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lint: redundant if statement
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@ -157,6 +157,19 @@ autoload_function_t *autoload_t::get_autoloaded_function_with_creation(const wcs
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return func;
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}
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static bool use_cached(autoload_function_t *func, bool really_load, bool allow_stale_functions) {
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if (!func) {
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return false; // can't use a function that doesn't exist
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}
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if (really_load && !func->is_placeholder && !func->is_loaded) {
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return false; // can't use an unloaded function
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}
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if (!allow_stale_functions && is_stale(func)) {
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return false; // can't use a stale function
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}
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return true; // I guess we can use it
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}
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/// This internal helper function does all the real work. By using two functions, the internal
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/// function can return on various places in the code, and the caller can take care of various
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/// cleanup work.
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@ -169,35 +182,21 @@ autoload_function_t *autoload_t::get_autoloaded_function_with_creation(const wcs
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bool autoload_t::locate_file_and_maybe_load_it(const wcstring &cmd, bool really_load, bool reload,
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const wcstring_list_t &path_list) {
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// Note that we are NOT locked in this function!
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bool reloaded = 0;
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bool reloaded = false;
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// Try using a cached function. If we really want the function to be loaded, require that it be
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// really loaded. If we're not reloading, allow stale functions.
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{
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bool allow_stale_functions = !reload;
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scoped_lock locker(lock);
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autoload_function_t *func = this->get_node(cmd); // get the function
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// Determine if we can use this cached function.
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bool use_cached;
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if (!func) {
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// Can't use a function that doesn't exist.
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use_cached = false;
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} else if (really_load && !func->is_placeholder && !func->is_loaded) {
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use_cached = false; // can't use an unloaded function
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} else if (!allow_stale_functions && is_stale(func)) {
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use_cached = false; // can't use a stale function
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} else {
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use_cached = true; // I guess we can use it
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}
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// If we can use this function, return whether we were able to access it.
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if (use_cached) {
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assert(func != NULL);
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if (use_cached(func, really_load, allow_stale_functions)) {
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return func->is_internalized || func->access.accessible;
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}
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}
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// The source of the script will end up here.
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wcstring script_source;
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bool has_script_source = false;
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@ -189,13 +189,7 @@ wcstring path_apply_working_directory(const wcstring &path, const wcstring &work
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// We're going to make sure that if we want to prepend the wd, that the string has no leading
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// "/".
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bool prepend_wd;
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if (path.at(0) == L'/' || path.at(0) == HOME_DIRECTORY) {
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prepend_wd = false;
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} else {
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prepend_wd = true;
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}
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bool prepend_wd = path.at(0) != L'/' && path.at(0) != HOME_DIRECTORY;
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if (!prepend_wd) {
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// No need to prepend the wd, so just return the path we were given.
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return path;
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