fish-shell/src/proc.h

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// Prototypes for utilities for keeping track of jobs, processes and subshells, as well as signal
// handling functions for tracking children. These functions do not themselves launch new processes,
// the exec library will call proc to create representations of the running jobs as needed.
#ifndef FISH_PROC_H
#define FISH_PROC_H
#include "config.h" // IWYU pragma: keep
#include <assert.h>
#include <signal.h>
#include <stddef.h>
#include <sys/time.h> // IWYU pragma: keep
#include <termios.h>
#include <unistd.h>
#include <list>
#include "common.h"
#include "io.h"
#include "parse_tree.h"
/// The status code use when a command was not found.
#define STATUS_UNKNOWN_COMMAND 127
/// The status code use when an unknown error occured during execution of a command.
#define STATUS_NOT_EXECUTABLE 126
/// The status code use when an unknown error occured during execution of a command.
#define STATUS_EXEC_FAIL 125
/// The status code use when a wildcard had no matches.
#define STATUS_UNMATCHED_WILDCARD 124
/// The status code used for normal exit in a builtin.
#define STATUS_BUILTIN_OK 0
/// The status code used for erroneous argument combinations in a builtin.
#define STATUS_BUILTIN_ERROR 1
/// Types of processes.
enum process_type_t {
/// A regular external command.
EXTERNAL,
/// A builtin command.
INTERNAL_BUILTIN,
/// A shellscript function.
INTERNAL_FUNCTION,
/// A block of commands, represented as a node.
INTERNAL_BLOCK_NODE,
/// The exec builtin.
INTERNAL_EXEC
};
enum {
JOB_CONTROL_ALL,
JOB_CONTROL_INTERACTIVE,
JOB_CONTROL_NONE,
};
/// A structure representing a single fish process. Contains variables for tracking process state
/// and the process argument list. Actually, a fish process can be either a regular external
/// process, an internal builtin which may or may not spawn a fake IO process during execution, a
/// shellscript function or a block of commands to be evaluated by calling eval. Lastly, this
/// process can be the result of an exec command. The role of this process_t is determined by the
/// type field, which can be one of EXTERNAL, INTERNAL_BUILTIN, INTERNAL_FUNCTION, INTERNAL_EXEC.
///
/// The process_t contains information on how the process should be started, such as command name
/// and arguments, as well as runtime information on the status of the actual physical process which
/// represents it. Shellscript functions, builtins and blocks of code may all need to spawn an
/// external process that handles the piping and redirecting of IO for them.
///
/// If the process is of type EXTERNAL or INTERNAL_EXEC, argv is the argument array and actual_cmd
/// is the absolute path of the command to execute.
///
/// If the process is of type INTERNAL_BUILTIN, argv is the argument vector, and argv[0] is the name
/// of the builtin command.
///
/// If the process is of type INTERNAL_FUNCTION, argv is the argument vector, and argv[0] is the
/// name of the shellscript function.
class process_t {
private:
null_terminated_array_t<wchar_t> argv_array;
io_chain_t process_io_chain;
// No copying.
process_t(const process_t &rhs);
void operator=(const process_t &rhs);
public:
process_t();
~process_t();
/// Type of process. Can be one of \c EXTERNAL, \c INTERNAL_BUILTIN, \c INTERNAL_FUNCTION, \c
/// INTERNAL_EXEC.
enum process_type_t type;
/// For internal block processes only, the node offset of the block.
node_offset_t internal_block_node;
/// Sets argv.
void set_argv(const wcstring_list_t &argv) { argv_array.set(argv); }
/// Returns argv.
const wchar_t *const *get_argv(void) const { return argv_array.get(); }
const null_terminated_array_t<wchar_t> &get_argv_array(void) const { return argv_array; }
/// Returns argv[idx].
const wchar_t *argv(size_t idx) const {
const wchar_t *const *argv = argv_array.get();
assert(argv != NULL);
return argv[idx];
}
/// Returns argv[0], or NULL.
const wchar_t *argv0() const {
const wchar_t *const *argv = argv_array.get();
return argv ? argv[0] : NULL;
}
/// IO chain getter and setter.
const io_chain_t &io_chain() const { return process_io_chain; }
void set_io_chain(const io_chain_t &chain) { this->process_io_chain = chain; }
/// Actual command to pass to exec in case of EXTERNAL or INTERNAL_EXEC.
wcstring actual_cmd;
/// Process ID
pid_t pid;
/// File descriptor that pipe output should bind to.
int pipe_write_fd;
/// File descriptor that the _next_ process pipe input should bind to.
int pipe_read_fd;
/// True if process has completed.
volatile int completed;
/// True if process has stopped.
volatile int stopped;
/// Reported status value.
volatile int status;
/// Special flag to tell the evaluation function for count to print the help information.
int count_help_magic;
/// Next process in pipeline. We own this and we are responsible for deleting it.
process_t *next;
#ifdef HAVE__PROC_SELF_STAT
/// Last time of cpu time check.
struct timeval last_time;
/// Number of jiffies spent in process at last cpu time check.
unsigned long last_jiffies;
#endif
};
/// Constants for the flag variable in the job struct.
enum {
/// Whether the user has been told about stopped job.
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JOB_NOTIFIED = 1 << 0,
/// Whether this job is in the foreground.
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JOB_FOREGROUND = 1 << 1,
/// Whether the specified job is completely constructed, i.e. completely parsed, and every
/// process in the job has been forked, etc.
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JOB_CONSTRUCTED = 1 << 2,
/// Whether the specified job is a part of a subshell, event handler or some other form of
/// special job that should not be reported.
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JOB_SKIP_NOTIFICATION = 1 << 3,
/// Whether the exit status should be negated. This flag can only be set by the not builtin.
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JOB_NEGATE = 1 << 4,
/// Whether the job is under job control.
JOB_CONTROL = 1 << 5,
/// Whether the job wants to own the terminal when in the foreground.
JOB_TERMINAL = 1 << 6
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};
typedef int job_id_t;
job_id_t acquire_job_id(void);
void release_job_id(job_id_t jobid);
/// A struct represeting a job. A job is basically a pipeline of one or more processes and a couple
/// of flags.
class job_t {
/// The original command which led to the creation of this job. It is used for displaying
/// messages about job status on the terminal.
wcstring command_str;
// The IO chain associated with the block.
const io_chain_t block_io;
// No copying.
job_t(const job_t &rhs);
void operator=(const job_t &);
public:
job_t(job_id_t jobid, const io_chain_t &bio);
~job_t();
/// Returns whether the command is empty.
bool command_is_empty() const { return command_str.empty(); }
/// Returns the command as a wchar_t *. */
const wchar_t *command_wcstr() const { return command_str.c_str(); }
/// Returns the command.
const wcstring &command() const { return command_str; }
/// Sets the command.
void set_command(const wcstring &cmd) { command_str = cmd; }
/// A linked list of all the processes in this job. We are responsible for deleting this when we
/// are deallocated.
process_t *first_process;
/// Process group ID for the process group that this job is running in.
pid_t pgid;
/// The saved terminal modes of this job. This needs to be saved so that we can restore the
/// terminal to the same state after temporarily taking control over the terminal when a job
/// stops.
struct termios tmodes;
/// The job id of the job. This is a small integer that is a unique identifier of the job within
/// this shell, and is used e.g. in process expansion.
const job_id_t job_id;
/// Bitset containing information about the job. A combination of the JOB_* constants.
unsigned int flags;
/// Returns the block IO redirections associated with the job. These are things like the IO
/// redirections associated with the begin...end statement.
const io_chain_t &block_io_chain() const { return this->block_io; }
/// Fetch all the IO redirections associated with the job.
io_chain_t all_io_redirections() const;
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};
/// Whether we are running a subshell command.
extern int is_subshell;
/// Whether we are running a block of commands.
extern int is_block;
/// Whether we are reading from the keyboard right now.
bool shell_is_interactive(void);
/// Whether this shell is attached to the keyboard at all.
extern int is_interactive_session;
/// Whether we are a login shell.
extern int is_login;
/// Whether we are running an event handler.
extern int is_event;
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typedef std::list<job_t *> job_list_t;
bool job_list_is_empty(void);
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/// A class to aid iteration over jobs list. Note this is used from a signal handler, so it must be
/// careful to not allocate memory.
class job_iterator_t {
job_list_t *const job_list;
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job_list_t::iterator current, end;
public:
void reset(void);
job_t *next() {
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job_t *job = NULL;
if (current != end) {
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job = *current;
++current;
}
return job;
}
explicit job_iterator_t(job_list_t &jobs);
job_iterator_t();
size_t count() const;
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};
/// Whether a universal variable barrier roundtrip has already been made for the currently executing
/// command. Such a roundtrip only needs to be done once on a given command, unless a universal
/// variable value is changed. Once this has been done, this variable is set to 1, so that no more
/// roundtrips need to be done.
///
/// Both setting it to one when it should be zero and the opposite may cause concurrency bugs.
bool get_proc_had_barrier();
void set_proc_had_barrier(bool flag);
/// Pid of last process started in the background.
extern pid_t proc_last_bg_pid;
/// The current job control mode.
///
/// Must be one of JOB_CONTROL_ALL, JOB_CONTROL_INTERACTIVE and JOB_CONTROL_NONE.
extern int job_control_mode;
/// If this flag is set, fish will never fork or run execve. It is used to put fish into a syntax
/// verifier mode where fish tries to validate the syntax of a file but doesn't actually do
/// anything.
extern int no_exec;
/// Add the specified flag to the bitset of flags for the specified job.
void job_set_flag(job_t *j, unsigned int flag, int set);
/// Returns one if the specified flag is set in the specified job, 0 otherwise.
int job_get_flag(const job_t *j, unsigned int flag);
/// Sets the status of the last process to exit.
void proc_set_last_status(int s);
/// Returns the status of the last process to exit.
int proc_get_last_status();
/// Remove the specified job.
void job_free(job_t *j);
/// Promotes a job to the front of the job list.
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void job_promote(job_t *job);
/// Return the job with the specified job id. If id is 0 or less, return the last job used.
job_t *job_get(job_id_t id);
/// Return the job with the specified pid.
job_t *job_get_from_pid(int pid);
/// Tests if the job is stopped.
int job_is_stopped(const job_t *j);
/// Tests if the job has completed, i.e. if the last process of the pipeline has ended.
bool job_is_completed(const job_t *j);
/// Reassume a (possibly) stopped job. Put job j in the foreground. If cont is true, restore the
/// saved terminal modes and send the process group a SIGCONT signal to wake it up before we block.
///
/// \param j The job
/// \param cont Whether the function should wait for the job to complete before returning
void job_continue(job_t *j, bool cont);
/// Notify the user about stopped or terminated jobs. Delete terminated jobs from the job list.
///
/// \param interactive whether interactive jobs should be reaped as well
int job_reap(bool interactive);
/// Signal handler for SIGCHLD. Mark any processes with relevant information.
void job_handle_signal(int signal, siginfo_t *info, void *con);
/// Send the specified signal to all processes in the specified job.
int job_signal(job_t *j, int signal);
/// Mark a process as failed to execute (and therefore completed).
void job_mark_process_as_failed(const job_t *job, process_t *p);
#ifdef HAVE__PROC_SELF_STAT
/// Use the procfs filesystem to look up how many jiffies of cpu time was used by this process. This
/// function is only available on systems with the procfs file entry 'stat', i.e. Linux.
unsigned long proc_get_jiffies(process_t *p);
/// Update process time usage for all processes by calling the proc_get_jiffies function for every
/// process of every job.
void proc_update_jiffies();
#endif
/// Perform a set of simple sanity checks on the job list. This includes making sure that only one
/// job is in the foreground, that every process is in a valid state, etc.
void proc_sanity_check();
/// Send a process/job exit event notification. This function is a convenience wrapper around
/// event_fire().
void proc_fire_event(const wchar_t *msg, int type, pid_t pid, int status);
/// Initializations.
void proc_init();
/// Clean up before exiting.
void proc_destroy();
/// Set new value for is_interactive flag, saving previous value. If needed, update signal handlers.
void proc_push_interactive(int value);
/// Set is_interactive flag to the previous value. If needed, update signal handlers.
void proc_pop_interactive();
/// Format an exit status code as returned by e.g. wait into a fish exit code number as accepted by
/// proc_set_last_status.
int proc_format_status(int status);
#endif