There must have been a small loophole that allowed
setting the channel slug in the DB which has led to
conflicts in some cases.
This commit fixes the conflicting chat channel
slugs and then changes the channel slug index
to a unique one in the DB.
This commit adds variousMessageBus.last_ids to serializer payloads
for chat channels and the chat view (for chat live pane) so
we can use those IDs when subscribing to MessageBus channels
from chat.
This allows us to ensure that any messages created between the
server being hit and the UI loaded and subscribing end up being
delivered to the client, rather than just silently dropped.
This commit also fixes an issue where we were subscribing to
the new-messages and new-mentions MessageBus channels multiple
times when following/unfollowing a channel multiple times.
`ember-cached-decorator-polyfill` uses a Babel transformation to apply this polyfill in core. Adding that Babel transformation to themes and plugins will be complex, so we use this to patch it at runtime. This can be removed once `@glimmer/tracking` is updated to a version
with native `@cached` support.
`reviewable.chat_channel` is a plain javascript object from the server's JSON response. We need to turn it into a true `ChatChannel` object before passing to `<ChatChannelTitle>`
This commit also converts `<ReviewableChatMessage>` to a Glimmer component
- Multiple style improvements
- adds last sent message date to the view
Co-authored-by: chapoi <charlie@discourse.org>
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This commit introduce a new API for registering callbacks, which we'll execute when a user gets destroyed, and the `delete_posts` opt is true. The chat plugin registers one callback and queues a job to destroy every message from that user in batches.
* FIX: Unsilence users on chat message flag disagree.
We have an auto silence rule in place for chat message flags, so we need to unsilence users if the flag gets rejected.
Additionally, it also fixes the `disagree_and_restore` action, which wasn't recovering a deleted message.
* Update plugins/chat/spec/models/reviewable_chat_message_spec.rb
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Only allow maximum of 6000 characters for chat messages when they
are created or edited. A hidden setting can control this limit,
6000 is the default.
There is also a migration here to truncate any existing messages to
6000 characters if the message is already over that and if the
chat_messages table exists. We also set cooked_version to NULL
for those messages so we can identify them for rebake.
The drawer is registering events which are expecting the drawer to always be present which was not the case anymore. A previous refactor also changed this component to be tagless.
Refines the behavior of clicking the chat icon in mobile and when in drawer mode as follows: If chat is open, clicking the icon takes you to the index.
- better handling of drawer state using chat state manager
- removes various float and topic occurrences to use drawer
- ensures user can chat before doing a lot of chat setup
- fixes a bug which was creating presence errors in tests
- removes dead code
When searching for categories it is possible for
a child category to have a slug that matches the term
exactly, but will not be found by .lookup since we
don't return these categories unless the ref matches
parent:child.
Introduces a search_sort method to each hashtag data
source so they can provide their custom sort logic of
results, in category's case putting all matching slugs
to the top regardless of parent/child relationship
then sorting by text.
* Do not search category name when searching channels to avoid
confusing results
* Overflow text in autocomplete menu with ... if it is too long
* Make autocomplete menu less height
This changes the hashtag search to first do a lookup to find
results where the slug exactly matches the
search term. Now when we search for hashtags, the
exact matches will be found first and put at the top of
the results.
`ChatChannelFetcher` has also been modified here to allow
for more options for performance -- we do not need to
query DM channels for secured IDs when looking up or searching
channels for hashtags, since they should never show in
results there (they have no slugs). Nor do we need to include
the channel archive records.
Also changes the limit of hashtag results to 20 by default
with a hidden site setting, and makes it so the scroll for the
results is overflowed.
Adds the description as a title="" attribute on the hashtag
autocomplete search items for tags, categories, and channels.
These descriptions can be seen by the user since they are
able to see the results that are returned by the search via
Guardian checks.
Sets the chat_allowed_groups to staff (the old default) in the database for
people who already have chat enabled if they did not already change it.
The assumption is that most people who this applies to will be
upgrading from a version that has neither of these two PRs (
the other PR being #19116) to a version that has both of these PRs.
So, for existing site with chat enabled who haven’t set groups, we
want to persist the value which is more likely to match what that are
upgrading from (staff).
People who don’t yet have chat enabled should get the new value (TL1
and staff) when they do enable it.
Follow up to 05b740036e
Currently when a category is deleted, if it has an associated chat
channel, the latter won’t be deleted automatically.
The fix is quite simple as we were simply missing a `dependent:
:destroy` option on the existing relation.
7e39a21de1
broke the explanation of the check box on `create-channel` view.
Actions:
- uses core yes_value/no_value
- re-add the correct translation for `enable_auto_join_users`
- removes `disable_auto_join_users` which is not used anymore
- prevents menu to hide underlying text
- prevents `chat-message-actions` to close when hovering dropdown of 3
dots button as mouse would hover an other message due to the small space
between `chat-message-actions` menu and the dropdown of the 3 dots
button
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in
JavaScript). If your code does not include test coverage, please include
an explanation of why it was omitted. -->
By doing this, we will:
* Have an open, but safe default People reach `@trust_level_1` pretty
quickly, but `@trust_level_0` is still excluded by default, to limit new
accounts joining and immediately spamming or otherwise abusing channels.
* Make it easier to change the default By keeping `@staff` in the
default, we make it easy for admins to remove `@trust_level_1` and
optionally add additional groups to their liking.
This commit fleshes out and adds functionality for the new `#hashtag` search and
lookup system, still hidden behind the `enable_experimental_hashtag_autocomplete`
feature flag.
**Serverside**
We have two plugin API registration methods that are used to define data sources
(`register_hashtag_data_source`) and hashtag result type priorities depending on
the context (`register_hashtag_type_in_context`). Reading the comments in plugin.rb
should make it clear what these are doing. Reading the `HashtagAutocompleteService`
in full will likely help a lot as well.
Each data source is responsible for providing its own **lookup** and **search**
method that returns hashtag results based on the arguments provided. For example,
the category hashtag data source has to take into account parent categories and
how they relate, and each data source has to define their own icon to use for the
hashtag, and so on.
The `Site` serializer has two new attributes that source data from `HashtagAutocompleteService`.
There is `hashtag_icons` that is just a simple array of all the different icons that
can be used for allowlisting in our markdown pipeline, and there is `hashtag_context_configurations`
that is used to store the type priority orders for each registered context.
When sending emails, we cannot render the SVG icons for hashtags, so
we need to change the HTML hashtags to the normal `#hashtag` text.
**Markdown**
The `hashtag-autocomplete.js` file is where I have added the new `hashtag-autocomplete`
markdown rule, and like all of our rules this is used to cook the raw text on both the clientside
and on the serverside using MiniRacer. Only on the server side do we actually reach out to
the database with the `hashtagLookup` function, on the clientside we just render a plainer
version of the hashtag HTML. Only in the composer preview do we do further lookups based
on this.
This rule is the first one (that I can find) that uses the `currentUser` based on a passed
in `user_id` for guardian checks in markdown rendering code. This is the `last_editor_id`
for both the post and chat message. In some cases we need to cook without a user present,
so the `Discourse.system_user` is used in this case.
**Chat Channels**
This also contains the changes required for chat so that chat channels can be used
as a data source for hashtag searches and lookups. This data source will only be
used when `enable_experimental_hashtag_autocomplete` is `true`, so we don't have
to worry about channel results suddenly turning up.
------
**Known Rough Edges**
- Onebox excerpts will not render the icon svg/use tags, I plan to address that in a follow up PR
- Selecting a hashtag + pressing the Quote button will result in weird behaviour, I plan to address that in a follow up PR
- Mixed hashtag contexts for hashtags without a type suffix will not work correctly, e.g. #ux which is both a category and a channel slug will resolve to a category when used inside a post or within a [chat] transcript in that post. Users can get around this manually by adding the correct suffix, for example ::channel. We may get to this at some point in future
- Icons will not show for the hashtags in emails since SVG support is so terrible in email (this is not likely to be resolved, but still noting for posterity)
- Additional refinements and review fixes wil
This setting limits the number of users in a direct message. 0 means you can only create a direct message with yourself.
Co-authored-by: David McClure <dave@xerotrope.org>
Previously `this.chatService.appEvents.on(
"chat:user-tracking-state-changed"...)` was registered on constructor and disabled on `willDestroy`. Constructor is evaluated only once, so when the section was collapsed and collapsed then the events were not observed anymore.
didInsert allows evaluating code each time a component is rendered.
This implementation attempts to be more resilient to background tab.
Notes:
- adds support for immediate arg in @debounce decorators
- fixes a bug in discourseDebounce which was not supporting immediate arg in tests
- chat-audio-manager has no tests as audio requires real user interaction and is hard to test reliably
- Note this is also tweaking the UI a little bit as we are now using links/buttons in the header as needed
- It disables the find ideal channel in drawer mode, if loading `/chat` in drawer mode it will either reopen at the last position or just stay on index
- allows to scroll while hovering the menu
- correctly changes message background color while hovering menu
- prevents a bug where it would sometimes close the menu while moving from menu to the 3 dots expanded dropdown. This was caused by the gap between header/body of the 3 dots dropdown, which would sometimes allow to create a mouseover event on a possible different underlying message
- removes recent/favorite reactions on drawer mode
- grayscale reactions until hover
- boxshadow on msgactions container
- removes useless code
Toggling channel settings shows a status message when saved. This status message is not accessible to screen readers. This commit ensures that the status message is made accessible.
The mailer in charge of sending chat summary emails applies a filter to ensure only members of groups listed in the `chat allowed groups` setting receive them. However, when you set it to `everyone`, nobody will be notified because
we treat this group differently and don't create `GroupUser` records for every user on the site.
This commit changes the mailer to skip the filter when the `everyone` ID is in the list.
This commit automatically ensures that category channels
have slugs when they are created or updated based on the
channel name, category name, or existing slug. The behaviour
has been copied from the Category model.
We also include a backfill here with a simplified version
of Slug.for with deduplication to fill the slugs for already
created Category chat channels.
The channel slug is also now used for chat notifications,
and for the UI and navigation for chat. `slugifyChannel`
is still used, but now does the following fallback:
* Uses channel.slug if it is present
* Uses channel.escapedTitle if it is present
* Uses channel.title if it is present
In future we may want to remove this altogether
and always rely on the slug being present, but this
is currently not possible because we are not generating
slugs for DM channels at this point.
Since the migration was added as a post migration, we'll try to add the constraint first, causing a NotNullViolation exception.
This only affects sites that were last deployed more than two days ago.
Clicking a link of the sidebar will now open the drawer and load the correct channel.
This solution should correctly solve these cases:
closing drawer, clicking sidebar channel, should open the drawer on correct channel
visiting /chat then visiting / and clicking sidebar channel, should open full page chat on correct channel
Currently it’s not possible to delete a category if an associated chat
channel is present even if there are no messages in this channel.
This can lead to annoying situations for our users.
This patch addresses the issue by checking if the channel is empty
instead of just checking if there is a channel.
Our method of loading a subset of client settings into tests via
tests/helpers/site-settings.js can be improved upon. Currently we have a
hardcoded subset of the client settings, which may get out of date and not have
the correct defaults. As well as this plugins do not get their settings into the
tests, so whenever you need a setting from a plugin, even if it has a default,
you have to do needs.setting({ ... }) which is inconvenient.
This commit introduces an ember CLI build step to take the site_settings.yml and
all the plugin settings.yml files, pull out the client settings, and dump them
into a variable in a single JS file we can load in our tests, so we have the
correct selection of settings and default values in our JS tests. It also fixes
many, many tests that were operating under incorrect assumptions or old
settings.
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Follow up to 766bcbc684
Makes ChatMessage.last_editor_id and ChatMessageRevision.user_id
NOT NULL since they are always filled in now and the last commit
had a migration to backfill this data.
Follow up to 766bcbc684
This fixes a gaffe from that commit where I passed in the
guardian to ChatMessageUpdater but then forgot to remove
the old way of setting the guardian and user instance variables
from the chat_message that was passed in.
Also, it moves the ensure_can_edit_message! check from the
controller into ChatMessageUpdater so all the access
checks are in the same place.
This commits makes sure we correctly wait for the end of the transition to reopen the drawer on the correct channel/view. Also fixes a bug when previous URL was `/` and causing a double transition.
Also adds end to end system tests to ensure navigation scenarios are working correctly. This separation will make it easier to implement state in/out from chat.
This commit adds last_editor_id to ChatMessage for parity with Post in
core, as well as adding user_id to the ChatMessageRevision record since
we need to know who is making edits and revisions to messages, in case
in future we want to allow more than just the current user to edit chat
messages. The backfill for data here simply uses the record's creating
user ID, but in future if we allow other people to edit the messages it
will use their ID.
Doing DOM operations in finally would cause them to happen even when the request was a failure. Consequence of these DOM operations would be new request, which would also end up in a 404, and so on.
This commit simply moves the DOM operations in the then block where it should be safe to make.
This is a followup of the previous refactor where we created two new
models to handle all the dedicated logic that was present in the
`ChatChannel` model.
For the sake of consistency, `DMChannel` has been renamed to
`DirectMessageChannel` and the previous `DirectMessageChannel` model is
now named `DirectMessage`. This should help reasoning about direct
messages.