2023-08-06 20:56:30 +08:00
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use std::os::unix::prelude::*;
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2023-02-18 09:21:44 +08:00
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use std::sync::atomic::{AtomicU64, Ordering};
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2023-12-10 05:47:24 +08:00
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use std::sync::{Arc, Mutex, Weak};
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2023-02-18 09:21:44 +08:00
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use std::time::{Duration, Instant};
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2023-12-10 05:47:24 +08:00
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use crate::common::exit_without_destructors;
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2023-02-18 09:21:44 +08:00
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use crate::fd_readable_set::FdReadableSet;
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use crate::fds::AutoCloseFd;
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use crate::flog::FLOG;
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2023-02-20 05:38:01 +08:00
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use crate::threads::assert_is_background_thread;
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2023-02-18 09:21:44 +08:00
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use crate::wutil::perror;
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2023-12-10 05:47:24 +08:00
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use errno::errno;
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use libc::{self, c_void, EAGAIN, EINTR, EWOULDBLOCK};
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#[cfg(not(HAVE_EVENTFD))]
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use crate::fds::{make_autoclose_pipes, make_fd_nonblocking};
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#[cfg(HAVE_EVENTFD)]
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use libc::{EFD_CLOEXEC, EFD_NONBLOCK};
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2023-02-18 09:21:44 +08:00
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2024-01-02 04:29:05 +08:00
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/// Reason for waking an item
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#[derive(PartialEq, Eq)]
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pub enum ItemWakeReason {
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/// The fd became readable (or was HUP'd)
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Readable,
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/// The requested timeout was hit
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Timeout,
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/// The item was "poked" (woken up explicitly)
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Poke,
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2023-02-18 09:21:44 +08:00
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}
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2023-12-10 05:47:24 +08:00
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/// An event signaller implemented using a file descriptor, so it can plug into
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/// [`select()`](libc::select).
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///
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/// This is like a binary semaphore. A call to [`post()`](FdEventSignaller::post) will
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/// signal an event, making the fd readable. Multiple calls to `post()` may be coalesced.
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/// On Linux this uses [`eventfd()`](libc::eventfd), on other systems this uses a pipe.
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/// [`try_consume()`](FdEventSignaller::try_consume) may be used to consume the event.
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/// Importantly this is async signal safe. Of course it is `CLO_EXEC` as well.
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pub struct FdEventSignaller {
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// Always the read end of the fd; maybe the write end as well.
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fd: AutoCloseFd,
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#[cfg(not(HAVE_EVENTFD))]
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write: AutoCloseFd,
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}
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impl FdEventSignaller {
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/// The default constructor will abort on failure (fd exhaustion).
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/// This should only be used during startup.
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pub fn new() -> Self {
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#[cfg(HAVE_EVENTFD)]
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{
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// Note we do not want to use EFD_SEMAPHORE because we are binary (not counting) semaphore.
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let fd = unsafe { libc::eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK) };
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if fd < 0 {
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perror("eventfd");
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exit_without_destructors(1);
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}
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Self {
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fd: AutoCloseFd::new(fd),
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}
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}
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#[cfg(not(HAVE_EVENTFD))]
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{
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// Implementation using pipes.
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let Some(pipes) = make_autoclose_pipes() else {
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perror("pipe");
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exit_without_destructors(1);
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};
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make_fd_nonblocking(pipes.read.fd()).unwrap();
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make_fd_nonblocking(pipes.write.fd()).unwrap();
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Self {
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fd: pipes.read,
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write: pipes.write,
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}
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}
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}
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/// \return the fd to read from, for notification.
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pub fn read_fd(&self) -> RawFd {
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self.fd.fd()
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}
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/// If an event is signalled, consume it; otherwise return.
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/// This does not block.
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/// This retries on EINTR.
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pub fn try_consume(&self) -> bool {
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// If we are using eventfd, we want to read a single uint64.
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// If we are using pipes, read a lot; note this may leave data on the pipe if post has been
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// called many more times. In no case do we care about the data which is read.
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#[cfg(HAVE_EVENTFD)]
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let mut buff = [0_u64; 1];
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#[cfg(not(HAVE_EVENTFD))]
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let mut buff = [0_u8; 1024];
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let mut ret;
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loop {
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ret = unsafe {
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libc::read(
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self.read_fd(),
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&mut buff as *mut _ as *mut c_void,
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std::mem::size_of_val(&buff),
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)
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};
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if ret >= 0 || errno().0 != EINTR {
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break;
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}
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}
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if ret < 0 && ![EAGAIN, EWOULDBLOCK].contains(&errno().0) {
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perror("read");
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}
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ret > 0
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}
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/// Mark that an event has been received. This may be coalesced.
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/// This retries on EINTR.
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pub fn post(&self) {
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// eventfd writes uint64; pipes write 1 byte.
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#[cfg(HAVE_EVENTFD)]
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let c = 1_u64;
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#[cfg(not(HAVE_EVENTFD))]
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let c = 1_u8;
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let mut ret;
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loop {
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ret = unsafe {
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libc::write(
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self.write_fd(),
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&c as *const _ as *const c_void,
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std::mem::size_of_val(&c),
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)
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};
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if ret >= 0 || errno().0 != EINTR {
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break;
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}
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}
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// EAGAIN occurs if either the pipe buffer is full or the eventfd overflows (very unlikely).
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if ret < 0 && ![EAGAIN, EWOULDBLOCK].contains(&errno().0) {
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perror("write");
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}
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}
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/// Perform a poll to see if an event is received.
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/// If \p wait is set, wait until it is readable; this does not consume the event
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/// but guarantees that the next call to wait() will not block.
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/// \return true if readable, false if not readable, or not interrupted by a signal.
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pub fn poll(&self, wait: bool /* = false */) -> bool {
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let mut timeout = libc::timeval {
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tv_sec: 0,
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tv_usec: 0,
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};
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let mut fds: libc::fd_set = unsafe { std::mem::zeroed() };
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unsafe { libc::FD_ZERO(&mut fds) };
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unsafe { libc::FD_SET(self.read_fd(), &mut fds) };
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let res = unsafe {
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libc::select(
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self.read_fd() + 1,
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&mut fds,
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std::ptr::null_mut(),
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std::ptr::null_mut(),
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if wait {
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std::ptr::null_mut()
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} else {
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&mut timeout
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},
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)
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};
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res > 0
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}
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/// \return the fd to write to.
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fn write_fd(&self) -> RawFd {
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#[cfg(HAVE_EVENTFD)]
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return self.fd.fd();
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#[cfg(not(HAVE_EVENTFD))]
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return self.write.fd();
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}
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}
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2023-02-18 09:21:44 +08:00
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/// Each item added to fd_monitor_t is assigned a unique ID, which is not recycled. Items may have
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/// their callback triggered immediately by passing the ID. Zero is a sentinel.
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#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord)]
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pub struct FdMonitorItemId(u64);
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2023-03-05 13:43:46 +08:00
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impl From<FdMonitorItemId> for u64 {
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fn from(value: FdMonitorItemId) -> Self {
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value.0
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}
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}
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impl From<u64> for FdMonitorItemId {
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fn from(value: u64) -> Self {
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FdMonitorItemId(value)
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}
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}
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2023-04-09 20:05:04 +08:00
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pub type NativeCallback = Box<dyn Fn(&mut AutoCloseFd, ItemWakeReason) + Send + Sync>;
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2023-02-18 09:21:44 +08:00
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/// The callback type used by [`FdMonitorItem`]. It is passed a mutable reference to the
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/// `FdMonitorItem`'s [`FdMonitorItem::fd`] and [the reason](ItemWakeupReason) for the wakeup. The
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/// callback may close the fd, in which case the `FdMonitorItem` is removed from [`FdMonitor`]'s
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/// set.
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///
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/// As capturing C++ closures can't be safely used via ffi interop and cxx bridge doesn't support
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/// passing typed `fn(...)` pointers from C++ to rust, we have a separate variant of the type that
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/// uses the C abi to invoke a callback. This will be removed when the dependent C++ code (currently
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/// only `src/io.cpp`) is ported to rust
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enum FdMonitorCallback {
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None,
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2023-03-05 13:43:46 +08:00
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Native(NativeCallback),
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2023-02-18 09:21:44 +08:00
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}
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/// An item containing an fd and callback, which can be monitored to watch when it becomes readable
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/// and invoke the callback.
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pub struct FdMonitorItem {
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/// The fd to monitor
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fd: AutoCloseFd,
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/// A callback to be invoked when the fd is readable, or when we are timed out. If we time out,
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/// then timed_out will be true. If the fd is invalid on return from the function, then the item
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/// is removed from the [`FdMonitor`] set.
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callback: FdMonitorCallback,
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/// The timeout associated with waiting on this item or `None` to wait indefinitely. A timeout
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/// of `0` is not supported.
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timeout: Option<Duration>,
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/// The last time we were called or the time of initialization.
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last_time: Option<Instant>,
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/// The id for this item, assigned by [`FdMonitor`].
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item_id: FdMonitorItemId,
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}
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/// Unlike C++, rust's `Vec` has `Vec::retain()` instead of `std::remove_if(...)` with the inverse
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/// logic. It's hard to keep track of which bool means what across the different layers, so be more
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/// explicit.
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#[derive(PartialEq, Eq)]
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enum ItemAction {
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Remove,
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Retain,
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}
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impl FdMonitorItem {
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2023-03-05 13:43:46 +08:00
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/// Returns the id for this `FdMonitorItem` that is registered with the [`FdMonitor`].
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pub fn id(&self) -> FdMonitorItemId {
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self.item_id
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}
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2023-02-18 09:21:44 +08:00
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/// Return the duration until the timeout should trigger or `None`. A return of `0` means we are
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/// at or past the timeout.
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fn remaining_time(&self, now: &Instant) -> Option<Duration> {
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let last_time = self.last_time.expect("Should always have a last_time!");
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let timeout = self.timeout?;
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assert!(now >= &last_time, "Steady clock went backwards or bug!");
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let since = *now - last_time;
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Some(if since >= timeout {
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Duration::ZERO
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} else {
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timeout - since
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})
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}
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/// Invoke this item's callback if its value (when its value is set in the fd or has timed out).
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/// Returns `true` if the item should be retained or `false` if it should be removed from the
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/// set.
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fn service_item(&mut self, fds: &FdReadableSet, now: &Instant) -> ItemAction {
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let mut result = ItemAction::Retain;
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let readable = fds.test(self.fd.as_raw_fd());
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let timed_out = !readable && self.remaining_time(now) == Some(Duration::ZERO);
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if readable || timed_out {
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self.last_time = Some(*now);
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let reason = if readable {
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ItemWakeReason::Readable
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} else {
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ItemWakeReason::Timeout
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};
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match &self.callback {
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FdMonitorCallback::None => panic!("Callback not assigned!"),
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FdMonitorCallback::Native(callback) => (callback)(&mut self.fd, reason),
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}
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if !self.fd.is_valid() {
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result = ItemAction::Remove;
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}
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}
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return result;
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}
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/// Invoke this item's callback with a poke, if its id is present in the sorted poke list.
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2023-02-19 02:40:20 +08:00
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fn maybe_poke_item(&mut self, pokelist: &[FdMonitorItemId]) -> ItemAction {
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2023-02-18 09:21:44 +08:00
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if self.item_id.0 == 0 || pokelist.binary_search(&self.item_id).is_err() {
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// Not pokeable or not in the poke list.
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return ItemAction::Retain;
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}
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match &self.callback {
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FdMonitorCallback::None => panic!("Callback not assigned!"),
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FdMonitorCallback::Native(callback) => (callback)(&mut self.fd, ItemWakeReason::Poke),
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}
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// Return `ItemAction::Remove` if the callback closed the fd
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match self.fd.is_valid() {
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true => ItemAction::Retain,
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false => ItemAction::Remove,
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}
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}
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2023-03-05 13:43:46 +08:00
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pub fn new(
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fd: AutoCloseFd,
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timeout: Option<Duration>,
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callback: Option<NativeCallback>,
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) -> Self {
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FdMonitorItem {
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fd,
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timeout,
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callback: match callback {
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Some(callback) => FdMonitorCallback::Native(callback),
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None => FdMonitorCallback::None,
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},
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2023-02-18 09:21:44 +08:00
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item_id: FdMonitorItemId(0),
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2023-03-05 13:43:46 +08:00
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last_time: None,
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2023-02-18 09:21:44 +08:00
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}
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}
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2023-03-05 13:43:46 +08:00
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pub fn set_callback(&mut self, callback: NativeCallback) {
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self.callback = FdMonitorCallback::Native(callback);
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}
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2023-02-18 09:21:44 +08:00
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}
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2023-03-05 13:43:46 +08:00
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impl Default for FdMonitorItem {
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fn default() -> Self {
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Self {
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callback: FdMonitorCallback::None,
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fd: AutoCloseFd::empty(),
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timeout: None,
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last_time: None,
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item_id: FdMonitorItemId(0),
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}
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}
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}
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2023-02-18 09:21:44 +08:00
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/// A thread-safe class which can monitor a set of fds, invoking a callback when any becomes
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/// readable (or has been HUP'd) or when per-item-configurable timeouts are reached.
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pub struct FdMonitor {
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/// Our self-signaller. When this is written to, it means there are new items pending, new items
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/// in the poke list, or terminate has been set.
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2023-12-10 05:47:24 +08:00
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change_signaller: Arc<FdEventSignaller>,
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2023-02-18 09:21:44 +08:00
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/// The data shared between the background thread and the `FdMonitor` instance.
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data: Arc<Mutex<SharedData>>,
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/// The last ID assigned or `0` if none.
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|
last_id: AtomicU64,
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|
}
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// We don't want to manually implement `Sync` for `FdMonitor` but we do want to make sure that it's
|
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// always using interior mutability correctly and therefore automatically `Sync`.
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|
const _: () = {
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// It is sufficient to declare the generic function pointers; calling them too would require
|
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// using `const fn` with Send/Sync constraints which wasn't stabilized until rustc 1.61.0
|
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fn assert_sync<T: Sync>() {}
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let _ = assert_sync::<FdMonitor>;
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|
};
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/// Data shared between the `FdMonitor` instance and its associated `BackgroundFdMonitor`.
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|
struct SharedData {
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/// Pending items. This is set by the main thread with the mutex locked, then the background
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|
/// thread grabs them.
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pending: Vec<FdMonitorItem>,
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|
/// List of IDs for items that need to be poked (explicitly woken up).
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|
pokelist: Vec<FdMonitorItemId>,
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|
/// Whether the background thread is running.
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|
running: bool,
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|
/// Used to signal that the background thread should terminate.
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|
terminate: bool,
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|
}
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/// The background half of the fd monitor, running on its own thread.
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|
struct BackgroundFdMonitor {
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/// The list of items to monitor. This is only accessed from the background thread.
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|
/// This doesn't need to be in any particular order.
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|
items: Vec<FdMonitorItem>,
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|
/// Our self-signaller. When this is written to, it means there are new items pending, new items
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|
/// in the poke list, or terminate has been set.
|
2023-12-10 05:47:24 +08:00
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|
change_signaller: Weak<FdEventSignaller>,
|
2023-02-18 09:21:44 +08:00
|
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|
/// The data shared between the background thread and the `FdMonitor` instance.
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|
data: Arc<Mutex<SharedData>>,
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|
|
}
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|
impl FdMonitor {
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/// Add an item to the monitor. Returns the [`FdMonitorItemId`] assigned to the item.
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|
pub fn add(&self, mut item: FdMonitorItem) -> FdMonitorItemId {
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|
assert!(item.fd.is_valid());
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|
assert!(item.timeout != Some(Duration::ZERO), "Invalid timeout!");
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|
|
assert!(
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|
item.item_id == FdMonitorItemId(0),
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|
|
"Item should not already have an id!"
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|
|
);
|
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|
|
let item_id = self.last_id.fetch_add(1, Ordering::Relaxed) + 1;
|
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|
|
let item_id = FdMonitorItemId(item_id);
|
|
|
|
let start_thread = {
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|
|
// Lock around a local region
|
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|
|
let mut data = self.data.lock().expect("Mutex poisoned!");
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|
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|
|
|
// Assign an id and add the item to pending
|
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|
|
item.item_id = item_id;
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|
|
data.pending.push(item);
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|
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|
|
|
// Start the thread if it hasn't already been started
|
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|
|
let already_started = data.running;
|
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|
|
data.running = true;
|
|
|
|
!already_started
|
|
|
|
};
|
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|
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|
|
|
|
if start_thread {
|
|
|
|
FLOG!(fd_monitor, "Thread starting");
|
|
|
|
let background_monitor = BackgroundFdMonitor {
|
|
|
|
data: Arc::clone(&self.data),
|
2023-12-10 05:47:24 +08:00
|
|
|
change_signaller: Arc::downgrade(&self.change_signaller),
|
2023-02-18 09:21:44 +08:00
|
|
|
items: Vec::new(),
|
|
|
|
};
|
|
|
|
crate::threads::spawn(move || {
|
|
|
|
background_monitor.run();
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
2023-12-31 18:02:05 +08:00
|
|
|
// Tickle our signaller.
|
|
|
|
self.change_signaller.post();
|
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|
|
|
2023-02-18 09:21:44 +08:00
|
|
|
item_id
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Mark that the item with the given ID needs to be woken up explicitly.
|
|
|
|
pub fn poke_item(&self, item_id: FdMonitorItemId) {
|
|
|
|
assert!(item_id.0 > 0, "Invalid item id!");
|
|
|
|
let needs_notification = {
|
|
|
|
let mut data = self.data.lock().expect("Mutex poisoned!");
|
|
|
|
let needs_notification = data.pokelist.is_empty();
|
2023-02-19 02:40:20 +08:00
|
|
|
// Insert it, sorted. But not if it already exists.
|
|
|
|
if let Err(pos) = data.pokelist.binary_search(&item_id) {
|
|
|
|
data.pokelist.insert(pos, item_id);
|
2023-02-18 09:21:44 +08:00
|
|
|
};
|
|
|
|
needs_notification
|
|
|
|
};
|
|
|
|
|
|
|
|
if needs_notification {
|
|
|
|
self.change_signaller.post();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn new() -> Self {
|
|
|
|
Self {
|
|
|
|
data: Arc::new(Mutex::new(SharedData {
|
|
|
|
pending: Vec::new(),
|
|
|
|
pokelist: Vec::new(),
|
|
|
|
running: false,
|
|
|
|
terminate: false,
|
|
|
|
})),
|
2023-12-10 05:47:24 +08:00
|
|
|
change_signaller: Arc::new(FdEventSignaller::new()),
|
2023-02-18 09:21:44 +08:00
|
|
|
last_id: AtomicU64::new(0),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl BackgroundFdMonitor {
|
|
|
|
/// Starts monitoring the fd set and listening for new fds to add to the set. Takes ownership
|
|
|
|
/// over its instance so that this method cannot be called again.
|
|
|
|
fn run(mut self) {
|
2023-02-20 05:38:01 +08:00
|
|
|
assert_is_background_thread();
|
|
|
|
|
2023-02-18 09:21:44 +08:00
|
|
|
let mut pokelist: Vec<FdMonitorItemId> = Vec::new();
|
|
|
|
let mut fds = FdReadableSet::new();
|
|
|
|
|
|
|
|
loop {
|
|
|
|
// Poke any items that need it
|
|
|
|
if !pokelist.is_empty() {
|
2023-02-25 19:10:31 +08:00
|
|
|
self.poke(&pokelist);
|
2023-02-18 09:21:44 +08:00
|
|
|
pokelist.clear();
|
|
|
|
}
|
|
|
|
fds.clear();
|
|
|
|
|
|
|
|
// Our change_signaller is special-cased
|
2023-12-10 05:47:24 +08:00
|
|
|
let change_signal_fd = self.change_signaller.upgrade().unwrap().read_fd();
|
2023-02-18 09:21:44 +08:00
|
|
|
fds.add(change_signal_fd);
|
|
|
|
|
|
|
|
let mut now = Instant::now();
|
|
|
|
// Use Duration::MAX to represent no timeout for comparison purposes.
|
|
|
|
let mut timeout = Duration::MAX;
|
|
|
|
|
|
|
|
for item in &mut self.items {
|
|
|
|
fds.add(item.fd.as_raw_fd());
|
2023-02-25 19:10:31 +08:00
|
|
|
if item.last_time.is_none() {
|
2023-02-18 09:21:44 +08:00
|
|
|
item.last_time = Some(now);
|
|
|
|
}
|
|
|
|
timeout = timeout.min(item.timeout.unwrap_or(Duration::MAX));
|
|
|
|
}
|
|
|
|
|
|
|
|
// If we have no items, then we wish to allow the thread to exit, but after a time, so
|
|
|
|
// we aren't spinning up and tearing down the thread repeatedly. Set a timeout of 256
|
|
|
|
// msec; if nothing becomes readable by then we will exit. We refer to this as the
|
|
|
|
// wait-lap.
|
|
|
|
let is_wait_lap = self.items.is_empty();
|
|
|
|
if is_wait_lap {
|
|
|
|
assert!(
|
|
|
|
timeout == Duration::MAX,
|
|
|
|
"Should not have a timeout on wait lap!"
|
|
|
|
);
|
|
|
|
timeout = Duration::from_millis(256);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Don't leave Duration::MAX as an actual timeout value
|
|
|
|
let timeout = match timeout {
|
|
|
|
Duration::MAX => None,
|
|
|
|
timeout => Some(timeout),
|
|
|
|
};
|
|
|
|
|
|
|
|
// Call select()
|
|
|
|
let ret = fds.check_readable(
|
|
|
|
timeout
|
|
|
|
.map(|duration| duration.as_micros() as u64)
|
|
|
|
.unwrap_or(FdReadableSet::kNoTimeout),
|
|
|
|
);
|
|
|
|
if ret < 0 && errno::errno().0 != libc::EINTR {
|
|
|
|
// Surprising error
|
|
|
|
perror("select");
|
|
|
|
}
|
|
|
|
|
|
|
|
// Update the value of `now` after waiting on `fds.check_readable()`; it's used in the
|
|
|
|
// servicer closure.
|
|
|
|
now = Instant::now();
|
|
|
|
|
|
|
|
// A predicate which services each item in turn, returning true if it should be removed
|
|
|
|
let servicer = |item: &mut FdMonitorItem| {
|
|
|
|
let fd = item.fd.as_raw_fd();
|
|
|
|
if item.service_item(&fds, &now) == ItemAction::Remove {
|
|
|
|
FLOG!(fd_monitor, "Removing fd", fd);
|
|
|
|
return ItemAction::Remove;
|
|
|
|
}
|
|
|
|
return ItemAction::Retain;
|
|
|
|
};
|
|
|
|
|
|
|
|
// Service all items that are either readable or have timed out, and remove any which
|
|
|
|
// say to do so.
|
|
|
|
|
|
|
|
self.items
|
|
|
|
.retain_mut(|item| servicer(item) == ItemAction::Retain);
|
|
|
|
|
|
|
|
// Handle any changes if the change signaller was set. Alternatively, this may be the
|
|
|
|
// wait lap, in which case we might want to commit to exiting.
|
|
|
|
let change_signalled = fds.test(change_signal_fd);
|
|
|
|
if change_signalled || is_wait_lap {
|
|
|
|
// Clear the change signaller before processing incoming changes
|
2023-12-10 05:47:24 +08:00
|
|
|
self.change_signaller.upgrade().unwrap().try_consume();
|
2023-02-18 09:21:44 +08:00
|
|
|
let mut data = self.data.lock().expect("Mutex poisoned!");
|
|
|
|
|
|
|
|
// Move from `pending` to the end of `items`
|
|
|
|
self.items.extend(&mut data.pending.drain(..));
|
|
|
|
|
|
|
|
// Grab any poke list
|
|
|
|
assert!(
|
|
|
|
pokelist.is_empty(),
|
|
|
|
"poke list should be empty or else we're dropping pokes!"
|
|
|
|
);
|
|
|
|
std::mem::swap(&mut pokelist, &mut data.pokelist);
|
|
|
|
|
|
|
|
if data.terminate
|
|
|
|
|| (is_wait_lap
|
|
|
|
&& self.items.is_empty()
|
|
|
|
&& pokelist.is_empty()
|
|
|
|
&& !change_signalled)
|
|
|
|
{
|
|
|
|
// Maybe terminate is set. Alternatively, maybe we had no items, waited a bit,
|
|
|
|
// and still have no items. It's important to do this while holding the lock,
|
|
|
|
// otherwise we race with new items being added.
|
|
|
|
assert!(
|
|
|
|
data.running,
|
|
|
|
"Thread should be running because we're that thread"
|
|
|
|
);
|
|
|
|
FLOG!(fd_monitor, "Thread exiting");
|
|
|
|
data.running = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Poke items in the poke list, removing any items that close their fd in their callback. The
|
|
|
|
/// poke list is consumed after this. This is only called from the background thread.
|
|
|
|
fn poke(&mut self, pokelist: &[FdMonitorItemId]) {
|
|
|
|
self.items.retain_mut(|item| {
|
2023-02-25 19:10:31 +08:00
|
|
|
let action = item.maybe_poke_item(pokelist);
|
2023-02-18 09:21:44 +08:00
|
|
|
if action == ItemAction::Remove {
|
|
|
|
FLOG!(fd_monitor, "Removing fd", item.fd.as_raw_fd());
|
|
|
|
}
|
|
|
|
return action == ItemAction::Retain;
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// In ordinary usage, we never invoke the destructor. This is used in the tests to not leave stale
|
|
|
|
/// fds arounds; this is why it's very hacky!
|
|
|
|
impl Drop for FdMonitor {
|
|
|
|
fn drop(&mut self) {
|
|
|
|
// Safety: this is a port of the C++ code and we are running in the destructor. The C++ code
|
|
|
|
// had no way to bubble back any errors encountered here, and the pthread mutex the C++ code
|
|
|
|
// uses does not have a concept of mutex poisoning.
|
|
|
|
self.data.lock().expect("Mutex poisoned!").terminate = true;
|
|
|
|
self.change_signaller.post();
|
|
|
|
|
|
|
|
// Safety: see note above.
|
|
|
|
while self.data.lock().expect("Mutex poisoned!").running {
|
|
|
|
std::thread::sleep(Duration::from_millis(5));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|