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tests: jobs: Sleep more
This one sometimes fails with a zombie detected, so I'm assuming it's too fast for reaping to happen, so we add another 100ms sleep. Yeah, this isn't great but...eh
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@ -7,6 +7,7 @@ sleep 0.2 &
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disown
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sleep 0.2
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echo Trigger process reaping
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sleep 0.1
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#CHECK: Trigger process reaping
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# The initial approach here was to kill the PID of the sleep process, which should
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# be gone by the time we get here. Unfortunately, kill from procps on pre-2016 distributions
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