fish-shell/src/input_common.rs

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use crate::common::{fish_reserved_codepoint, is_windows_subsystem_for_linux, read_blocked};
use crate::env::{EnvStack, Environment};
use crate::fd_readable_set::FdReadableSet;
use crate::flog::FLOG;
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use crate::reader::reader_current_data;
use crate::threads::{iothread_port, iothread_service_main};
use crate::universal_notifier::default_notifier;
use crate::wchar::{encode_byte_to_char, prelude::*};
use crate::wutil::encoding::{mbrtowc, zero_mbstate};
use crate::wutil::fish_wcstol;
use std::collections::VecDeque;
use std::os::fd::RawFd;
use std::ptr;
use std::sync::atomic::{AtomicUsize, Ordering};
// The range of key codes for inputrc-style keyboard functions.
pub const R_END_INPUT_FUNCTIONS: usize = (ReadlineCmd::ReverseRepeatJump as usize) + 1;
/// Hackish: the input style, which describes how char events (only) are applied to the command
/// line. Note this is set only after applying bindings; it is not set from readb().
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub enum CharInputStyle {
// Insert characters normally.
Normal,
// Insert characters only if the cursor is not at the beginning. Otherwise, discard them.
NotFirst,
}
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
#[repr(u8)]
pub enum ReadlineCmd {
BeginningOfLine,
EndOfLine,
ForwardChar,
BackwardChar,
ForwardSingleChar,
ForwardWord,
BackwardWord,
ForwardBigword,
BackwardBigword,
NextdOrForwardWord,
PrevdOrBackwardWord,
HistorySearchBackward,
HistorySearchForward,
HistoryPrefixSearchBackward,
HistoryPrefixSearchForward,
HistoryPager,
HistoryPagerDelete,
DeleteChar,
BackwardDeleteChar,
KillLine,
Yank,
YankPop,
Complete,
CompleteAndSearch,
PagerToggleSearch,
BeginningOfHistory,
EndOfHistory,
BackwardKillLine,
KillWholeLine,
KillInnerLine,
KillWord,
KillBigword,
BackwardKillWord,
BackwardKillPathComponent,
BackwardKillBigword,
HistoryTokenSearchBackward,
HistoryTokenSearchForward,
SelfInsert,
SelfInsertNotFirst,
TransposeChars,
TransposeWords,
UpcaseWord,
DowncaseWord,
CapitalizeWord,
TogglecaseChar,
TogglecaseSelection,
Execute,
BeginningOfBuffer,
EndOfBuffer,
RepaintMode,
Repaint,
ForceRepaint,
UpLine,
DownLine,
SuppressAutosuggestion,
AcceptAutosuggestion,
BeginSelection,
SwapSelectionStartStop,
EndSelection,
KillSelection,
InsertLineUnder,
InsertLineOver,
ForwardJump,
BackwardJump,
ForwardJumpTill,
BackwardJumpTill,
FuncAnd,
FuncOr,
ExpandAbbr,
DeleteOrExit,
Exit,
CancelCommandline,
Cancel,
Undo,
Redo,
BeginUndoGroup,
EndUndoGroup,
RepeatJump,
DisableMouseTracking,
// ncurses uses the obvious name
ClearScreenAndRepaint,
// NOTE: This one has to be last.
ReverseRepeatJump,
}
/// Represents an event on the character input stream.
#[derive(Debug, Copy, Clone)]
pub enum CharEventType {
/// A character was entered.
Char(char),
/// A readline event.
Readline(ReadlineCmd),
/// end-of-file was reached.
Eof,
/// An event was handled internally, or an interrupt was received. Check to see if the reader
/// loop should exit.
CheckExit,
}
#[derive(Debug, Clone)]
pub struct CharEvent {
pub evt: CharEventType,
// The style to use when inserting characters into the command line.
// todo!("This is only needed if the type is Readline")
pub input_style: CharInputStyle,
/// The sequence of characters in the input mapping which generated this event.
/// Note that the generic self-insert case does not have any characters, so this would be empty.
pub seq: WString,
}
impl CharEvent {
pub fn is_char(&self) -> bool {
matches!(self.evt, CharEventType::Char(_))
}
pub fn is_eof(&self) -> bool {
matches!(self.evt, CharEventType::Eof)
}
pub fn is_check_exit(&self) -> bool {
matches!(self.evt, CharEventType::CheckExit)
}
pub fn is_readline(&self) -> bool {
matches!(self.evt, CharEventType::Readline(_))
}
pub fn get_char(&self) -> char {
let CharEventType::Char(c) = self.evt else {
panic!("Not a char type");
};
c
}
pub fn maybe_char(&self) -> Option<char> {
if let CharEventType::Char(c) = self.evt {
Some(c)
} else {
None
}
}
pub fn get_readline(&self) -> ReadlineCmd {
let CharEventType::Readline(c) = self.evt else {
panic!("Not a readline type");
};
c
}
pub fn from_char(c: char) -> CharEvent {
CharEvent {
evt: CharEventType::Char(c),
input_style: CharInputStyle::Normal,
seq: WString::new(),
}
}
pub fn from_readline(cmd: ReadlineCmd) -> CharEvent {
Self::from_readline_seq(cmd, WString::new())
}
pub fn from_readline_seq(cmd: ReadlineCmd, seq: WString) -> CharEvent {
CharEvent {
evt: CharEventType::Readline(cmd),
input_style: CharInputStyle::Normal,
seq,
}
}
pub fn from_check_exit() -> CharEvent {
CharEvent {
evt: CharEventType::CheckExit,
input_style: CharInputStyle::Normal,
seq: WString::new(),
}
}
pub fn from_eof() -> CharEvent {
CharEvent {
evt: CharEventType::Eof,
input_style: CharInputStyle::Normal,
seq: WString::new(),
}
}
}
/// Time in milliseconds to wait for another byte to be available for reading
/// after \x1B is read before assuming that escape key was pressed, and not an
/// escape sequence.
const WAIT_ON_ESCAPE_DEFAULT: usize = 30;
static WAIT_ON_ESCAPE_MS: AtomicUsize = AtomicUsize::new(WAIT_ON_ESCAPE_DEFAULT);
const WAIT_ON_SEQUENCE_KEY_INFINITE: usize = usize::MAX;
static WAIT_ON_SEQUENCE_KEY_MS: AtomicUsize = AtomicUsize::new(WAIT_ON_SEQUENCE_KEY_INFINITE);
/// Internal function used by readch to read one byte.
/// This calls select() on three fds: input (e.g. stdin), the ioport notifier fd (for main thread
/// requests), and the uvar notifier. This returns either the byte which was read, or one of the
/// special values below.
enum ReadbResult {
// A byte was successfully read.
Byte(u8),
// The in fd has been closed.
Eof,
// select() was interrupted by a signal.
Interrupted,
// Our uvar notifier reported a change (either through poll() or its fd).
UvarNotified,
// Our ioport reported a change, so service main thread requests.
IOPortNotified,
}
fn readb(in_fd: RawFd) -> ReadbResult {
assert!(in_fd >= 0, "Invalid in fd");
let mut fdset = FdReadableSet::new();
loop {
fdset.clear();
fdset.add(in_fd);
// Add the completion ioport.
let ioport_fd = iothread_port();
fdset.add(ioport_fd);
// Get the uvar notifier fd (possibly none).
let notifier = default_notifier();
let notifier_fd = notifier.notification_fd();
if let Some(notifier_fd) = notifier.notification_fd() {
fdset.add(notifier_fd);
}
// Here's where we call select().
let select_res = fdset.check_readable(FdReadableSet::kNoTimeout);
if select_res < 0 {
let err = errno::errno().0;
if err == libc::EINTR || err == libc::EAGAIN {
// A signal.
return ReadbResult::Interrupted;
} else {
// Some fd was invalid, so probably the tty has been closed.
return ReadbResult::Eof;
}
}
// select() did not return an error, so we may have a readable fd.
// The priority order is: uvars, stdin, ioport.
// Check to see if we want a universal variable barrier.
if let Some(notifier_fd) = notifier_fd {
if fdset.test(notifier_fd) && notifier.notification_fd_became_readable(notifier_fd) {
return ReadbResult::UvarNotified;
}
}
// Check stdin.
if fdset.test(in_fd) {
let mut arr: [u8; 1] = [0];
if read_blocked(in_fd, &mut arr) != Ok(1) {
// The terminal has been closed.
return ReadbResult::Eof;
}
// The common path is to return a u8.
return ReadbResult::Byte(arr[0]);
}
// Check for iothread completions only if there is no data to be read from the stdin.
// This gives priority to the foreground.
if fdset.test(ioport_fd) {
return ReadbResult::IOPortNotified;
}
}
}
// Update the wait_on_escape_ms value in response to the fish_escape_delay_ms user variable being
// set.
pub fn update_wait_on_escape_ms(vars: &EnvStack) {
let fish_escape_delay_ms = vars.get_unless_empty(L!("fish_escape_delay_ms"));
let Some(fish_escape_delay_ms) = fish_escape_delay_ms else {
WAIT_ON_ESCAPE_MS.store(WAIT_ON_ESCAPE_DEFAULT, Ordering::Relaxed);
return;
};
let fish_escape_delay_ms = fish_escape_delay_ms.as_string();
match fish_wcstol(&fish_escape_delay_ms) {
Ok(val) if (10..5000).contains(&val) => {
WAIT_ON_ESCAPE_MS.store(val.try_into().unwrap(), Ordering::Relaxed);
}
_ => {
eprintln!(
concat!(
"ignoring fish_escape_delay_ms: value '{}' ",
"is not an integer or is < 10 or >= 5000 ms"
),
fish_escape_delay_ms
)
}
}
}
// Update the wait_on_sequence_key_ms value in response to the fish_sequence_key_delay_ms user
// variable being set.
pub fn update_wait_on_sequence_key_ms(vars: &EnvStack) {
let sequence_key_time_ms = vars.get_unless_empty(L!("fish_sequence_key_delay_ms"));
let Some(sequence_key_time_ms) = sequence_key_time_ms else {
WAIT_ON_SEQUENCE_KEY_MS.store(WAIT_ON_SEQUENCE_KEY_INFINITE, Ordering::Relaxed);
return;
};
let sequence_key_time_ms = sequence_key_time_ms.as_string();
match fish_wcstol(&sequence_key_time_ms) {
Ok(val) if (10..5000).contains(&val) => {
WAIT_ON_SEQUENCE_KEY_MS.store(val.try_into().unwrap(), Ordering::Relaxed);
}
_ => {
eprintln!(
concat!(
"ignoring fish_sequence_key_delay_ms: value '{}' ",
"is not an integer or is < 10 or >= 5000 ms"
),
sequence_key_time_ms
)
}
}
}
/// A trait which knows how to produce a stream of input events.
/// Note this is conceptually a "base class" with override points.
pub trait InputEventQueuer {
/// \return the next event in the queue, or none if the queue is empty.
fn try_pop(&mut self) -> Option<CharEvent> {
self.get_queue_mut().pop_front()
}
/// Function used by input_readch to read bytes from stdin until enough bytes have been read to
/// convert them to a wchar_t. Conversion is done using mbrtowc. If a character has previously
/// been read and then 'unread' using \c input_common_unreadch, that character is returned.
fn readch(&mut self) -> CharEvent {
let mut res: char = '\0';
let mut state = zero_mbstate();
let mut bytes = [0; 64 * 16];
let mut num_bytes = 0;
loop {
// Do we have something enqueued already?
// Note this may be initially true, or it may become true through calls to
// iothread_service_main() or env_universal_barrier() below.
if let Some(mevt) = self.try_pop() {
return mevt;
}
// We are going to block; but first allow any override to inject events.
self.prepare_to_select();
if let Some(mevt) = self.try_pop() {
return mevt;
}
let rr = readb(self.get_in_fd());
match rr {
ReadbResult::Eof => {
return CharEvent::from_eof();
}
ReadbResult::Interrupted => {
// FIXME: here signals may break multibyte sequences.
self.select_interrupted();
}
ReadbResult::UvarNotified => {
self.uvar_change_notified();
}
ReadbResult::IOPortNotified => {
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iothread_service_main(reader_current_data().unwrap());
}
ReadbResult::Byte(read_byte) => {
if crate::libc::MB_CUR_MAX() == 1 {
// single-byte locale, all values are legal
// FIXME: this looks wrong, this falsely assumes that
// the single-byte locale is compatible with Unicode upper-ASCII.
res = read_byte.into();
return CharEvent::from_char(res);
}
let mut codepoint = u32::from(res);
let sz = unsafe {
mbrtowc(
std::ptr::addr_of_mut!(codepoint).cast(),
std::ptr::addr_of!(read_byte).cast(),
1,
&mut state,
)
} as isize;
match sz {
-1 => {
FLOG!(reader, "Illegal input");
return CharEvent::from_check_exit();
}
-2 => {
// Sequence not yet complete.
bytes[num_bytes] = read_byte;
num_bytes += 1;
continue;
}
0 => {
// Actual nul char.
return CharEvent::from_char('\0');
}
_ => (),
}
if let Some(res) = char::from_u32(codepoint) {
// Sequence complete.
if !fish_reserved_codepoint(res) {
return CharEvent::from_char(res);
}
}
bytes[num_bytes] = read_byte;
num_bytes += 1;
for &b in &bytes[1..num_bytes] {
let c = CharEvent::from_char(encode_byte_to_char(b));
self.push_back(c);
}
let res = CharEvent::from_char(encode_byte_to_char(bytes[0]));
return res;
}
}
}
}
fn readch_timed_esc(&mut self) -> Option<CharEvent> {
self.readch_timed(WAIT_ON_ESCAPE_MS.load(Ordering::Relaxed))
}
fn readch_timed_sequence_key(&mut self) -> Option<CharEvent> {
let wait_on_sequence_key_ms = WAIT_ON_SEQUENCE_KEY_MS.load(Ordering::Relaxed);
if wait_on_sequence_key_ms == WAIT_ON_SEQUENCE_KEY_INFINITE {
return Some(self.readch());
}
self.readch_timed(wait_on_sequence_key_ms)
}
/// Like readch(), except it will wait at most wait_time_ms milliseconds for a
/// character to be available for reading.
/// \return None on timeout, the event on success.
fn readch_timed(&mut self, wait_time_ms: usize) -> Option<CharEvent> {
if let Some(evt) = self.try_pop() {
return Some(evt);
}
// We are not prepared to handle a signal immediately; we only want to know if we get input on
// our fd before the timeout. Use pselect to block all signals; we will handle signals
// before the next call to readch().
let mut sigs: libc::sigset_t = unsafe { std::mem::zeroed() };
unsafe { libc::sigfillset(&mut sigs) };
// pselect expects timeouts in nanoseconds.
const NSEC_PER_MSEC: u64 = 1000 * 1000;
const NSEC_PER_SEC: u64 = NSEC_PER_MSEC * 1000;
let wait_nsec: u64 = (wait_time_ms as u64) * NSEC_PER_MSEC;
let timeout = libc::timespec {
tv_sec: (wait_nsec / NSEC_PER_SEC).try_into().unwrap(),
tv_nsec: (wait_nsec % NSEC_PER_SEC).try_into().unwrap(),
};
// We have one fd of interest.
let mut fdset: libc::fd_set = unsafe { std::mem::zeroed() };
let in_fd = self.get_in_fd();
unsafe {
libc::FD_ZERO(&mut fdset);
libc::FD_SET(in_fd, &mut fdset);
};
let res = unsafe {
libc::pselect(
in_fd + 1,
&mut fdset,
ptr::null_mut(),
ptr::null_mut(),
&timeout,
&sigs,
)
};
// Prevent signal starvation on WSL causing the `torn_escapes.py` test to fail
if is_windows_subsystem_for_linux() {
// Merely querying the current thread's sigmask is sufficient to deliver a pending signal
let _ = unsafe { libc::pthread_sigmask(0, ptr::null(), &mut sigs) };
}
if res > 0 {
return Some(self.readch());
}
None
}
/// Return our queue. These are "abstract" methods to be implemented by concrete types.
fn get_queue(&self) -> &VecDeque<CharEvent>;
fn get_queue_mut(&mut self) -> &mut VecDeque<CharEvent>;
/// Return the fd corresponding to stdin.
fn get_in_fd(&self) -> RawFd;
/// Enqueue a character or a readline function to the queue of unread characters that
/// readch will return before actually reading from fd 0.
fn push_back(&mut self, ch: CharEvent) {
self.get_queue_mut().push_back(ch);
}
/// Add a character or a readline function to the front of the queue of unread characters. This
/// will be the next character returned by readch.
fn push_front(&mut self, ch: CharEvent) {
self.get_queue_mut().push_front(ch);
}
/// Find the first sequence of non-char events, and promote them to the front.
fn promote_interruptions_to_front(&mut self) {
// Find the first sequence of non-char events.
// EOF is considered a char: we don't want to pull EOF in front of real chars.
let queue = self.get_queue_mut();
let is_char = |evt: &CharEvent| evt.is_char() || evt.is_eof();
// Find the index of the first non-char event.
// If there's none, we're done.
let Some(first): Option<usize> = queue.iter().position(|e| !is_char(e)) else {
return;
};
let last = queue
.range(first..)
.position(is_char)
.map_or(queue.len(), |x| x + first);
// Move the non-char events to the front, retaining their order.
let elems: Vec<CharEvent> = queue.drain(first..last).collect();
for elem in elems.into_iter().rev() {
queue.push_front(elem);
}
}
/// Add multiple readline events to the front of the queue of unread characters.
/// The order of the provided events is not changed, i.e. they are not inserted in reverse
/// order. That is, the first element in evts will be the first element returned.
fn insert_front<I>(&mut self, evts: I)
where
I: IntoIterator<Item = CharEvent>,
I::IntoIter: DoubleEndedIterator,
{
let queue = self.get_queue_mut();
let iter = evts.into_iter().rev();
queue.reserve(iter.size_hint().0);
for evt in iter {
queue.push_front(evt);
}
}
/// Forget all enqueued readline events in the front of the queue.
fn drop_leading_readline_events(&mut self) {
let queue = self.get_queue_mut();
while let Some(evt) = queue.front() {
if evt.is_readline() {
queue.pop_front();
} else {
break;
}
}
}
/// Override point for when we are about to (potentially) block in select(). The default does
/// nothing.
fn prepare_to_select(&mut self) {}
/// Override point for when when select() is interrupted by a signal. The default does nothing.
fn select_interrupted(&mut self) {}
/// Override point for when when select() is interrupted by the universal variable notifier.
/// The default does nothing.
fn uvar_change_notified(&mut self) {}
/// \return if we have any lookahead.
fn has_lookahead(&self) -> bool {
!self.get_queue().is_empty()
}
}
/// A simple, concrete implementation of InputEventQueuer.
pub struct InputEventQueue {
queue: VecDeque<CharEvent>,
in_fd: RawFd,
}
impl InputEventQueue {
pub fn new(in_fd: RawFd) -> InputEventQueue {
InputEventQueue {
queue: VecDeque::new(),
in_fd,
}
}
}
impl InputEventQueuer for InputEventQueue {
fn get_queue(&self) -> &VecDeque<CharEvent> {
&self.queue
}
fn get_queue_mut(&mut self) -> &mut VecDeque<CharEvent> {
&mut self.queue
}
fn get_in_fd(&self) -> RawFd {
self.in_fd
}
}