Previously, accessing the Rails app directly in development mode would give you assets from our 'legacy' Ember asset pipeline. The only way to run with Ember CLI assets was to run ember-cli as a proxy. This was quite limiting when working on things which are bypassed when using the ember-cli proxy (e.g. changes to `application.html.erb`). Also, since `ember-auto-import` introduced chunking, visiting `/theme-qunit` under Ember CLI was failing to include all necessary chunks.
This commit teaches Sprockets about our Ember CLI assets so that they can be used in development mode, and are automatically collected up under `/public/assets` during `assets:precompile`. As a bonus, this allows us to remove all the custom manifest modification from `assets:precompile`.
The key changes are:
- Introduce a shared `EmberCli.enabled?` helper
- When ember-cli is enabled, add ember-cli `/dist/assets` as the top-priority Rails asset directory
- Have ember-cli output a `chunks.json` manifest, and teach `preload_script` to read it and append the correct chunks to their associated `afterFile`
- Remove most custom ember-cli logic from the `assets:precompile` step. Instead, rely on Rails to take care of pulling the 'precompiled' assets into the `public/assets` directory. Move the 'renaming' logic to runtime, so it can be used in development mode as well.
- Remove fingerprinting from `ember-cli-build`, and allow Rails to take care of things
Long-term, we may want to replace Sprockets with the lighter-weight Propshaft. The changes made in this commit have been made with that long-term goal in mind.
tldr: when you visit the rails app directly, you'll now be served the current ember-cli assets. To keep these up-to-date make sure either `ember serve`, or `ember build --watch` is running. If you really want to load the old non-ember-cli assets, then you should start the server with `EMBER_CLI_PROD_ASSETS=0`. (the legacy asset pipeline will be removed very soon)
To make this possible in development mode, the `sourceURL=` implementation needs to include something plugin-specific. This has no effect on production.
The asset version is bumped in order to trigger a re-compilation of plugin JS assets.
Per Google, sites are encouraged to upgrade from Universal Analytics v3 `analytics.js` to v4 `gtag.js` for Google Analytics tracking. We're giving admins the option to stay on the v3 API or migrate to v4. Admins can change the implementation they're using via the `ga_version` site setting. Eventually Google will deprecate v3, but our implementation gives admins the choice on what to use for now.
We chose this implementation to make the change less error prone, as many site admins are using custom events via the v3 UA API. With the site stetting defaulted to `v3_analytics`, site analytics won't break until the admin is ready to make the migration.
Additionally, in the v4 implementation, we do not enable automatic pageview tracking (on by default in the v4 API). Instead we rely on Discourse's page change API to report pageviews on transition to avoid double-tracking.
Creates a BabelHelper builder using a default list of plugins, to ensure the transpiled code is always using the same plugins instead of differents plugins in different cases.
* DEV: To be pedantic, there is more than EMBER in there now
* DEV: Use less globals. Have `Discourse` start in an initializer
* DEV: Remove another global
Prior to this change we would never clear memory from contexts and
rely on V8 reacting to pressure
This could lead to bloating of PrettyText and Transpiler contexts
This optimisations ensures that we will clear memory 2 seconds after
the last eval on the context
This is to help with the migration to Ember CLI. In the current running
version of Discourse everything should be the same as before, just with
a few extra files that are not used. However, using Ember CLI this can
be installed as an Ember addon.
Co-Authored-By: Jarek Radosz <jradosz@gmail.com>
This adds support for a new piece of metadata to your plugin.rb
files. If you add:
```
transpile_js: true
```
Then Discourse will support transpilation of assets in your
`assets/javascripts` directory. Previously they had to be named
`.js.es6` but now regular `.js` will work.
Note this is opt-in because some plugins currently have `.js` files in
app/assets that are not meant to be transpiled.
Going forward all plugins should migrate to this setting as they are
comfortable able to do so.
* Remove some `.es6` from comments where it does not matter
* Use a post processor for transpilation
This will allow us to eventually use the directory structure to
transpile rather than the extension.
* FIX: Some errors and clean up in confirm-new-email
It would throw an error if the webauthn element wasn't present.
Also I changed things so that no-module is not explicitly
referenced.
* Remove `no-module`
Instead we allow a magic comment: `// discourse-skip-module` to prevent
the asset pipeline from creating a module.
* DEV: Enable babel transpilation based on directory
If it's in `app/assets/javascripts/dicourse` it will be transpiled
even without the `.es6` extension.
* REFACTOR: Remove Tilt/ES6ModuleTranspiler