discourse/vendor/assets/javascripts/bootbox.js
Robin Ward 61f5d501cb
DEV: Migrate to Ember CLI (#11932)
This encompasses a lot of work done over the last year, much of which
has already been merged into master. This is the final set of changes
required to get Ember CLI running locally for development.

From here on it will be bug fixes / enhancements.

Co-authored-by: Jarek Radosz <jradosz@gmail.com>
Co-authored-by: romanrizzi <rizziromanalejandro@gmail.com>

Co-authored-by: Jarek Radosz <jradosz@gmail.com>
Co-authored-by: romanrizzi <rizziromanalejandro@gmail.com>
2021-02-03 14:22:20 -05:00

716 lines
19 KiB
JavaScript

/**
* bootbox.js v3.2.0
*
* http://bootboxjs.com/license.txt
*/
var bootbox =
window.bootbox ||
(function (document, $) {
/*jshint scripturl:true sub:true */
var _locale = "en",
_defaultLocale = "en",
_animate = true,
_backdrop = "static",
_defaultHref = "javascript:;",
_classes = "",
_btnClasses = {},
_icons = {},
/* last var should always be the public object we'll return */
that = {};
/**
* public API
*/
that.setLocale = function (locale) {
for (var i in _locales) {
if (i == locale) {
_locale = locale;
return;
}
}
throw new Error("Invalid locale: " + locale);
};
that.addLocale = function (locale, translations) {
if (typeof _locales[locale] === "undefined") {
_locales[locale] = {};
}
for (var str in translations) {
_locales[locale][str] = translations[str];
}
};
that.setIcons = function (icons) {
_icons = icons;
if (typeof _icons !== "object" || _icons === null) {
_icons = {};
}
};
that.setBtnClasses = function (btnClasses) {
_btnClasses = btnClasses;
if (typeof _btnClasses !== "object" || _btnClasses === null) {
_btnClasses = {};
}
};
that.alert = function (/*str, label, cb*/) {
var str = "",
label = _translate("OK"),
cb = null;
switch (arguments.length) {
case 1:
// no callback, default button label
str = arguments[0];
break;
case 2:
// callback *or* custom button label dependent on type
str = arguments[0];
if (typeof arguments[1] == "function") {
cb = arguments[1];
} else {
label = arguments[1];
}
break;
case 3:
// callback and custom button label
str = arguments[0];
label = arguments[1];
cb = arguments[2];
break;
default:
throw new Error("Incorrect number of arguments: expected 1-3");
}
return that.dialog(
str,
{
// only button (ok)
label: label,
icon: _icons.OK,
class: _btnClasses.OK,
callback: cb,
},
{
// ensure that the escape key works; either invoking the user's
// callback or true to just close the dialog
onEscape: cb || true,
}
);
};
that.confirm = function (/*str, labelCancel, labelOk, cb*/) {
var str = "",
labelCancel = _translate("CANCEL"),
labelOk = _translate("CONFIRM"),
cb = null;
switch (arguments.length) {
case 1:
str = arguments[0];
break;
case 2:
str = arguments[0];
if (typeof arguments[1] == "function") {
cb = arguments[1];
} else {
labelCancel = arguments[1];
}
break;
case 3:
str = arguments[0];
labelCancel = arguments[1];
if (typeof arguments[2] == "function") {
cb = arguments[2];
} else {
labelOk = arguments[2];
}
break;
case 4:
str = arguments[0];
labelCancel = arguments[1];
labelOk = arguments[2];
cb = arguments[3];
break;
default:
throw new Error("Incorrect number of arguments: expected 1-4");
}
var cancelCallback = function () {
if (typeof cb === "function") {
return cb(false);
}
};
var confirmCallback = function () {
if (typeof cb === "function") {
return cb(true);
}
};
return that.dialog(
str,
[
{
// first button (cancel)
label: labelCancel,
icon: _icons.CANCEL,
class: _btnClasses.CANCEL,
callback: cancelCallback,
},
{
// second button (confirm)
label: labelOk,
icon: _icons.CONFIRM,
class: _btnClasses.CONFIRM,
callback: confirmCallback,
},
],
{
// escape key bindings
onEscape: cancelCallback,
}
);
};
that.prompt = function (/*str, labelCancel, labelOk, cb, defaultVal*/) {
var str = "",
labelCancel = _translate("CANCEL"),
labelOk = _translate("CONFIRM"),
cb = null,
defaultVal = "";
switch (arguments.length) {
case 1:
str = arguments[0];
break;
case 2:
str = arguments[0];
if (typeof arguments[1] == "function") {
cb = arguments[1];
} else {
labelCancel = arguments[1];
}
break;
case 3:
str = arguments[0];
labelCancel = arguments[1];
if (typeof arguments[2] == "function") {
cb = arguments[2];
} else {
labelOk = arguments[2];
}
break;
case 4:
str = arguments[0];
labelCancel = arguments[1];
labelOk = arguments[2];
cb = arguments[3];
break;
case 5:
str = arguments[0];
labelCancel = arguments[1];
labelOk = arguments[2];
cb = arguments[3];
defaultVal = arguments[4];
break;
default:
throw new Error("Incorrect number of arguments: expected 1-5");
}
var header = str;
// let's keep a reference to the form object for later
var form = $("<form></form>");
form.append(
"<input class='input-block-level' autocomplete=off type=text value='" +
defaultVal +
"' />"
);
var cancelCallback = function () {
if (typeof cb === "function") {
// yep, native prompts dismiss with null, whereas native
// confirms dismiss with false...
return cb(null);
}
};
var confirmCallback = function () {
if (typeof cb === "function") {
return cb(form.find("input[type=text]").val());
}
};
var div = that.dialog(
form,
[
{
// first button (cancel)
label: labelCancel,
icon: _icons.CANCEL,
class: _btnClasses.CANCEL,
callback: cancelCallback,
},
{
// second button (confirm)
label: labelOk,
icon: _icons.CONFIRM,
class: _btnClasses.CONFIRM,
callback: confirmCallback,
},
],
{
// prompts need a few extra options
header: header,
// explicitly tell dialog NOT to show the dialog...
show: false,
onEscape: cancelCallback,
}
);
// ... the reason the prompt needs to be hidden is because we need
// to bind our own "shown" handler, after creating the modal but
// before any show(n) events are triggered
// @see https://github.com/makeusabrew/bootbox/issues/69
div.on("shown", function () {
form.find("input[type=text]").focus();
// ensure that submitting the form (e.g. with the enter key)
// replicates the behaviour of a normal prompt()
form.on("submit", function (e) {
e.preventDefault();
div.find(".btn-primary").click();
});
});
div.modal("show");
return div;
};
that.dialog = function (str, handlers, options) {
var buttons = "",
callbacks = [];
if (!options) {
options = {};
}
// check for single object and convert to array if necessary
if (typeof handlers === "undefined") {
handlers = [];
} else if (typeof handlers.length == "undefined") {
handlers = [handlers];
}
var i = handlers.length;
while (i--) {
var label = null,
href = null,
_class = "btn-default",
icon = "",
callback = null;
if (
typeof handlers[i]["label"] == "undefined" &&
typeof handlers[i]["class"] == "undefined" &&
typeof handlers[i]["callback"] == "undefined"
) {
// if we've got nothing we expect, check for condensed format
var propCount = 0, // condensed will only match if this == 1
property = null; // save the last property we found
// be nicer to count the properties without this, but don't think it's possible...
for (var j in handlers[i]) {
property = j;
if (++propCount > 1) {
// forget it, too many properties
break;
}
}
if (propCount == 1 && typeof handlers[i][j] == "function") {
// matches condensed format of label -> function
handlers[i]["label"] = property;
handlers[i]["callback"] = handlers[i][j];
}
}
if (typeof handlers[i]["callback"] == "function") {
callback = handlers[i]["callback"];
}
if (handlers[i]["class"]) {
_class = handlers[i]["class"];
} else if (i == handlers.length - 1 && handlers.length <= 2) {
// always add a primary to the main option in a two-button dialog
_class = "btn-primary";
}
// See: https://github.com/makeusabrew/bootbox/pull/114
// Upgrade to official bootbox release when it gets merged.
if (handlers[i]["link"] !== true) {
_class = "btn " + _class;
}
if (handlers[i]["label"]) {
label = handlers[i]["label"];
} else {
label = "Option " + (i + 1);
}
if (handlers[i]["icon"]) {
icon = handlers[i]["icon"];
}
if (handlers[i]["href"]) {
href = handlers[i]["href"];
} else {
href = _defaultHref;
}
buttons =
buttons +
"<a data-handler='" +
i +
"' class='" +
_class +
"' href='" +
href +
"'>" +
icon +
"<span class='d-button-label'>" +
label +
"</span></a>";
callbacks[i] = callback;
}
// @see https://github.com/makeusabrew/bootbox/issues/46#issuecomment-8235302
// and https://github.com/twitter/bootstrap/issues/4474
// for an explanation of the inline overflow: hidden
// @see https://github.com/twitter/bootstrap/issues/4854
// for an explanation of tabIndex=-1
var parts = [
"<div class='bootbox modal' tabindex='-1' style='overflow:hidden;'>",
];
if (options["header"]) {
var closeButton = "";
if (
typeof options["headerCloseButton"] == "undefined" ||
options["headerCloseButton"]
) {
closeButton =
"<a href='" + _defaultHref + "' class='close'>&times;</a>";
}
parts.push(
"<div class='modal-header'>" +
closeButton +
"<h3>" +
options["header"] +
"</h3></div>"
);
}
// push an empty body into which we'll inject the proper content later
parts.push("<div class='modal-body'></div>");
if (buttons) {
parts.push("<div class='modal-footer'>" + buttons + "</div>");
}
parts.push("</div>");
var div = $(parts.join("\n"));
// check whether we should fade in/out
var shouldFade =
typeof options.animate === "undefined" ? _animate : options.animate;
if (shouldFade) {
div.addClass("fade");
}
var optionalClasses =
typeof options.classes === "undefined" ? _classes : options.classes;
if (optionalClasses) {
div.addClass(optionalClasses);
}
// now we've built up the div properly we can inject the content whether it was a string or a jQuery object
div.find(".modal-body").html(str);
function onCancel(source) {
// for now source is unused, but it will be in future
var hideModal = null;
if (typeof options.onEscape === "function") {
// @see https://github.com/makeusabrew/bootbox/issues/91
hideModal = options.onEscape();
}
if (hideModal !== false) {
div.modal("hide");
}
}
// hook into the modal's keyup trigger to check for the escape key
div.on("keyup.dismiss.modal", function (e) {
// any truthy value passed to onEscape will dismiss the dialog
// as long as the onEscape function (if defined) doesn't prevent it
if (e.which === 27 && options.onEscape !== false) {
onCancel("escape");
}
});
// handle close buttons too
div.on("click", "a.close", function (e) {
e.preventDefault();
onCancel("close");
});
// well, *if* we have a primary - give the first dom element focus
div.on("shown.bs.modal", function () {
div.find("a.btn-primary:first").focus();
});
div.on("hidden.bs.modal", function () {
div.remove();
});
// wire up button handlers
div.on("click", ".modal-footer a", function (e) {
var self = this;
Ember.run(function () {
var handler = $(self).data("handler"),
cb = callbacks[handler],
hideModal = null;
// sort of @see https://github.com/makeusabrew/bootbox/pull/68 - heavily adapted
// if we've got a custom href attribute, all bets are off
if (
typeof handler !== "undefined" &&
typeof handlers[handler]["href"] !== "undefined"
) {
return;
}
e.preventDefault();
if (typeof cb === "function") {
hideModal = cb(e);
}
// the only way hideModal *will* be false is if a callback exists and
// returns it as a value. in those situations, don't hide the dialog
// @see https://github.com/makeusabrew/bootbox/pull/25
if (hideModal !== false) {
div.modal("hide");
}
});
});
// stick the modal right at the bottom of the main body out of the way
(that.$body || $("body")).append(div);
div.modal({
// unless explicitly overridden take whatever our default backdrop value is
backdrop:
typeof options.backdrop === "undefined"
? _backdrop
: options.backdrop,
// ignore bootstrap's keyboard options; we'll handle this ourselves (more fine-grained control)
keyboard: false,
// @ see https://github.com/makeusabrew/bootbox/issues/69
// we *never* want the modal to be shown before we can bind stuff to it
// this method can also take a 'show' option, but we'll only use that
// later if we need to
show: false,
});
// @see https://github.com/makeusabrew/bootbox/issues/64
// @see https://github.com/makeusabrew/bootbox/issues/60
// ...caused by...
// @see https://github.com/twitter/bootstrap/issues/4781
div.on("show", function (e) {
$(document).off("focusin.modal");
});
if (typeof options.show === "undefined" || options.show === true) {
div.modal("show");
}
return div;
};
/**
* #modal is deprecated in v3; it can still be used but no guarantees are
* made - have never been truly convinced of its merit but perhaps just
* needs a tidyup and some TLC
*/
that.modal = function (/*str, label, options*/) {
var str;
var label;
var options;
var defaultOptions = {
onEscape: null,
keyboard: true,
backdrop: _backdrop,
};
switch (arguments.length) {
case 1:
str = arguments[0];
break;
case 2:
str = arguments[0];
if (typeof arguments[1] == "object") {
options = arguments[1];
} else {
label = arguments[1];
}
break;
case 3:
str = arguments[0];
label = arguments[1];
options = arguments[2];
break;
default:
throw new Error("Incorrect number of arguments: expected 1-3");
}
defaultOptions["header"] = label;
if (typeof options == "object") {
options = $.extend(defaultOptions, options);
} else {
options = defaultOptions;
}
return that.dialog(str, [], options);
};
that.hideAll = function () {
$(".bootbox").modal("hide");
};
that.animate = function (animate) {
_animate = animate;
};
that.backdrop = function (backdrop) {
_backdrop = backdrop;
};
that.classes = function (classes) {
_classes = classes;
};
/**
* private API
*/
/**
* standard locales. Please add more according to ISO 639-1 standard. Multiple language variants are
* unlikely to be required. If this gets too large it can be split out into separate JS files.
*/
var _locales = {
br: {
OK: "OK",
CANCEL: "Cancelar",
CONFIRM: "Sim",
},
da: {
OK: "OK",
CANCEL: "Annuller",
CONFIRM: "Accepter",
},
de: {
OK: "OK",
CANCEL: "Abbrechen",
CONFIRM: "Akzeptieren",
},
en: {
OK: "OK",
CANCEL: "Cancel",
CONFIRM: "OK",
},
es: {
OK: "OK",
CANCEL: "Cancelar",
CONFIRM: "Aceptar",
},
fr: {
OK: "OK",
CANCEL: "Annuler",
CONFIRM: "D'accord",
},
it: {
OK: "OK",
CANCEL: "Annulla",
CONFIRM: "Conferma",
},
nl: {
OK: "OK",
CANCEL: "Annuleren",
CONFIRM: "Accepteren",
},
pl: {
OK: "OK",
CANCEL: "Anuluj",
CONFIRM: "Potwierdź",
},
ru: {
OK: "OK",
CANCEL: "Отмена",
CONFIRM: "Применить",
},
zh_CN: {
OK: "OK",
CANCEL: "取消",
CONFIRM: "确认",
},
zh_TW: {
OK: "OK",
CANCEL: "取消",
CONFIRM: "確認",
},
};
function _translate(str, locale) {
// we assume if no target locale is probided then we should take it from current setting
if (typeof locale === "undefined") {
locale = _locale;
}
if (typeof _locales[locale][str] === "string") {
return _locales[locale][str];
}
// if we couldn't find a lookup then try and fallback to a default translation
if (locale != _defaultLocale) {
return _translate(str, _defaultLocale);
}
// if we can't do anything then bail out with whatever string was passed in - last resort
return str;
}
return that;
})(document, window.jQuery);
// @see https://github.com/makeusabrew/bootbox/issues/71
window.bootbox = bootbox;
define("bootbox", ["exports"], function (__exports__) {
__exports__.default = window.bootbox;
});