This commit attempts to fix an issue where we are ending
up with bad created_at date formats for last messages, which
is breaking the DM sort order and sometimes causing DM channels
to fall off the list, or show "Invalid date" on mobile.
I have not been able to consistently reproduce these issues
locally, however the serialzier for the channels index uses
MultiJSON.dump() and the Chat::Publisher uses .to_json, both of
which format created_at differently for messages.
The former is `2023-07-05T06:53:25.977Z` (iso8601).
The latter is `2023-07-14 03:59:22 UTC` (.to_s default).
Since we are doing comparison and sorting of these dates on the UI
we need consistent formatting for the JS Date parsers (and moment)
to deal with.
If the issue still occurs after this we can investigate further.
It could only occur on message created by the user itself and deleted while the user was looking at the channel.
It more generally fix the trash service which was not correctly setting the author of the delete.
`SiteSetting.enable_public_channels` allows site admin to decide if public channels are available at all. There's no distinction between admins or not as we expect admins to create private category channels if they want to limit usage.
Why this change?
The following test is flaky on our CI:
```
1) Navigation when sidebar is configured as the navigation menu when re-opening full page chat after navigating to a channel opens full page chat on correct channel
Failure/Error: measurement = Benchmark.measure { example.run }
expected "/" to equal "/chat/c/random-9/17"
```
The theory here is that system tests is running too fast that we're not
giving the href for the chat header icon a chance to update before
clicking on it. Therefore, we're adding an additional assertion to
assert that the link has the right href before clicking on it.
This implementation will need more work in the future. For simplification of tracking and other events (new thread, delete/restore OM...) we used the threads from `threadsManager` which makes pagination more complicated as we already have some results when we start.
Note this commit also simplify `Collection` to only have one `load` method which can be called repeatedly.
This commit also standardize the naming pattern of modals: `<Chat::Modal::FooBar />` and changes css class accordingly.
Co-authored-by: David Taylor <david@taylorhq.com>
It's way more common to have presence enabled than disabled, so we should have been making it the default from start.
This commit also changes the namespace of `<ChatUserAvatar />` into `<Chat::UserAvatar />` and refactors tests.
In previous changes we prevented creating a channel to also make users follow the channel. We were forcing recipients to follow the channel on message sent but this was not including the creator of the message itself.
This commit fixes it and also write an end-to-end system spec to cover these cases. The message creator service is currently being rewritten and should correctly test and ensure this logic is present.
This commit also makes changes on the frontend to instantly follow a DM when you open it, this change prevents a green dot to appear for a split second when you send a message in a channel you were previously not following. Only recipients will see the green dot.
Followup to 802fb3b194
We should not hide the replies count if there is only 1 participant
for a thread, because this makes it look like the last reply is the
only reply.
This introduces a PLATFORM_KEY_MODIFIER const that
can be used both client and server side, to determine
whether we should be using the Meta or Ctrl key based
on whether the user is on Windows/Linux or Mac.
Why this change?
This change ensures that we scroll to the top of the message when
hovering over a message to ensure that the message actions container
that appears on hover is not hidden in the chat drawer when the content
of the chat message is long.
This commit includes several fixes and improvements to thread
original message handling:
1. When a thread's original message is deleted, the thread no longer
counts as unread for a user
2. When a thread original message is deleted and the user is looking
at the thread list, it will be removed from the list
3. When a thread original message is restored and the user is looking
at the thread list, it will be added back to the list if it was
previously loaded
In specific conditions (generally a small drawer, with a long message) it is possible to have the message’s actions menu to be displayed hover the drawer's header.
This is particularly hard to fix correctly using popper due to our positioning which is slightly at the limit of the container.
The proposed fix targets mostly the specs by ensuring the messages actions will be hidden before attempting to click any header's button.
- Presence needs to be explicitly set on the component now
- We were not checking and testing correctly the presence of the unread indicator in the menu
This commit replaces two existing screens:
- draft
- channel selection modal
Main features compared to existing solutions
- features are now combined, meaning you can for example create multi users DM
- it will show users with chat disabled
- it shows unread state
- hopefully a better look/feel
- lots of small details and fixes...
Other noticeable fixes
- starting a DM with a user, even from the user card and clicking <kbd>Chat</kbd> will not show a green dot for the target user (or even the channel) until a message is actually sent
- it should almost never do a full page reload anymore
---------
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Jordan Vidrine <30537603+jordanvidrine@users.noreply.github.com>
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Co-authored-by: Mark VanLandingham <markvanlan@gmail.com>
Why this change?
Chat system tests that opens the message actions on mobile have been
flaky on our CI. Those system test usually fails when the message
actions do not show up as expected causing subsequent actions to fail.
In the case of the `Reply to message - channel - mobile when the message has an existing thread replies to the existing thread`
system test, failure screenshot shows that we ended up navigating to the
thread instead of opening the message actions button. To understand why
this happens, we first need to understand that by default Capybara clicks
on the centre of an element. Also, we need to note that the HTML structure of
a chat message is like so:
```
<div class="chat-message-container">
<div class="chat-message">
<div class="chat-message-avatar" />
<div class="chat-message-content" />
<div class="chat-message-thread-indicator" />
</div>
</div>
```
Since `PageObjects::Pages::ChatChannel#expand_message_actions_mobile`
attempts to click on the `.chat-message-contaier`, there is a
possibility that the center of that element is the
`.chat-message-thread-indicator` element which would explain why we
navigated to the thread list instead of opening up the message actions.
This is possible because the content of the original chat message as
well as the message excerpt in the thread is randomly generated where the
length of the message and how the text wraps on mobile can affect the
height of the `.chat-message-content` element as thus its position in
the `.chat-message-container` element. In most cases, the middle of the
`.chat-message-container` happens to be the `.chat-message-content`
which is why this test "flakes" sometimes.
What is the solution?
Instead of clicking on the `.chat-message-container`, we be more
specific and click on the `.chat-message-content` element instead.
Enabling/Disabling threading has been possible through command line until now. This commit introduces two new UIs:
- When creating a channel, it will be available once the category has been selected
- On the settings page of a channel for admins
Introduced in cec68b3e2c,
this is flaky because if you click the back button before
the route is fully transitioned to the loaded thread,
we end up going to the history _before_ the thread list,
which ends up being the channel.
We need to make sure that everything is loaded for the
thread first, meaning the skeleton is not there.
Also exclude some noise from the capybara logs (image load failures)
When clicking back from a thread, we want to either go back to the
channel if the thread was opened from an indicator, or to the thread
list if we opened it from there. Since ember doesn't give a nice way
to get the previous route, we need to store this ourselves. We only
do this on mobile, on desktop we just follow existing behaviour.
Also implements a chat router history.
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
- Moves `<ChatMessageInfo />` to `<Chat::Message::Info />`
- Moves `<ChatMessageAvatar />` to `<Chat::Message::Avatar />`
- Moves `<ChatMessageLeftGutter />` to `<Chat::Message::LeftGutter />`, adds tests
- Creates `<Chat::Message::Error />`
- Creates `<Chat::Message::MentionWarning />`, adds tests and a styleguide
- Creates a model for ChatMessageMentionWarning, adds fabricator for it
- Keeps the enter/leave viewport logic inside the `<ChatMessage />` component instead of bubbling it to the channel and thread components
- Adds a scale animation when clicking a reaction
- Creates `chat/later-fn` modifier which accepts a function and a delay. It allows to call a function Xms after a component has been inserted, it's useful for animations.
- Moves css code out of chat-message into relevant files
- Deletes unused code
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
- FIX: improves reactions and thread indicator touch event on mobile
These "buttons" are located inside a scroll list which makes them very specific. The general idea is to ensure these events are passive and are not bubbling to the parent.
- DEV: moves state on top level message node
- FIX: ensures popover arrow has the correct border
- FIX: makes a message expanded by default
- FIX applies the same ios scroll fix on thread and channel
- UI: better active/hover state for thread indicator
- UI: attempts to follow more closely our BEM naming scheme
- FIX: reduces bottom padding on message with thread indicator and user info hidden
- UI: add padding for first message in thread
- FIX: prevents actions backdrop to open thread
- UI: makes thread indicator resizable
This commit adds a tracking dropdown to each individual thread, similar to topics,
that allows the user to change the notification level for a thread manually. Previously
the user had to reply to a thread to track it and see unread indicators.
Since the user can now manually track threads, the thread index has also been changed
to only show threads that the user is a member of, rather than threads that they had sent
messages in.
Unread indicators also respect the notification level -- Normal level thread tracking
will not show unread indicators in the UI when new messages are sent in the thread.
This commit fixes the selection of message in threads and also applies various refactorings
- improves specs and especially page objects/components
- makes the channel/thread panes responsible of the state
- adds an animationend modifier
- continues to follow the logic of "state" should be displayed as data attributes on component by having a new `data-selected` attribute on chat messages
This commit adds the initial part of thread indicator improvements:
* Show the reply count, last reply date and excerpt,
and the participants of the thread's avatars and
count of additional participants
* Add a participants component for the thread that
can be reused for the list
* Add a query class to get the thread participants
* Live update the thread indicator more consistently
with the last reply and participant details
image image
In subsequent PRs we will cache the participants since
they do not change often, and improve the thread list
further with participants.
This commit also adds a showPresence boolean (default
true) to ChatUserAvatar, since we don't want to show the
online indicator for thread participants.
---------
Co-authored-by: chapoi <charlie@discourse.org>
This commit contains multiple changes to improve the composer behavior especially in the context of a thread:
- Generally rename anything of the form `chatChannelThread...` to `chatThread...``
- Moves the textarea interactor instance inside the composer server
- Improves the focus state and closing of panel related to the use of the Escape shortcut
- Creates `Chat::ThreadList` as a component instead of having `Chat::Thread::ListItem` and others which could imply they were children of a the `Chat::Thread` component
What is the problem?
We were calling out to methods that calls `has_css?` or `has_selector?`
which returns a boolean. Since we are not using the return value, it
means the methods can be deemed unnecessary. However, we do want those
checks and this commit adds the necessarily assertions to make use of
the return values.
This reverts commit ddf4ecba04.
Causing a flaky test to appear:
```
main $ LOAD_PLUGINS=1 rspec plugins/chat/spec/system/chat/composer/shortcuts/channel_spec.rb
Randomized with seed 17765
.....F..
Failures:
1) Chat | composer | shortcuts | channel when using ArrowUp when last message is staged does not edit a message
Failure/Error: channel_page.send_message
expected `#<PageObjects::Components::Chat::Messages:0x00007fe823ac1710 @context=".chat-channel">.has_message?({:persisted=>true, :text=>"2"})` to be truthy, got false
[Screenshot Image]: /home/tgxworld/work/discourse/tmp/capybara/failures_r_spec_example_groups_chat_composer_shortcuts_channel_when_using_arrow_up_when_last_message_is_staged_does_not_edit_a_message_148.png
```
What is the problem?
We were calling out to methods that calls `has_css?` or `has_selector?`
which returns a boolean. Since we are not using the return value, it
means the methods can be deemed unnecessary. However, we do want those
checks and this commit adds the necessarily assertions to make use of
the return values.
If we're asserting that something is missing, we want to use
`has_no_css?` instead of `!has_css?` since `has_css?` will wait the full
capybara default wait time before return if the selector is not present.
- Made the emoji btn blue when composer is focused
- Moved everything chat-composer-button to its own file and BEM-ified it and making the choice to only work with our own is-disabled definition instead of with the attribute :disabled, for consistency
This should fix this failure:
```
Failures:
1) Thread list in side panel | full page when there are no threads that the user is participating in shows a message
Failure/Error: measurement = Benchmark.measure { example.run }
expected to find text "You are not participating in any threads in this channel." in "Community\nEverything\nMy Posts\nMore\nMessages\nInbox\nChannels\nRandom 25\nPersonal chat\nRandom 25\nShowing all messages\nOngoing discussions"
```
The screenshot failure was clearly showing the spinner still being present.
We were calling reset without the proper params which was causing errors in the console. This commit does the following changes:
- ensures `composer.cancel()` is the only way to cancel editing/reply
- adds a `draftSaved` property to chat message to allow for better tests
- writes a spec to ensure the flow is correct
- adds more page objects for better tests
- homogenize the default state of objects on chat message
Co-authored-by: Martin Brennan <martin@discourse.org>
Editing a message to an empty string and sending it, will delete it.
This commit also refactors a lot of channel/thread composer shortcuts specs.
---
This commit also includes various spec fixes which have been flakey while finishing this pull request.
This changes the thread header positioning of the
unread indicator to match the designs based on the route:
1. When the channel is open, show the indicator of # unread
threads with the icon
2. When the threads list is open, show no indicator since
you are on the list and can see which threads are unread
3. When a single thread is open, show the unread threads
indicator along with a left < back button, with a label
to show that this goes back to ongoing discussions
Drawer changes to come in another PR.
Why is this change required?
In the `PageObjects::Components::Chat::Messages#has_no_message?` method,
it ended up calling `has_selector` when trying to assert that the
selector is not present. This is an anti-pattern which results in us
waiting the full Capybara default wait time
This commit introduces a couple of changes:
1. When editing a chat channel's slug, we were using `this.model.set("title", title)` when the `set`
function does not exist. This was actually throwing the error in the
"can edit slug" system test where the modal was not closed after
saving and was flashing an error.
2. Introduce `PageObjects::Pages::ChatChannelAbout` and
`PageObjects::Modals::ChatChannelEdit` page object to encapsulate
logic better.
This commit attempts to fix the case where the messages loaded initially don't fill the screen. It would prevent user to scroll and as a result to load more.
There are multiple fixes in this commit:
- the main fix is removing this code which was preventing the actual fill:
```javascript
// prevents an edge case where user clicks bottom arrow
// just after scrolling to top
if (loadingPast && this.#isAtBottom()) {
return;
}
```
- ensures we always give a page site to the `chatApi.channel(...)` call if we have one, in the current state when `fetchFromLastRead` was `true` we would not set `args.page_size`
- ensures the `query_paginated_messages` is having a valid page size, which is not nil and not > `MAX_PAGE_SIZE`
- write a spec for the autofill, it was a challenging spec to write but it should give us the confidence we need here
* Moved the settings cog from thread list to thread and
put it in a new header component
* Remove thread original message component, no longer needed
and the list item and thread indicator styles/content
will be quite different
* Start adding content (unread indicator etc.) to the thread
list item and changing structure to be more like designs
* Serialize the last thread reply when opening the thread index,
show in list and update with message bus
The current behavior is to close drawer when pressing escape inside the input.
After this change, first escape will blur the input, and second escape will close the drawer.
This commit also refactors the whole shortcuts for drawer system spec.
This commit adds the thread index and individual thread
in the index list unread indicators, and wires up the message
bus events to mark the threads as read/unread when:
1. People send a new message in the thread
2. The user marks a thread as read
There are several hacky parts and TODOs to cover before
this is more functional:
1. We need to flesh out the thread scrolling and message
visibility behaviour. Currently if you scroll to the end
of the thread it will just mark the whole thread read
unconditionally.
2. We need to send down the thread current user membership
along with the last read message ID to the client and
update that with read state.
3. We need to handle the sidebar unread dot for when threads
are unread in the channel and clear it based on when the
channel was last viewed.
4. We need to show some indicator of thread unreads on the
thread indicators on original messages.
5. UI improvements to make the experience nicer and more
like the actual design rather than just placeholders.
But, the basic premise around incrementing/decrementing the
thread overview count and showing which thread is unread
in the list is working as intended.
This should also make `message_notifications_with_sidebar_spec.rb` more resilient as we are now checking for `is-persisted` class instead of checking for the absence of `is-staged`.
This commit attempts to correctly change draft when the channel changes. It moves responsibility to the composer instead of the channel.
A new service `chatDraftsManager` is being introduced here to allow finer control and pave the way for future thread draft support.
These changes also now allow an editing message to be stored as a draft.
- few improved alignments
- displays emoji picker button inline on desktop
- keeps composer focused when focusing dropdown button
- align buttons to bottom when increasing height of textarea
- max-height of textarea is now linked to the height of the screen
Co-authored-by: chapoi <charlie@discourse.org>
- Improves styleguide support
- Adds toggle color scheme to styleguide
- Adds properties mutators to styleguide
- Attempts to quit a session as soon as done with it in system specs, this should at least free resources faster
- Refactors fabricators to simplify them
- Adds more fabricators (uploads for example)
- Starts implementing components pattern in system specs
- Uses Chat::Message creator to create messages in system specs, this should help to have more real specs as the side effects should now happen
This commit fixes the shift+click multi selection in threads. We were not correctly using the manager of the message and would attempt to find messages in the channel instead of the thread.
The `activeThread` was also not correctly set sometimes.
Also adds tests for message selection in threads.
This commit adds an initial thread list UI. There are several limitations
with this that will be addressed in future PRs:
* There is no MessageBus reactivity, so e.g. if someone edits the original
message of the thread it will not be reflected in the list. However if
the thread title is updated the original message indicator will be updated.
* There is no unread functionality for threads in the list, if new messages
come into the thread there is no indicator in the UI.
* There is no unread indicator on the actual button to open the thread list.
* No pagination.
In saying that, this is the functionality so far:
* We show a list of the 50 threads that the user has most recently participated
in (i.e. sent a message) for the channel in descending order.
* Each thread we show a rich excerpt, the title, and the user who is the OM creator.
* The title is editable by staff and by the OM creator.
* Thread indicators show a title. We also replace emojis in the titles.
* Thread list works in the drawer/mobile.
This commit implements all the necessary logic to create thread seamlessly. For this it relies on the same logic used for messages and generates a `staged-id`(using the format: `staged-thread-CHANNEL_ID-MESSAGE_ID` which is used to re-conciliate state client sides once the thread has been persisted on the backend.
Part of this change the client side is now always using real thread and channel objects instead of sometimes relying on a flat `threadId` or `channelId`.
This PR also brings three UX changes:
- thread starts from top
- number of buttons on message actions is dependent of the width of the enclosing container
- <kbd>shift + ArrowUp</kbd> will reply to the last message
See e323628d8a for more details.
This commit speeds up the tests by roughly 10 seconds locally where the
default wait time is 2 seconds. On CI, this speeds up the tests by 20
seconds where the default wait time is 4 seconds.
- using BEM notation
- making animation linear instead of default ease
- small tweaks to composer state (disabled/send-disabled/send-enabled)
- fixing bug with disabled composer on mobile
This pull request is a full overhaul of the chat-composer and contains various improvements to the thread panel. They have been grouped in the same PR as lots of improvements/fixes to the thread panel needed an improved composer. This is meant as a first step.
### New features included in this PR
- A resizable side panel
- A clear dropzone area for uploads
- A simplified design for image uploads, this is only a first step towards more redesign of this area in the future
### Notable fixes in this PR
- Correct placeholder in thread panel
- Allows to edit the last message of a thread with arrow up
- Correctly focus composer when replying to a message
- The reply indicator is added instantly in the channel when starting a thread
- Prevents a large variety of bug where the composer could bug and prevent sending message or would clear your input while it has content
### Technical notes
To achieve this PR, three important changes have been made:
- `<ChatComposer>` has been fully rewritten and is now a glimmer component
- The chat composer now takes a `ChatMessage` as input which can directly be used in other operations, it simplifies a lot of logic as we are always working a with a `ChatMessage`
- `TextareaInteractor` has been created to wrap the existing `TextareaTextManipulation` mixin, it will make future migrations easier and allow us to have a less polluted `<ChatComposer>`
Note ".chat-live-pane" has been renamed ".chat-channel"
Design for upload dropzone is from @chapoi
Followup to bd5c5c4b5f,
this commit hooks up the bulk delete events for chat
messages inside the thread panel, by fanning out the
deleted message IDs based on whether they belong to
a thread or not.
Also adds a system spec to cover this case, as previously
the bulk delete event would have been broken with an incorrect
`typ` rather than `type` hash key.
This commit introduces a ChatChannelPaneSubscriptionsManager
and a ChatChannelThreadPaneSubscriptionsManager that inherits
from the first service that handle MessageBus subscriptions
for the main channel and the thread panel respectively.
This necessitated a change to Chat::Publisher to be able to
send MessageBus messages to multiple channels based on whether
a message was an OM for a thread, a thread reply, or a regular
channel message.
An initial change to update the thread indicator with new replies
has been done too, but that will be improved in future as we have
more data to update on the indicators.
Still remaining is to fully move over the handleSentMessage
functionality which includes scrolling and new message indicator
things.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
- Back button in drawer will bring you back to channel
- Larger font for thread indicator
- Prevents screen flashing due to clearing messages when they were already loaded
- Fixes a bug where did-update params were inverted causing an error when expanding/collapsing drawer
This commit introduces a new thread indicator for channels with `threading_enabled`
set to true and the `enable_exp` site setting set to true. In addition, in the main channel
stream we now hide all messages that are linked to threads except for the original message,
disabling the concept of an "echo mode" for now, we may revisit this in future. We also
remove the jigsaw puzzle "Open Thread" button for message actions, since the thread
indicator can just be used instead.
This also stops the `Chat::Publisher` from sending any messages related to chat
messages that are linked to a thread, unless that chat message is the OM of the
thread. A subsequent PR will link up all MessageBus events within the thread panel,
and for the message indicators.
Another subsequent PR will add the excerpt of the latest message in each thread,
as well as the avatars of the users messaging in the thread.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This commit is a major overhaul of how chat message actions work, to make it so they are reusable between the main chat channel and the chat thread panel, as well as many improvements and fixes for the thread panel.
There are now several new classes and concepts:
* ChatMessageInteractor - This is initialized from the ChatMessage, ChatMessageActionsDesktop, and ChatMessageActionsMobile components. This handles permissions about what actions can be done for each
message based on the context (thread or channel), handles the actions themselves (e.g. copyLink, delete, edit),
and interacts with the pane of the current context to modify the UI
* ChatChannelThreadPane and ChatChannelPane services - This represents the UI context which contains the
messages, and are mostly used for state management for things like message selection.
* ChatChannelThreadComposer and ChatChannelComposer - This handles interaction between the pane, the
message actions, and the composer, dealing with reply and edit message state.
* Scrolling logic for the messages has now been moved to a helper so it can be shared between the main channel pane and the thread pane
* Various improvements with the emoji picker on both mobile and desktop. The DOM node of each component is now located outside of the message which prevents a large range of issues.
The thread panel now also works in the chat drawer, and the thread messages have less
actions than the main panel, since some do not make sense there (e.g. moving messages to
a different channel). The thread panel title, excerpt, and message sender have also been removed
for now to save space.
This gives us a solid base to keep expanding on and fixing up threads. Subsequent PRs will
make the thread MessageBus subscriptions work and disable echo mode
for the initial release of threads.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
* DEV: Change sidebar header dropdown to use wait_for_animation
Introduced in 54351e1b8a, this
helper should remove the need to have to add the .animated
CSS class in JS for the sidebar.
* DEV: Revert spec change
This is used when calling click_message_action_mobile to wait
for the message actions menu to finish animating up before
attempting to click on it using capybara. Without this, in
the time between capybara getting the x,y position of a menu
item to click on and the click being fired, the animating menu
can move that item out of the way.
With the new helper, we constantly compare x,y client rect positions
for the animating element and wait for them to stabilise. Once they
do, it means the animation is done, and it is safe to click on
anything within the element.
Re-enables mobile system specs for chat that were ignored because
of this.
- group writes when computing separators positions
- shows skeleton only on initial load
- forces date separator to be pinned when first message to prevent a pinned - not pinned - pinned sequence when loading more in past
- relies on `message.visible` property instead of checking `isElementInViewport`
- attempts to load next/prev messages earlier
- do not scroll to on fetch more
- hides `last visit` text while pinned
This commit introduces the skeleton of the chat thread UI. The
structure of the components looks like this. Its done this way
so the side panel can be used for other things as well if we wish,
not just for threads:
```
.main-chat-outlet
<ChatLivePane />
<ChatSidePanel>
<-- rendered with {{outlet}} -->
<ChatThread />
</ChatSidePanel>
```
Later on the `ChatThreadList` will be rendered here as well.
Now, when you go to a channel you can open a thread by clicking
on either the Open Thread message action button or by clicking on
the reply indicator. This will take you to a route like `chat/c/:slug/:channelId/t/:threadId`.
This works on mobile as well.
This commit includes basic serializers and routes for threads,
as well as a new `ChatThreadsManager` service in JS that caches
threads for a channel the same way the channel threads manager does.
The chat messages inside the thread are intentionally left out
until a later PR.
**NOTE: These changes are gated behind the site setting enable_experimental_chat_threaded_discussions
and the threading_enabled boolean on a ChatChannel**
* DEV: Rnemae channel path to just c
Also swap the channel id and channel slug params to be consistent with core.
* linting
* channel_path
* params in wrong order
* Drop slugify helper and channel route without slug
* Request slug and route models through the channel model if possible
* Add client side redirection for backwards-compatibility
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This commit allows us to set the channel slug when creating new chat
channels. As well as this, it introduces a new `SlugsController` which can
generate a slug using `Slug.for` and a name string for input. We call this
after the user finishes typing the channel name (debounced) and fill in
the autogenerated slug in the background, and update the slug input
placeholder.
This autogenerated slug is used by default, but if the user writes anything
else in the input it will be used instead.
The spec was flaky because it was dependent on order,
when usernames got high enough sequence numbers in them
we would get this error:
> expected to find text "bruce99, bruce100" in "bruce100, bruce99"
Also move selectors into page object and use them in the
spec instead.
The problem here was that if your input has an Enter
listener (such as the chat message input) and the
`fill_in(with: str)` string has a `\n` at the end, this
is treated as an Enter keypress, so this `fill_in` was
submitting the chat message.
This commit is a series of fixes to improve stability of system tests following the use of threadsafe:
* Jobs.run_immediately in before block was causing issues
* During test a js error could be caused by an undefined this.details in chat-live-pane
* Apply the chat composer click trick everywhere when sending a message, it ensures we are not hiding anything with autocomplete
* There was another case not using send_message yet
It should fix flakeys we have due to using_session. This commit is also fixing tests which were failing constantly with treadsafe enabled.
A test has also bene skipped as the issue couldn't be found so far.
More info: https://github.com/teamcapybara/capybara#threadsafe-mode
Recent changes surfaced the various issues with this codepath:
- we were not correctly reseting `messageLookup` leading to us trying to scroll to a non existing message in the view
- we were calling markAsRead which would scroll to the bottom, even if we had a target message
- we were not debouncing fetchMessages, which could cause multiple reload of the messages when loading it with a targetMessageId: first fetch from last read and then immediately fetch from targetMessageId
- other naming inconsistencies
- not handling drawer
This commit also adds tests for classic scenarios related to this use case.
We are all in on system specs, so this commit moves all the chat quoting acceptance tests (some of which have been skipped for a while) into system specs.
Note this is a very large PR, and some of it could have been splited, but keeping it one chunk made it to merge conflicts and to revert if necessary. Actual new code logic is also not that much, as most of the changes are removing js tests, adding system specs or moving things around.
To make it possible this commit is doing the following changes:
- converting (and adding new) existing js acceptances tests into system tests. This change was necessary to ensure as little regressions as possible while changing paradigm
- moving away from store. Using glimmer and tracked properties requires to have class objects everywhere and as a result works well with models. However store/adapters are suffering from many bugs and limitations. As a workaround the `chat-api` and `chat-channels-manager` are an answer to this problem by encapsulating backend calls and frontend storage logic; while still using js models.
- dropping `appEvents` as much as possible. Using tracked properties and a better local storage of channel models, allows to be much more reactive and doesn’t require arbitrary manual updates everywhere in the app.
- while working on replacing store, the existing work of a chat api (backend) has been continued to support more cases.
- removing code from the `chat` service to separate concerns, `chat-subscriptions-manager` and `chat-channels-manager`, being the largest examples of where the code has been rewritten/moved.
Future wok:
- improve behavior when closing/deleting a channel, it's already slightly buggy on live, it's rare enough that it's not a big issue, but should be improved
- improve page objects used in chat
- move more endpoints to the API
- finish temporarily skipped tests
- extract more code from the `chat` service
- use glimmer for `chat-messages`
- separate concerns in `chat-live-pane`
- eventually add js tests for `chat-api`, `chat-channels-manager` and `chat-subscriptions-manager`, they are indirectly heavy tested through system tests but it would be nice to at least test the public API
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
- better handling of drawer state using chat state manager
- removes various float and topic occurrences to use drawer
- ensures user can chat before doing a lot of chat setup
- fixes a bug which was creating presence errors in tests
- removes dead code
This commit fleshes out and adds functionality for the new `#hashtag` search and
lookup system, still hidden behind the `enable_experimental_hashtag_autocomplete`
feature flag.
**Serverside**
We have two plugin API registration methods that are used to define data sources
(`register_hashtag_data_source`) and hashtag result type priorities depending on
the context (`register_hashtag_type_in_context`). Reading the comments in plugin.rb
should make it clear what these are doing. Reading the `HashtagAutocompleteService`
in full will likely help a lot as well.
Each data source is responsible for providing its own **lookup** and **search**
method that returns hashtag results based on the arguments provided. For example,
the category hashtag data source has to take into account parent categories and
how they relate, and each data source has to define their own icon to use for the
hashtag, and so on.
The `Site` serializer has two new attributes that source data from `HashtagAutocompleteService`.
There is `hashtag_icons` that is just a simple array of all the different icons that
can be used for allowlisting in our markdown pipeline, and there is `hashtag_context_configurations`
that is used to store the type priority orders for each registered context.
When sending emails, we cannot render the SVG icons for hashtags, so
we need to change the HTML hashtags to the normal `#hashtag` text.
**Markdown**
The `hashtag-autocomplete.js` file is where I have added the new `hashtag-autocomplete`
markdown rule, and like all of our rules this is used to cook the raw text on both the clientside
and on the serverside using MiniRacer. Only on the server side do we actually reach out to
the database with the `hashtagLookup` function, on the clientside we just render a plainer
version of the hashtag HTML. Only in the composer preview do we do further lookups based
on this.
This rule is the first one (that I can find) that uses the `currentUser` based on a passed
in `user_id` for guardian checks in markdown rendering code. This is the `last_editor_id`
for both the post and chat message. In some cases we need to cook without a user present,
so the `Discourse.system_user` is used in this case.
**Chat Channels**
This also contains the changes required for chat so that chat channels can be used
as a data source for hashtag searches and lookups. This data source will only be
used when `enable_experimental_hashtag_autocomplete` is `true`, so we don't have
to worry about channel results suddenly turning up.
------
**Known Rough Edges**
- Onebox excerpts will not render the icon svg/use tags, I plan to address that in a follow up PR
- Selecting a hashtag + pressing the Quote button will result in weird behaviour, I plan to address that in a follow up PR
- Mixed hashtag contexts for hashtags without a type suffix will not work correctly, e.g. #ux which is both a category and a channel slug will resolve to a category when used inside a post or within a [chat] transcript in that post. Users can get around this manually by adding the correct suffix, for example ::channel. We may get to this at some point in future
- Icons will not show for the hashtags in emails since SVG support is so terrible in email (this is not likely to be resolved, but still noting for posterity)
- Additional refinements and review fixes wil
- Note this is also tweaking the UI a little bit as we are now using links/buttons in the header as needed
- It disables the find ideal channel in drawer mode, if loading `/chat` in drawer mode it will either reopen at the last position or just stay on index
Clicking a link of the sidebar will now open the drawer and load the correct channel.
This solution should correctly solve these cases:
closing drawer, clicking sidebar channel, should open the drawer on correct channel
visiting /chat then visiting / and clicking sidebar channel, should open full page chat on correct channel
This commits makes sure we correctly wait for the end of the transition to reopen the drawer on the correct channel/view. Also fixes a bug when previous URL was `/` and causing a double transition.