A few follup changes after changing to the chat footer split for drawer:
* Fixing a bug that stretched the unread indicator on mobile
* Minor style changes in hover/focus behaviour for chat drawer
* Repositioning of unread indicator so it has more space at the top of the footer
* Using the `c-unread-indicator` mixin
Adds a placeholder image + CTA in chat, for empty channel and DM lists.
On desktop with drawer mode, we split chat into tabs (like mobile).
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Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Co-authored-by: David Battersby <info@davidbattersby.com>
Co-authored-by: Régis Hanol <regis@hanol.fr>
In this PR service objects were moved to Core https://github.com/discourse/discourse/pull/26506
However, ServiceRunner should be moved as well. Mostly for CI to run effortlessly without loading plugins.
Prior to this fix we had too logic to detect if a user is active or not:
- idle codepath on the frontend
- online user ids on the backend
The frontend solution is not very reliable, and both solution are just trying to be too smart. Making a lot of people questioning why they receive a notification sometimes and sometimes not. This commit removes all this logic and replaces it with a much more simpler logic:
- you can't receive notifications for channel you are actually watching
- we won't play a sound more than once every 3seconds
The `onNotification` signature is:
```
onNotification(data, siteSettings, user, appEvents)
```
And we were not passing `appEvents`.
Also explicitly inject `currentUser` in `chat-notification-manager` service.
We consider that you should always receive a notification sound when someone speaks directly with you in chat.
This commit also refactors the way we play audio in chat to make it simpler and throttle it to 3 seconds.
We also added a safeguard to ensure we won't play sounds for old messages, this case can happen when message bus is catching up the backlog (eg: in an inactive tab for example).
When users click a link that points to an existing group chat, we should reopen that chat instead of creating a new group chat so users can more easily continue ongoing conversations.
activeChannel is something we should use less and less as it could not exist, in this case we have the channel right here in the function so there's no reason to reach for `this.chat.activeChannel`.
Prior to this fix we wouldn't intercept it, and we also wouldn't handle it, which in result would cause us to handle as a full page interaction and open the full page chat even if you were in drawer mode.
When a user had the chat option "Show activity indicator in header" set to "all new messages", and they would get a reply to a thread they're part of, the chat icon in the header would not show the unread bubble indicator.
In order to fix this, the `ChatHeaderIconUnreadIndicator` component will now `showUnreadIndicator` whenever there is either one unread public channel or there are unread threads.
I only added a system spec for this very specific path because I don't want to slow down the whole suite to test for all the various combination of the `chat_header_indicator_preference` values.
Internal ref - t/128874
Given this is currently buggy and we have the cancel button Im not sure this is actually necessary. I feel like it's adding a lot of noise of low value.
For now at least, it's better without it.
This commit reuses the existing codepath in desktop-notifications and make it available to use to chat.
primaryTab was too hard to test if not impossible in this service test, however isIdle and disabled notifications are correctly tested.
Prior to this change, only mentions would get a notification and a sound. This change will not create a notification for this case, but will play a sound. This is still respecting notification settings, not playing the sound when you are viewing the channel or not following it.
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Co-authored-by: Régis Hanol <regis@hanol.fr>
Debouncing the audio was causing the audio to be lost sometimes, somewhat randomly. It's not supposed to be necessary.
The commit also refactors the code to async/await.
Prior to this fix we were using `topic.current_post_number` which is coming from the server side and represents the initial topic scroll position when initially rendered to the end user. However, this value is not dynamic and is not updated when the user scrolls, `topic.currentPost` is the dynamic equivalent.
No test as there are very low chances a test like this one based on scroll position, will be reliable over time.
... wasn't properly escaped so it would should html entities (like `'` instead of the apostrophe `'`).
I checked all the other places we show an excerpt and this was the only one that was missing the call to `htmlSafe` -> `replaceEmoji`.
Internal ref - t/128877
The translations of the labels of some of the chat preferences dropdowns were not customizable via the "site texts" feature.
This was because they were declared outside of a Controller class and were thus not taking into account the customization through "site texts".
Internal ref - t/128859
When you reply to a chat message, we [always create a thread][1]. But when the channel we're in doesn't have threading enabled, the reply is _technically_ not a thread.
This changes the `in_thread?` method to check for both the presence of a `thread_id` and to ensure that the channel has `threading_enabled`.
Internal ref - t/128103/3
[1]: e6e3eaf472/plugins/chat/app/services/chat/create_message.rb (L110-L115)
Whenever you get a bookmark notification, a mention notification, or click on a bookmark on a message in a long thread, we should ensure we always highlight and show the proper message.
Before this fix, we would correctly load the thread, but would always start at the bottom.
Internal ref. t/128103
For both `chat_allowed_groups` and `chat_message_flag_allowed_groups`,
this commit removes the `is_staff?` guardian check, and instead
adds both `moderators` and `admins` auto groups as `mandatory_values`
to those settings, as part of an ongoing effort to do this for
group-based setting values.
This change adds a wrapper link around the thread list details on mobile to make the click area larger.
We also update child div elements to span to ensure valid html, since the link is an inline element and divs are block level.
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Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
We were missing two `getURL` calls.
The test is now written for subfolder but it's good enough. If it's working for subfolder, it's working for non subfolders, the opposite being false.
menus and tooltips are now appended to their own portals. The service are the only responsible for managing the instances, prior to this commit, services could manage one instance, but the DMenu and DTooltip components could also take over which could cause unexpected states.
This change also allows nested menus/tooltips.
Other notable changes:
- few months ago core copied the CloseOnClickOutside modifier of float-kit without removing the float-kit one, this commit now only use the core one.
- the close function is now trully async
- the close function accepts an instance or an identifier as parameter
- prevents re-rendering avatars while updating messages quickly in the thread preview indicator
- ensures the cancel button is shown when you are admin OR when the streamed message is a reply to the current user
Prior to this commit, only system users had this pass.
Another significant change of the PR, is to make membership of a channel the angular stone of the permission check to create/update/stop streaming a message. The idea being, if you are a member of a channel already we don't need to check if you can join it AGAIN.
We also have `Chat::AutoRemove::HandleCategoryUpdated` which will deal with permissions change so it's simpler and less prone to error to consider the membership as the only source of truth.
There's no point checking if a user can join a channel if they are already part of it. This case was frequent when using `enforce_membership: true` for custom bots for example.
This case had not been tested end to end as `Discourse.track_events` was not working when wrapping `send_message`. Because of this lack of end to end test, a regression has been created when renaming the expected context properties. This commit fixes the regression and write a slightly convulted, but effective end to end test.
This commit introduces several enhancements to the ChatSDK module, aiming to improve the functionality and usability of chat thread interactions. Here's what has been changed and added:
1. **New Method: `first_messages`:**
- Added a method to retrieve the first set of messages from a specified chat thread.
- This method is particularly useful for fetching initial messages when entering a chat thread.
- Parameters include `thread_id`, `guardian`, and an optional `page_size` which defaults to 10.
- Usage example added to demonstrate fetching the first 15 messages from a thread.
2. **New Method: `last_messages`:**
- Added a method to retrieve the last set of messages from a specified chat thread.
- This method supports reverse pagination, where the user may want to see the most recent messages first.
- Similar to `first_messages`, it accepts `thread_id`, `guardian`, and an optional `page_size` parameter, defaulting to 10.
- Usage example provided to illustrate fetching the last 20 messages from a thread.
The TextCleaner step has been moved from chat message’s validation to create_message/update_message services. It allows us to easily tweak part of its behavior depending on the needs.
For example we will now disable strip_whitespaces by default when streaming messages as we want to keep newlines and spaces at the end of the message.
This change encourages users to title their threads to make it easier for other users to join in on conversations that matter to them.
The creator of the chat thread will receive a toast notification prompting them to add a thread title when on mobile and the thread has at least 5 sent replies.
That could cause flakeyness in specs depending in which timing message bus would arrive and it's not necessary as it should be updated with `handleThreadOriginalMessageUpdate`.
Follow up to #26712 to account for older threads that don't have a persisted excerpt, as this was previously generated on every page load.
This change allows us to build the excerpt on the fly when none exists, fixing the issue of missing message excerpts for thread previews (within channel) and thread lists (on mobile/desktop).
This change moves the chat message excerpt into a new database column (string) on the chat_messages table.
As part of this change, we will now set the excerpt within the `Chat::CreateMessage` service, and update it within the `Chat::UpdateMessage` service.
This commit will now allow us to track read position in a thread and returns to this position when you open the thread.
Note this commit is also extracting the following components to make it possible:
- `<ChatMessagesScroller />`
- `<ChatMessagesContainer />`
The `UpdateUserThreadLastRead` has been updated to allow this.
Various refactorings have also been done to the code and specs to improve the support of last read.
It's important to close the modal or we will just remove it from screen without calling callbacks, which will cause the body to be locked on iOS.
It's hard to test this behavior, as it only happens on iOS and the modal will disappear anyways, it's only a matter of ensuring it's closed correctly.
This is reverting part of 08ff0bac29 to only have the call on exit channel. This was causing incorrect unread update. I will refactor this in another commit.
This is to enable :array type attributes for Contract
attributes in services, this is a followup to the move
of services from chat to core here:
cab178a405
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Prior to this fix we were calling the action before closing the menu which could cause various callbacks, like the enable body scroll one, to not be called as some actions will do: `chat.activeMessage = null;` causing the message actions menu to be instantly destroyed.
This method name is a bit confusing; with_secure_uploads implies
it may return a block or something with the uploads of the post,
and has_secure_uploads implies that it's checking whether the post
is linked to any secure uploads.
should_secure_uploads? communicates the true intent of this method --
which is to say whether uploads attached to this post should be
secure or not.
The complexity of the situation is that we don't want to load faker into production by default but fabricators and styleguide are available on production.
This is made possible through app/assets/javascripts/discourse/app/lib/load-faker.js which contains a function to ensure faker is loaded asynchronously (loadFaker) and another function to access the loaded faker (getLoadedFaker).
Note 1: this commit also refactors fabricators to have access to context and use faker where possible
Note 2: this commit moves automation to admin bundle
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Co-authored-by: David Taylor <david@taylorhq.com>
When selecting messages to move to a new channel, if any of the selected messages is the original message of a thread, the entire thread, including all its replies, will be moved to the destination channel
Adds the new quick menu for bookmarking. When you bookmark
a post (chat message behaviour will come later) we show this new quick
menu and bookmark the item straight away.
You can then choose a reminder quick option, or choose Custom... to open
the old modal. If you click on an existing bookmark, we show the same quick menu
but with Edit and Delete options.
A later PR will introduce a new bookmark modal, but for now we
are using the old modal for Edit and Custom... options.
The fix is to actually wait for the bottom arrow to show before appending a new message, otherwise sometimes it goes too fast, and we create a new message while the scroll has not ended yet, making the arrow not visible yet.
This commit also uses this opportunity to move from `50.times.map {}` to `Fabricate.times(50, ...)` in this spec file.
Some of the properties, like 'categoriesById', 'parentCategory' and
'subcategories', were updated manually when categories were loaded.
This was not ideal because it required a lot of code to keep the
objects in sync and some of the properties were not updated correctly.
Why this change?
`expect(page.title).to starts_with("...")` does not rely on capybara
waiters. This commit switches us to use `have_title` instead which will
rely on Capybara waiters.
We need to scroll lock textareas when the keyboard is visible, otherwise they might become unusable if another element is body scroll locked on the page (eg: channels messages).
Note this commit is also slightly simplifying the code.
The expected behavior when receiving a message is the following:
- if user is at the bottom of the screen, scroll and append message
- if user is not at the bottom of the screen, don't scroll, show arrow and don't append message