Build macOS x86-64 with Rust 1.73.0 in make_pkg.sh
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This retains compatibility with macOS 10.9.
Note that Apple Silicon Macs shipped with 10.15, so compatibility for Apple
Silicon is not a concern.
This commit is contained in:
Peter Ammon 2024-10-13 12:30:00 -07:00
parent 9337c20c2e
commit fbf0ad98af
No known key found for this signature in database
2 changed files with 15 additions and 2 deletions

View File

@ -9,9 +9,14 @@ jobs:
environment: macos-codesign
steps:
- uses: actions/checkout@v4
- uses: dtolnay/rust-toolchain@1.79
- name: Install Rust 1.73.0
uses: dtolnay/rust-toolchain@1.73.0
with:
targets: aarch64-apple-darwin,x86_64-apple-darwin
targets: x86_64-apple-darwin
- name: Install Rust 1.79
uses: dtolnay/rust-toolchain@1.79
with:
targets: aarch64-apple-darwin
- name: build-and-codesign
run: |
cargo install apple-codesign

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@ -26,6 +26,12 @@ NOTARIZE=
ARM64_DEPLOY_TARGET='MACOSX_DEPLOYMENT_TARGET=11.0'
X86_64_DEPLOY_TARGET='MACOSX_DEPLOYMENT_TARGET=10.9'
# As of this writing, the most recent Rust release supports macOS back to 10.12.
# The first supported version of macOS on arm64 is 10.15, so any Rust is fine for arm64.
# We wish to support back to 10.9 on x86-64; the last version of Rust to support that is
# version 1.73.0.
RUST_VERSION_X86_64=1.73.0
while getopts "sf:i:p:e:nj:" opt; do
case $opt in
s) SIGN=1;;
@ -83,11 +89,13 @@ mkdir -p "$PKGDIR/build_x86_64" "$PKGDIR/build_arm64" "$PKGDIR/root" "$PKGDIR/in
}
# Build for x86-64 but do not install; instead we will make some fat binaries inside the root.
# Set RUST_VERSION_X86_64 to the last version of Rust that supports macOS 10.9.
{ cd "$PKGDIR/build_x86_64" \
&& cmake \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DCMAKE_EXE_LINKER_FLAGS="-Wl,-ld_classic" \
-DWITH_GETTEXT=OFF \
-DRust_TOOLCHAIN="$RUST_VERSION_X86_64" \
-DRust_CARGO_TARGET=x86_64-apple-darwin \
-DCMAKE_OSX_ARCHITECTURES='arm64;x86_64' \
-DFISH_USE_SYSTEM_PCRE2=OFF "$SRC_DIR" \