discourse/app/assets/javascripts/wizard/addon/components/wizard-canvas.gjs
David Taylor e4c373194d
DEV: Refactor Wizard components (#24770)
This commit refactors the Wizard component code in preparation for moving it to the 'static' directory for Embroider route-splitting. It also includes a number of general improvements and simplifications.

Extracted from https://github.com/discourse/discourse/pull/23678

Co-authored-by: Godfrey Chan <godfreykfc@gmail.com>
2023-12-07 16:33:38 +00:00

189 lines
5.0 KiB
Plaintext

import Component from "@glimmer/component";
import didInsert from "@ember/render-modifiers/modifiers/did-insert";
import willDestroy from "@ember/render-modifiers/modifiers/will-destroy";
import { bind } from "discourse-common/utils/decorators";
const MAX_PARTICLES = 150;
const SIZE = 144;
const COLORS = [
"--tertiary",
"--quaternary",
"--tertiary-medium",
"--quaternary-low",
];
class Particle {
constructor(width, height) {
this.reset(width, height);
}
reset(width, height) {
this.y = Math.random() * (height + SIZE) - SIZE;
this.origX = Math.random() * (width + SIZE);
this.speed = 0.5 + Math.random();
this.ang = Math.random() * 2 * Math.PI;
this.scale = Math.random() * 0.4 + 0.2;
this.radius = Math.random() * 25 + 25;
const colorVar = COLORS[Math.floor(Math.random() * COLORS.length)];
this.color = getComputedStyle(document.body).getPropertyValue(colorVar);
this.flipped = Math.random() > 0.5 ? 1 : -1;
}
move(width, height) {
this.y += this.speed;
if (this.y > height + SIZE) {
this.reset(width, height);
// start at the top
this.y = -SIZE;
}
this.ang += this.speed / 30.0;
if (this.ang > 2 * Math.PI) {
this.ang = 0;
}
this.x = this.origX + this.radius * Math.sin(this.ang);
}
}
export default class WizardCanvasComponent extends Component {
canvas = null;
particles = null;
get ready() {
return this.canvas !== null;
}
get ctx() {
return this.canvas.getContext("2d");
}
@bind
setup(canvas) {
this.canvas = canvas;
this.resized();
let { width, height } = canvas;
this.particles = [];
for (let i = 0; i < MAX_PARTICLES; i++) {
this.particles.push(new Particle(width, height));
}
this.paint(width, height);
window.addEventListener("resize", this.resized);
}
@bind
teardown() {
this.canvas = null;
window.removeEventListener("resize", this.resized);
}
@bind
resized() {
this.canvas.width = window.innerWidth;
this.canvas.height = window.innerHeight;
}
@bind
paint() {
if (!this.ready) {
return;
}
let { ctx } = this;
let { width, height } = this.canvas;
ctx.clearRect(0, 0, width, height);
for (let particle of this.particles) {
particle.move(width, height);
this.drawParticle(ctx, particle);
}
window.requestAnimationFrame(this.paint);
}
drawParticle(c, p) {
c.save();
c.translate(p.x - SIZE, p.y - SIZE);
c.scale(p.scale * p.flipped, p.scale);
c.fillStyle = p.color;
c.strokeStyle = p.color;
c.globalAlpha = "1.0";
c.lineWidth = "1";
c.lineCap = "butt";
c.lineJoin = "round";
c.mitterLimit = "1";
c.beginPath();
c.moveTo(97.9, 194.9);
c.lineTo(103.5, 162.9);
c.bezierCurveTo(88.7, 152, 84.2, 139.7, 90.2, 126.3);
c.bezierCurveTo(99.5, 105.6, 124.6, 89.6, 159.7, 100.4);
c.lineTo(159.7, 100.4);
c.bezierCurveTo(175.9, 105.4, 186.4, 111.2, 192.6, 118.5);
c.bezierCurveTo(200, 127.2, 201.6, 138.4, 197.5, 152.7);
c.bezierCurveTo(194, 165, 187.4, 173.6, 177.9, 178.3);
c.bezierCurveTo(165.6, 184.4, 148.4, 183.7, 129.4, 176.3);
c.bezierCurveTo(127.7, 175.6, 126, 174.9, 124.4, 174.2);
c.lineTo(97.9, 194.9);
c.closePath();
c.moveTo(138, 99.3);
c.bezierCurveTo(115.4, 99.3, 99.3, 111.9, 92.4, 127.3);
c.bezierCurveTo(86.8, 139.7, 91.2, 151.2, 105.5, 161.5);
c.lineTo(106.1, 161.9);
c.lineTo(101.2, 189.4);
c.lineTo(124, 171.7);
c.lineTo(124.6, 172);
c.bezierCurveTo(126.4, 172.8, 128.3, 173.6, 130.2, 174.3);
c.bezierCurveTo(148.6, 181.4, 165.1, 182.2, 176.8, 176.4);
c.bezierCurveTo(185.7, 172, 191.9, 163.9, 195.2, 152.2);
c.bezierCurveTo(202.4, 127.2, 191.9, 112.8, 159, 102.7);
c.lineTo(159, 102.7);
c.bezierCurveTo(151.6, 100.3, 144.5, 99.3, 138, 99.3);
c.closePath();
c.fill();
c.stroke();
c.beginPath();
c.moveTo(115.7, 136.2);
c.bezierCurveTo(115.7, 137.9, 115, 139.3, 113.3, 139.3);
c.bezierCurveTo(111.6, 139.3, 110.2, 137.9, 110.2, 136.2);
c.bezierCurveTo(110.2, 134.5, 111.6, 133.1, 113.3, 133.1);
c.bezierCurveTo(115, 133, 115.7, 134.4, 115.7, 136.2);
c.closePath();
c.fill();
c.stroke();
c.beginPath();
c.moveTo(145.8, 141.6);
c.bezierCurveTo(145.8, 143.3, 144.4, 144.1, 142.7, 144.1);
c.bezierCurveTo(141, 144.1, 139.6, 143.4, 139.6, 141.6);
c.bezierCurveTo(139.6, 141.6, 141, 138.5, 142.7, 138.5);
c.bezierCurveTo(144.4, 138.5, 145.8, 139.9, 145.8, 141.6);
c.closePath();
c.fill();
c.stroke();
c.beginPath();
c.moveTo(171.6, 146.8);
c.bezierCurveTo(171.6, 148.5, 171, 149.9, 169.2, 149.9);
c.bezierCurveTo(167.5, 149.9, 166.1, 148.5, 166.1, 146.8);
c.bezierCurveTo(166.1, 145.1, 167.5, 143.7, 169.2, 143.7);
c.bezierCurveTo(171, 143.6, 171.6, 145, 171.6, 146.8);
c.closePath();
c.fill();
c.stroke();
c.restore();
}
<template>
<canvas
class="wizard-canvas"
{{didInsert this.setup}}
{{willDestroy this.teardown}}
/>
</template>
}