# frozen_string_literal: true class Flag < ActiveRecord::Base MAX_SYSTEM_FLAG_ID = 1000 scope :enabled, -> { where(enabled: true) } scope :system, -> { where("id < 1000") } before_save :set_position before_save :set_name_key after_save :reset_flag_settings! after_destroy :reset_flag_settings! default_scope { order(:position).where(score_type: false) } def used? PostAction.exists?(post_action_type_id: self.id) || ReviewableScore.exists?(reviewable_score_type: self.id) end def self.reset_flag_settings! # Flags are memoized for better performance. After the update, we need to reload them in all processes. PostActionType.reload_types DiscourseEvent.trigger(:reload_post_action_types) end def system? self.id < MAX_SYSTEM_FLAG_ID end def applies_to?(type) self.applies_to.include?(type) end private def reset_flag_settings! self.class.reset_flag_settings! end def set_position self.position = Flag.maximum(:position).to_i + 1 if !self.position end def set_name_key self.name_key = self.name.squeeze(" ").gsub(" ", "_").gsub(/[^\w]/, "").downcase end end # == Schema Information # # Table name: flags # # id :bigint not null, primary key # name :string # name_key :string # description :text # notify_type :boolean default(FALSE), not null # auto_action_type :boolean default(FALSE), not null # custom_type :boolean default(FALSE), not null # applies_to :string not null, is an Array # position :integer not null # enabled :boolean default(TRUE), not null # created_at :datetime not null # updated_at :datetime not null # score_type :boolean default(FALSE), not null #