We were already compiling the markdown bundle via ember-cli, but that version was only being used in the test environment. This commit improves the implementation, and updates the filename so it's also used in production.
This commit also
- Removes the vendored copy of `markdown-it.js` and fetches from node_modules instead
- Updates `pretty_text.rb` to remove the custom sprockets-manifest-parsing
- Removes `pretty-text-bundle.js`, which was only being used by `pretty_text.rb`
When `EMBER_CLI_PLUGIN_ASSETS=1`, plugin application JS will be compiled via Ember CLI. In this mode, the existing `register_asset` API will cause any registered JS files to be made available in `/plugins/{plugin-name}_extra.js`. These 'extra' files will be loaded immediately after the plugin app JS file, so this should not affect functionality.
Plugin compilation in Ember CLI is implemented as an addon, similar to the existing 'admin' addon. We bypass the normal Ember CLI compilation process (which would add the JS to the main app bundle), and reroute the addon Broccoli tree into a separate JS file per-plugin. Previously, Sprockets would add compiled templates directly to `Ember.TEMPLATES`. Under Ember CLI, they are compiled into es6 modules. Some new logic in `discourse-boot.js` takes care of remapping the new module names into the old-style `Ember.TEMPLATES`.
This change has been designed to be a like-for-like replacement of the old plugin compilation system, so we do not expect any breakage. Even so, the environment variable flag will allow us to test this in a range of environments before enabling it by default.
A manual silence implementation is added for the build-time `ember-glimmer.link-to.positional-arguments` deprecation while we work on a better story for plugins.
All files under `app/assets/javascripts/scripts` will be run through babel, given sourcemaps, and output under `/assets/{name}.js`. This is another step towards removing our sprockets dependence.
Anyone still using `EMBER_CLI_PROD_ASSETS=0` in development or production will be gracefully switched to Ember CLI. In development, a repeated message will be logged to STDERR.
Similarly, passing `QUNIT_EMBER_CLI=0` to the qunit rake task will now do nothing. A warning will be printed, and ember-cli mode will be used. Note that we've chosen not to fail the task, so that existing plugin/theme CI jobs don't immediately start failing. We may switch to a hard fail in the coming days/weeks.
22a7905f restructured how we load Ember CLI assets in production. Unfortunately, it also broke sourcemaps for those assets. This commit fixes that regression via a couple of changes:
- It adds the necessary `.map` paths to `config.assets.precompile`
- It swaps Sprockets' default `SourcemappingUrlProcessor` with an extended version which maintains relative URLs of maps
Previously, accessing the Rails app directly in development mode would give you assets from our 'legacy' Ember asset pipeline. The only way to run with Ember CLI assets was to run ember-cli as a proxy. This was quite limiting when working on things which are bypassed when using the ember-cli proxy (e.g. changes to `application.html.erb`). Also, since `ember-auto-import` introduced chunking, visiting `/theme-qunit` under Ember CLI was failing to include all necessary chunks.
This commit teaches Sprockets about our Ember CLI assets so that they can be used in development mode, and are automatically collected up under `/public/assets` during `assets:precompile`. As a bonus, this allows us to remove all the custom manifest modification from `assets:precompile`.
The key changes are:
- Introduce a shared `EmberCli.enabled?` helper
- When ember-cli is enabled, add ember-cli `/dist/assets` as the top-priority Rails asset directory
- Have ember-cli output a `chunks.json` manifest, and teach `preload_script` to read it and append the correct chunks to their associated `afterFile`
- Remove most custom ember-cli logic from the `assets:precompile` step. Instead, rely on Rails to take care of pulling the 'precompiled' assets into the `public/assets` directory. Move the 'renaming' logic to runtime, so it can be used in development mode as well.
- Remove fingerprinting from `ember-cli-build`, and allow Rails to take care of things
Long-term, we may want to replace Sprockets with the lighter-weight Propshaft. The changes made in this commit have been made with that long-term goal in mind.
tldr: when you visit the rails app directly, you'll now be served the current ember-cli assets. To keep these up-to-date make sure either `ember serve`, or `ember build --watch` is running. If you really want to load the old non-ember-cli assets, then you should start the server with `EMBER_CLI_PROD_ASSETS=0`. (the legacy asset pipeline will be removed very soon)