Prior to this commit, there was a stack of ReaderDatas, each one has a
reference to a Parser (same Parser in each, for now). However, the current
ReaderData is globally accessible. Because it holds a Parser, effectively
anything can run fish script; this also prevents us from making the Parser
&mut.
Split these up. Create ReaderData, which holds the data portion of the
reader machinery, and then create Reader which holds a ReaderData and a
Parser. Now `reader_current_data()` can only return the data itself; it
cannot execute fish script.
This results in some other nice simplifications.
This is a start on untangling input. Prior to this, a ReaderData and an
Inputter would communicate with each other; this is natural in C++ but
difficult in Rust because the Reader would own an Inputter and therefore
the Inputter could not easily reference the Reader. This was previously
"resolved" via unsafe code.
Fix this by collapsing Inputter into Reader. Now they're the same object!
Migrate Inputter's logic into a trait, so we get some modularity, and then
directly implement the remaining input methods on ReaderData.
Add round options, but I think can also add floor, ceiling, etc. And
the default mode is trunc.
Closes#9117
Co-authored-by: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
The special input functions self-insert, self-insert-not-first, and
and or used to be handled by inputter_t::readch, but they aren't
anymore with `commandline -f`.
I am unsure if these *would* have worked, I can't come up with a use.
So, for now, do nothing instead of panicking.
This would crash if you ran `commandline -f backward-jump`.
The C++ version would read a char (but badly), this doesn't anymore.
So, at least instead of crashing, just do nothing.
This doesn't pull its weight. Block size is not a particularly big
problem,
and this both complicates the code a bit and would arbitrarily cause issues
if a fish script exceeded 65k lines.
This reverts commit edd6533a14.
This doesn't have any effect on the size of the struct (due to alignment
requirements and padding) but reduces the complexity by turning
Block::wants_pop_env into an emergent property dependent on the type rather than
something we have to manually manage.
We only increment it and check if it's non-zero, we never decrement or check the
actual count. As such, change it to a bool and bring the size of `Block` down
from 32 to 24 bytes.
We almost never access any of this and having it stored directly in the `Block`
struct increases its size (reducing how many we can fit in L1 and L2, and
increasing memory copy traffic).
Gets rid of BlockData::None so we can avoid allocating a Box at all when we have
no data (at the cost of yet-another-wrapper-type), which is the usual case.
This has a few advantages,
* We now statically assert that all fields used by a particular block type are
correctly initialized (i.e. you can't assign the function name but forget to
assign its arguments),
* Conversely, we can match directly on `BlockData` and be guaranteed that the
fields we want to access are initialized and present,
* We reduce the number of assertions, effectively "unwrapping" only once based
off the block type instead of each time we try to access a conditional field,
* We reduce the size of the `Block` struct by coalescing fields that cannot
co-exist, bringing it down from 104 bytes to 88 bytes.
It would be nice to make all of `Block` itself an enum, but it currently
requires `Copy` and we take advantage of that to copy it around everywhere.
Putting these fields directly in `Block` directly would mean a lot more memory
traffic just checking block types.
There's no need for two separate block types when one is merely a variant of the
other. This may have been required under C++ but thanks to sum types (rust's
enums) we don't need to do that any more.
If the backgrounded/stopped job was using the tty, sending it SIGCONT first
might cause it to immediately wake and try to use the tty (which fish still has
control over), causing it to immediately stop again after receiving a SIGTTOU.
We are supposed to send SIGHUP first so that when the process resumes it sees
the queued SIGHUP and executes its registered handler!