I recently upgraded the software on my macOS server and was dismayed to
see that cppcheck reported a huge number of format string errors due to
mismatches between the format string and its arguments from calls to
`assert()`. It turns out they are due to the macOS header using `%lu`
for the line number which is obviously wrong since it is using the C
preprocessor `__LINE__` symbol which evaluates to a signed int.
I also noticed that the macOS implementation writes to stdout, rather
than stderr. It also uses `printf()` which can be a problem on some
platforms if the stream is already in wide mode which is the normal case
for fish.
So implement our own `assert()` implementation. This also eliminates
double-negative warnings that we get from some of our calls to
`assert()` on some platforms by oclint.
Also reimplement the `DIE()` macro in terms of our internal
implementation.
Rewrite `assert(0 && msg)` statements to `DIE(msg)` for clarity and to
eliminate oclint warnings about constant expressions.
Fixes#3276, albeit not in the fashion I originally envisioned.
The block stack is now sound, and no longer needs this ancient
cleanup logic, which tried to account for cases where blocks
were pushed but never popped.
Currently the block stack is just a vector of pointers.
Clients must manually use new() to allocate a block, and then
transfer ownership to the stack (so must NOT delete it).
Give the parser itself responsibility for allocating blocks too,
so that it takes over both allocation and deletion. Use unique_ptr
to make deletion less error-prone.
Previously we would try to walk all the blocks (from within the
signal handler!) and mark them as skipped. Stop doing that, it's
wildly unsafe.
Also rationalize how the skip flag is set per block. Remove places
that shouldn't set it (e.g. break and continue shouldn't set skip
on the loop block).
On some platforms, notably GNU libc, you cannot mix narrow and wide
stdio functions on a stream like stdout or stderr. Doing so will drop
the output of one or the other. This change makes all output to the
stderr stream consistently use the wide forms.
This change also converts some fprintf(stderr,...) calls to debug()
calls where appropriate.
Fixes#3692
This fixes some of the IWYU and cppcheck lint warnings. And only on
macOS (formerly OS X). Fixing these types of warnings on a broader set
of platforms should be done but this is a baby step to making `make
lint-all` have few, if any, warnings. This reduces the number of lines
in the `make lint-all` output on macOS by over 500 lines.
Where we already manage to cover an enum entirely in a switch
statement such that default: cannot be reached, help ensure
it stays that way by condemning that route.
Also adjust a 'const' I came across that is ignored.
This only eliminates errors reported by `make lint`. It shouldn't cause any
functional changes.
This change does remove several functions that are unused. It also removes the
`desc_arr` variable which is both unused and out of date with reality.
The autoconf-generated config.h contains a number of directives which
may alter the behaviour of system headers on certain platforms. Always
include it in every C++ file as the first include.
Closes#2993.
I'm doing this as part of fixing issue #2980. The code for managing tty modes
and job control is a horrible mess. This is a very tiny step towards improving
the situation.
Remove the "make iwyu" build target. Move the functionality into the
recently introduced lint.fish script. Fix a lot, but not all, of the
include-what-you-use errors. Specifically, it fixes all of the IWYU errors
on my OS X server but only removes some of them on my Ubuntu 14.04 server.
Fixes#2957
Cppcheck has identified a lot of unused functions. This removes funcs that
are unlikely to ever be used. Others that might be useful for debugging I've
commented out with "#if 0".
Introduces a new template moved_ref which is like an rvalue reference.
This allows passing around objects while being explicit that the
receiver may acquire ownership. This will help reduce some allocations.
This change eliminates global variables like stdout_buffer. Instead we wrap up
the IO information into a new struct io_streams_t, and thread that through
every builtin. This makes the intent clearer, gives us a place to hang new IO
data, and eliminates the ugly global state management like builtin_push_io.
This change moves source files into a src/ directory,
and puts object files into an obj/ directory. The Makefile
and xcode project are updated accordingly.
Fixes#1866