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Prune job exit handlers after running
While pid values may be reused, it is logical to assume that fish event handlers coded against a particular job or process id mean just the job that is currently referred to be any given pid/pgrp rather than in perpetuity. This trims the list of registered event handlers nice and early, and as a bonus avoids the issue described in #7721. The cleanup song-and-dance is extremely ugly due to the repeated locking and unlocking of the event handler list. Closes #7221.
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@ -97,8 +97,11 @@ static void set_signal_observed(int sig, bool val) {
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}
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}
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/// Tests if one event instance matches the definition of a event class.
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static bool handler_matches(const event_handler_t &classv, const event_t &instance) {
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/// Tests if one event instance matches the definition of an event class.
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/// In case of a match, \p only_once indicates that the event cannot match again by nature.
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static bool handler_matches(const event_handler_t &classv, const event_t &instance,
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bool &only_once) {
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only_once = false;
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if (classv.desc.type == event_type_t::any) return true;
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if (classv.desc.type != instance.desc.type) return false;
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@ -111,9 +114,11 @@ static bool handler_matches(const event_handler_t &classv, const event_t &instan
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}
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case event_type_t::exit: {
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if (classv.desc.param1.pid == EVENT_ANY_PID) return true;
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only_once = true;
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return classv.desc.param1.pid == instance.desc.param1.pid;
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}
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case event_type_t::caller_exit: {
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only_once = true;
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return classv.desc.param1.caller_id == instance.desc.param1.caller_id;
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}
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case event_type_t::generic: {
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@ -234,16 +239,32 @@ static void event_fire_internal(parser_t &parser, const event_t &event) {
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scoped_push<bool> suppress_trace{&ld.suppress_fish_trace, true};
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// Capture the event handlers that match this event.
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event_handler_list_t fire;
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for (const auto &handler : *s_event_handlers.acquire()) {
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// Check if this event is a match.
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if (handler_matches(*handler, event)) {
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fire.push_back(handler);
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struct firing_handler_t {
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std::shared_ptr<event_handler_t> handler;
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bool delete_after_call;
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};
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std::vector<firing_handler_t> fire;
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{
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for (const auto &handler : *s_event_handlers.acquire()) {
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// Check if this event is a match.
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bool only_once = false;
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if (!handler_matches(*handler, event, only_once)) {
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continue;
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}
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// If the nature of the event means it can't be fired more than once, deregister the
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// event. This also works around a bug where jobs run without job control (no separate
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// pgrp) cause handlers to run for each subsequent job started without job control
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// (#7721). We can't erase it here because we check if the event is still extant before
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// actually calling it below, so we instead push it along with its "delete after
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// calling" value.
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fire.push_back(firing_handler_t{handler, only_once});
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}
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}
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// Iterate over our list of matching events. Fire the ones that are still present.
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for (const shared_ptr<event_handler_t> &handler : fire) {
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for (const auto &firing_event : fire) {
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auto &handler = firing_event.handler;
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// Only fire if this event is still present.
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// TODO: this is kind of crazy. We want to support removing (and thereby suppressing) an
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// event handler from another, but we also don't want to hold the lock across callouts. How
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@ -270,6 +291,18 @@ static void event_fire_internal(parser_t &parser, const event_t &event) {
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parser.eval(buffer, io_chain_t());
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parser.pop_block(b);
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parser.set_last_statuses(std::move(prev_statuses));
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if (firing_event.delete_after_call) {
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FLOGF(event, L"Deleting event '%ls'", event.desc.str_param1.c_str());
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auto event_handlers = s_event_handlers.acquire();
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for (auto event_handler = event_handlers->begin();
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event_handler != event_handlers->end(); ++event_handler) {
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if (event_handler->get() == firing_event.handler.get()) {
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event_handlers->erase(event_handler);
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break;
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}
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}
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}
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}
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}
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