Introduce tnode

This commit is contained in:
ridiculousfish 2018-01-07 19:07:49 -08:00
parent cf116e4880
commit 3d4dd4abef
2 changed files with 43 additions and 1 deletions

View File

@ -82,6 +82,9 @@ template <class T0, class... Ts>
struct seq {
static constexpr production_t<1 + sizeof...(Ts)> production = {
{element<T0>(), element<Ts>()..., token_type_invalid}};
using type_tuple = std::tuple<T0, Ts...>;
static const production_element_t *resolve(const parse_token_t &, const parse_token_t &,
parse_node_tag_t *) {
return production_for<seq>();
@ -103,7 +106,7 @@ struct alternative {
};
// Following are the grammar productions.
#define BODY(T)
#define BODY(T) static constexpr parse_token_type_t symbol = symbol_##T;
#define DEF(T) struct T : public
#define DEF_ALT(T) struct T : public alternative

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@ -11,6 +11,7 @@
#include "common.h"
#include "parse_constants.h"
#include "parse_grammar.h"
#include "tokenizer.h"
class parse_node_tree_t;
@ -227,6 +228,44 @@ class parse_node_tree_t : public std::vector<parse_node_t> {
bool job_should_be_backgrounded(const parse_node_t &job) const;
};
/// A helper for type-safe manipulation of parse nodes.
/// This is a lightweight value-type class.
template <typename Type>
class tnode_t {
/// The tree containing our node.
const parse_node_tree_t *tree = nullptr;
/// The node in the tree
const parse_node_t *nodeptr = nullptr;
// Helper to get a child type at a given index.
template <class Element, uint32_t Index>
using child_at = typename std::tuple_element<Index, typename Element::type_tuple>::type;
public:
tnode_t() = default;
tnode_t(const parse_node_tree_t *t, const parse_node_t *n) : tree(t), nodeptr(n) {
assert(t && "tree cannot be null in this constructor");
assert((!n || n->type == Type::symbol) && "node has wrong type");
}
/// Return the underlying (type-erased) node.
const parse_node_t *node() const { return nodeptr; }
/// Check whether we're populated.
explicit operator bool() const { return nodeptr != nullptr; }
/// Type-safe access to a child at the given index.
template <node_offset_t Index>
tnode_t<child_at<Type, Index>> child() const {
using child_type = child_at<Type, Index>;
const parse_node_t *child = nullptr;
if (nodeptr) child = tree->get_child(*nodeptr, Index, child_type::symbol);
return tnode_t<child_type>{tree, child};
}
};
/// The big entry point. Parse a string, attempting to produce a tree for the given goal type.
bool parse_tree_from_string(const wcstring &str, parse_tree_flags_t flags,
parse_node_tree_t *output, parse_error_list_t *errors,