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Add grammar in type system
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@ -703,6 +703,7 @@
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D025C02815D1FEA100B9DB63 /* functions */ = {isa = PBXFileReference; lastKnownFileType = folder; name = functions; path = share/functions; sourceTree = "<group>"; };
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D025C02915D1FEA100B9DB63 /* tools */ = {isa = PBXFileReference; lastKnownFileType = folder; name = tools; path = share/tools; sourceTree = "<group>"; };
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D02960E51FBD726100CA3985 /* builtin_wait.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = builtin_wait.cpp; sourceTree = "<group>"; };
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D0301C1D2002B90500B1F463 /* parse_grammar.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = parse_grammar.h; sourceTree = "<group>"; };
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D031890915E36D9800D9CC39 /* base */ = {isa = PBXFileReference; lastKnownFileType = text; path = base; sourceTree = BUILT_PRODUCTS_DIR; };
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D03238891849D1980032CF2C /* pager.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = pager.cpp; sourceTree = "<group>"; };
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D032388A1849D1980032CF2C /* pager.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = pager.h; sourceTree = "<group>"; };
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@ -1232,6 +1233,7 @@
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D03238891849D1980032CF2C /* pager.cpp */,
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D0A0851B13B3ACEE0099B651 /* parse_util.h */,
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D0A0855213B3ACEE0099B651 /* parse_util.cpp */,
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D0301C1D2002B90500B1F463 /* parse_grammar.h */,
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D0A0851C13B3ACEE0099B651 /* parser_keywords.h */,
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D0A0855313B3ACEE0099B651 /* parser_keywords.cpp */,
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D0A0851D13B3ACEE0099B651 /* parser.h */,
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163
src/parse_grammar.h
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163
src/parse_grammar.h
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// Programmatic representation of fish grammar
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#ifndef FISH_PARSE_GRAMMAR_H
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#define FISH_PARSE_GRAMMAR_H
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#include "parse_constants.h"
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#include "tokenizer.h"
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namespace grammar {
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using production_element_t = uint8_t;
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// Forward declarations.
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#define ELEM(T) struct T;
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#include "parse_grammar_elements.inc"
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// A production is a sequence of production elements.
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template <int WHICH, uint8_t count = 0>
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struct production_t {
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production_element_t elems[count];
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};
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template <int TOKEN>
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struct prim {};
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using tok_end = prim<TOK_END>;
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using tok_string = prim<TOK_STRING>;
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template <int WHICH>
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struct keyword {};
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// A producer holds various productions.
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template <typename T>
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struct producer {};
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// Empty produces nothing.
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struct empty : public producer<production_t<0>> {};
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// Not sure if we need this.
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template <class A>
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struct single {};
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template <class A>
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using produces_single = producer<single<A>>;
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// Alternative represents a choice.
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template <class A1, class A2, class A3 = empty, class A4 = empty, class A5 = empty>
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struct alternative {};
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template <class... Args>
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using produces_alternative = producer<alternative<Args...>>;
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// Sequence represents a list of productions.
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template <class A1, class A2, class A3 = empty, class A4 = empty, class A5 = empty,
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class A6 = empty>
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struct seq {};
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template <class... Args>
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using produces_sequence = producer<seq<Args...>>;
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// Following are the grammar productions.
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#define DEF(T) struct T : public
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// A job_list is a list of jobs, separated by semicolons or newlines
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DEF(job_list)
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produces_alternative<empty, //
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seq<job, job_list>, //
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seq<job, job_list>>{};
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// A job is a non-empty list of statements, separated by pipes. (Non-empty is useful for cases
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// like if statements, where we require a command). To represent "non-empty", we require a
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// statement, followed by a possibly empty job_continuation, and then optionally a background
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// specifier '&'
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DEF(job) produces_sequence<statement, job_continuation, optional_background>{};
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DEF(job_continuation)
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produces_alternative<empty, //
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seq<prim<TOK_PIPE>, statement, job_continuation>>{};
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// A statement is a normal command, or an if / while / and etc
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DEF(statement)
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produces_alternative<boolean_statement, //
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block_statement, //
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if_statement, //
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switch_statement, //
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decorated_statement>{};
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// A block is a conditional, loop, or begin/end
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DEF(if_statement)
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produces_sequence<if_clause, else_clause, end_command, arguments_or_redirections_list>{};
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DEF(if_clause)
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produces_sequence<keyword<parse_keyword_if>, job, tok_end, andor_job_list, job_list>{};
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DEF(else_clause) produces_alternative<empty, seq<keyword<parse_keyword_else>, else_continuation>>{};
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DEF(else_continuation)
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produces_alternative<seq<if_clause, else_clause>, //
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seq<tok_end, job_list>>{};
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DEF(switch_statement)
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produces_sequence<keyword<parse_keyword_switch>, argument, tok_end, case_item_list, end_command,
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arguments_or_redirections_list>{};
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DEF(case_item_list)
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produces_alternative<empty, //
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seq<case_item, case_item_list>, //
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seq<tok_end, case_item_list>>{};
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DEF(case_item) produces_sequence<keyword<parse_keyword_case>, argument_list, tok_end, job_list>{};
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DEF(block_statement)
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produces_sequence<block_header, job_list, end_command, arguments_or_redirections_list>{};
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DEF(block_header) produces_alternative<for_header, while_header, function_header, begin_header>{};
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DEF(for_header)
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produces_sequence<keyword<parse_keyword_for>, tok_string, keyword<parse_keyword_in>, argument_list,
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tok_end>{};
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DEF(while_header) produces_sequence<keyword<parse_keyword_while>, job, tok_end, andor_job_list>{};
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struct begin_header : produces_single<keyword<parse_keyword_begin>> {};
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// Functions take arguments, and require at least one (the name). No redirections allowed.
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DEF(function_header)
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produces_sequence<keyword<parse_keyword_function>, argument, argument_list, tok_end>{};
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// A boolean statement is AND or OR or NOT
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DEF(boolean_statement)
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produces_alternative<seq<keyword<parse_keyword_and>, statement>, //
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seq<keyword<parse_keyword_or>, statement>, //
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seq<keyword<parse_keyword_not>, statement>>{};
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// An andor_job_list is zero or more job lists, where each starts with an `and` or `or` boolean
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// statement.
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DEF(andor_job_list)
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produces_alternative<empty, //
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seq<job, andor_job_list>, //
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seq<tok_end, andor_job_list>>{};
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// A decorated_statement is a command with a list of arguments_or_redirections, possibly with
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// "builtin" or "command" or "exec"
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DEF(decorated_statement)
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produces_alternative<plain_statement, //
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seq<keyword<parse_keyword_command>, plain_statement>, //
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seq<keyword<parse_keyword_builtin>, plain_statement>, //
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seq<keyword<parse_keyword_exec>, plain_statement>>{};
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DEF(plain_statement) produces_sequence<tok_string, arguments_or_redirections_list>{};
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DEF(argument_list) produces_alternative<empty, seq<argument, argument_list>>{};
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DEF(arguments_or_redirections_list)
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produces_alternative<empty, seq<argument_or_redirection, arguments_or_redirections_list>>{};
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DEF(argument_or_redirection) produces_alternative<argument, redirection>{};
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DEF(argument) produces_single<tok_string>{};
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DEF(optional_background) produces_alternative<empty, prim<TOK_BACKGROUND>>{};
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DEF(end_command) produces_single<keyword<parse_keyword_end>>{};
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// A freestanding_argument_list is equivalent to a normal argument list, except it may contain
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// TOK_END (newlines, and even semicolons, for historical reasons)
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DEF(freestanding_argument_list)
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produces_alternative<empty, //
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seq<argument, freestanding_argument_list>, //
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seq<tok_end, freestanding_argument_list>>{};
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}
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#endif
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src/parse_grammar_elements.inc
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32
src/parse_grammar_elements.inc
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// Define ELEM before including this file.
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ELEM(job_list)
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ELEM(job)
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ELEM(job_continuation)
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ELEM(statement)
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ELEM(if_statement)
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ELEM(if_clause)
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ELEM(else_clause)
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ELEM(else_continuation)
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ELEM(switch_statement)
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ELEM(case_item_list)
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ELEM(case_item)
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ELEM(block_statement)
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ELEM(block_header)
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ELEM(for_header)
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ELEM(while_header)
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ELEM(begin_header)
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ELEM(function_header)
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ELEM(boolean_statement)
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ELEM(andor_job_list)
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ELEM(decorated_statement)
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ELEM(plain_statement)
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ELEM(argument_list)
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ELEM(arguments_or_redirections_list)
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ELEM(argument_or_redirection)
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ELEM(argument)
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ELEM(redirection)
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ELEM(optional_background)
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ELEM(end_command)
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ELEM(freestanding_argument_list)
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#undef ELEM
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@ -4,6 +4,7 @@
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#include "common.h"
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#include "parse_constants.h"
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#include "parse_grammar.h"
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#include "parse_productions.h"
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#include "parse_tree.h"
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