# frozen_string_literal: true require 'rails_helper' describe DistributedMutex do let(:key) { "test_mutex_key" } after do $redis.del(key) end it "allows only one mutex object to have the lock at a time" do mutexes = (1..10).map do DistributedMutex.new(key, redis: DiscourseRedis.new) end x = 0 mutexes.map do |m| Thread.new do m.synchronize do y = x sleep 0.001 x = y + 1 end end end.map(&:join) expect(x).to eq(10) end it "handles auto cleanup correctly" do m = DistributedMutex.new(key) $redis.setnx key, Time.now.to_i - 1 start = Time.now.to_i m.synchronize do "nop" end # no longer than a second expect(Time.now.to_i).to be <= start + 1 end it 'allows the validity of the lock to be configured' do freeze_time mutex = DistributedMutex.new(key, validity: 2) mutex.synchronize do expect($redis.ttl(key)).to eq(2) expect($redis.get(key).to_i).to eq(Time.now.to_i + 2) end mutex = DistributedMutex.new(key) mutex.synchronize do expect($redis.ttl(key)).to eq(DistributedMutex::DEFAULT_VALIDITY) expect($redis.get(key).to_i) .to eq(Time.now.to_i + DistributedMutex::DEFAULT_VALIDITY) end end it "maintains mutex semantics" do m = DistributedMutex.new(key) expect { m.synchronize do m.synchronize {} end }.to raise_error(ThreadError) end context "readonly redis" do before do $redis.slaveof "127.0.0.1", "99991" end after do $redis.slaveof "no", "one" end it "works even if redis is in readonly" do m = DistributedMutex.new(key) start = Time.now done = false expect { m.synchronize do done = true end }.to raise_error(Discourse::ReadOnly) expect(done).to eq(false) expect(Time.now - start).to be < (1.second) end end context "executions" do it "should not allow critical sections to overlap" do connections = 3.times.map { DiscourseRedis.new } scenario = Concurrency::Scenario.new do |execution| locked = false $redis.del('mutex_key') connections.each do |connection| connection.unwatch end 3.times do |i| execution.spawn do begin redis = Concurrency::RedisWrapper.new( connections[i], execution ) 2.times do DistributedMutex.synchronize('mutex_key', redis: redis) do raise "already locked #{execution.path}" if locked locked = true execution.yield raise "already unlocked #{execution.path}" unless locked locked = false end end rescue Redis::ConnectionError end end end end scenario.run(runs: 10) end end end