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59 lines
2.2 KiB
Ruby
59 lines
2.2 KiB
Ruby
# frozen_string_literal: true
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RSpec.describe "Network reconciliation", type: :system, js: true do
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fab!(:current_user) { Fabricate(:user) }
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fab!(:other_user) { Fabricate(:user) }
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fab!(:channel_1) { Fabricate(:category_channel) }
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let(:chat_page) { PageObjects::Pages::Chat.new }
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let(:chat_channel_page) { PageObjects::Pages::ChatChannel.new }
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before do
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chat_system_bootstrap
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channel_1.add(current_user)
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channel_1.add(other_user)
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end
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context "when user recovers network" do
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it "recovers state" do
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using_session(:disconnected_current_user) do
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sign_in(current_user)
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visit("/")
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page.driver.browser.network_conditions = { offline: true, latency: 0, throughput: 0 }
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end
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using_session(:other_user) do |session|
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sign_in(other_user)
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chat_page.visit_channel(channel_1)
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chat_channel_page.send_message("hello @#{current_user.username}!")
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session.quit
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end
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using_session(:connected_current_user) do |session|
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sign_in(current_user)
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visit("/")
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expect(page).to have_css(".chat-header-icon .chat-channel-unread-indicator")
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chat_page.visit_channel(channel_1)
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expect(page).to have_no_css(".chat-header-icon .chat-channel-unread-indicator")
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session.quit
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end
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using_session(:disconnected_current_user) do |session|
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expect(page).to have_no_css(".chat-header-icon .chat-channel-unread-indicator")
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page.driver.browser.network_conditions = { offline: false, latency: 0, throughput: 0 }
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expect(page).to have_no_css(".chat-header-icon .chat-channel-unread-indicator")
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# generally speaking sleep should be avoided in tests, but in this case
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# we need to wait for the client to reconnect and receive the message
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# right at the start the icon won't be there so checking for not will be true
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# and checking for present could also be true as it might be within capybara finder delay
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# which is what we are testing here and want to avoid
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sleep 1
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expect(page).to have_no_css(".chat-header-icon .chat-channel-unread-indicator")
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session.quit
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end
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end
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end
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end
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