fish-shell/lru.h

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/** \file lru.h
Least-recently-used cache implementation
*/
#ifndef FISH_LRU_H
#define FISH_LRU_H
#include <wchar.h>
#include <map>
#include <set>
#include <list>
#include "common.h"
/** A predicate to compare dereferenced pointers */
struct dereference_less_t {
template <typename ptr_t>
bool operator()(ptr_t p1, ptr_t p2) const { return *p1 < *p2; }
};
class lru_node_t {
template<class T> friend class lru_cache_t;
/** Our linked list pointer */
lru_node_t *prev, *next;
public:
/** The key used to look up in the cache */
const wcstring key;
/** Constructor */
lru_node_t(const wcstring &pkey) : prev(NULL), next(NULL), key(pkey) { }
/** operator< for std::set */
bool operator<(const lru_node_t &other) const { return key < other.key; }
};
template<class node_type_t>
class lru_cache_t {
private:
/** Max node count */
const size_t max_node_count;
/** Count of nodes */
size_t node_count;
/** The set of nodes */
typedef std::set<lru_node_t *, dereference_less_t> node_set_t;
node_set_t node_set;
void promote_node(node_type_t *node) {
/* We should never promote the mouth */
assert(node != &mouth);
/* First unhook us */
node->prev->next = node->next;
node->next->prev = node->prev;
/* Put us after the mouth */
node->next = mouth.next;
node->next->prev = node;
node->prev = &mouth;
mouth.next = node;
}
void evict_node(node_type_t *condemned_node) {
/* We should never evict the mouth */
assert(condemned_node != NULL && condemned_node != &mouth);
/* Remove it from the linked list */
condemned_node->prev->next = condemned_node->next;
condemned_node->next->prev = condemned_node->prev;
/* Remove us from the set */
node_set.erase(condemned_node);
node_count--;
/* Tell ourselves */
this->node_was_evicted(condemned_node);
}
void evict_last_node(void) {
/* Simple */
evict_node((node_type_t *)mouth.prev);
}
protected:
/** Head of the linked list */
lru_node_t mouth;
/** Overridable callback for when a node is evicted */
virtual void node_was_evicted(node_type_t *node) { }
public:
/** Constructor */
lru_cache_t(size_t max_size = 1024 ) : max_node_count(max_size), node_count(0), mouth(wcstring()) {
/* Hook up the mouth to itself: a one node circularly linked list! */
mouth.prev = mouth.next = &mouth;
}
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/** Note that we do not define a destructor. We cannot evict all nodes (even though they typically need to be deleted by their creator). */
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/** Returns the node for a given key, or NULL */
node_type_t *get_node(const wcstring &key) {
node_type_t *result = NULL;
/* Construct a fake node as our key */
lru_node_t node_key(key);
/* Look for it in the set */
node_set_t::iterator iter = node_set.find(&node_key);
/* If we found a node, promote and return it */
if (iter != node_set.end()) {
result = static_cast<node_type_t*>(*iter);
promote_node(result);
}
return result;
}
/** Evicts the node for a given key, returning true if a node was evicted. */
bool evict_node(const wcstring &key) {
/* Construct a fake node as our key */
lru_node_t node_key(key);
/* Look for it in the set */
node_set_t::iterator iter = node_set.find(&node_key);
if (iter == node_set.end())
return false;
/* Evict the given node */
evict_node(static_cast<node_type_t*>(*iter));
return true;
}
/** Adds a node under the given key. Returns true if the node was added, false if the node was not because a node with that key is already in the set. */
bool add_node(node_type_t *node) {
/* Add our node without eviction */
if (! this->add_node_without_eviction(node))
return false;
/* Evict */
while (node_count > max_node_count)
evict_last_node();
/* Success */
return true;
}
/** Adds a node under the given key without triggering eviction. Returns true if the node was added, false if the node was not because a node with that key is already in the set. */
bool add_node_without_eviction(node_type_t *node) {
assert(node != NULL && node != &mouth);
/* Try inserting; return false if it was already in the set */
if (! node_set.insert(node).second)
return false;
/* Add the node after the mouth */
node->next = mouth.next;
node->next->prev = node;
node->prev = &mouth;
mouth.next = node;
/* Update the count */
node_count++;
/* Evict */
while (node_count > max_node_count)
evict_last_node();
/* Success */
return true;
}
/** Counts nodes */
size_t size(void) {
return node_count;
}
/** Evicts all nodes */
void evict_all_nodes(void) {
while (node_count > 0) {
evict_last_node();
}
}
/** Iterator for walking nodes, from least recently used to most */
class iterator {
lru_node_t *node;
public:
iterator(lru_node_t *val) : node(val) { }
void operator++() { node = node->prev; }
void operator++(int x) { node = node->prev; }
bool operator==(const iterator &other) { return node == other.node; }
bool operator!=(const iterator &other) { return !(*this == other); }
node_type_t *operator*() { return static_cast<node_type_t *>(node); }
};
iterator begin() { return iterator(mouth.prev); }
iterator end() { return iterator(&mouth); }
};
#endif