded on current user has also been limited and ordered by most recent update.
Note that spec files moved are not directly related to the fix.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Co-authored-by: Régis Hanol <regis@hanol.fr>
Learn more about skidding here: https://popper.js.org/docs/v2/modifiers/offset/#skidding-1
This change has two goals:
- Fixes an issue when the user had zoomed the viewport and the popper would position on the opposite side
- Makes msg actions arguably more pleasant to the eye by preventing it to be right aligned with the message container
This commit allows us to set the channel slug when creating new chat
channels. As well as this, it introduces a new `SlugsController` which can
generate a slug using `Slug.for` and a name string for input. We call this
after the user finishes typing the channel name (debounced) and fill in
the autogenerated slug in the background, and update the slug input
placeholder.
This autogenerated slug is used by default, but if the user writes anything
else in the input it will be used instead.
Note this commit also slightly changes internal API: channel instead of getChannel and updateCurrentUserChannelNotificationsSettings instead of updateCurrentUserChatChannelNotificationsSettings.
Also destroyChannel takes a second param which is the name confirmation instead of an optional object containing this confirmation. This is to enforce the fact that it's required.
In the future a top level jsdoc config file could be used instead of the hack tempfile, but while it's only an experiment for chat, it's probably good enough.
We refer to the channel name rather than title elsewhere
(including the new channel modal), so we should be consistent.
Title is an internal abstraction, since DM channels cannot have
names (currently).
Also change the name field on channel edit to a input type="text"
rather than a textarea, since we don't want a huge input here.
There was an issue with channel archiving, where at times the topic
creation could fail which left the archive in a bad state, as read-only
instead of archived. This commit does several things:
* Changes the ChatChannelArchiveService to validate the topic being
created first and if it is not valid report the topic creation errors
in the PM we send to the user
* Changes the UI message in the channel with the archive status to reflect
that topic creation failed
* Validate the new topic when starting the archive process from the UI,
and show the validation errors to the user straight away instead of
creating the archive record and starting the process
This also fixes another issue in the discourse_dev config which was
failing because YAML parsing does not enable all classes by default now,
which was making the seeding rake task for chat fail.
This commit fixes an issue where the chat message bookmarks
did not respect the user's `bookmark_auto_delete_preference`
which they select in their user preference page.
Also, it changes the default for that value to "keep bookmark and clear reminder"
rather than "never", which ends up leaving a lot of expired bookmark
reminders around which are a pain to clean up.
This commit is a series of fixes to improve stability of system tests following the use of threadsafe:
* Jobs.run_immediately in before block was causing issues
* During test a js error could be caused by an undefined this.details in chat-live-pane
* Apply the chat composer click trick everywhere when sending a message, it ensures we are not hiding anything with autocomplete
* There was another case not using send_message yet
- improves UI by displaying channel status on it's own line
- ensures channel status is correctly updated right after the request on frontend
- adds status on info page
Recent changes surfaced the various issues with this codepath:
- we were not correctly reseting `messageLookup` leading to us trying to scroll to a non existing message in the view
- we were calling markAsRead which would scroll to the bottom, even if we had a target message
- we were not debouncing fetchMessages, which could cause multiple reload of the messages when loading it with a targetMessageId: first fetch from last read and then immediately fetch from targetMessageId
- other naming inconsistencies
- not handling drawer
This commit also adds tests for classic scenarios related to this use case.
We are all in on system specs, so this commit moves all the chat quoting acceptance tests (some of which have been skipped for a while) into system specs.
Following the removal of user in current_user_membership we were now doing: `User.create(null)`.
I don't think it has any impact but this is just wasteful and could lead to issues if used.
- chat-message is not using chat-api yet and the `jsonMode` shouldn't have been added
- correctly error on `getChannel` not found
- adds/correct relevant system tests
Note this is a very large PR, and some of it could have been splited, but keeping it one chunk made it to merge conflicts and to revert if necessary. Actual new code logic is also not that much, as most of the changes are removing js tests, adding system specs or moving things around.
To make it possible this commit is doing the following changes:
- converting (and adding new) existing js acceptances tests into system tests. This change was necessary to ensure as little regressions as possible while changing paradigm
- moving away from store. Using glimmer and tracked properties requires to have class objects everywhere and as a result works well with models. However store/adapters are suffering from many bugs and limitations. As a workaround the `chat-api` and `chat-channels-manager` are an answer to this problem by encapsulating backend calls and frontend storage logic; while still using js models.
- dropping `appEvents` as much as possible. Using tracked properties and a better local storage of channel models, allows to be much more reactive and doesn’t require arbitrary manual updates everywhere in the app.
- while working on replacing store, the existing work of a chat api (backend) has been continued to support more cases.
- removing code from the `chat` service to separate concerns, `chat-subscriptions-manager` and `chat-channels-manager`, being the largest examples of where the code has been rewritten/moved.
Future wok:
- improve behavior when closing/deleting a channel, it's already slightly buggy on live, it's rare enough that it's not a big issue, but should be improved
- improve page objects used in chat
- move more endpoints to the API
- finish temporarily skipped tests
- extract more code from the `chat` service
- use glimmer for `chat-messages`
- separate concerns in `chat-live-pane`
- eventually add js tests for `chat-api`, `chat-channels-manager` and `chat-subscriptions-manager`, they are indirectly heavy tested through system tests but it would be nice to at least test the public API
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
* UX: added fadeout + hashtag styling
UX: add full name to autocomplete
UX: autocomplete mentions styling
UX: emoji styling user status
UX: autocomplete emoji
* DEV: Move hashtag tag counts into new secondary_text prop
* FIX: Add is-online style to mention users via chat
UX: make is-online avatar styling globally available
* DEV: Fix specs
* DEV: Test fix
Co-authored-by: Martin Brennan <martin@discourse.org>
1. "What Goes Up Must Come Down" – if you subscribe to message bus, make sure you also unsubscribe
2. When you unsubscribe - remove only your subscription, not **all** subscriptions on given channel
Attempt #2. The first attempt tried to extend a core `@bound` method in new-user-narrative plugin which did not work. I reworked that plugin in the meantime. This new PR also cleans up message bus subscriptions in now core-merged chat plugin.
We must set `treatAsTextarea` to true when using autocomplete
in the chat composer, since it is at the bottom of the screen
we always want to show it above the composer. This fixes the
issue where the hashtag autocomplete results went behind the
keyboard on mobile (which was not happening for mentions).
This new site setting replaces the
`enable_experimental_sidebar_hamburger` and `enable_sidebar` site
settings as the sidebar feature exits the experimental phase.
Note that we're replacing this without depreciation since the previous
site setting was considered experimental.
Internal Ref: /t/86563
* FEATURE: Enforce mention limits for chat messages
The first part of these changes adds a new setting called `max_mentions_per_chat_message`, which skips notifications when the message contains too many mentions. It also respects the `max_users_notified_per_group_mention` setting
and skips notifications if expanding a group mention would exceed it.
We also include a new component to display JIT warning for these limits to the user while composing a message.
* Simplify ignoring/muting filter in chat_notifier
* Post-send warnings for unsent warnings
* Improve pluralization
* Address review feedback
* Fix test
* Address second feedback round
* Third round of feedback
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
User options were serialized at the root level of CurrentUserSerializer,
but UserSerializer has a user_option field. This inconsistency caused
issues in the past because user_option fields had to be duplicated on
the frontend.
The settings tab of each category channel should now present the option to allow or disallow channel wide mentions: @here and @all.
When disallowed, using these mentions in the channel should have no effect.
This commit adds variousMessageBus.last_ids to serializer payloads
for chat channels and the chat view (for chat live pane) so
we can use those IDs when subscribing to MessageBus channels
from chat.
This allows us to ensure that any messages created between the
server being hit and the UI loaded and subscribing end up being
delivered to the client, rather than just silently dropped.
This commit also fixes an issue where we were subscribing to
the new-messages and new-mentions MessageBus channels multiple
times when following/unfollowing a channel multiple times.
`ember-cached-decorator-polyfill` uses a Babel transformation to apply this polyfill in core. Adding that Babel transformation to themes and plugins will be complex, so we use this to patch it at runtime. This can be removed once `@glimmer/tracking` is updated to a version
with native `@cached` support.
`reviewable.chat_channel` is a plain javascript object from the server's JSON response. We need to turn it into a true `ChatChannel` object before passing to `<ChatChannelTitle>`
This commit also converts `<ReviewableChatMessage>` to a Glimmer component
- Multiple style improvements
- adds last sent message date to the view
Co-authored-by: chapoi <charlie@discourse.org>
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
The drawer is registering events which are expecting the drawer to always be present which was not the case anymore. A previous refactor also changed this component to be tagless.
Refines the behavior of clicking the chat icon in mobile and when in drawer mode as follows: If chat is open, clicking the icon takes you to the index.
- better handling of drawer state using chat state manager
- removes various float and topic occurrences to use drawer
- ensures user can chat before doing a lot of chat setup
- fixes a bug which was creating presence errors in tests
- removes dead code
7e39a21de1
broke the explanation of the check box on `create-channel` view.
Actions:
- uses core yes_value/no_value
- re-add the correct translation for `enable_auto_join_users`
- removes `disable_auto_join_users` which is not used anymore
- prevents menu to hide underlying text
- prevents `chat-message-actions` to close when hovering dropdown of 3
dots button as mouse would hover an other message due to the small space
between `chat-message-actions` menu and the dropdown of the 3 dots
button
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in
JavaScript). If your code does not include test coverage, please include
an explanation of why it was omitted. -->
This commit fleshes out and adds functionality for the new `#hashtag` search and
lookup system, still hidden behind the `enable_experimental_hashtag_autocomplete`
feature flag.
**Serverside**
We have two plugin API registration methods that are used to define data sources
(`register_hashtag_data_source`) and hashtag result type priorities depending on
the context (`register_hashtag_type_in_context`). Reading the comments in plugin.rb
should make it clear what these are doing. Reading the `HashtagAutocompleteService`
in full will likely help a lot as well.
Each data source is responsible for providing its own **lookup** and **search**
method that returns hashtag results based on the arguments provided. For example,
the category hashtag data source has to take into account parent categories and
how they relate, and each data source has to define their own icon to use for the
hashtag, and so on.
The `Site` serializer has two new attributes that source data from `HashtagAutocompleteService`.
There is `hashtag_icons` that is just a simple array of all the different icons that
can be used for allowlisting in our markdown pipeline, and there is `hashtag_context_configurations`
that is used to store the type priority orders for each registered context.
When sending emails, we cannot render the SVG icons for hashtags, so
we need to change the HTML hashtags to the normal `#hashtag` text.
**Markdown**
The `hashtag-autocomplete.js` file is where I have added the new `hashtag-autocomplete`
markdown rule, and like all of our rules this is used to cook the raw text on both the clientside
and on the serverside using MiniRacer. Only on the server side do we actually reach out to
the database with the `hashtagLookup` function, on the clientside we just render a plainer
version of the hashtag HTML. Only in the composer preview do we do further lookups based
on this.
This rule is the first one (that I can find) that uses the `currentUser` based on a passed
in `user_id` for guardian checks in markdown rendering code. This is the `last_editor_id`
for both the post and chat message. In some cases we need to cook without a user present,
so the `Discourse.system_user` is used in this case.
**Chat Channels**
This also contains the changes required for chat so that chat channels can be used
as a data source for hashtag searches and lookups. This data source will only be
used when `enable_experimental_hashtag_autocomplete` is `true`, so we don't have
to worry about channel results suddenly turning up.
------
**Known Rough Edges**
- Onebox excerpts will not render the icon svg/use tags, I plan to address that in a follow up PR
- Selecting a hashtag + pressing the Quote button will result in weird behaviour, I plan to address that in a follow up PR
- Mixed hashtag contexts for hashtags without a type suffix will not work correctly, e.g. #ux which is both a category and a channel slug will resolve to a category when used inside a post or within a [chat] transcript in that post. Users can get around this manually by adding the correct suffix, for example ::channel. We may get to this at some point in future
- Icons will not show for the hashtags in emails since SVG support is so terrible in email (this is not likely to be resolved, but still noting for posterity)
- Additional refinements and review fixes wil
Previously `this.chatService.appEvents.on(
"chat:user-tracking-state-changed"...)` was registered on constructor and disabled on `willDestroy`. Constructor is evaluated only once, so when the section was collapsed and collapsed then the events were not observed anymore.
didInsert allows evaluating code each time a component is rendered.
This implementation attempts to be more resilient to background tab.
Notes:
- adds support for immediate arg in @debounce decorators
- fixes a bug in discourseDebounce which was not supporting immediate arg in tests
- chat-audio-manager has no tests as audio requires real user interaction and is hard to test reliably
- Note this is also tweaking the UI a little bit as we are now using links/buttons in the header as needed
- It disables the find ideal channel in drawer mode, if loading `/chat` in drawer mode it will either reopen at the last position or just stay on index
- allows to scroll while hovering the menu
- correctly changes message background color while hovering menu
- prevents a bug where it would sometimes close the menu while moving from menu to the 3 dots expanded dropdown. This was caused by the gap between header/body of the 3 dots dropdown, which would sometimes allow to create a mouseover event on a possible different underlying message
- removes recent/favorite reactions on drawer mode
- grayscale reactions until hover
- boxshadow on msgactions container
- removes useless code
Toggling channel settings shows a status message when saved. This status message is not accessible to screen readers. This commit ensures that the status message is made accessible.
This commit automatically ensures that category channels
have slugs when they are created or updated based on the
channel name, category name, or existing slug. The behaviour
has been copied from the Category model.
We also include a backfill here with a simplified version
of Slug.for with deduplication to fill the slugs for already
created Category chat channels.
The channel slug is also now used for chat notifications,
and for the UI and navigation for chat. `slugifyChannel`
is still used, but now does the following fallback:
* Uses channel.slug if it is present
* Uses channel.escapedTitle if it is present
* Uses channel.title if it is present
In future we may want to remove this altogether
and always rely on the slug being present, but this
is currently not possible because we are not generating
slugs for DM channels at this point.
Clicking a link of the sidebar will now open the drawer and load the correct channel.
This solution should correctly solve these cases:
closing drawer, clicking sidebar channel, should open the drawer on correct channel
visiting /chat then visiting / and clicking sidebar channel, should open full page chat on correct channel
This commits makes sure we correctly wait for the end of the transition to reopen the drawer on the correct channel/view. Also fixes a bug when previous URL was `/` and causing a double transition.
Also adds end to end system tests to ensure navigation scenarios are working correctly. This separation will make it easier to implement state in/out from chat.
Doing DOM operations in finally would cause them to happen even when the request was a failure. Consequence of these DOM operations would be new request, which would also end up in a 404, and so on.
This commit simply moves the DOM operations in the then block where it should be safe to make.
This is a followup of the previous refactor where we created two new
models to handle all the dedicated logic that was present in the
`ChatChannel` model.
For the sake of consistency, `DMChannel` has been renamed to
`DirectMessageChannel` and the previous `DirectMessageChannel` model is
now named `DirectMessage`. This should help reasoning about direct
messages.