This commit adds a link to the original message of a thread, this link will:
- load the channel message and highlight it while keeping thread panel open on desktop
- open the channel and highlight the message in mobile (and close thread panel, as mobile never shows channel and thread in the same view)
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Since https://github.com/discourse/discourse/pull/25501 this behavior was broken. This PR attempts to fix it by being more fine grain.
Also note that this PR is moving `footer-nav-ipad` and `footer-nav-visible` to the `html` element and not the `body`. It makes more sense as we are already adding most of other global state class like `keyboard-visible` to the `html` element.
Tested on:
- chrome desktop
- safari ios - iphone
- PWA ios - iphone
- PWA ios - ipad
- DiscourseHub iphone
This commit sets a default of 0px for `--footer-nav-height` and set it only when `body.footer-nav-visible` allowing us to safely use `--footer-nav-height` wherever it will be needed if set.
When reaching the top of a thread, the full thread title will be displayed if it was too long to fit.
It works in mobile, drawer mode, and fullscreen.
---------
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This change adds notification badges to the new footer tabs on mobile chat, to help users easily find areas where there’s new activity to review.
When on mobile chat:
- Show a badge on the DMs footer when there is unread activity in DMs.
- Show a badge on the Channels footer tab when there is unread channel activity.
- Show a badge on the Threads footer tab when there is unread activity in a followed thread.
- Notification badges should be removed once the unread activity is viewed.
Additionally this change will:
- Show green notification badges for channel mentions or DMs
- Show blue notification badges for unread messages in channels or threads
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Allows users to create DMs by selecting groups as a target. It also allows adding user groups to an existing chat
- When creating the channel, it expands the user group and adds all its members with chat enabled to the channel.
- After creation, there's no difference between adding a group or adding its members individually.
- Users can add multiple groups and users simultaneously.
- There are UI validations; the member count preview updates according to the member count of added groups, and it does not allow users to add more members than SiteSetting.chat_max_direct_message_users."
This update adds three tabs to the bottom of the chat overlay to make it easier for users to navigate chat on mobile.
As a result of this change:
- Direct Messages are now shown separately from public channels on mobile
- My Threads has now moved from the channel list to it's own tab on mobile
- My Threads can still be accessed on desktop via the sidebar and within the drawer channel list
- Chat back button has been updated to navigate to the correct tab (for both channels and threads)
Some special cases:
- If DMs are not used then the tab is not rendered
- If the user has no threads then the tab is not rendered
- If both the tabs for DMs and Threads aren't available then the whole footer will not be rendered
- Chat footer is only shown on the listing pages (DMs, Channels, My Threads)
---------
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This commit:
- increased the size of chat-header-offset from 46px to 56px on mobile
- tweaked navbar padding
- Increased the gap between back button and title; this means no more perfect alignment, but I think that's perfectly fine and a fair trade off for an easier click target for the back button without fear of hitting the title
Small visual improvements for chat header on mobile:
- makes the Back to Forum target size slightly narrower
- makes the text color consistent between header and back button (and d-icon)
- makes the chat heading bold
This change simplifies the layout of our header when chat is open on mobile. The search icon and hamburger menu icons are also hidden and the Discourse logo is replaced by a ← Forum link to make it easier to continue where you left off within the forum (prior to this update the user could only go back to the forum index page).
## Back button to navigate out of add-member area
Currently on mobile, once you're in the member area, there is no easy to return to the general settings area, except exiting the settings altogether, which isn't very user friendly. A go-back link solves the problem.
## Styling tweaks
* Removed the background from the leave button
* Added more spacing between the sections on desktop and removed the fixed height for rows
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
This new navbar component is used for every navbar in chat, full page or drawer, and any screen.
This commit also uses this opportunity to correctly decouple drawer-routes from full page routes. This will avoid having this kind of properties in components: `@includeHeader={{false}}`. The header is now defined in the parent template using a navbar. Each route has now its own template wrapped in a div of the name of the route, eg: `<div class="c-routes-threads">..</div>`.
The navbar API:
```gjs
<Navbar as |navbar|>
<navbar.BackButton />
<navbar.Title @title="Foo" />
<navbar.ChannelTitle @channel={{@channel}} />
<navbar.Actions as |action|>
<action.CloseThreadButton />
</navbar.Actions>
</navbar>
```
The full list of components is listed in `plugins/chat/assets/javascripts/discourse/components/navbar/index.gjs` and `plugins/chat/assets/javascripts/discourse/components/navbar/actions.gjs`.
Visually the header is not changing much, only in drawer mode the background has been removed.
This commit also introduces a `<List />` component to facilitate rendering lists in chat plugin.
- sticky doesn't work well with overflow: hidden parents. These overflows were used to hide other issues which shouldn't exist anyways. If it causes issues we should fix the root cause.
- our `--header-offset` is changing a lot on safari while scrolling, sometimes with very unexpected value like: negative or very high value, which causes the navbar to appear at unexpected positions for few ms, this commit is using the value of the header on insert and not changing it after, it shouldn't cause any issue.
This commit adds a new "My threads" link in sidebar and drawer. This link will open the "/chat/threads" page which contains all threads where the current user is a member. It's ordered by activity (unread and then last message created).
Moreover, the threads list of a channel page is now showing every threads of a channel, and not just the ones where you are a member.
This PR introduces thread support for channel archives. Now, threaded messages are rendered inside a `details` HTML tag in posts.
The transcript markdown rules now support two new attributes: `threadId` and `threadTitle`.
- If `threadId` is present, all nested `chat` tags are rendered inside the first one.
- `threadTitle` (optional) defines the summary content.
```
[chat threadId=19 ... ]
thread OM
[chat ... ]
thread reply
[/chat]
[/chat]
```
If threads are split across multiple posts when archiving, the range of messages in each part will be displayed alongside the thread title. For example: `(message 1 to 16 of 20)` and `(message 17 to 20 of 20)`.
This PR refactors the following:
* leaving all the CSS applied to the old `modal-body` classes in their respective files
* made new clean styling for `.d-modal` and refactored the template to use the new BEM classes
* `inner-`, `middle-`, `outer-` container classes are gone and replaced with simplified `wrapper` and `container` classes
* use standardised max-sizes with modifiers `-large` and `-max`
* lighter backdrop,
* min-width to prevent puny modals
* other styling changes regarding padding, close button,…
* pulled out all modal overrides into a general `modal-overrides` file + cleanup of outdated CSS
* pulled out login and create account modal styling into their own file, cause it's such a big override
* removed old general login.scss file for mobile & desktop
* only kept some remainders I don't want to touch in `app/assets/stylesheets/common/base/login.scss`
Group channels will allow users to create channels with a name and invite people. It's possible to add people even after creation of the channel. Removing users is not yet possible but will be added in the near future.
Technically a group channel is `direct_message_channel` with a group attribute set to true on its direct message (chatable). This model might evolve in the future but offers much flexibility for now without having to rely on a complex migration.
The commit essentially consists of:
- a migration to set existing direct message channels with more than 2 users to a group
- a new message creator which allows to search, add members, and create groups
- a new `AddUsersToChannel` service
- a modified `SearchChatable` service
Chat redesign work to improve chat navigation:
- New header title with channel name (thread list on mobile)
- New header title without channel name (thread list on full page chat)
- Removes the close button on threads (mobile only)
- Updates to back button route within thread (mobile), taking user to:
- The thread index, if they accessed the thread from the thread index.
- The channel itself, if they accessed the thread directly from the channel.
- The channel itself, if they accessed the thread from a notification.
- Show thread title in chat drawer header
- Properly convert emoji in thread titles in chat header (all devices)
- Upgrades various templates to use gjs format.
- correctly respects min-width/height defined in css
- removes fixed width/height when resizing window
- reduces the min width of the side panel from 250px to 150px
* Revert "UX: place (edited) on same line (#23866)"
This reverts commit c1017a479b.
* Revert "UX: prevent (edited) and following from being copied (#23882)"
This reverts commit 563bff509a.
It was slightly surprising to have a user card show when click on a thread item list.
More over this commit does:
- moves chat/user-avatar to chat-user-avatar and converts it to gjs
- moves chat/thread/participants to chat-thread-participants
- rewrite the `toggleCheckIfPossible` modifier to only be applied when selecting messages, it prevents the click event to collide with the click of avatars in regular messages
Consolidated chat notifications went live for a short amount of time then reverted the commit due to UX concerns.
The result of this is that there are a few users affected that will have notifications in a blank state.
As a workaround this PR will hide those notifications until the feature is ready to merge again.
This PR is a first step towards private groups. It redesigns settings/members area of a channel and also drops the "about" page which is now mixed into settings.
This commit is also:
- introducing chat-form, a small DSL to create forms, ideally I would want something in core for this
- introducing a DToggleSwitch page object component to simplify testing toggles
- migrating various components to gjs
* UX: fix padding on active touch
* UX: thread list header bigger + alignment
* UX: thread list alignment desktop
* UX: visual corrections to alignment
* UX: mobile alignment and padding
UX changes to thread item:
- drop "last reply" timestamp copy
- drop last reply excerpt
- show up 9+OP members
Co-authored-by: David Battersby <info@davidbattersby.com>
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
## Tooltips
### Component
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@Label={{i18n "foo.bar"}}
@ICON="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
### Service
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Menus
Menus are very similar to tooltips and provide the same kind of APIs:
### Component
```hbs
<DMenu @ICON="plus" @Label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
### Service
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Toasts
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
Second iteration of https://github.com/discourse/discourse/pull/23312 with a fix for embroider not resolving an export file using .gjs extension.
---
This PR introduces three new concepts to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
## Tooltips
### Component
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@label={{i18n "foo.bar"}}
@icon="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
### Service
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Menus
Menus are very similar to tooltips and provide the same kind of APIs:
### Component
```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
### Service
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manual close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
## Toasts
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
This PR introduces three new UI elements to Discourse codebase through an addon called "FloatKit":
- menu
- tooltip
- toast
Simple cases can be express with an API similar to DButton:
```hbs
<DTooltip
@label={{i18n "foo.bar"}}
@icon="check"
@content="Something"
/>
```
More complex cases can use blocks:
```hbs
<DTooltip>
<:trigger>
{{d-icon "check"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
Something
</:content>
</DTooltip>
```
You can manually show a tooltip using the `tooltip` service:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
options
)
// and later manually close or destroy it
tooltipInstance.close();
tooltipInstance.destroy();
// you can also just close any open tooltip through the service
this.tooltip.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const tooltipInstance = this.tooltip.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
tooltipInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const tooltipInstance = await this.tooltip.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
Menus are very similar to tooltips and provide the same kind of APIs:
```hbs
<DMenu @icon="plus" @label={{i18n "foo.bar"}}>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</DMenu>
```
They also support blocks:
```hbs
<DMenu>
<:trigger>
{{d-icon "plus"}}
<span>{{i18n "foo.bar"}}</span>
</:trigger>
<:content>
<ul>
<li>Foo</li>
<li>Bat</li>
<li>Baz</li>
</ul>
</:content>
</DMenu>
```
You can manually show a menu using the `menu` service:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
options
)
// and later manually close or destroy it
menuInstance.close();
menuInstance.destroy();
// you can also just close any open tooltip through the service
this.menu.close();
```
The service also allows you to register event listeners on a trigger, it removes the need for you to manage open/close of a tooltip started through the service:
```javascript
const menuInstance = this.menu.register(
document.querySelector(".my-span"),
options
)
// when done you can destroy the instance to remove the listeners
menuInstance.destroy();
```
Note that the service also allows you to use a custom component as content which will receive `@data` and `@close` as args:
```javascript
const menuInstance = await this.menu.show(
document.querySelector(".my-span"),
{
component: MyComponent,
data: { foo: 1 }
}
)
```
Interacting with toasts is made only through the `toasts` service.
A default component is provided (DDefaultToast) and can be used through dedicated service methods:
- this.toasts.success({ ... });
- this.toasts.warning({ ... });
- this.toasts.info({ ... });
- this.toasts.error({ ... });
- this.toasts.default({ ... });
```javascript
this.toasts.success({
data: {
title: "Foo",
message: "Bar",
actions: [
{
label: "Ok",
class: "btn-primary",
action: (componentArgs) => {
// eslint-disable-next-line no-alert
alert("Closing toast:" + componentArgs.data.title);
componentArgs.close();
},
}
]
},
});
```
You can also provide your own component:
```javascript
this.toasts.show(MyComponent, {
autoClose: false,
class: "foo",
data: { baz: 1 },
})
```
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Isaac Janzen <50783505+janzenisaac@users.noreply.github.com>
Co-authored-by: David Taylor <david@taylorhq.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
On mobile swiping a channel row will now show a "Remove" option. Holding this to the end will now remove this row from your list of followed direct message channels.
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
This PR swaps out the custom pathway to publishing and rendering mention warnings after a message is sent.
ChatPublisher#publish_notice is used, and expanded. Now, instead of only accepting text_content as an argument, component and component_args are accepted and there is a renderer for these components.
Translations moved to server, as notices expect text to be passed in unless a component is rendered
The warnings are rendered at the top now, outside of the scope of the single message that sent it.
I entirely removed the jit_messages_spec b/c it's duplicate testing of other parts of the app. IMO we don't need a backend test for a feature, a component test for the feature AND a system test (that is slow and potentially even flakey due to timing issues with wait) to test the same thing. So jit_messages_spec is gone.
- drop @
- prevents +X (participants) to show on next line
- few spacing/fonts adjustments
Note that this commit is also stripping links from chat excerpts.
It will now replies count and participants list. Also the title will be OM excerpt or user defined title, no more default "Thread" title. Lastly, the author of the last reply is also shown as prefix of it.
Prior to this fix we would output an image with no width/height which would then bypass a large part of `CookedProcessorMixin` and have no aspect ratio. As a result, an image with no size would cause layout shift.
It also removes a fix for oneboxes in chat messages due to this case.
Prior to this commit we were loading a large number of thread messages without any pagination. This commit attempts to fix this and also improves the following points:
- code sharing between channels and threads:
Attempts to reuse/share the code use in channels for threads. To make it possible part of this code has been extracted in dedicated helpers or has been improved to reduce the duplication needed.
Examples of extracted helpers:
- `stackingContextFix`: the ios hack for rendering bug when momentum scrolling is interrupted
- `scrollListToMessage`, `scrollListToTop`, `scrollListToBottom`: a series of helper to correctly scroll to a specific position in the list of messages
- better general performance of listing messages:
One of the main changes which has been made is to remove the computation of visible message during scroll, it will only happen when needed (update last read for example). This constant recomputation of `message.visible` on intersection observer event while scrolling was consuming a lot of CPU time.
On tablets like iPad where we allow channel and thread to be on the same screen, it was not possible to resize the panels due to code being thought for mouse events. This commit should now correctly allow for this.
The "resizer" has also been made larger to simplify touching.
No test as it's hard to test on iPad and dragging events are also complex.
This commit also standardize the naming pattern of modals: `<Chat::Modal::FooBar />` and changes css class accordingly.
Co-authored-by: David Taylor <david@taylorhq.com>
It's way more common to have presence enabled than disabled, so we should have been making it the default from start.
This commit also changes the namespace of `<ChatUserAvatar />` into `<Chat::UserAvatar />` and refactors tests.
In specific conditions (generally a small drawer, with a long message) it is possible to have the message’s actions menu to be displayed hover the drawer's header.
This is particularly hard to fix correctly using popper due to our positioning which is slightly at the limit of the container.
The proposed fix targets mostly the specs by ensuring the messages actions will be hidden before attempting to click any header's button.
This commit replaces two existing screens:
- draft
- channel selection modal
Main features compared to existing solutions
- features are now combined, meaning you can for example create multi users DM
- it will show users with chat disabled
- it shows unread state
- hopefully a better look/feel
- lots of small details and fixes...
Other noticeable fixes
- starting a DM with a user, even from the user card and clicking <kbd>Chat</kbd> will not show a green dot for the target user (or even the channel) until a message is actually sent
- it should almost never do a full page reload anymore
---------
Co-authored-by: Martin Brennan <mjrbrennan@gmail.com>
Co-authored-by: Jordan Vidrine <30537603+jordanvidrine@users.noreply.github.com>
Co-authored-by: chapoi <101828855+chapoi@users.noreply.github.com>
Co-authored-by: Mark VanLandingham <markvanlan@gmail.com>
* UX: make timestamp font size smaller
* UX: participants use copy instead of avatar
* FIX: Move thread participant count into i18n
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Co-authored-by: Martin Brennan <martin@discourse.org>
Enabling/Disabling threading has been possible through command line until now. This commit introduces two new UIs:
- When creating a channel, it will be available once the category has been selected
- On the settings page of a channel for admins
When clicking back from a thread, we want to either go back to the
channel if the thread was opened from an indicator, or to the thread
list if we opened it from there. Since ember doesn't give a nice way
to get the previous route, we need to store this ourselves. We only
do this on mobile, on desktop we just follow existing behaviour.
Also implements a chat router history.
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Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
- gridified the thread message indicator, alleviating some problems with positioning and overflow
participant avatars will overlap/smush on smaller size and mobile
- the excerpt went from 3 > 2 lines of wrapping on smaller size, still 1 line on large size
- dropped the copy of "last reply"
- fixed wrong line height
- moved the "x replies" over to the right near the participants, as that makes more sense
- using a bubble to indicate other participants, instead of copy
This PR introduces the @container query, which is experimental. Nothing will break when it's being viewed in a not-supported browser, but it will be less elegant.
This PR adds a new parameter to fetch chat messages: `target_date`.
It can be used to fetch messages by a specific date string. Note that it does not need to be the `created_at` date of an existing message, it can be any date. Similar to `target_message_id`, it retrieves an array of past and future messages following the query limits.
- Moves `<ChatMessageInfo />` to `<Chat::Message::Info />`
- Moves `<ChatMessageAvatar />` to `<Chat::Message::Avatar />`
- Moves `<ChatMessageLeftGutter />` to `<Chat::Message::LeftGutter />`, adds tests
- Creates `<Chat::Message::Error />`
- Creates `<Chat::Message::MentionWarning />`, adds tests and a styleguide
- Creates a model for ChatMessageMentionWarning, adds fabricator for it
- Keeps the enter/leave viewport logic inside the `<ChatMessage />` component instead of bubbling it to the channel and thread components
- Adds a scale animation when clicking a reaction
- Creates `chat/later-fn` modifier which accepts a function and a delay. It allows to call a function Xms after a component has been inserted, it's useful for animations.
- Moves css code out of chat-message into relevant files
- Deletes unused code
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
The layout was broken for messages replying to another message in non threaded channels.
This commit also refactors the chat-message-test to use fabricators.
- FIX: improves reactions and thread indicator touch event on mobile
These "buttons" are located inside a scroll list which makes them very specific. The general idea is to ensure these events are passive and are not bubbling to the parent.
- DEV: moves state on top level message node
- FIX: ensures popover arrow has the correct border
- FIX: makes a message expanded by default
- FIX applies the same ios scroll fix on thread and channel
- UI: better active/hover state for thread indicator
- UI: attempts to follow more closely our BEM naming scheme
- FIX: reduces bottom padding on message with thread indicator and user info hidden
- UI: add padding for first message in thread
- FIX: prevents actions backdrop to open thread
- UI: makes thread indicator resizable
This commit fixes the selection of message in threads and also applies various refactorings
- improves specs and especially page objects/components
- makes the channel/thread panes responsible of the state
- adds an animationend modifier
- continues to follow the logic of "state" should be displayed as data attributes on component by having a new `data-selected` attribute on chat messages
This commit adds the initial part of thread indicator improvements:
* Show the reply count, last reply date and excerpt,
and the participants of the thread's avatars and
count of additional participants
* Add a participants component for the thread that
can be reused for the list
* Add a query class to get the thread participants
* Live update the thread indicator more consistently
with the last reply and participant details
image image
In subsequent PRs we will cache the participants since
they do not change often, and improve the thread list
further with participants.
This commit also adds a showPresence boolean (default
true) to ChatUserAvatar, since we don't want to show the
online indicator for thread participants.
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Co-authored-by: chapoi <charlie@discourse.org>
* FEATURE: Content custom summarization strategies.
This PR establishes a pattern for plugins to register alternative ways of summarizing content by extending a class that defines an interface.
Core controls which strategy we'll use and who has access to it through the `summarization_strategy` and `custom_summarization_allowed_groups`. It also defines the UI for summarizing topics.
Other plugins can access this summarization mechanism and implement their features, removing cross-plugin customizations, as it currently happens between chat and the discourse-ai plugin.
* Group membership validation and rate limiting
* Work with objects instead of classes
* Port summarization feature from discourse-ai to chat
* Rename available summaries to 'Top Replies' and 'Summary'
* move the chat unread indicator to top to match the profile avatar indicator
* add white border to profile avatar indicator (badge notification) to match chat indicator and userstatus styling
* change `.urgent` to BEM
* congregate all styling into mixin
* update chat index to use mixin
* update thread indicator to use mixin
* update header indicator to use mixin
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Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Co-authored-by: Martin Brennan <martin@discourse.org>
* FIX: increases resize observer throttle delay
25ms is not necessary and was sometimes causing jankyness.
* FIX: removes ios momentum fix delay
Instead of a 50ms, simply use next+schedule("afterRender") to attempt to have the shortest delay possible.
* FIX: backdrop event propagation
Prevents backdrop touch to propagate to underlying channel/thread.
* UX: adds is-active class to container of active message
This change allows to keep the background on the active message while the actions menu is displayed.
* FIX: prevents skip-link to be selected on press
* UX: allows to close actions menu instantly
The backdrop should always receive events, we don't need to wait for the menu to be fully displayed.
* UI: adds spacing between last message and composer
* UI: makes backdrop less dark
* FIX: makes events passive on long-press modifier
This commit attempts to have a bullet proof solution to the following case:
- long press on message (finger is still pressed)
- menu appears
- a button is now at finger location
- user releases finger
- a click is triggered on the button
Classic event canceling solution won't work here for performance reasons as we need the event to be passive in a scroll list.
In some cases, plugins may want to hide some of these actions
at all times, overriding the rules for canX with hiding these
buttons. To achieve this, a plugin can call the API
`removeChatComposerSecondaryButtons` and pass the list of button
IDs that should be removed as argument, like the example below:
```
withPluginApi("1.2.0", (api) => {
api.removeChatComposerSecondaryActions("copyLink", "select");
});
```
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Co-authored-by: Martin Brennan <martin@discourse.org>
This commit attempts to refactor our long press logic to make it more resilient and precise.
With this improvement two very UX/UI changes have been made:
- scale animation on long press
- prevents click on reaction to propagate to the message which would cause the active state of the message to trigger
This commit contains multiple changes to improve the composer behavior especially in the context of a thread:
- Generally rename anything of the form `chatChannelThread...` to `chatThread...``
- Moves the textarea interactor instance inside the composer server
- Improves the focus state and closing of panel related to the use of the Escape shortcut
- Creates `Chat::ThreadList` as a component instead of having `Chat::Thread::ListItem` and others which could imply they were children of a the `Chat::Thread` component
- ensures buttons are aligned to the bottom
- makes the emoji icon tertiary as initially intended
- correctly sets the icon scale of the sending button