fish-shell/src/function.cpp

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// Functions for storing and retrieving function information. These functions also take care of
// autoloading functions in the $fish_function_path. Actual function evaluation is taken care of by
// the parser and to some degree the builtin handling library.
//
#include "config.h" // IWYU pragma: keep
// IWYU pragma: no_include <type_traits>
#include <dirent.h>
#include <pthread.h>
#include <stddef.h>
#include <wchar.h>
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#include <map>
#include <memory>
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#include <set>
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#include <string>
#include <utility>
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#include "autoload.h"
#include "common.h"
#include "env.h"
#include "event.h"
#include "fallback.h" // IWYU pragma: keep
#include "function.h"
#include "intern.h"
#include "parser_keywords.h"
#include "reader.h"
#include "wutil.h" // IWYU pragma: keep
/// Table containing all functions.
typedef std::map<wcstring, function_info_t> function_map_t;
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static function_map_t loaded_functions;
/// Functions that shouldn't be autoloaded (anymore).
static std::set<wcstring> function_tombstones;
/// Lock for functions.
static pthread_mutex_t functions_lock;
static bool function_remove_ignore_autoload(const wcstring &name, bool tombstone = true);
/// Callback when an autoloaded function is removed.
void autoloaded_function_removed(const wcstring &cmd) {
function_remove_ignore_autoload(cmd, false);
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}
// Function autoloader
static autoload_t function_autoloader(L"fish_function_path", autoloaded_function_removed);
/// Kludgy flag set by the load function in order to tell function_add that the function being
/// defined is autoloaded. There should be a better way to do this...
static bool is_autoload = false;
/// Make sure that if the specified function is a dynamically loaded function, it has been fully
/// loaded.
static int load(const wcstring &name) {
ASSERT_IS_MAIN_THREAD();
scoped_lock locker(functions_lock);
bool was_autoload = is_autoload;
int res;
bool no_more_autoload = function_tombstones.count(name) > 0;
if (no_more_autoload) return 0;
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function_map_t::iterator iter = loaded_functions.find(name);
if (iter != loaded_functions.end() && !iter->second.is_autoload) {
// We have a non-autoload version already.
return 0;
}
is_autoload = true;
res = function_autoloader.load(name, true);
is_autoload = was_autoload;
return res;
}
/// Insert a list of all dynamically loaded functions into the specified list.
static void autoload_names(std::set<wcstring> &names, int get_hidden) {
size_t i;
const env_var_t path_var = env_get(L"fish_function_path");
if (path_var.missing_or_empty()) return;
wcstring_list_t path_list;
path_var.to_list(path_list);
for (i = 0; i < path_list.size(); i++) {
const wcstring &ndir_str = path_list.at(i);
const wchar_t *ndir = (wchar_t *)ndir_str.c_str();
DIR *dir = wopendir(ndir);
if (!dir) continue;
wcstring name;
while (wreaddir(dir, name)) {
const wchar_t *fn = name.c_str();
const wchar_t *suffix;
if (!get_hidden && fn[0] == L'_') continue;
suffix = wcsrchr(fn, L'.');
if (suffix && (wcscmp(suffix, L".fish") == 0)) {
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wcstring name(fn, suffix - fn);
names.insert(name);
}
}
closedir(dir);
}
}
void function_init() {
// PCA: This recursive lock was introduced early in my work. I would like to make this a
// non-recursive lock but I haven't fully investigated all the call paths (for autoloading
// functions, etc.).
pthread_mutexattr_t a;
DIE_ON_FAILURE(pthread_mutexattr_init(&a));
DIE_ON_FAILURE(pthread_mutexattr_settype(&a, PTHREAD_MUTEX_RECURSIVE));
DIE_ON_FAILURE(pthread_mutex_init(&functions_lock, &a));
DIE_ON_FAILURE(pthread_mutexattr_destroy(&a));
}
static std::map<wcstring, env_var_t> snapshot_vars(const wcstring_list_t &vars) {
std::map<wcstring, env_var_t> result;
for (wcstring_list_t::const_iterator it = vars.begin(), end = vars.end(); it != end; ++it) {
result.insert(std::make_pair(*it, env_get(*it)));
}
return result;
}
function_info_t::function_info_t(const function_data_t &data, const wchar_t *filename,
int def_offset, bool autoload)
: definition(data.definition),
description(data.description),
definition_file(intern(filename)),
definition_offset(def_offset),
named_arguments(data.named_arguments),
inherit_vars(snapshot_vars(data.inherit_vars)),
is_autoload(autoload),
shadow_scope(data.shadow_scope) {}
function_info_t::function_info_t(const function_info_t &data, const wchar_t *filename,
int def_offset, bool autoload)
: definition(data.definition),
description(data.description),
definition_file(intern(filename)),
definition_offset(def_offset),
named_arguments(data.named_arguments),
inherit_vars(data.inherit_vars),
is_autoload(autoload),
shadow_scope(data.shadow_scope) {}
void function_add(const function_data_t &data, const parser_t &parser, int definition_line_offset) {
UNUSED(parser);
ASSERT_IS_MAIN_THREAD();
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CHECK(!data.name.empty(), ); //!OCLINT(multiple unary operator)
CHECK(data.definition, );
scoped_lock locker(functions_lock);
// Remove the old function.
function_remove(data.name);
// Create and store a new function.
const wchar_t *filename = reader_current_filename();
const function_map_t::value_type new_pair(
data.name, function_info_t(data, filename, definition_line_offset, is_autoload));
loaded_functions.insert(new_pair);
// Add event handlers.
for (std::vector<event_t>::const_iterator iter = data.events.begin(); iter != data.events.end();
++iter) {
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event_add_handler(*iter);
}
}
int function_exists(const wcstring &cmd) {
if (parser_keywords_is_reserved(cmd)) return 0;
scoped_lock locker(functions_lock);
load(cmd);
return loaded_functions.find(cmd) != loaded_functions.end();
}
void function_load(const wcstring &cmd) {
if (!parser_keywords_is_reserved(cmd)) {
scoped_lock locker(functions_lock);
load(cmd);
}
}
int function_exists_no_autoload(const wcstring &cmd, const env_vars_snapshot_t &vars) {
if (parser_keywords_is_reserved(cmd)) return 0;
scoped_lock locker(functions_lock);
return loaded_functions.find(cmd) != loaded_functions.end() ||
function_autoloader.can_load(cmd, vars);
}
static bool function_remove_ignore_autoload(const wcstring &name, bool tombstone) {
// Note: the lock may be held at this point, but is recursive.
scoped_lock locker(functions_lock);
function_map_t::iterator iter = loaded_functions.find(name);
// Not found. Not erasing.
if (iter == loaded_functions.end()) return false;
// Removing an auto-loaded function. Prevent it from being auto-reloaded.
if (iter->second.is_autoload && tombstone) function_tombstones.insert(name);
loaded_functions.erase(iter);
event_t ev(EVENT_ANY);
ev.function_name = name;
event_remove(ev);
return true;
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}
void function_remove(const wcstring &name) {
if (function_remove_ignore_autoload(name)) function_autoloader.unload(name);
}
static const function_info_t *function_get(const wcstring &name) {
// The caller must lock the functions_lock before calling this; however our mutex is currently
// recursive, so trylock will never fail. We need a way to correctly check if a lock is locked
// (or better yet, make our lock non-recursive).
// ASSERT_IS_LOCKED(functions_lock);
function_map_t::iterator iter = loaded_functions.find(name);
if (iter == loaded_functions.end()) {
return NULL;
}
return &iter->second;
}
bool function_get_definition(const wcstring &name, wcstring *out_definition) {
scoped_lock locker(functions_lock);
const function_info_t *func = function_get(name);
if (func && out_definition) {
out_definition->assign(func->definition);
}
return func != NULL;
}
wcstring_list_t function_get_named_arguments(const wcstring &name) {
scoped_lock locker(functions_lock);
const function_info_t *func = function_get(name);
return func ? func->named_arguments : wcstring_list_t();
}
std::map<wcstring, env_var_t> function_get_inherit_vars(const wcstring &name) {
scoped_lock locker(functions_lock);
const function_info_t *func = function_get(name);
return func ? func->inherit_vars : std::map<wcstring, env_var_t>();
}
bool function_get_shadow_scope(const wcstring &name) {
scoped_lock locker(functions_lock);
const function_info_t *func = function_get(name);
return func ? func->shadow_scope : false;
}
bool function_get_desc(const wcstring &name, wcstring *out_desc) {
// Empty length string goes to NULL.
scoped_lock locker(functions_lock);
const function_info_t *func = function_get(name);
if (out_desc && func && !func->description.empty()) {
out_desc->assign(_(func->description.c_str()));
return true;
}
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return false;
}
void function_set_desc(const wcstring &name, const wcstring &desc) {
load(name);
scoped_lock locker(functions_lock);
function_map_t::iterator iter = loaded_functions.find(name);
if (iter != loaded_functions.end()) {
iter->second.description = desc;
}
}
bool function_copy(const wcstring &name, const wcstring &new_name) {
bool result = false;
scoped_lock locker(functions_lock);
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function_map_t::const_iterator iter = loaded_functions.find(name);
if (iter != loaded_functions.end()) {
// This new instance of the function shouldn't be tied to the definition file of the
// original, so pass NULL filename, etc.
const function_map_t::value_type new_pair(new_name,
function_info_t(iter->second, NULL, 0, false));
loaded_functions.insert(new_pair);
result = true;
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}
return result;
}
wcstring_list_t function_get_names(int get_hidden) {
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std::set<wcstring> names;
scoped_lock locker(functions_lock);
autoload_names(names, get_hidden);
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function_map_t::const_iterator iter;
for (iter = loaded_functions.begin(); iter != loaded_functions.end(); ++iter) {
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const wcstring &name = iter->first;
// Maybe skip hidden.
if (!get_hidden && (name.empty() || name.at(0) == L'_')) {
continue;
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}
names.insert(name);
}
return wcstring_list_t(names.begin(), names.end());
}
const wchar_t *function_get_definition_file(const wcstring &name) {
scoped_lock locker(functions_lock);
const function_info_t *func = function_get(name);
return func ? func->definition_file : NULL;
}
bool function_is_autoloaded(const wcstring &name) {
scoped_lock locker(functions_lock);
const function_info_t *func = function_get(name);
return func->is_autoload;
}
int function_get_definition_offset(const wcstring &name) {
scoped_lock locker(functions_lock);
const function_info_t *func = function_get(name);
return func ? func->definition_offset : -1;
}
// Setup the environment for the function. There are three components of the environment:
// 1. argv
// 2. named arguments
// 3. inherited variables
void function_prepare_environment(const wcstring &name, const wchar_t *const *argv,
const std::map<wcstring, env_var_t> &inherited_vars) {
env_set_argv(argv);
const wcstring_list_t named_arguments = function_get_named_arguments(name);
if (!named_arguments.empty()) {
const wchar_t *const *arg = argv;
for (size_t i = 0; i < named_arguments.size(); i++) {
if (*arg) {
env_set_one(named_arguments.at(i), ENV_LOCAL | ENV_USER, *arg);
arg++;
} else {
env_set_empty(named_arguments.at(i), ENV_LOCAL | ENV_USER);
}
}
}
for (auto it = inherited_vars.begin(), end = inherited_vars.end(); it != end; ++it) {
// Note: Prior to my rewrite to address issue #4200 this code did the equivalent of this:
// if (it->second.missing()) {
// env_set_empty(it->first, ENV_LOCAL | ENV_USER);
// } else {
// It should be impossible for the var to be missing since we're inheriting it from an outer
// scope. So we now die horribly if it is missing.
assert(!it->second.missing());
env_set(it->first, ENV_LOCAL | ENV_USER, it->second.as_const_list());
}
}