discourse/db/fixtures/006_badges.rb
Gerhard Schlager d82628987a FIX: Badges appeared in wrong badge group
Some badges always appeared in the "Other" group (the default group) and some badges were always moved back into the original group during seeding.

Now badges are either in the correct, seeded group or stay in a custom group if the admin moved the badge into a custom group.
2019-01-21 21:09:33 +01:00

444 lines
12 KiB
Ruby

require 'badge_queries'
BadgeGrouping.seed do |g|
g.id = BadgeGrouping::GettingStarted
g.name = "Getting Started"
g.default_position = 10
end
BadgeGrouping.seed do |g|
g.id = BadgeGrouping::Community
g.name = "Community"
g.default_position = 11
end
BadgeGrouping.seed do |g|
g.id = BadgeGrouping::Posting
g.name = "Posting"
g.default_position = 12
end
BadgeGrouping.seed do |g|
g.id = BadgeGrouping::TrustLevel
g.name = "Trust Level"
g.default_position = 13
end
BadgeGrouping.seed do |g|
g.id = BadgeGrouping::Other
g.name = "Other"
g.default_position = 14
end
# BUGFIX
DB.exec <<-SQL.squish
UPDATE badges
SET badge_grouping_id = -1
WHERE NOT EXISTS (
SELECT 1
FROM badge_groupings g
WHERE g.id = badge_grouping_id
) OR (id < 100 AND badge_grouping_id = #{BadgeGrouping::Other})
SQL
[
[Badge::BasicUser, "Basic User", BadgeType::Bronze],
[Badge::Member, "Member", BadgeType::Bronze],
[Badge::Regular, "Regular", BadgeType::Silver],
[Badge::Leader, "Leader", BadgeType::Gold],
].each do |id, name, type|
Badge.seed do |b|
b.id = id
b.name = name
b.badge_type_id = type
b.query = BadgeQueries.trust_level(id)
b.default_badge_grouping_id = BadgeGrouping::TrustLevel
b.trigger = Badge::Trigger::TrustLevelChange
# allow title for tl3 and above
b.default_allow_title = id > Badge::Member
b.default_icon = "fa-user"
b.system = true
end
end
Badge.seed do |b|
b.id = Badge::Reader
b.name = "Reader"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = false
b.show_posts = false
b.query = BadgeQueries::Reader
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.auto_revoke = false
b.system = true
end
Badge.seed do |b|
b.id = Badge::ReadGuidelines
b.name = "Read Guidelines"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = false
b.show_posts = false
b.query = BadgeQueries::ReadGuidelines
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::UserChange
b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstLink
b.name = "First Link"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries::FirstLink
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::PostRevision
b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstQuote
b.name = "First Quote"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries::FirstQuote
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::PostRevision
b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstLike
b.name = "First Like"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries::FirstLike
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::PostAction
b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstFlag
b.name = "First Flag"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = false
b.query = BadgeQueries::FirstFlag
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::PostAction
b.auto_revoke = false
b.system = true
end
[
[Badge::Promoter, "Promoter", BadgeType::Bronze, 1, 0],
[Badge::Campaigner, "Campaigner", BadgeType::Silver, 3, 1],
[Badge::Champion, "Champion", BadgeType::Gold, 5, 2],
].each do |id, name, type, count, trust_level|
Badge.seed do |b|
b.id = id
b.name = name
b.default_icon = "fa-user-plus"
b.badge_type_id = type
b.multiple_grant = false
b.target_posts = false
b.show_posts = false
b.query = BadgeQueries.invite_badge(count, trust_level)
b.default_badge_grouping_id = BadgeGrouping::Community
# daily is good enough
b.trigger = Badge::Trigger::None
b.auto_revoke = true
b.system = true
end
end
Badge.seed do |b|
b.id = Badge::FirstShare
b.name = "First Share"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries::FirstShare
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
# don't trigger for now, its too expensive
b.trigger = Badge::Trigger::None
b.system = true
end
[
[Badge::NiceShare, "Nice Share", BadgeType::Bronze, 25],
[Badge::GoodShare, "Good Share", BadgeType::Silver, 300],
[Badge::GreatShare, "Great Share", BadgeType::Gold, 1000],
].each do |id, name, level, count|
Badge.seed do |b|
b.id = id
b.name = name
b.badge_type_id = level
b.multiple_grant = true
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries.sharing_badge(count)
b.default_badge_grouping_id = BadgeGrouping::Community
# don't trigger for now, its too expensive
b.trigger = Badge::Trigger::None
b.system = true
end
end
Badge.seed do |b|
b.id = Badge::Welcome
b.name = "Welcome"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries::Welcome
b.default_badge_grouping_id = BadgeGrouping::Community
b.trigger = Badge::Trigger::PostAction
b.system = true
end
Badge.seed do |b|
b.id = Badge::Autobiographer
b.name = "Autobiographer"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.query = BadgeQueries::Autobiographer
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::UserChange
b.system = true
end
Badge.seed do |b|
b.id = Badge::Editor
b.name = "Editor"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.query = BadgeQueries::Editor
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::PostRevision
b.system = true
end
Badge.seed do |b|
b.id = Badge::WikiEditor
b.name = "Wiki Editor"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.query = BadgeQueries::WikiEditor
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::PostRevision
b.system = true
end
[
[Badge::NicePost, "Nice Post", BadgeType::Bronze, false],
[Badge::GoodPost, "Good Post", BadgeType::Silver, false],
[Badge::GreatPost, "Great Post", BadgeType::Gold, false],
[Badge::NiceTopic, "Nice Topic", BadgeType::Bronze, true],
[Badge::GoodTopic, "Good Topic", BadgeType::Silver, true],
[Badge::GreatTopic, "Great Topic", BadgeType::Gold, true],
].each do |id, name, type, topic|
Badge.seed do |b|
b.id = id
b.name = name
b.badge_type_id = type
b.multiple_grant = true
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries.like_badge(Badge.like_badge_counts[id], topic)
b.default_badge_grouping_id = BadgeGrouping::Posting
b.trigger = Badge::Trigger::PostAction
b.system = true
end
end
Badge.seed do |b|
b.id = Badge::Anniversary
b.name = "Anniversary"
b.default_icon = "fa-clock-o"
b.badge_type_id = BadgeType::Silver
b.default_badge_grouping_id = BadgeGrouping::Community
b.query = nil
b.trigger = Badge::Trigger::None
b.auto_revoke = false
b.system = true
b.multiple_grant = true
end
[
[Badge::PopularLink, "Popular Link", BadgeType::Bronze, 50],
[Badge::HotLink, "Hot Link", BadgeType::Silver, 300],
[Badge::FamousLink, "Famous Link", BadgeType::Gold, 1000],
].each do |id, name, level, count|
Badge.seed do |b|
b.id = id
b.name = name
b.badge_type_id = level
b.multiple_grant = true
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries.linking_badge(count)
b.default_badge_grouping_id = BadgeGrouping::Posting
# don't trigger for now, its too expensive
b.trigger = Badge::Trigger::None
b.system = true
end
end
[
[Badge::Appreciated, "Appreciated", BadgeType::Bronze, 1, 20],
[Badge::Respected, "Respected", BadgeType::Silver, 2, 100],
[Badge::Admired, "Admired", BadgeType::Gold, 5, 300],
].each do |id, name, level, like_count, post_count|
Badge.seed do |b|
b.id = id
b.name = name
b.default_icon = "fa-heart"
b.badge_type_id = level
b.query = BadgeQueries.liked_posts(post_count, like_count)
b.default_badge_grouping_id = BadgeGrouping::Community
b.trigger = Badge::Trigger::None
b.auto_revoke = false
b.system = true
end
end
[
[Badge::ThankYou, "Thank You", BadgeType::Bronze, 20, 10],
[Badge::GivesBack, "Gives Back", BadgeType::Silver, 100, 100],
[Badge::Empathetic, "Empathetic", BadgeType::Gold, 500, 1000]
].each do |id, name, level, count, ratio|
Badge.seed do |b|
b.id = id
b.name = name
b.default_icon = "fa-heart"
b.badge_type_id = level
b.query = BadgeQueries.liked_back(count, ratio)
b.default_badge_grouping_id = BadgeGrouping::Community
b.trigger = Badge::Trigger::None
b.auto_revoke = false
b.system = true
end
end
[
[Badge::OutOfLove, "Out of Love", BadgeType::Bronze, 1],
[Badge::HigherLove, "Higher Love", BadgeType::Silver, 5],
[Badge::CrazyInLove, "Crazy in Love", BadgeType::Gold, 20],
].each do |id, name, level, count|
Badge.seed do |b|
b.id = id
b.name = name
b.default_icon = "fa-heart"
b.badge_type_id = level
b.query = BadgeQueries.like_rate_limit(count)
b.default_badge_grouping_id = BadgeGrouping::Community
b.trigger = Badge::Trigger::None
b.auto_revoke = false
b.system = true
end
end
Badge.seed do |b|
b.id = Badge::FirstMention
b.name = "First Mention"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = BadgeQueries::FirstMention
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::PostRevision
b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstEmoji
b.name = "First Emoji"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = nil
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::None
b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstOnebox
b.name = "First Onebox"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = nil
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::None
b.system = true
end
Badge.seed do |b|
b.id = Badge::FirstReplyByEmail
b.name = "First Reply By Email"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = true
b.show_posts = true
b.query = nil
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::None
b.system = true
end
Badge.seed do |b|
b.id = Badge::NewUserOfTheMonth
b.name = "New User of the Month"
b.badge_type_id = BadgeType::Bronze
b.multiple_grant = false
b.target_posts = false
b.show_posts = false
b.query = nil
b.default_badge_grouping_id = BadgeGrouping::GettingStarted
b.trigger = Badge::Trigger::None
b.system = true
end
[
[Badge::Enthusiast, "Enthusiast", BadgeType::Bronze, 10],
[Badge::Aficionado, "Aficionado", BadgeType::Silver, 100],
[Badge::Devotee, "Devotee", BadgeType::Gold, 365],
].each do |id, name, level, days|
Badge.seed do |b|
b.id = id
b.name = name
b.default_icon = "fa-eye"
b.badge_type_id = level
b.query = BadgeQueries.consecutive_visits(days)
b.default_badge_grouping_id = BadgeGrouping::Community
b.trigger = Badge::Trigger::None
b.auto_revoke = false
b.system = true
end
end
Badge.where("NOT system AND id < 100").each do |badge|
new_id = [Badge.maximum(:id) + 1, 100].max
old_id = badge.id
badge.update_columns(id: new_id)
UserBadge.where(badge_id: old_id).update_all(badge_id: new_id)
end