Why this change?
When running system tests on our CI, we have been occasionally seeing
server errors like:
```
Error encountered while proccessing /stylesheets/desktop_e58cf7f686aab173f9b778797f241913c2833c39.css
NoMethodError: undefined method `+' for nil:NilClass
/__w/discourse/discourse/vendor/bundle/ruby/3.2.0/gems/actionpack-7.0.7/lib/action_dispatch/journey/path/pattern.rb:139:in `[]'
/__w/discourse/discourse/vendor/bundle/ruby/3.2.0/gems/actionpack-7.0.7/lib/action_dispatch/journey/router.rb:127:in `block (2 levels) in find_routes'
/__w/discourse/discourse/vendor/bundle/ruby/3.2.0/gems/actionpack-7.0.7/lib/action_dispatch/journey/router.rb:126:in `each'
/__w/discourse/discourse/vendor/bundle/ruby/3.2.0/gems/actionpack-7.0.7/lib/action_dispatch/journey/router.rb:126:in `each_with_index'
/__w/discourse/discourse/vendor/bundle/ruby/3.2.0/gems/actionpack-7.0.7/lib/action_dispatch/journey/router.rb:126:in `block in find_routes'
/__w/discourse/discourse/vendor/bundle/ruby/3.2.0/gems/actionpack-7.0.7/lib/action_dispatch/journey/router.rb:123:in `map!'
/__w/discourse/discourse/vendor/bundle/ruby/3.2.0/gems/actionpack-7.0.7/lib/action_dispatch/journey/router.rb:123:in `find_routes'
/__w/discourse/discourse/vendor/bundle/ruby/3.2.0/gems/actionpack-7.0.7/lib/action_dispatch/journey/router.rb:32:in `serve'
/__w/discourse/discourse/vendor/bundle/ruby/3.2.0/gems/actionpack-7.0.7/lib/action_dispatch/routing/route_set.rb:852:in `call'
```
While looking through various Rails issues related to the error above, I
came across https://github.com/rails/rails/pull/27647 which is a fix to
fully initialize routes before the first request is handled. However,
the routes are only fully initialize only if `config.eager_load` is set
to `true`. There is no reason why `config.eager_load` shouldn't be `true` in the
CI environment and this is what a new Rails 7.1 app is generated with.
What does this change do?
Enable `config.eager_load` when `env["CI"]` is present
This changes the Plugins link in the admin sidebar to
be a section instead, which then shows all enabled plugin
admin routes (which are custom routes some plugins e.g.
chat define).
This is done via adding some special preloaded data for
all controllers based on AdminController, and also specifically
on Admin::PluginsController, to have the routes loaded without
additional requests on page load.
We just use a cog for all the route icons for now...we don't
have anything better.
Why this change?
This is what `Capybara::Session#quit` does:
```
def quit
@driver.quit if @driver.respond_to? :quit
@document = @driver = nil
@touched = false
@server&.reset_error!
end
```
One notable thing is that it resets server errors which means that any
server errors encountered by a session is cleared. That is not what we
want since it hides errors even though `Capybara.raise_server_errors`
has been set to `true`.
## Back button to navigate out of add-member area
Currently on mobile, once you're in the member area, there is no easy to return to the general settings area, except exiting the settings altogether, which isn't very user friendly. A go-back link solves the problem.
## Styling tweaks
* Removed the background from the leave button
* Added more spacing between the sections on desktop and removed the fixed height for rows
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This PR is a reworked version of https://github.com/discourse/discourse/pull/24670.
In chat, we need the ability to have several notifications per `chat_mention`.
Currently, we have one_to_one relationship between `chat_mentions` and `notifications`:
d7a09fb08d/plugins/chat/app/models/chat/mention.rb (L9)
We want to have one_to_many relationship. This PR implements that by introducing
a join table between `chat_mentions` and `notifications`.
The main motivation for this is that we want to solve some performance problems
with mentions that we're having now. Let's say a user sends a message with @ all
in a channel with 50 members, we do two things in this case at the moment:
- create 50 chat_mentions
- create 50 notifications
We don't want to change how notifications work in core, but we want to be more
efficient in chat, and create only 1 `chat_mention` which would link to 50 notifications.
Also note, that on the side of notifications, having a lot of notifications is not so
big problem, because notifications processing can be queued.
Apart from improving performance, this change will make the code design better.
Note that I've marked the old `chat_mention.notification_id` column as ignored, but
I'm not deleting it in this PR. We'll delete it later in https://github.com/discourse/discourse/pull/24800.
This new navbar component is used for every navbar in chat, full page or drawer, and any screen.
This commit also uses this opportunity to correctly decouple drawer-routes from full page routes. This will avoid having this kind of properties in components: `@includeHeader={{false}}`. The header is now defined in the parent template using a navbar. Each route has now its own template wrapped in a div of the name of the route, eg: `<div class="c-routes-threads">..</div>`.
The navbar API:
```gjs
<Navbar as |navbar|>
<navbar.BackButton />
<navbar.Title @title="Foo" />
<navbar.ChannelTitle @channel={{@channel}} />
<navbar.Actions as |action|>
<action.CloseThreadButton />
</navbar.Actions>
</navbar>
```
The full list of components is listed in `plugins/chat/assets/javascripts/discourse/components/navbar/index.gjs` and `plugins/chat/assets/javascripts/discourse/components/navbar/actions.gjs`.
Visually the header is not changing much, only in drawer mode the background has been removed.
This commit also introduces a `<List />` component to facilitate rendering lists in chat plugin.
This commit adds a new "My threads" link in sidebar and drawer. This link will open the "/chat/threads" page which contains all threads where the current user is a member. It's ordered by activity (unread and then last message created).
Moreover, the threads list of a channel page is now showing every threads of a channel, and not just the ones where you are a member.
Introduces the concept of image thumbnails in chat, prior to this we uploaded and used full size chat images within channels and direct messages.
The following changes are covered:
- Post processing of image uploads to create the thumbnail within Chat::MessageProcessor
- Extract responsive image ratios into CookedProcessorMixin (used for creating upload variations)
- Add thumbnail to upload serializer from plugin.rb
- Convert chat upload template to glimmer component using .gjs format
- Use thumbnail image within chat upload component (stores full size img in orig-src data attribute)
- Old uploads which don't have thumbnails will fallback to full size images in channels/DMs
- Update Magnific lightbox to use full size image when clicked
- Update Glimmer lightbox to use full size image (enables zooming for chat images)
We're seeing some deprecation warnings in production. This is because we're passing a raw Ruby timestamp, which gets stringified implicitly when written to Redis. As per #15842, this conversion needs to be done explicitly.
Previously the spec could be flakey as the long message could show on the screen while we await for processing. Now we will first check to have the error message on screen, at this point the erroneous message should never be visible.
In other kind of channels we will only unfollow but for group channels we don't want people to keep appearing in members list.
This commit also creates appropriate services:
- `Chat::LeaveChannel`
- `Chat::UnfollowChannel`
And dedicated endpoint for unfollow: `DELETE /chat/api/channels/:id/memberships/me/follows`
This PR introduces thread support for channel archives. Now, threaded messages are rendered inside a `details` HTML tag in posts.
The transcript markdown rules now support two new attributes: `threadId` and `threadTitle`.
- If `threadId` is present, all nested `chat` tags are rendered inside the first one.
- `threadTitle` (optional) defines the summary content.
```
[chat threadId=19 ... ]
thread OM
[chat ... ]
thread reply
[/chat]
[/chat]
```
If threads are split across multiple posts when archiving, the range of messages in each part will be displayed alongside the thread title. For example: `(message 1 to 16 of 20)` and `(message 17 to 20 of 20)`.
This bug was very reproducible when your last read was a message you didn't read and an admin would delete it. When coming back to the channel you would get a not found, in this case we will now reset last read and present you the last message of the channel.
We could be more fancy and try to detect the next readable message but that would be more code and complexity for such a rare case.
Chat will now check for the state of `SiteSetting.private_email` when sending the summary, when enabled, the mail will not display user information, channel information other than the ID and no message information, only the count of messages.
Mentions and other post processing (like images) are still done asynchronously in the background. This should ensure reloading a channel while the message has not been processed yet doesn’t renders a blank message.
As a followup, we could probably simplify the staged message logic, given we have the new cooked on send.
This commit implements drafts for threads by adding a new `thread_id` column to `chat_drafts` table. This column is used to create draft keys on the frontend which are a compound key of the channel and the thread. If the draft is only for the channel, the key will be `c-${channelId}`, if for a thread: `c-${channelId}:t-${threadId}`.
This commit also moves the draft holder from the service to the channel or thread model. The current draft can now always be accessed by doing: `channel.draft` or `thread.draft`.
Other notable changes of this commit:
- moves ChatChannel to gjs
- moves ChatThread to gjs
This PR refactors the following:
* leaving all the CSS applied to the old `modal-body` classes in their respective files
* made new clean styling for `.d-modal` and refactored the template to use the new BEM classes
* `inner-`, `middle-`, `outer-` container classes are gone and replaced with simplified `wrapper` and `container` classes
* use standardised max-sizes with modifiers `-large` and `-max`
* lighter backdrop,
* min-width to prevent puny modals
* other styling changes regarding padding, close button,…
* pulled out all modal overrides into a general `modal-overrides` file + cleanup of outdated CSS
* pulled out login and create account modal styling into their own file, cause it's such a big override
* removed old general login.scss file for mobile & desktop
* only kept some remainders I don't want to touch in `app/assets/stylesheets/common/base/login.scss`
- Remove vendored copy
- Update Rails implementation to look for language definitions in node_modules
- Use webpack-based dynamic import for hljs core
- Use browser-native dynamic import for site-specific language bundle (and fallback to webpack-based dynamic import in tests)
- Simplify markdown implementation to allow all languages into the `lang-{blah}` className
- Now that all languages are passed through, resolve aliases at runtime to avoid the need for the pre-built `highlightjs-aliases` index
Group channels will allow users to create channels with a name and invite people. It's possible to add people even after creation of the channel. Removing users is not yet possible but will be added in the near future.
Technically a group channel is `direct_message_channel` with a group attribute set to true on its direct message (chatable). This model might evolve in the future but offers much flexibility for now without having to rely on a complex migration.
The commit essentially consists of:
- a migration to set existing direct message channels with more than 2 users to a group
- a new message creator which allows to search, add members, and create groups
- a new `AddUsersToChannel` service
- a modified `SearchChatable` service
Fixes this problem that happens sometimes in specs:
> Mocha::StubbingError:
> #<Mock:0x135150> was instantiated in one test but it is receiving
invocations within another test. This can lead to unintended
interactions between tests and hence unexpected test failures. Ensure
that every test correctly cleans up any state that it introduces.
The most common thing that we do with fab! is:
fab!(:thing) { Fabricate(:thing) }
This commit adds a shorthand for this which is just simply:
fab!(:thing)
i.e. If you omit the block, then, by default, you'll get a `Fabricate`d object using the fabricator of the same name.
This adds the ability to collect stats without exposing them
among other stats via API.
The most important thing I wanted to achieve is to provide
an API where stats are not exposed by default, and a developer
has to explicitly specify that they should be
exposed (`expose_via_api: true`). Implementing an opposite
solution would be simpler, but that's less safe in terms of
potential security issues.
When working on this, I had to refactor the current solution.
I would go even further with the refactoring, but the next steps
seem to be going too far in changing the solution we have,
and that would also take more time. Two things that can be
improved in the future:
1. Data structures for holding stats can be further improved
2. Core stats are hard-coded in the About template (it's hard
to fix it without correcting data structures first, see point 1):
63a0700d45/app/views/about/index.html.erb (L61-L101)
The most significant refactorings are:
1. Introducing the `Stat` model
2. Aligning the way the core and the plugin stats' are registered
There is an edge case where the following occurs:
1. The user sets a bookmark reminder on a post/topic
2. The post/topic is changed to a PM before or after the reminder
fires, and the notification remains unread by the user
3. The user opens their bookmark reminder notification list
and they can still see the notification even though they cannot
access the topic anymore
There is a very low chance for information leaking here, since
the only thing that could be exposed is the topic title if it
changes to something sensitive.
This commit filters the bookmark unread notifications by using
the bookmarkable can_see? methods and also prevents sending
reminder notifications for bookmarks the user can no longer see.
Chat redesign work to improve chat navigation:
- New header title with channel name (thread list on mobile)
- New header title without channel name (thread list on full page chat)
- Removes the close button on threads (mobile only)
- Updates to back button route within thread (mobile), taking user to:
- The thread index, if they accessed the thread from the thread index.
- The channel itself, if they accessed the thread directly from the channel.
- The channel itself, if they accessed the thread from a notification.
- Show thread title in chat drawer header
- Properly convert emoji in thread titles in chat header (all devices)
- Upgrades various templates to use gjs format.
This commit starts from a simple observation: cooking messages on the hot path can be slow. Especially with a lot of mentions.
To move cooking from the hot path, this commit has made the following changes:
- updating cooked, inserting mentions and notifying user of new mentions has been moved inside the `process_message` job. It happens right after the `Chat::MessageProcessor` run, which is where the cooking happens.
- the similar existing code in `rebake!` has also been moved to rely on the `process_message`job only
- refactored `create_mentions` and `update_mentions` into one single `upsert_mentions` which can be called invariably
- allows services to decide if their job is ran inline or later. It avoids to need to know you have to use `Jobs.run_immediately!` in this case, in tests it will be inline per default
- made various frontend changes to make the chat-channel component lifecycle clearer. we had to handle `did-update @channel` which was super awkward and creating bugs with listeners which the changes of the PR made clear in failing specs
- adds a new `-processed` (and `-not-processed`) class on the chat message, this is made to have a good lifecyle hook in system specs
When uploading images, they are assigned a dominant color which gets used in various places, such as Discourse Hub and the new lightbox. Previously in chat we didn't assign this attribute, so it was defaulting to a null value. We did however use it as an inline CSS style for the image background (which is visible while the image is downloaded).
This change adds data-dominant-color to the uploaded image in chat and uses it correctly within lightbox.
Add new chat indicator preference within chat user preferences.
Enabling this option will mean that green notifications will only appear for mentions (within channels and DMs.
This change also enables mentions within direct messages.
We were incorrectly generating URLs with message id even when it was not provided, resulting in a route ending with "undefined", which was causing an error.
This commit also uses this opportunity to:
- move `invite_users` into a proper controller inside the API namespace
- refactors the code into a service: `Chat::InviteUsersToChannel`
This change allows users to edit their chat messages based on the criteria added to Site Settings.
If the grace period conditions are met then there will be no (edited) text applied to the message.
The following site settings are added to chat:
chat editing grace period (seconds since message created)
chat editing grace period max diff for low trust levels (number of characters changed)
chat editing grace period max diff for high trust levels (number of characters changed)
Users can decide to hide their profile and presence. It seems more correct to also not return the status in this case.
Co-authored-by: Penar Musaraj <pmusaraj@gmail.com>
We now create threads on reply so the refresh check is not really necessary as there's nothing special about it anymore. We don't refresh every pages in other tests to check they still work.
Hopefully these changes will prevent few flakeys too.
When visiting a channel which has unread threads, we will now open the threads list panel.
Note that:
mobile
linking to message
linking to a thread
Won't open the threads list.
It was slightly surprising to have a user card show when click on a thread item list.
More over this commit does:
- moves chat/user-avatar to chat-user-avatar and converts it to gjs
- moves chat/thread/participants to chat-thread-participants
- rewrite the `toggleCheckIfPossible` modifier to only be applied when selecting messages, it prevents the click event to collide with the click of avatars in regular messages
This PR is a first step towards private groups. It redesigns settings/members area of a channel and also drops the "about" page which is now mixed into settings.
This commit is also:
- introducing chat-form, a small DSL to create forms, ideally I would want something in core for this
- introducing a DToggleSwitch page object component to simplify testing toggles
- migrating various components to gjs
Faker can generate test containing `...` which will get converted to `…` by `PrettyText`, it means that we can't use the input to check the output. This commit simply normalise the generated text to ensure this part of the input is not modified.
I don't have a repro of this ATM, but I suspect that ensuring the panel has been opened before moving to next tests could make this test more resilient.
At the moment writing a mention similar to `@bob...hi` would have resulted in chat trying to find a user named `bob...hi` which would fail.
This was due to the `replacements` rule not being present in the rules used to cook chat messages.
We are still missing few default rules like: normalize, smartquotes, text_join, ... which don't seem to be necessary but could be added if we found a reason for. More info at: e476f78bc3/lib/parser_core.js
Workaround for an issue we are experiencing on thread index frontend where thread loads participants correctly (up to 10), then refreshes the threads and then limits to 3 participants.
There is an issue with storing threads for the main channel view and the thread list in the same store so handling the max participants on the frontend is a workaround until channel.threadsManager is updated.
I've adjusted the tests to handle the additional data being returned from ThreadParticipantQuery.
Why this change?
Back in May 17 2023 along with the release of Discourse 3.1, we announced
on meta that the legacy hamburger dropdown navigation menu is
deprecated and will be dropped in Discourse 3.2. This is the link to the announcement
on meta: https://meta.discourse.org/t/removing-the-legacy-hamburger-navigation-menu-option/265274
## What does this change do?
This change removes the `legacy` option from the `navigation_menu` site
setting and migrates existing sites on the `legacy` option to the
`header dropdown` option.
All references to the `legacy` option in code and tests have been
removed as well.
UX changes to thread item:
- drop "last reply" timestamp copy
- drop last reply excerpt
- show up 9+OP members
Co-authored-by: David Battersby <info@davidbattersby.com>
This commit brings two fixes.
- increase the delay to trigger the action menu
- check of user activation before using vibrate:
https://developer.mozilla.org/en-US/docs/Glossary/Sticky_activationhttps://developer.mozilla.org/en-US/docs/Web/Security/User_activationhttps://developer.mozilla.org/en-US/docs/Web/API/UserActivation/hasBeenActive
> Sticky activation is a window state that indicates a user has pressed a button, moved a mouse, used a menu, or performed some other user interaction. It is not reset after it has been set initially (unlike transient activation).
> APIs that require sticky activation (not exhaustive):
> - Navigator.vibrate()
> - VirtualKeyboard.show()
> - Autoplay of Media and Web Audio APIs (in particular for AudioContexts).
Before this fix, we could end up with this error in the console in tests:
> Blocked call to navigator.vibrate because user hasn't tapped on the frame or any embedded
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
- Allows to copy quotes from mobile
- Allows to copy text of a message from mobile
- Allows to select messages by clicking on it when selection has started
Note this commit is also now using toasts to show a confirmation of copy, and refactors system specs helpers concerning secondary actions.
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
## Tooltips
### Component
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@Label={{i18n "foo.bar"}}
@ICON="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
### Service
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Menus
Menus are very similar to tooltips and provide the same kind of APIs:
### Component
```hbs
<DMenu @ICON="plus" @Label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
### Service
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Toasts
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
Why this change?
Before this change, we were doing a partial match when checking for
existence. This is a source of flaky tests because a chat message with
text `this is a message` will match any substring like `message` or `a`.
What does this change do?
This change removes the partial match and instead opts for the
`exact_text` option instead.
This would cause an error when deleting the original message of a thread, due to the non existing `last_message`. This fix is implemented using the null pattern.
Note this commit is also using this opportunity to unify naming of null objects, `Chat::DeletedUser` becomes `Chat::NullUser`, it feels better to have a name describing what is the object, instead of a name describing why this object has to be used, which can change depending on cases.
While very fast and powerful staged threads forces a lot of gymnastic and edge cases. This patch adds a new service `Chat::CreateThread` and uses it to create a thread unconditionally when a user replies to a message in a threading enabled channel. If the user actually doesn’t send a message we will have a thread with no messages which has no important impact and could even be periodically cleaned if necessary.
Note that this commit also moves message actions to .gjs as it was the original goal of this PR to correctly check for staged thread to show the menu or not.
This feature adds notifications for chat messages that are sent within personal chats (1:1 and personal group chats).
To prevent notification spam we make use of consolidated notifications to combine updated message information in a meaningful way that allows the receiver to quickly jump into the chat to see what they missed.
This update respects muted channels, muted and blocked users. It will only create a new notification when the user has not muted the channel and the notified user is not muting or ignoring the message sender.
Second iteration of https://github.com/discourse/discourse/pull/23312 with a fix for embroider not resolving an export file using .gjs extension.
---
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
## Tooltips
### Component
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@label={{i18n "foo.bar"}}
@icon="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
### Service
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Menus
Menus are very similar to tooltips and provide the same kind of APIs:
### Component
```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
### Service
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Toasts
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
This PR introduces three new UI elements to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@label={{i18n "foo.bar"}}
@icon="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manually close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
Menus are very similar to tooltips and provide the same kind of APIs:
```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manually close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>