mirror of
https://github.com/fish-shell/fish-shell.git
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Remove autoload_t, rename autoloader_t to autoload_t
Now that there are no more clients of autoload_t, delete it and rename autoloader_t to autoload_t. Also clean up the headers.
This commit is contained in:
parent
68a28106b2
commit
4ff50eba41
259
src/autoload.cpp
259
src/autoload.cpp
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@ -1,24 +1,14 @@
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// The classes responsible for autoloading functions and completions.
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#include "config.h" // IWYU pragma: keep
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#include <errno.h>
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#include <pthread.h>
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#include <stddef.h>
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#include <sys/stat.h>
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#include <time.h>
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#include <unistd.h>
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#include <memory>
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#include <set>
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#include <string>
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#include <type_traits>
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#include <utility>
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#include <vector>
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#include "autoload.h"
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#include <chrono>
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#include "common.h"
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#include "env.h"
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#include "exec.h"
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#include "lru.h"
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#include "parser.h"
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#include "wutil.h" // IWYU pragma: keep
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@ -148,17 +138,17 @@ maybe_t<autoloadable_file_t> autoload_file_cache_t::check(const wcstring &cmd, b
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return file;
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}
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autoloader_t::autoloader_t(wcstring env_var_name)
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autoload_t::autoload_t(wcstring env_var_name)
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: env_var_name_(std::move(env_var_name)), cache_(make_unique<autoload_file_cache_t>()) {}
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autoloader_t::autoloader_t(autoloader_t &&) = default;
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autoloader_t::~autoloader_t() = default;
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autoload_t::autoload_t(autoload_t &&) = default;
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autoload_t::~autoload_t() = default;
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bool autoloader_t::can_autoload(const wcstring &cmd) {
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bool autoload_t::can_autoload(const wcstring &cmd) {
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return cache_->check(cmd, true /* allow stale */).has_value();
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}
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wcstring_list_t autoloader_t::get_autoloaded_commands() const {
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wcstring_list_t autoload_t::get_autoloaded_commands() const {
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wcstring_list_t result;
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result.reserve(autoloaded_files_.size());
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for (const auto &kv : autoloaded_files_) {
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@ -169,7 +159,7 @@ wcstring_list_t autoloader_t::get_autoloaded_commands() const {
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return result;
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}
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maybe_t<wcstring> autoloader_t::resolve_command(const wcstring &cmd, const environment_t &env) {
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maybe_t<wcstring> autoload_t::resolve_command(const wcstring &cmd, const environment_t &env) {
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// Are we currently in the process of autoloading this?
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if (current_autoloading_.count(cmd) > 0) return none();
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@ -200,235 +190,8 @@ maybe_t<wcstring> autoloader_t::resolve_command(const wcstring &cmd, const envir
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return std::move(mfile->path);
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}
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file_access_attempt_t access_file(const wcstring &path, int mode) {
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file_access_attempt_t result = {};
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file_id_t file_id = file_id_for_path(path);
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if (file_id != kInvalidFileID && 0 == waccess(path, mode)) {
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result.file_id = file_id;
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}
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result.last_checked = time(NULL);
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return result;
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}
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void autoloader_t::perform_autoload(const wcstring &path) {
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void autoload_t::perform_autoload(const wcstring &path) {
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wcstring script_source = L"source " + escape_string(path, ESCAPE_ALL);
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exec_subshell(script_source, parser_t::principal_parser(),
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false /* do not apply exit status */);
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}
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autoload_t::autoload_t(wcstring env_var_name_var) : env_var_name(std::move(env_var_name_var)) {}
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void autoload_t::entry_was_evicted(wcstring key, autoload_function_t node) {
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// This should only ever happen on the main thread.
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ASSERT_IS_MAIN_THREAD();
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}
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int autoload_t::unload(const wcstring &cmd) { return this->evict_node(cmd); }
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int autoload_t::load(const wcstring &cmd, bool reload) {
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int res;
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ASSERT_IS_MAIN_THREAD();
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// TODO: Justify this principal_parser.
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auto &parser = parser_t::principal_parser();
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auto &vars = parser.vars();
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if (!this->paths) {
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auto path_var = vars.get(env_var_name);
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if (path_var.missing_or_empty()) return 0;
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this->paths = path_var->as_list();
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}
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// Mark that we're loading this. Hang onto the iterator for fast erasing later. Note that
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// std::set has guarantees about not invalidating iterators, so this is safe to do across the
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// callouts below.
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auto insert_result = is_loading_set.insert(cmd);
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auto where = insert_result.first;
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bool inserted = insert_result.second;
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// Warn and fail on infinite recursion. It's OK to do this because this function is only called
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// on the main thread.
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if (!inserted) {
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// We failed to insert.
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const wchar_t *fmt =
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_(L"Could not autoload item '%ls', it is already being autoloaded. "
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L"This is a circular dependency in the autoloading scripts, please remove it.");
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debug(0, fmt, cmd.c_str());
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return 1;
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}
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// Try loading it.
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assert(paths && "Should have paths");
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res = this->locate_file_and_maybe_load_it(cmd, true, reload, *this->paths);
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// Clean up.
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is_loading_set.erase(where);
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return res;
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}
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bool autoload_t::can_load(const wcstring &cmd, const environment_t &vars) {
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auto path_var = vars.get(env_var_name);
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if (path_var.missing_or_empty()) return false;
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std::vector<wcstring> path_list;
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path_var->to_list(path_list);
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return this->locate_file_and_maybe_load_it(cmd, false, false, path_list);
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}
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void autoload_t::invalidate() {
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ASSERT_IS_MAIN_THREAD();
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scoped_lock locker(lock);
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paths.reset();
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this->evict_all_nodes();
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}
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/// Check whether the given command is loaded.
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bool autoload_t::has_tried_loading(const wcstring &cmd) {
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scoped_lock locker(lock);
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autoload_function_t *func = this->get(cmd);
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return func != NULL;
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}
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/// @return Whether this function is stale.
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static bool is_stale(const autoload_function_t *func) {
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return time(NULL) - func->access.last_checked > kAutoloadStalenessInterval;
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}
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autoload_function_t *autoload_t::get_autoloaded_function_with_creation(const wcstring &cmd,
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bool allow_eviction) {
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ASSERT_IS_LOCKED(lock);
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autoload_function_t *func = this->get(cmd);
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if (!func) {
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if (allow_eviction) {
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this->insert(cmd, autoload_function_t(false));
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} else {
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this->insert_no_eviction(cmd, autoload_function_t(false));
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}
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func = this->get(cmd);
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assert(func);
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}
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return func;
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}
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static bool use_cached(autoload_function_t *func, bool really_load, bool allow_stale_functions) {
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if (!func) {
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return false; // can't use a function that doesn't exist
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}
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if (really_load && !func->is_placeholder && !func->is_loaded) {
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return false; // can't use an unloaded function
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}
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if (!allow_stale_functions && is_stale(func)) {
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return false; // can't use a stale function
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}
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return true; // I guess we can use it
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}
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/// This internal helper function does all the real work. By using two functions, the internal
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/// function can return on various places in the code, and the caller can take care of various
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/// cleanup work.
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/// @param cmd the command name ('grep')
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/// @param really_load Whether to actually parse it as a function, or just check it it exists
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/// @param reload Whether to reload it if it's already loaded
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/// @param path_list The set of paths to check
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/// @return If really_load is true, returns whether the function was loaded. Otherwise returns
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/// whether the function existed.
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bool autoload_t::locate_file_and_maybe_load_it(const wcstring &cmd, bool really_load, bool reload,
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const wcstring_list_t &path_list) {
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// Note that we are NOT locked in this function!
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bool reloaded = false;
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// Try using a cached function. If we really want the function to be loaded, require that it be
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// really loaded. If we're not reloading, allow stale functions.
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{
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bool allow_stale_functions = !reload;
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scoped_lock locker(lock);
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autoload_function_t *func = this->get(cmd); // get the function
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// If we can use this function, return whether we were able to access it.
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if (use_cached(func, really_load, allow_stale_functions)) {
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return func->access.accessible();
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}
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}
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// The source of the script will end up here.
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wcstring script_source;
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// Whether we found an accessible file.
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bool found_file = false;
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// Iterate over path searching for suitable completion files.
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for (size_t i = 0; i < path_list.size() && !found_file; i++) {
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wcstring next = path_list.at(i);
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wcstring path = next + L"/" + cmd + L".fish";
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const file_access_attempt_t access = access_file(path, R_OK);
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if (!access.accessible()) {
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continue;
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}
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// Now we're actually going to take the lock.
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scoped_lock locker(lock);
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autoload_function_t *func = this->get(cmd);
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// Generate the source if we need to load it.
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bool need_to_load_function =
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really_load &&
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(func == NULL || func->access.file_id != access.file_id || !func->is_loaded);
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if (need_to_load_function) {
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// Generate the script source.
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script_source = L"source " + escape_string(path, ESCAPE_ALL);
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// Mark that our function is no longer a placeholder, because we will load it.
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if (func) {
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func->is_placeholder = false;
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}
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// Mark that we're reloading it.
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reloaded = true;
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}
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// Create the function if we haven't yet. This does not load it. Do not trigger
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// eviction unless we are actually loading, because we don't want to evict off of
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// the main thread.
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if (!func) func = get_autoloaded_function_with_creation(cmd, really_load);
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// It's a fiction to say the script is loaded at this point, but we're definitely
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// going to load it down below.
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if (need_to_load_function) func->is_loaded = true;
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// Unconditionally record our access time.
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func->access = access;
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found_file = true;
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}
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// If no file or builtin script was found we insert a placeholder function. Later we only
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// research if the current time is at least five seconds later. This way, the files won't be
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// searched over and over again.
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if (!found_file && script_source.empty()) {
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scoped_lock locker(lock);
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// Generate a placeholder.
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autoload_function_t *func = this->get(cmd);
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if (!func) {
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if (really_load) {
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this->insert(cmd, autoload_function_t(true));
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} else {
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this->insert_no_eviction(cmd, autoload_function_t(true));
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}
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func = this->get(cmd);
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assert(func);
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}
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func->access.last_checked = time(NULL);
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}
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// If we have a script, either built-in or a file source, then run it.
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if (really_load && !script_source.empty()) {
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// Do nothing on failure.
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// TODO: rationalize this use of principal_parser, or inject the loading from outside.
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exec_subshell(script_source, parser_t::principal_parser(),
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false /* do not apply exit status */);
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}
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if (really_load) {
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return reloaded;
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}
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return found_file || !script_source.empty();
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}
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@ -2,28 +2,28 @@
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#ifndef FISH_AUTOLOAD_H
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#define FISH_AUTOLOAD_H
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#include <pthread.h>
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#include <time.h>
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#include <set>
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#include <unordered_set>
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#include "config.h" // IWYU pragma: keep
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#include "common.h"
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#include "env.h"
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#include "lru.h"
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#include "wutil.h"
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#include <cassert>
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#include <memory>
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#include <unordered_map>
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#include <unordered_set>
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class autoload_file_cache_t;
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class environment_t;
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/// autoloader_t is a class that knows how to autoload .fish files from a list of directories. This
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/// autoload_t is a class that knows how to autoload .fish files from a list of directories. This
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/// is used by autoloading functions and completions. It maintains a file cache, which is
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/// responsible for potentially cached accesses of files, and then a list of files that have
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/// actually been autoloaded. A client may request a file to autoload given a command name, and may
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/// be returned a path which it is expected to source.
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/// autoloader_t does not have any internal locks; it is the responsibility of the caller to lock
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/// autoload_t does not have any internal locks; it is the responsibility of the caller to lock
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/// it.
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class autoloader_t {
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class autoload_t {
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/// The environment variable whose paths we observe.
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const wcstring env_var_name_;
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public:
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/// Construct an autoloader that loads from the paths given by \p env_var_name.
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explicit autoloader_t(wcstring env_var_name);
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explicit autoload_t(wcstring env_var_name);
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autoloader_t(autoloader_t &&);
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~autoloader_t();
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autoload_t(autoload_t &&);
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~autoload_t();
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/// Given a command, get a path to autoload.
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/// For example, if the environment variable is 'fish_function_path' and the command is 'foo',
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@ -87,79 +87,4 @@ class autoloader_t {
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}
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};
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/// Record of an attempt to access a file.
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struct file_access_attempt_t {
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/// If filled, the file ID of the checked file.
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/// Otherwise the file did not exist or was otherwise inaccessible.
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/// Note that this will never contain kInvalidFileID.
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maybe_t<file_id_t> file_id;
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/// When we last checked the file.
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time_t last_checked;
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/// Whether or not we believe we can access this file.
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bool accessible() const { return file_id.has_value(); }
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};
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file_access_attempt_t access_file(const wcstring &path, int mode);
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struct autoload_function_t {
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explicit autoload_function_t(bool placeholder)
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: access(), is_loaded(false), is_placeholder(placeholder) {}
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/// The last access attempt recorded
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file_access_attempt_t access;
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/// Have we actually loaded this function?
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bool is_loaded;
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/// Whether we are a placeholder that stands in for "no such function". If this is true, then
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/// is_loaded must be false.
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bool is_placeholder;
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};
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/// Class representing a path from which we can autoload and the autoloaded contents.
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class autoload_t : public lru_cache_t<autoload_t, autoload_function_t> {
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private:
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/// Lock for thread safety.
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std::mutex lock;
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/// The environment variable name.
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const wcstring env_var_name;
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/// The paths from which to autoload, or missing if none.
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maybe_t<wcstring_list_t> paths;
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/// A table containing all the files that are currently being loaded.
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/// This is here to help prevent recursion.
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std::unordered_set<wcstring> is_loading_set;
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void remove_all_functions() { this->evict_all_nodes(); }
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bool locate_file_and_maybe_load_it(const wcstring &cmd, bool really_load, bool reload,
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const wcstring_list_t &path_list);
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autoload_function_t *get_autoloaded_function_with_creation(const wcstring &cmd,
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bool allow_eviction);
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public:
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// CRTP override
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void entry_was_evicted(wcstring key, autoload_function_t node);
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// Create an autoload_t for the given environment variable name.
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explicit autoload_t(wcstring env_var_name_var);
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/// Autoload the specified file, if it exists in the specified path. Do not load it multiple
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/// times unless its timestamp changes or parse_util_unload is called.
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/// @param cmd the filename to search for. The suffix '.fish' is always added to this name
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/// @param reload wheter to recheck file timestamps on already loaded files
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int load(const wcstring &cmd, bool reload);
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/// Check whether we have tried loading the given command. Does not do any I/O.
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bool has_tried_loading(const wcstring &cmd);
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/// Tell the autoloader that the specified file, in the specified path, is no longer loaded.
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/// Returns non-zero if the file was removed, zero if the file had not yet been loaded
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int unload(const wcstring &cmd);
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/// Check whether the given command could be loaded, but do not load it.
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bool can_load(const wcstring &cmd, const environment_t &vars);
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/// Invalidates all entries. Uesd when the underlying path variable changes.
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void invalidate();
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};
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#endif
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@ -381,7 +381,7 @@ class completer_t {
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};
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// Autoloader for completions.
|
||||
static owning_lock<autoloader_t> completion_autoloader{autoloader_t(L"fish_complete_path")};
|
||||
static owning_lock<autoload_t> completion_autoloader{autoload_t(L"fish_complete_path")};
|
||||
|
||||
/// Create a new completion entry.
|
||||
void append_completion(std::vector<completion_t> *completions, wcstring comp, wcstring desc,
|
||||
|
@ -867,7 +867,7 @@ static void complete_load(const wcstring &name, bool reload) {
|
|||
const environment_t &vars = parser_t::principal_parser().vars();
|
||||
maybe_t<wcstring> path_to_load = completion_autoloader.acquire()->resolve_command(name, vars);
|
||||
if (path_to_load) {
|
||||
autoloader_t::perform_autoload(*path_to_load);
|
||||
autoload_t::perform_autoload(*path_to_load);
|
||||
completion_autoloader.acquire()->mark_autoload_finished(name);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -63,7 +63,7 @@ struct function_set_t {
|
|||
std::unordered_set<wcstring> autoload_tombstones;
|
||||
|
||||
/// The autoloader for our functions.
|
||||
autoloader_t autoloader{L"fish_function_path"};
|
||||
autoload_t autoloader{L"fish_function_path"};
|
||||
|
||||
/// Remove a function.
|
||||
/// \return true if successful, false if it doesn't exist.
|
||||
|
@ -112,7 +112,7 @@ static void try_autoload(const wcstring &name) {
|
|||
// Release the lock and perform any autoload, then reacquire the lock and clean up.
|
||||
if (path_to_autoload) {
|
||||
// Crucially, the lock is acquired *after* do_autoload_file_at_path().
|
||||
autoloader_t::perform_autoload(*path_to_autoload);
|
||||
autoload_t::perform_autoload(*path_to_autoload);
|
||||
function_set.acquire()->autoloader.mark_autoload_finished(name);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user