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142 lines
4.5 KiB
Ruby
142 lines
4.5 KiB
Ruby
#
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# Check whether a user is ready for a new trust level.
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#
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class Promotion
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def initialize(user)
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@user = user
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end
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# Review a user for a promotion. Delegates work to a review_#{trust_level} method.
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# Returns true if the user was promoted, false otherwise.
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def review
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# nil users are never promoted
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return false if @user.blank? || !@user.manual_locked_trust_level.nil?
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# Promotion beyond basic requires some expensive queries, so don't do that here.
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return false if @user.trust_level >= TrustLevel[2]
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review_method = :"review_tl#{@user.trust_level}"
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return send(review_method) if respond_to?(review_method)
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false
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end
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def review_tl0
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if Promotion.tl1_met?(@user) && change_trust_level!(TrustLevel[1])
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@user.enqueue_member_welcome_message unless @user.badges.where(id: Badge::BasicUser).count > 0
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return true
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end
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false
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end
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def review_tl1
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Promotion.tl2_met?(@user) && change_trust_level!(TrustLevel[2])
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end
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def review_tl2
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Promotion.tl3_met?(@user) && change_trust_level!(TrustLevel[3])
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end
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def change_trust_level!(level, opts = {})
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raise "Invalid trust level #{level}" unless TrustLevel.valid?(level)
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old_level = @user.trust_level
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new_level = level
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if new_level < old_level && @user.manual_locked_trust_level.nil?
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next_up = new_level + 1
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key = "tl#{next_up}_met?"
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if self.class.respond_to?(key) && self.class.send(key, @user)
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raise Discourse::InvalidAccess.new, I18n.t('trust_levels.change_failed_explanation',
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user_name: @user.name,
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new_trust_level: new_level,
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current_trust_level: old_level)
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end
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end
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admin = opts && opts[:log_action_for]
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@user.trust_level = new_level
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@user.user_profile.bio_raw_will_change! # So it can get re-cooked based on the new trust level
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@user.transaction do
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if admin
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StaffActionLogger.new(admin).log_trust_level_change(@user, old_level, new_level)
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else
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UserHistory.create!(action: UserHistory.actions[:auto_trust_level_change],
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target_user_id: @user.id,
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previous_value: old_level,
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new_value: new_level)
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end
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@user.save!
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@user.user_profile.recook_bio
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@user.user_profile.save!
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Group.user_trust_level_change!(@user.id, @user.trust_level)
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BadgeGranter.queue_badge_grant(Badge::Trigger::TrustLevelChange, user: @user)
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end
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true
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end
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def self.tl2_met?(user)
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stat = user.user_stat
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return false if stat.topics_entered < SiteSetting.tl2_requires_topics_entered
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return false if stat.posts_read_count < SiteSetting.tl2_requires_read_posts
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return false if (stat.time_read / 60) < SiteSetting.tl2_requires_time_spent_mins
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return false if ((Time.now - user.created_at) / 60) < SiteSetting.tl2_requires_time_spent_mins
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return false if stat.days_visited < SiteSetting.tl2_requires_days_visited
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return false if stat.likes_received < SiteSetting.tl2_requires_likes_received
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return false if stat.likes_given < SiteSetting.tl2_requires_likes_given
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return false if stat.topic_reply_count < SiteSetting.tl2_requires_topic_reply_count
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true
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end
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def self.tl1_met?(user)
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stat = user.user_stat
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return false if stat.topics_entered < SiteSetting.tl1_requires_topics_entered
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return false if stat.posts_read_count < SiteSetting.tl1_requires_read_posts
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return false if (stat.time_read / 60) < SiteSetting.tl1_requires_time_spent_mins
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return false if ((Time.now - user.created_at) / 60) < SiteSetting.tl1_requires_time_spent_mins
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return true
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end
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def self.tl3_met?(user)
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TrustLevel3Requirements.new(user).requirements_met?
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end
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def self.tl3_lost?(user)
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TrustLevel3Requirements.new(user).requirements_lost?
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end
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# Figure out what a user's trust level should be from scratch
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def self.recalculate(user, performed_by = nil)
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# First, use the manual locked level
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unless user.manual_locked_trust_level.nil?
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return user.update!(
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trust_level: user.manual_locked_trust_level
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)
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end
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# Then consider the group locked level
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if user.group_locked_trust_level
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return user.update!(
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trust_level: user.group_locked_trust_level
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)
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end
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user.update_column(:trust_level, TrustLevel[0])
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p = Promotion.new(user)
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p.review_tl0
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p.review_tl1
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p.review_tl2
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if user.trust_level == 3 && Promotion.tl3_lost?(user)
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user.change_trust_level!(2, log_action_for: performed_by || Discourse.system_user)
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end
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end
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end
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