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70 lines
1.8 KiB
Ruby
70 lines
1.8 KiB
Ruby
class QueuedPost < ActiveRecord::Base
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class InvalidStateTransition < StandardError; end;
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belongs_to :user
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belongs_to :topic
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belongs_to :approved_by, class_name: "User"
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belongs_to :rejected_by, class_name: "User"
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def self.states
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@states ||= Enum.new(:new, :approved, :rejected)
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end
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def self.new_count
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where(state: states[:new]).count
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end
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def self.broadcast_new!
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msg = { post_queue_new_count: QueuedPost.new_count }
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MessageBus.publish('/queue_counts', msg, user_ids: User.staff.pluck(:id))
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end
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def reject!(rejected_by)
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change_to!(:rejected, rejected_by)
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end
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def create_options
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opts = {raw: raw}
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opts.merge!(post_options.symbolize_keys)
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opts[:cooking_options].symbolize_keys! if opts[:cooking_options]
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opts[:topic_id] = topic_id if topic_id
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opts
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end
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def approve!(approved_by)
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created_post = nil
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QueuedPost.transaction do
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change_to!(:approved, approved_by)
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creator = PostCreator.new(user, create_options)
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created_post = creator.create
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end
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created_post
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end
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private
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def change_to!(state, changed_by)
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state_val = QueuedPost.states[state]
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updates = { state: state_val,
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"#{state}_by_id" => changed_by.id,
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"#{state}_at" => Time.now }
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# We use an update with `row_count` trick here to avoid stampeding requests to
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# update the same row simultaneously. Only one state change should go through and
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# we can use the DB to enforce this
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row_count = QueuedPost.where('id = ? AND state <> ?', id, state_val).update_all(updates)
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raise InvalidStateTransition.new if row_count == 0
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# Update the record in memory too, and clear the dirty flag
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updates.each {|k, v| send("#{k}=", v) }
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changes_applied
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QueuedPost.broadcast_new!
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end
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end
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