Commit Graph

20 Commits

Author SHA1 Message Date
Kurtis Rader
37b8cfaeba avoid struct name clashes
Running the tests on travis revealed that some compilers (or at least
with some options) call the wrong struct constructor if there is more
than one struct with the same name but differing definitions.
2017-06-16 21:01:57 -07:00
Kurtis Rader
422b1bd066 split builtin bg into its own module 2017-06-16 21:01:56 -07:00
Kurtis Rader
f1d40a3c7c limit bind mode names to the rules for var names
The bind mode names can be, and are, used in the construction of fish
variable names. So don't allow users to use names that are not legal as
a variable name. This should not break anything since, AFAICT, no
existing fish scripts, including those provided by Oh-My-Fish and
Fisherman define bind modes that would not be legal with this change.

Fixes #3965
2017-04-22 20:33:56 -07:00
Kurtis Rader
275d658616 simplify and clarify valid identifiers
This is the first step in addressing issue #3965. It renames some of the
functions involved in validating variable and function names to clarify
their purpose. It also augments the documentation to make the rules for
such identifiers clearly documented.
2017-04-21 21:55:06 -07:00
Kurtis Rader
509ee64fc9 implement our own assert() function
I recently upgraded the software on my macOS server and was dismayed to
see that cppcheck reported a huge number of format string errors due to
mismatches between the format string and its arguments from calls to
`assert()`. It turns out they are due to the macOS header using `%lu`
for the line number which is obviously wrong since it is using the C
preprocessor `__LINE__` symbol which evaluates to a signed int.

I also noticed that the macOS implementation writes to stdout, rather
than stderr. It also uses `printf()` which can be a problem on some
platforms if the stream is already in wide mode which is the normal case
for fish.

So implement our own `assert()` implementation. This also eliminates
double-negative warnings that we get from some of our calls to
`assert()` on some platforms by oclint.

Also reimplement the `DIE()` macro in terms of our internal
implementation.

Rewrite `assert(0 && msg)` statements to `DIE(msg)` for clarity and to
eliminate oclint warnings about constant expressions.

Fixes #3276, albeit not in the fashion I originally envisioned.
2017-02-14 18:48:27 -08:00
Kurtis Rader
aad2848e80 use consistent mechanism to validate var names
Builtin commands that validate var names should use a consistent
mechanism. I noticed that builtin_read() had it's own custom code that
differed slightly from wcsvarname().

Fixes #3569
2016-11-22 16:18:20 -08:00
Kurtis Rader
c07c98ac05 eliminate many "unused parameter" warnings
Partially addresses issue #3430.
2016-10-09 14:38:26 -07:00
Aaron Gyes
9daffc7080 HeaderDoc code documentation improvements
Some cleanup too, move things to builtin.h from builtin.cpp that seem
to belong there.
2016-08-16 18:00:07 -07:00
Kurtis Rader
b53f42970c correct handling of history args
This fixes several problems with how the builtin `history` command handles
arguments. It now complains and refuses to do anything if the user specifies
incompatible actions (e.g., `--search` and `--clear`). It also fixes a
regression introduced by previous changes with regard to invocations that
don't explicitly specify `--search` or a search term.

Enhances the history man page to clarify the behavior of various options.

This change is already far larger than I like so unit tests will be added
in a separate commit.

Fixes #3224.

Note: This fixes only a couple problems with the interactive `history
--delete` command in the `history` function. The main problem will be
dealt with via issue #31.
2016-07-20 21:18:48 -07:00
Kurtis Rader
51468b7646 add function --shadow-builtin flag
It's currently too easy for someone to bork their shell by doing something
like `function test; return 0; end`. That's obviously a silly, contrived,
example but the point is that novice users who learn about functions are
prone to do something like that without realizing it will bork the shell. Even
expert users who know about the `test` builtin might forget that, say, `pwd`
is a builtin.

This change adds a `--shadow-builtin` flag that must be specified to
indicate you know what you're doing.

Fixes #3000
2016-05-14 20:38:32 -07:00
Kurtis Rader
1f06e5f0b9 add better support for IWYU and fix things
Remove the "make iwyu" build target. Move the functionality into the
recently introduced lint.fish script. Fix a lot, but not all, of the
include-what-you-use errors. Specifically, it fixes all of the IWYU errors
on my OS X server but only removes some of them on my Ubuntu 14.04 server.

Fixes #2957
2016-04-26 15:02:22 -07:00
Kurtis Rader
a10a79c6d0 restyle builtin module to match project style
Reduces lint errors from 271 to 215 (-21%). Line count from 4304 to 3242 (-25%).

Another step in resolving issue #2902.
2016-04-18 21:06:10 -07:00
ridiculousfish
10f3ea0008 Mark a bunch of constructors as explicit
This prevents undesired implicit conversions
2016-02-27 19:38:15 -08:00
ridiculousfish
c1bd3b5824 Eliminate global variables associated with builtin IO
This change eliminates global variables like stdout_buffer. Instead we wrap up
the IO information into a new struct io_streams_t, and thread that through
every builtin. This makes the intent clearer, gives us a place to hang new IO
data, and eliminates the ugly global state management like builtin_push_io.
2015-09-22 18:08:00 -07:00
ridiculousfish
025b45b91e Don't crash on complete -C in non-interactive mode
Fixes #2361
2015-09-10 18:08:42 -07:00
ridiculousfish
871a822379 Remove some dead #defines 2015-08-11 01:00:05 -07:00
David Adam
a6a16808e3 Merge branch 'iwyu'
http://include-what-you-use.org/
2015-07-29 09:30:19 +08:00
ridiculousfish
6e3231a9d7 Stop passing mutable references to completions around
Replace uses of vector<completion_t>& with vector<completion_t>*
This makes it clear at the call site that the object may be mutated.
2015-07-27 18:45:47 -07:00
David Adam
3929e9de0e Merge branch 'master' into iwyu 2015-07-26 10:20:13 +08:00
ridiculousfish
b4f53143b0 Migrate source files into src/ directory
This change moves source files into a src/ directory,
and puts object files into an obj/ directory. The Makefile
and xcode project are updated accordingly.

Fixes #1866
2015-07-24 00:59:27 -07:00