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e6e7948617
Added following emoji sets - Apple/International - Emoji One (default) - Android/Google - Twitter FIX: translations from plugins weren't properly merged with default translations FEATURE: new 'site_setting_changed' event
245 lines
6.6 KiB
Ruby
245 lines
6.6 KiB
Ruby
require 'digest/sha1'
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require 'fileutils'
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require_dependency 'plugin/metadata'
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require_dependency 'plugin/auth_provider'
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class Plugin::Instance
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attr_reader :auth_providers, :assets, :styles, :color_schemes
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attr_accessor :path, :metadata
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def self.find_all(parent_path)
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[].tap { |plugins|
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# also follows symlinks - http://stackoverflow.com/q/357754
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Dir["#{parent_path}/**/*/**/plugin.rb"].sort.each do |path|
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source = File.read(path)
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metadata = Plugin::Metadata.parse(source)
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plugins << self.new(metadata, path)
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end
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}
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end
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def initialize(metadata=nil, path=nil)
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@metadata = metadata
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@path = path
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@assets = []
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@color_schemes = []
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if @path
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# Automatically include all ES6 JS and hbs files
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root_path = "#{File.dirname(@path)}/assets/javascripts"
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DiscoursePluginRegistry.register_glob(root_path, 'js.es6')
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DiscoursePluginRegistry.register_glob(root_path, 'hbs')
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end
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end
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def name
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metadata.name
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end
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# will make sure all the assets this plugin needs are registered
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def generate_automatic_assets!
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paths = []
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automatic_assets.each do |path, contents|
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unless File.exists? path
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ensure_directory path
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File.open(path,"w") do |f|
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f.write(contents)
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end
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end
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paths << path
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end
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delete_extra_automatic_assets(paths)
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paths
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end
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def delete_extra_automatic_assets(good_paths)
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return unless Dir.exists? auto_generated_path
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filenames = good_paths.map{|f| File.basename(f)}
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# nuke old files
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Dir.foreach(auto_generated_path) do |p|
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next if [".", ".."].include?(p)
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next if filenames.include?(p)
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File.delete(auto_generated_path + "/#{p}")
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end
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end
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def ensure_directory(path)
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dirname = File.dirname(path)
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unless File.directory?(dirname)
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FileUtils.mkdir_p(dirname)
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end
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end
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def auto_generated_path
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File.dirname(path) << "/auto_generated"
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end
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def after_initialize(&block)
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@after_initialize ||= []
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@after_initialize << block
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end
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def notify_after_initialize
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color_schemes.each do |c|
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ColorScheme.create_from_base(name: c[:name], colors: c[:colors]) unless ColorScheme.where(name: c[:name]).exists?
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end
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if @after_initialize
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@after_initialize.each do |callback|
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callback.call
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end
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end
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end
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def listen_for(event_name)
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return unless self.respond_to?(event_name)
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DiscourseEvent.on(event_name, &self.method(event_name))
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end
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def register_css(style)
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@styles ||= []
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@styles << style
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end
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def register_javascript(js)
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@javascripts ||= []
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@javascripts << js
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end
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def register_custom_html(hash)
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DiscoursePluginRegistry.custom_html ||= {}
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DiscoursePluginRegistry.custom_html.merge!(hash)
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end
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def register_asset(file, opts=nil)
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full_path = File.dirname(path) << "/assets/" << file
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assets << [full_path, opts]
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end
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def register_color_scheme(name, colors)
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color_schemes << {name: name, colors: colors}
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end
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def automatic_assets
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css = ""
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js = ""
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css = @styles.join("\n") if @styles
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js = @javascripts.join("\n") if @javascripts
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unless auth_providers.blank?
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auth_providers.each do |auth|
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overrides = ""
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overrides = ", titleOverride: '#{auth.title}'" if auth.title
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overrides << ", messageOverride: '#{auth.message}'" if auth.message
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overrides << ", frameWidth: '#{auth.frame_width}'" if auth.frame_width
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overrides << ", frameHeight: '#{auth.frame_height}'" if auth.frame_height
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js << "Discourse.LoginMethod.register(Discourse.LoginMethod.create({name: '#{auth.name}'#{overrides}}));\n"
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if auth.glyph
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css << ".btn-social.#{auth.name}:before{ content: '#{auth.glyph}'; }\n"
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end
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if auth.background_color
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css << ".btn-social.#{auth.name}{ background: #{auth.background_color}; }\n"
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end
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end
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end
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# Generate an IIFE for the JS
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js = "(function(){#{js}})();" if js.present?
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result = []
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result << [css, 'css'] if css.present?
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result << [js, 'js'] if js.present?
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result.map do |asset, extension|
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hash = Digest::SHA1.hexdigest asset
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["#{auto_generated_path}/plugin_#{hash}.#{extension}", asset]
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end
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end
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# note, we need to be able to parse seperately to activation.
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# this allows us to present information about a plugin in the UI
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# prior to activations
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def activate!
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self.instance_eval File.read(path), path
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if auto_assets = generate_automatic_assets!
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assets.concat auto_assets.map{|a| [a]}
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end
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unless assets.blank?
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register_assets!
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# TODO possibly amend this to a rails engine
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Rails.configuration.assets.paths << auto_generated_path
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Rails.configuration.assets.paths << File.dirname(path) + "/assets"
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end
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public_data = File.dirname(path) + "/public"
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if Dir.exists?(public_data)
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target = Rails.root.to_s + "/public/plugins/"
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`mkdir -p #{target}`
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target << name.gsub(/\s/,"_")
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# TODO a cleaner way of registering and unregistering
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`rm -f #{target}`
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`ln -s #{public_data} #{target}`
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end
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end
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def auth_provider(opts)
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@auth_providers ||= []
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provider = Plugin::AuthProvider.new
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[:glyph, :background_color, :title, :message, :frame_width, :frame_height, :authenticator].each do |sym|
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provider.send "#{sym}=", opts.delete(sym)
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end
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@auth_providers << provider
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end
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# shotgun approach to gem loading, in future we need to hack bundler
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# to at least determine dependencies do not clash before loading
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#
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# Additionally we want to support multiple ruby versions correctly and so on
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#
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# This is a very rough initial implementation
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def gem(name, version, opts = {})
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gems_path = File.dirname(path) + "/gems/#{RUBY_VERSION}"
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spec_path = gems_path + "/specifications"
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spec_file = spec_path + "/#{name}-#{version}.gemspec"
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unless File.exists? spec_file
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command = "gem install #{name} -v #{version} -i #{gems_path} --no-document --ignore-dependencies"
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if opts[:source]
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command << " --source #{opts[:source]}"
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end
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puts command
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puts `#{command}`
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end
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if File.exists? spec_file
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spec = Gem::Specification.load spec_file
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spec.activate
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unless opts[:require] == false
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require opts[:require_name] ? opts[:require_name] : name
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end
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else
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puts "You are specifying the gem #{name} in #{path}, however it does not exist!"
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exit(-1)
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end
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end
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protected
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def register_assets!
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assets.each do |asset, opts|
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DiscoursePluginRegistry.register_asset(asset, opts)
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end
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end
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end
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