/** * bootbox.js v3.2.0 * * http://bootboxjs.com/license.txt */ var bootbox = window.bootbox || (function (document, $) { /*jshint scripturl:true sub:true */ var _locale = "en", _defaultLocale = "en", _animate = true, _backdrop = "static", _defaultHref = "javascript:;", _classes = "", _btnClasses = {}, _icons = {}, /* last var should always be the public object we'll return */ that = {}; /** * public API */ that.setLocale = function (locale) { for (var i in _locales) { if (i == locale) { _locale = locale; return; } } throw new Error("Invalid locale: " + locale); }; that.addLocale = function (locale, translations) { if (typeof _locales[locale] === "undefined") { _locales[locale] = {}; } for (var str in translations) { _locales[locale][str] = translations[str]; } }; that.setIcons = function (icons) { _icons = icons; if (typeof _icons !== "object" || _icons === null) { _icons = {}; } }; that.setBtnClasses = function (btnClasses) { _btnClasses = btnClasses; if (typeof _btnClasses !== "object" || _btnClasses === null) { _btnClasses = {}; } }; that.alert = function (/*str, label, cb*/) { var str = "", label = _translate("OK"), cb = null; switch (arguments.length) { case 1: // no callback, default button label str = arguments[0]; break; case 2: // callback *or* custom button label dependent on type str = arguments[0]; if (typeof arguments[1] == "function") { cb = arguments[1]; } else { label = arguments[1]; } break; case 3: // callback and custom button label str = arguments[0]; label = arguments[1]; cb = arguments[2]; break; default: throw new Error("Incorrect number of arguments: expected 1-3"); } return that.dialog( str, { // only button (ok) label: label, icon: _icons.OK, class: _btnClasses.OK, callback: cb, }, { // ensure that the escape key works; either invoking the user's // callback or true to just close the dialog onEscape: cb || true, } ); }; that.confirm = function (/*str, labelCancel, labelOk, cb*/) { var str = "", labelCancel = _translate("CANCEL"), labelOk = _translate("CONFIRM"), cb = null; switch (arguments.length) { case 1: str = arguments[0]; break; case 2: str = arguments[0]; if (typeof arguments[1] == "function") { cb = arguments[1]; } else { labelCancel = arguments[1]; } break; case 3: str = arguments[0]; labelCancel = arguments[1]; if (typeof arguments[2] == "function") { cb = arguments[2]; } else { labelOk = arguments[2]; } break; case 4: str = arguments[0]; labelCancel = arguments[1]; labelOk = arguments[2]; cb = arguments[3]; break; default: throw new Error("Incorrect number of arguments: expected 1-4"); } var cancelCallback = function () { if (typeof cb === "function") { return cb(false); } }; var confirmCallback = function () { if (typeof cb === "function") { return cb(true); } }; return that.dialog( str, [ { // first button (cancel) label: labelCancel, icon: _icons.CANCEL, class: _btnClasses.CANCEL, callback: cancelCallback, }, { // second button (confirm) label: labelOk, icon: _icons.CONFIRM, class: _btnClasses.CONFIRM, callback: confirmCallback, }, ], { // escape key bindings onEscape: cancelCallback, } ); }; that.prompt = function (/*str, labelCancel, labelOk, cb, defaultVal*/) { var str = "", labelCancel = _translate("CANCEL"), labelOk = _translate("CONFIRM"), cb = null, defaultVal = ""; switch (arguments.length) { case 1: str = arguments[0]; break; case 2: str = arguments[0]; if (typeof arguments[1] == "function") { cb = arguments[1]; } else { labelCancel = arguments[1]; } break; case 3: str = arguments[0]; labelCancel = arguments[1]; if (typeof arguments[2] == "function") { cb = arguments[2]; } else { labelOk = arguments[2]; } break; case 4: str = arguments[0]; labelCancel = arguments[1]; labelOk = arguments[2]; cb = arguments[3]; break; case 5: str = arguments[0]; labelCancel = arguments[1]; labelOk = arguments[2]; cb = arguments[3]; defaultVal = arguments[4]; break; default: throw new Error("Incorrect number of arguments: expected 1-5"); } var header = str; // let's keep a reference to the form object for later var form = $("
"); form.append( "" ); var cancelCallback = function () { if (typeof cb === "function") { // yep, native prompts dismiss with null, whereas native // confirms dismiss with false... return cb(null); } }; var confirmCallback = function () { if (typeof cb === "function") { return cb(form.find("input[type=text]").val()); } }; var div = that.dialog( form, [ { // first button (cancel) label: labelCancel, icon: _icons.CANCEL, class: _btnClasses.CANCEL, callback: cancelCallback, }, { // second button (confirm) label: labelOk, icon: _icons.CONFIRM, class: _btnClasses.CONFIRM, callback: confirmCallback, }, ], { // prompts need a few extra options header: header, // explicitly tell dialog NOT to show the dialog... show: false, onEscape: cancelCallback, } ); // ... the reason the prompt needs to be hidden is because we need // to bind our own "shown" handler, after creating the modal but // before any show(n) events are triggered // @see https://github.com/makeusabrew/bootbox/issues/69 div.on("shown", function () { form.find("input[type=text]").focus(); // ensure that submitting the form (e.g. with the enter key) // replicates the behaviour of a normal prompt() form.on("submit", function (e) { e.preventDefault(); div.find(".btn-primary").click(); }); }); div.modal("show"); return div; }; that.dialog = function (str, handlers, options) { var buttons = "", callbacks = []; if (!options) { options = {}; } // check for single object and convert to array if necessary if (typeof handlers === "undefined") { handlers = []; } else if (typeof handlers.length == "undefined") { handlers = [handlers]; } var i = handlers.length; while (i--) { var label = null, href = null, _class = "btn-default", icon = "", callback = null; if ( typeof handlers[i]["label"] == "undefined" && typeof handlers[i]["class"] == "undefined" && typeof handlers[i]["callback"] == "undefined" ) { // if we've got nothing we expect, check for condensed format var propCount = 0, // condensed will only match if this == 1 property = null; // save the last property we found // be nicer to count the properties without this, but don't think it's possible... for (var j in handlers[i]) { property = j; if (++propCount > 1) { // forget it, too many properties break; } } if (propCount == 1 && typeof handlers[i][j] == "function") { // matches condensed format of label -> function handlers[i]["label"] = property; handlers[i]["callback"] = handlers[i][j]; } } if (typeof handlers[i]["callback"] == "function") { callback = handlers[i]["callback"]; } if (handlers[i]["class"]) { _class = handlers[i]["class"]; } else if (i == handlers.length - 1 && handlers.length <= 2) { // always add a primary to the main option in a two-button dialog _class = "btn-primary"; } // See: https://github.com/makeusabrew/bootbox/pull/114 // Upgrade to official bootbox release when it gets merged. if (handlers[i]["link"] !== true) { _class = "btn " + _class; } if (handlers[i]["label"]) { label = handlers[i]["label"]; } else { label = "Option " + (i + 1); } if (handlers[i]["icon"]) { icon = handlers[i]["icon"]; } if (handlers[i]["href"]) { href = handlers[i]["href"]; } else { href = _defaultHref; } buttons = buttons + "" + icon + " "; callbacks[i] = callback; } // @see https://github.com/makeusabrew/bootbox/issues/46#issuecomment-8235302 // and https://github.com/twitter/bootstrap/issues/4474 // for an explanation of the inline overflow: hidden // @see https://github.com/twitter/bootstrap/issues/4854 // for an explanation of tabIndex=-1 var parts = [ " "); var div = $(parts.join("\n")); // check whether we should fade in/out var shouldFade = typeof options.animate === "undefined" ? _animate : options.animate; if (shouldFade) { div.addClass("fade"); } var optionalClasses = typeof options.classes === "undefined" ? _classes : options.classes; if (optionalClasses) { div.addClass(optionalClasses); } // now we've built up the div properly we can inject the content whether it was a string or a jQuery object div.find(".modal-body").html(str); function onCancel(source) { // for now source is unused, but it will be in future var hideModal = null; if (typeof options.onEscape === "function") { // @see https://github.com/makeusabrew/bootbox/issues/91 hideModal = options.onEscape(); } if (hideModal !== false) { div.modal("hide"); } } // hook into the modal's keyup trigger to check for the escape key div.on("keyup.dismiss.modal", function (e) { // any truthy value passed to onEscape will dismiss the dialog // as long as the onEscape function (if defined) doesn't prevent it if (e.which === 27 && options.onEscape !== false) { onCancel("escape"); } }); // handle close buttons too div.on("click", "a.close", function (e) { e.preventDefault(); onCancel("close"); }); // well, *if* we have a primary - give the first dom element focus div.on("shown.bs.modal", function () { div.find("a.btn-primary:first").focus(); }); div.on("hidden.bs.modal", function () { div.remove(); }); // wire up button handlers div.on("click", ".modal-footer a", function (e) { var self = this; Ember.run(function () { var handler = $(self).data("handler"), cb = callbacks[handler], hideModal = null; // sort of @see https://github.com/makeusabrew/bootbox/pull/68 - heavily adapted // if we've got a custom href attribute, all bets are off if ( typeof handler !== "undefined" && typeof handlers[handler]["href"] !== "undefined" ) { return; } e.preventDefault(); if (typeof cb === "function") { hideModal = cb(e); } // the only way hideModal *will* be false is if a callback exists and // returns it as a value. in those situations, don't hide the dialog // @see https://github.com/makeusabrew/bootbox/pull/25 if (hideModal !== false) { div.modal("hide"); } }); }); // stick the modal right at the bottom of the main body out of the way (that.$body || $("body")).append(div); div.modal({ // unless explicitly overridden take whatever our default backdrop value is backdrop: typeof options.backdrop === "undefined" ? _backdrop : options.backdrop, // ignore bootstrap's keyboard options; we'll handle this ourselves (more fine-grained control) keyboard: false, // @ see https://github.com/makeusabrew/bootbox/issues/69 // we *never* want the modal to be shown before we can bind stuff to it // this method can also take a 'show' option, but we'll only use that // later if we need to show: false, }); // @see https://github.com/makeusabrew/bootbox/issues/64 // @see https://github.com/makeusabrew/bootbox/issues/60 // ...caused by... // @see https://github.com/twitter/bootstrap/issues/4781 div.on("show", function (e) { $(document).off("focusin.modal"); }); if (typeof options.show === "undefined" || options.show === true) { div.modal("show"); } return div; }; /** * #modal is deprecated in v3; it can still be used but no guarantees are * made - have never been truly convinced of its merit but perhaps just * needs a tidyup and some TLC */ that.modal = function (/*str, label, options*/) { var str; var label; var options; var defaultOptions = { onEscape: null, keyboard: true, backdrop: _backdrop, }; switch (arguments.length) { case 1: str = arguments[0]; break; case 2: str = arguments[0]; if (typeof arguments[1] == "object") { options = arguments[1]; } else { label = arguments[1]; } break; case 3: str = arguments[0]; label = arguments[1]; options = arguments[2]; break; default: throw new Error("Incorrect number of arguments: expected 1-3"); } defaultOptions["header"] = label; if (typeof options == "object") { options = $.extend(defaultOptions, options); } else { options = defaultOptions; } return that.dialog(str, [], options); }; that.hideAll = function () { $(".bootbox").modal("hide"); }; that.animate = function (animate) { _animate = animate; }; that.backdrop = function (backdrop) { _backdrop = backdrop; }; that.classes = function (classes) { _classes = classes; }; /** * private API */ /** * standard locales. Please add more according to ISO 639-1 standard. Multiple language variants are * unlikely to be required. If this gets too large it can be split out into separate JS files. */ var _locales = { br: { OK: "OK", CANCEL: "Cancelar", CONFIRM: "Sim", }, da: { OK: "OK", CANCEL: "Annuller", CONFIRM: "Accepter", }, de: { OK: "OK", CANCEL: "Abbrechen", CONFIRM: "Akzeptieren", }, en: { OK: "OK", CANCEL: "Cancel", CONFIRM: "OK", }, es: { OK: "OK", CANCEL: "Cancelar", CONFIRM: "Aceptar", }, fr: { OK: "OK", CANCEL: "Annuler", CONFIRM: "D'accord", }, it: { OK: "OK", CANCEL: "Annulla", CONFIRM: "Conferma", }, nl: { OK: "OK", CANCEL: "Annuleren", CONFIRM: "Accepteren", }, pl: { OK: "OK", CANCEL: "Anuluj", CONFIRM: "Potwierdź", }, ru: { OK: "OK", CANCEL: "Отмена", CONFIRM: "Применить", }, zh_CN: { OK: "OK", CANCEL: "取消", CONFIRM: "确认", }, zh_TW: { OK: "OK", CANCEL: "取消", CONFIRM: "確認", }, }; function _translate(str, locale) { // we assume if no target locale is probided then we should take it from current setting if (typeof locale === "undefined") { locale = _locale; } if (typeof _locales[locale][str] === "string") { return _locales[locale][str]; } // if we couldn't find a lookup then try and fallback to a default translation if (locale != _defaultLocale) { return _translate(str, _defaultLocale); } // if we can't do anything then bail out with whatever string was passed in - last resort return str; } return that; })(document, window.jQuery); // @see https://github.com/makeusabrew/bootbox/issues/71 window.bootbox = bootbox; define("bootbox", ["exports"], function (__exports__) { __exports__.default = window.bootbox; });