fish-shell/fish-rust/src/color.rs

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use std::cmp::Ordering;
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use crate::{
wchar::{widestrs, wstr, WExt, WString, L},
wutil::sprintf,
};
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub struct Color24 {
pub r: u8,
pub g: u8,
pub b: u8,
}
impl Color24 {
fn from_bits(bits: u32) -> Self {
assert_eq!(bits >> 24, 0, "from_bits() called with non-zero high byte");
Self {
r: (bits >> 16) as u8,
g: (bits >> 8) as u8,
b: bits as u8,
}
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub enum Type {
// TODO: remove this? Users should probably use `Option<RgbColor>` instead
None,
Named { idx: u8 },
Rgb(Color24),
Normal,
Reset,
}
#[derive(Debug, Default, Copy, Clone, PartialEq, Eq)]
pub struct Flags {
pub bold: bool,
pub underline: bool,
pub italics: bool,
pub dim: bool,
pub reverse: bool,
}
impl Flags {
// const eval workaround
const DEFAULT: Self = Flags {
bold: false,
underline: false,
italics: false,
dim: false,
reverse: false,
};
}
/// A type that represents a color.
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub struct RgbColor {
pub typ: Type,
pub flags: Flags,
}
impl RgbColor {
/// The color white
pub const WHITE: Self = Self {
typ: Type::Named { idx: 7 },
flags: Flags::DEFAULT,
};
/// The color black
pub const BLACK: Self = Self {
typ: Type::Named { idx: 0 },
flags: Flags::DEFAULT,
};
/// The reset special color.
pub const RESET: Self = Self {
typ: Type::Reset,
flags: Flags::DEFAULT,
};
/// The normal special color.
pub const NORMAL: Self = Self {
typ: Type::Normal,
flags: Flags::DEFAULT,
};
/// The none special color.
pub const NONE: Self = Self {
typ: Type::None,
flags: Flags::DEFAULT,
};
/// Parse a color from a string.
pub fn from_wstr(s: &wstr) -> Option<Self> {
Self::try_parse_special(s)
.or_else(|| Self::try_parse_named(s))
.or_else(|| Self::try_parse_rgb(s))
}
/// Create an RGB color.
pub fn from_rgb(r: u8, g: u8, b: u8) -> Self {
Self {
typ: Type::Rgb(Color24 { r, g, b }),
flags: Flags::DEFAULT,
}
}
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/// Returns whether the color is the normal special color.
pub const fn is_normal(self) -> bool {
matches!(self.typ, Type::Normal)
}
/// Returns whether the color is the reset special color.
pub const fn is_reset(self) -> bool {
matches!(self.typ, Type::Reset)
}
/// Returns whether the color is the none special color.
pub const fn is_none(self) -> bool {
matches!(self.typ, Type::None)
}
/// Returns whether the color is a named color (like "magenta").
pub const fn is_named(self) -> bool {
matches!(self.typ, Type::Named { .. })
}
/// Returns whether the color is specified via RGB components.
pub const fn is_rgb(self) -> bool {
matches!(self.typ, Type::Rgb(_))
}
/// Returns whether the color is special, that is, not rgb or named.
pub const fn is_special(self) -> bool {
!self.is_named() && !self.is_rgb()
}
/// Returns whether the color is bold.
pub const fn is_bold(self) -> bool {
self.flags.bold
}
/// Set whether the color is bold.
pub fn set_bold(&mut self, bold: bool) {
self.flags.bold = bold;
}
/// Returns whether the color is underlined.
pub const fn is_underline(self) -> bool {
self.flags.underline
}
/// Set whether the color is underline.
pub fn set_underline(&mut self, underline: bool) {
self.flags.underline = underline;
}
/// Returns whether the color is italics.
pub const fn is_italics(self) -> bool {
self.flags.italics
}
/// Set whether the color is italics.
pub fn set_italics(&mut self, italics: bool) {
self.flags.italics = italics;
}
/// Returns whether the color is dim.
pub const fn is_dim(self) -> bool {
self.flags.dim
}
/// Set whether the color is dim.
pub fn set_dim(&mut self, dim: bool) {
self.flags.dim = dim;
}
/// Returns whether the color is reverse.
pub const fn is_reverse(self) -> bool {
self.flags.reverse
}
/// Set whether the color is reverse.
pub fn set_reverse(&mut self, reverse: bool) {
self.flags.reverse = reverse;
}
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/// Returns a description of the color.
#[widestrs]
pub fn description(self) -> WString {
match self.typ {
Type::None => WString::from_str("none"),
Type::Named { idx } => {
sprintf!("named(%d, %ls)"L, idx, name_for_color_idx(idx).unwrap())
}
Type::Rgb(c) => {
sprintf!("rgb(0x%02x%02x%02x"L, c.r, c.g, c.b)
}
Type::Normal => WString::from_str("normal"),
Type::Reset => WString::from_str("reset"),
}
}
/// Returns the name index for the given color. Requires that the color be named or RGB.
pub fn to_name_index(self) -> u8 {
// TODO: This should look for the nearest color.
match self.typ {
Type::Named { idx } => idx,
Type::Rgb(c) => term16_color_for_rgb(c),
Type::None | Type::Normal | Type::Reset => {
panic!("to_name_index() called on Color that's not named or RGB")
}
}
}
/// Returns the term256 index for the given color. Requires that the color be RGB.
pub fn to_term256_index(self) -> u8 {
let Type::Rgb(c) = self.typ else {
panic!("Tried to get term256 index of non-RGB color");
};
term256_color_for_rgb(c)
}
/// Returns the 24 bit color for the given color. Requires that the color be RGB.
pub const fn to_color24(self) -> Color24 {
let Type::Rgb(c) = self.typ else {
panic!("Tried to get color24 of non-RGB color");
};
c
}
/// Returns the names of all named colors.
pub fn named_color_names() -> Vec<&'static wstr> {
let mut v: Vec<_> = NAMED_COLORS
.iter()
.filter_map(|&NamedColor { name, hidden, .. }| (!hidden).then_some(name))
.collect();
// "normal" isn't really a color and does not have a color palette index or
// RGB value. Therefore, it does not appear in the NAMED_COLORS table.
// However, it is a legitimate color name for the "set_color" command so
// include it in the publicly known list of colors. This is primarily so it
// appears in the output of "set_color --print-colors".
v.push(L!("normal"));
v
}
/// Try parsing a special color name like "normal".
#[widestrs]
fn try_parse_special(special: &wstr) -> Option<Self> {
// TODO: this is a very hot function, may need optimization by e.g. comparing length first,
// depending on how well inlining of `simple_icase_compare` works
let typ = if simple_icase_compare(special, "normal"L) == Ordering::Equal {
Type::Normal
} else if simple_icase_compare(special, "reset"L) == Ordering::Equal {
Type::Reset
} else {
return None;
};
Some(Self {
typ,
flags: Flags::default(),
})
}
/// Try parsing an rgb color like "#F0A030".
///
/// We support the following style of rgb formats (case insensitive):
///
/// - `#FA3`
/// - `#F3A035`
/// - `FA3`
/// - `F3A035`
fn try_parse_rgb(mut s: &wstr) -> Option<Self> {
// Skip any leading #.
if s.chars().next()? == '#' {
s = &s[1..];
}
let hex_digit = |i| -> Option<u8> {
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s.char_at(i)
.to_digit(16)
.map(|n| n.try_into().expect("hex digit should always be < 256"))
};
let r;
let g;
let b;
if s.len() == 3 {
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// Format: FA3
r = hex_digit(0)? * 16 + hex_digit(0)?;
g = hex_digit(1)? * 16 + hex_digit(1)?;
b = hex_digit(2)? * 16 + hex_digit(2)?;
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} else if s.len() == 6 {
// Format: F3A035
r = hex_digit(0)? * 16 + hex_digit(1)?;
g = hex_digit(2)? * 16 + hex_digit(3)?;
b = hex_digit(4)? * 16 + hex_digit(5)?;
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} else {
return None;
}
Some(RgbColor::from_rgb(r, g, b))
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}
/// Try parsing an explicit color name like "magenta".
fn try_parse_named(name: &wstr) -> Option<Self> {
let i = NAMED_COLORS
.binary_search_by(|c| simple_icase_compare(c.name, name))
.ok()?;
Some(Self {
typ: Type::Named {
idx: NAMED_COLORS[i].idx,
},
flags: Flags::default(),
})
}
}
/// Compare wide strings with simple ASCII canonicalization.
#[inline(always)]
fn simple_icase_compare(s1: &wstr, s2: &wstr) -> Ordering {
let c1 = s1.chars().map(|c| c.to_ascii_lowercase());
let c2 = s2.chars().map(|c| c.to_ascii_lowercase());
c1.cmp(c2)
}
struct NamedColor {
name: &'static wstr,
idx: u8,
rgb: [u8; 3],
hidden: bool,
}
#[widestrs]
#[rustfmt::skip]
const NAMED_COLORS: &[NamedColor] = &[
// Keep this sorted alphabetically
NamedColor {name: "black"L, idx: 0, rgb: [0x00, 0x00, 0x00], hidden: false},
NamedColor {name: "blue"L, idx: 4, rgb: [0x00, 0x00, 0x80], hidden: false},
NamedColor {name: "brblack"L, idx: 8, rgb: [0x80, 0x80, 0x80], hidden: false},
NamedColor {name: "brblue"L, idx: 12, rgb: [0x00, 0x00, 0xFF], hidden: false},
NamedColor {name: "brbrown"L, idx: 11, rgb: [0xFF, 0xFF, 0x00], hidden: true},
NamedColor {name: "brcyan"L, idx: 14, rgb: [0x00, 0xFF, 0xFF], hidden: false},
NamedColor {name: "brgreen"L, idx: 10, rgb: [0x00, 0xFF, 0x00], hidden: false},
NamedColor {name: "brgrey"L, idx: 8, rgb: [0x55, 0x55, 0x55], hidden: true},
NamedColor {name: "brmagenta"L, idx: 13, rgb: [0xFF, 0x00, 0xFF], hidden: false},
NamedColor {name: "brown"L, idx: 3, rgb: [0x72, 0x50, 0x00], hidden: true},
NamedColor {name: "brpurple"L, idx: 13, rgb: [0xFF, 0x00, 0xFF], hidden: true},
NamedColor {name: "brred"L, idx: 9, rgb: [0xFF, 0x00, 0x00], hidden: false},
NamedColor {name: "brwhite"L, idx: 15, rgb: [0xFF, 0xFF, 0xFF], hidden: false},
NamedColor {name: "bryellow"L, idx: 11, rgb: [0xFF, 0xFF, 0x00], hidden: false},
NamedColor {name: "cyan"L, idx: 6, rgb: [0x00, 0x80, 0x80], hidden: false},
NamedColor {name: "green"L, idx: 2, rgb: [0x00, 0x80, 0x00], hidden: false},
NamedColor {name: "grey"L, idx: 7, rgb: [0xE5, 0xE5, 0xE5], hidden: true},
NamedColor {name: "magenta"L, idx: 5, rgb: [0x80, 0x00, 0x80], hidden: false},
NamedColor {name: "purple"L, idx: 5, rgb: [0x80, 0x00, 0x80], hidden: true},
NamedColor {name: "red"L, idx: 1, rgb: [0x80, 0x00, 0x00], hidden: false},
NamedColor {name: "white"L, idx: 7, rgb: [0xC0, 0xC0, 0xC0], hidden: false},
NamedColor {name: "yellow"L, idx: 3, rgb: [0x80, 0x80, 0x00], hidden: false},
];
assert_sorted_by_name!(NAMED_COLORS);
fn convert_color(color: Color24, colors: &[u32]) -> usize {
fn squared_difference(a: u8, b: u8) -> u32 {
let a = u32::from(a);
let b = u32::from(b);
a.abs_diff(b).pow(2)
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}
colors
.iter()
.enumerate()
.min_by_key(|&(_i, c)| {
let Color24 { r, g, b } = Color24::from_bits(*c);
squared_difference(r, color.r)
+ squared_difference(g, color.g)
+ squared_difference(b, color.b)
})
.expect("convert_color() called with empty color list")
.0
}
fn name_for_color_idx(target_idx: u8) -> Option<&'static wstr> {
NAMED_COLORS
.iter()
.find_map(|&NamedColor { name, idx, .. }| (idx == target_idx).then_some(name))
}
fn term16_color_for_rgb(color: Color24) -> u8 {
const COLORS: &[u32] = &[
0x000000, // Black
0x800000, // Red
0x008000, // Green
0x808000, // Yellow
0x000080, // Blue
0x800080, // Magenta
0x008080, // Cyan
0xc0c0c0, // White
0x808080, // Bright Black
0xFF0000, // Bright Red
0x00FF00, // Bright Green
0xFFFF00, // Bright Yellow
0x0000FF, // Bright Blue
0xFF00FF, // Bright Magenta
0x00FFFF, // Bright Cyan
0xFFFFFF, // Bright White
];
convert_color(color, COLORS).try_into().unwrap()
}
fn term256_color_for_rgb(color: Color24) -> u8 {
const COLORS: &[u32] = &[
0x000000, 0x00005f, 0x000087, 0x0000af, 0x0000d7, 0x0000ff, 0x005f00, 0x005f5f, 0x005f87,
0x005faf, 0x005fd7, 0x005fff, 0x008700, 0x00875f, 0x008787, 0x0087af, 0x0087d7, 0x0087ff,
0x00af00, 0x00af5f, 0x00af87, 0x00afaf, 0x00afd7, 0x00afff, 0x00d700, 0x00d75f, 0x00d787,
0x00d7af, 0x00d7d7, 0x00d7ff, 0x00ff00, 0x00ff5f, 0x00ff87, 0x00ffaf, 0x00ffd7, 0x00ffff,
0x5f0000, 0x5f005f, 0x5f0087, 0x5f00af, 0x5f00d7, 0x5f00ff, 0x5f5f00, 0x5f5f5f, 0x5f5f87,
0x5f5faf, 0x5f5fd7, 0x5f5fff, 0x5f8700, 0x5f875f, 0x5f8787, 0x5f87af, 0x5f87d7, 0x5f87ff,
0x5faf00, 0x5faf5f, 0x5faf87, 0x5fafaf, 0x5fafd7, 0x5fafff, 0x5fd700, 0x5fd75f, 0x5fd787,
0x5fd7af, 0x5fd7d7, 0x5fd7ff, 0x5fff00, 0x5fff5f, 0x5fff87, 0x5fffaf, 0x5fffd7, 0x5fffff,
0x870000, 0x87005f, 0x870087, 0x8700af, 0x8700d7, 0x8700ff, 0x875f00, 0x875f5f, 0x875f87,
0x875faf, 0x875fd7, 0x875fff, 0x878700, 0x87875f, 0x878787, 0x8787af, 0x8787d7, 0x8787ff,
0x87af00, 0x87af5f, 0x87af87, 0x87afaf, 0x87afd7, 0x87afff, 0x87d700, 0x87d75f, 0x87d787,
0x87d7af, 0x87d7d7, 0x87d7ff, 0x87ff00, 0x87ff5f, 0x87ff87, 0x87ffaf, 0x87ffd7, 0x87ffff,
0xaf0000, 0xaf005f, 0xaf0087, 0xaf00af, 0xaf00d7, 0xaf00ff, 0xaf5f00, 0xaf5f5f, 0xaf5f87,
0xaf5faf, 0xaf5fd7, 0xaf5fff, 0xaf8700, 0xaf875f, 0xaf8787, 0xaf87af, 0xaf87d7, 0xaf87ff,
0xafaf00, 0xafaf5f, 0xafaf87, 0xafafaf, 0xafafd7, 0xafafff, 0xafd700, 0xafd75f, 0xafd787,
0xafd7af, 0xafd7d7, 0xafd7ff, 0xafff00, 0xafff5f, 0xafff87, 0xafffaf, 0xafffd7, 0xafffff,
0xd70000, 0xd7005f, 0xd70087, 0xd700af, 0xd700d7, 0xd700ff, 0xd75f00, 0xd75f5f, 0xd75f87,
0xd75faf, 0xd75fd7, 0xd75fff, 0xd78700, 0xd7875f, 0xd78787, 0xd787af, 0xd787d7, 0xd787ff,
0xd7af00, 0xd7af5f, 0xd7af87, 0xd7afaf, 0xd7afd7, 0xd7afff, 0xd7d700, 0xd7d75f, 0xd7d787,
0xd7d7af, 0xd7d7d7, 0xd7d7ff, 0xd7ff00, 0xd7ff5f, 0xd7ff87, 0xd7ffaf, 0xd7ffd7, 0xd7ffff,
0xff0000, 0xff005f, 0xff0087, 0xff00af, 0xff00d7, 0xff00ff, 0xff5f00, 0xff5f5f, 0xff5f87,
0xff5faf, 0xff5fd7, 0xff5fff, 0xff8700, 0xff875f, 0xff8787, 0xff87af, 0xff87d7, 0xff87ff,
0xffaf00, 0xffaf5f, 0xffaf87, 0xffafaf, 0xffafd7, 0xffafff, 0xffd700, 0xffd75f, 0xffd787,
0xffd7af, 0xffd7d7, 0xffd7ff, 0xffff00, 0xffff5f, 0xffff87, 0xffffaf, 0xffffd7, 0xffffff,
0x080808, 0x121212, 0x1c1c1c, 0x262626, 0x303030, 0x3a3a3a, 0x444444, 0x4e4e4e, 0x585858,
0x626262, 0x6c6c6c, 0x767676, 0x808080, 0x8a8a8a, 0x949494, 0x9e9e9e, 0xa8a8a8, 0xb2b2b2,
0xbcbcbc, 0xc6c6c6, 0xd0d0d0, 0xdadada, 0xe4e4e4, 0xeeeeee,
];
(16 + convert_color(color, COLORS)).try_into().unwrap()
}
#[cfg(test)]
mod tests {
use crate::{
color::{Color24, Flags, RgbColor, Type},
wchar::widestrs,
};
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#[test]
#[widestrs]
fn parse() {
assert!(RgbColor::from_wstr("#FF00A0"L).unwrap().is_rgb());
assert!(RgbColor::from_wstr("FF00A0"L).unwrap().is_rgb());
assert!(RgbColor::from_wstr("#F30"L).unwrap().is_rgb());
assert!(RgbColor::from_wstr("F30"L).unwrap().is_rgb());
assert!(RgbColor::from_wstr("f30"L).unwrap().is_rgb());
assert!(RgbColor::from_wstr("#FF30a5"L).unwrap().is_rgb());
assert!(RgbColor::from_wstr("3f30"L).is_none());
assert!(RgbColor::from_wstr("##f30"L).is_none());
assert!(RgbColor::from_wstr("magenta"L).unwrap().is_named());
assert!(RgbColor::from_wstr("MaGeNTa"L).unwrap().is_named());
assert!(RgbColor::from_wstr("mooganta"L).is_none());
}
#[test]
#[widestrs]
fn parse_rgb() {
assert!(RgbColor::from_wstr("##FF00A0"L) == None);
assert!(RgbColor::from_wstr("#FF00A0"L) == Some(RgbColor::from_rgb(0xff, 0x00, 0xa0)));
assert!(RgbColor::from_wstr("FF00A0"L) == Some(RgbColor::from_rgb(0xff, 0x00, 0xa0)));
assert!(RgbColor::from_wstr("FAF"L) == Some(RgbColor::from_rgb(0xff, 0xaa, 0xff)));
}
// Regression test for multiplicative overflow in convert_color.
#[test]
fn test_term16_color_for_rgb() {
for c in 0..=u8::MAX {
let color = RgbColor {
typ: Type::Rgb(Color24 { r: c, g: c, b: c }),
flags: Flags::DEFAULT,
};
let _ = color.to_name_index();
}
}
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}