In previous changes we prevented creating a channel to also make users follow the channel. We were forcing recipients to follow the channel on message sent but this was not including the creator of the message itself.
This commit fixes it and also write an end-to-end system spec to cover these cases. The message creator service is currently being rewritten and should correctly test and ensure this logic is present.
This commit also makes changes on the frontend to instantly follow a DM when you open it, this change prevents a green dot to appear for a split second when you send a message in a channel you were previously not following. Only recipients will see the green dot.
This PR converts the following modals:
- `dismiss-new`
- `dismiss-read`
- `dismiss-notification-confirmation`
to make use of the new component-based API
# Additional Changes
## Before
By default we display a warning modal when dismissing a notification however we bypass the warning modal for specific notification types when they are a 'low priority' type of notification (eg. likes). To do this we were overwriting `dismissWarningModal` on a given notification type component
```javascript
dismissWarningModal() {
return null
}
```
but in the case we wanted to change the text within the modal we were calling `showModal` and then passing in the respective options all over again, putting the logic of rendering the modal in multiple places.
```javascript
dismissWarningModal() {
const modalController = showModal("dismiss-notification-confirmation");
modalController.set(
"confirmationMessage",
I18n.t("notifications.dismiss_confirmation.body.assigns", {
count: this._unreadAssignedNotificationsCount,
})
);
return modalController;
}
```
## After
I simplified this by adding an extensible `dismissConfirmationText` function that can be updated on a per component basis as that was the only option being overridden.
eg
```javascript
get dismissConfirmationText() {
return I18n.t("notifications.dismiss_confirmation.body.bookmarks", {
count: this.#unreadBookmarkRemindersCount,
});
```
This saves us from importing the entire modal again and keeps the core logic in one place.
Instead of overwriting the `dismissWarningModal` function and returning `null` to bypass the confirmation modal, I added another extension point of `renderDismissConfirmation` (defaults to true) to _toggle_ whether we should display a confirmation when dismissing notifications.
eg
```javascript
get renderDismissConfirmation() {
return false;
}
```
we utilize this in core for specific _low priority_ notification types. When you need the confirmation modal to be displayed no matter the case you can set `alwaysRenderDismissConfirmation` to `true`
```
get alwaysRenderDismissConfirmation(){
return true
}
```
This can be useful when you want to render the confirmation modal on a custom notification type that is not deemed as _high priority_, leading to the confirmation modal never being rendered.
You can see this in use in [Discourse Assign](https://github.com/discourse/discourse-assign/pull/481)
Followup to d51baa3bb3
Also includes: Force full rerender of post-stream widget when switching topics. This ensures that plugin/theme decorators are re-run when we switch between topics with the loading slider enabled.
Previously we were using the `didInsertElement` hook and querying the DOM to check whether the other button was visible. This is problematic from a performance point of view because it forces the browser to render the layout prematurely. It can also lead to subtle bugs based on the current scroll position.
In addition, having this logic on a `didInsertElement` hook makes it totally incompatible with the new 'loading slider' feature (because the component is not re-rendered between different topic lists).
This commit updates the logic to be based simply on the count of topics in the list. If there are fewer than 5 topics, the top button is hidden.
Under certain conditions, this `afterRender` hook can be triggered after the topic-list-item has been removed from the DOM. This is more likely when the 'loading slider' strategy is used on a site.
Since we create threads in the background regardless of whether
threading is enabled for a channel, we get the unexpected behaviour
of everyone having a lot of unread threads when threading is enabled
for the channel.
To counteract this, when the admin enables threads for a channel
we can just run a high priority background job to mark all threads
as read in the channel for all users, so they are essentially
starting from a clean slate.
1) Edit Category when editing a category with form templates set should have form templates enabled and showing the selected templates
Failure/Error: expect(category_page).to have_selected_template(selected_templates)
expected `#<PageObjects::Pages::Category:0x00007fdb278fbd30>.has_selected_template?("template_0,template_1")` to be truthy, got false
Wait for CSS rather than trying to compare attr directly
and also make sure the ids are always in order.
Followup to 802fb3b194
We should not hide the replies count if there is only 1 participant
for a thread, because this makes it look like the last reply is the
only reply.
This introduces a PLATFORM_KEY_MODIFIER const that
can be used both client and server side, to determine
whether we should be using the Meta or Ctrl key based
on whether the user is on Windows/Linux or Mac.
Why this change?
Before this commit, there is a chance that we will transition the user
to a different route if the chat thread component has been destroyed
prior to the request for fetching messasges in a chat thread returning.
This commit makes it such that we simply ignore the request if the chat
thread component has been destroyed.
We believe this is the cause of the flaky system tests in plugins/chat/spec/system/navigation_spec.rb
which we've been seeing on CI.
Why this change?
`Faker::Lorem.paragraph` generates a differrent length of string
every time. When a string happens to be long, it can change the UI
across system test runs making it harder to reason about our system
tests across multiple runs since the state is never really consistent.
We will just generate a paragraph with a fixed length going forward so
that the UI remains consistent. This should make certain tests which
relies on the UI being in a certain state to become less flaky.
Why this change?
This is abit of a trial and error but we're starting to see selenium
session not created errors on CI. One of the reason for this is that the
system has run out of resources to create a new tab.
This commit reduces the number of parallel test processors in an attempt
to increase the amount of resources available to each test process and
hopefully lead to more stable CI system tests.
Why this change?
A new component based API for modals was introduced in
b3a23bd9d6. This commit moves the edit
sidebar section modal to the new API.
Reviewer notes
No functionality or visual change is introduced in this PR.
In previous PR https://github.com/discourse/discourse/pull/22340 bug was introduced. Notifications were blocked when, even if topic was watched directly. New query is taking TopicUser into consideration.
In addition, in user interface, when `watched_precedence_over_muted` is not set, then value from SiteSetting should be displayed.
Why this change?
This change ensures that we scroll to the top of the message when
hovering over a message to ensure that the message actions container
that appears on hover is not hidden in the chat drawer when the content
of the chat message is long.
This reverts commit 865f7a9852.
The flakiness that we have been seeing and fixing on CI were not related
to system resource problems. Therefore, we can bump this up back to 5.
This commit includes several fixes and improvements to thread
original message handling:
1. When a thread's original message is deleted, the thread no longer
counts as unread for a user
2. When a thread original message is deleted and the user is looking
at the thread list, it will be removed from the list
3. When a thread original message is restored and the user is looking
at the thread list, it will be added back to the list if it was
previously loaded
In specific conditions (generally a small drawer, with a long message) it is possible to have the message’s actions menu to be displayed hover the drawer's header.
This is particularly hard to fix correctly using popper due to our positioning which is slightly at the limit of the container.
The proposed fix targets mostly the specs by ensuring the messages actions will be hidden before attempting to click any header's button.
Why this change?
In CI, we know we're clicking a link to a chat channel's threads list.
However, the threads list is not loaded and we want to add more
assertions here to try and figure out why. By asserting for the current
URL, we will at least know that the transition to the URL is successful.
- Presence needs to be explicitly set on the component now
- We were not checking and testing correctly the presence of the unread indicator in the menu
This commit replaces two existing screens:
- draft
- channel selection modal
Main features compared to existing solutions
- features are now combined, meaning you can for example create multi users DM
- it will show users with chat disabled
- it shows unread state
- hopefully a better look/feel
- lots of small details and fixes...
Other noticeable fixes
- starting a DM with a user, even from the user card and clicking <kbd>Chat</kbd> will not show a green dot for the target user (or even the channel) until a message is actually sent
- it should almost never do a full page reload anymore
---------
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Jordan Vidrine <30537603+jordanvidrine@users.noreply.github.com>
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Co-authored-by: Mark VanLandingham <markvanlan@gmail.com>
This brings the functionality from https://github.com/discourse/discourse-loading-slider into Discourse core. Default behaviour remains the same - the new slider mode can be enabled using the new 'page_loading_indicator' site setting.
A follow-up to 585a2e4e. A couple of tests with the new rich tooltip were flaky.
We suppose the reason is some problem related to widgets lifecycle. This PR
doesn't fix the issue, but isolates testing of the tooltip related logic related
inside its own test, which should make it not flaky.
This is a temporal solution, we're going to move all these code to using
glimmer components.