The newly added `:` command is implemented as a function (to avoid
increasing complexity by making it a builtin), but it is saved to a path
that does not match its filename (since its name is somewhat of a
special character that might cause problems during installation).
Directly probing the `colon` function for autoload causes `:` to be
correctly loaded, so doing just that after function paths are loaded
upon startup.
This is a hack since the CPP code shouldn't really be aware of
individual functions, perhaps there is a better way of doing this.
Prior to this fix, autoloads like function and completion autoloads
would check their path variable (like fish_function_path) on every
autoload request. Switch to invalidating it in response to the variable
changing.
This improves time on a microbenchmark:
for i in (seq 50000)
setenv test_env val$i
end
from ~11 seconds to ~6.5 seconds.
The idea is that we can return the shared pointer directly, avoiding
lots of annoying little getter functions that each need to take locks.
It also helps to pull together the data structures used to initialize
functions versus store them.
Prior to this fix, functions stored a string representation of their
contents. Switch them to storing a parsed source reference and the
tnode of the contents. This is part of an effort to avoid reparsing
a function's contents every time it executes.
This eliminates the "missing" notion of env_var_t. Instead
env_get returns a maybe_t<env_var_t>, which forces callers to
handle the possibility that the variable is missing.
This commit backs out certain optimizations around setting environment
variables, and replaces them with move semantics. env_set accepts a
list, by value, permitting callers to use std::move to transfer
ownership.
Make setting fish vars more efficient by avoiding creating a
wcstring_list_t for the case where we're setting one value. For the case
where we're passing a list of values swap it with the list in the var
rather than copying it. This makes the benchmark in #4200 approximately
6% faster.
commit 50f414a45d58fcab664ff662dd27befcfa0fdd95
Author: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
Date: Sat Aug 19 13:43:35 2017 -0500
Converted file_id_t set to unordered_set with custom hash
commit 83ef2dd7cc1bc3e4fdf0b2d3546d6811326cc3c9
Author: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
Date: Sat Aug 19 13:43:14 2017 -0500
Converted remaining set<wcstring> to unordered_set<wcstring>
commit 053da88f933f27505b3cf4810402e2a2be070203
Author: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
Date: Sat Aug 19 13:29:21 2017 -0500
Switched function sets to unordered_set
commit d469742a14ac99599022a9258cda8255178826b5
Author: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
Date: Sat Aug 19 13:21:32 2017 -0500
Converted list of modified variables to an unordered set
commit 5c06f866beeafb23878b1a932c7cd2558412c283
Author: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
Date: Sat Aug 19 13:15:20 2017 -0500
Convert const_string_set_t to std::unordered_set
As it is a readonly-list of raw character pointer strings (not
wcstring), this necessitated the addition of a hashing function since
the C++ standard library does not come with a char pointer hash
function.
To that end, a zlib-licensed [0] port of the excellent, lightweight
XXHash family of 32- and 64-bit hashing algorithms in the form of a C++
header-only include library has been included. XXHash32/64 is pretty
much universally the fastest hashing library for general purpose
applications, and has been thoroughly vetted and is used in countless
open source projects. The single-header version of this library makes it
a lot simpler to include in the fish project, and the license
compatibility with fish' GPLv2 and the zero-lib nature should make it an
easy decision.
std::unordered_set brings a massive speedup as compared to the default
std::set, and the further use of the fast XXHash library to provide the
string hashing should make all forms of string lookups in fish
significantly faster (to a user-noticeable extent).
0: http://create.stephan-brumme.com/about.html
commit 30d7710be8f0c23a4d42f7e713fcb7850f99036e
Author: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
Date: Sat Aug 19 12:29:39 2017 -0500
Using std::unordered_set for completions backing store
While the completions shown to the user are sorted, their storage in
memory does not need to be since they are re-sorted before they are
shown in completions.cpp.
commit 695e83331d7a60ba188e57f6ea0d9b6da54860c6
Author: Mahmoud Al-Qudsi <mqudsi@neosmart.net>
Date: Sat Aug 19 12:06:53 2017 -0500
Updated is_loading to use unordered_set
No longer using RAII wrappers around pthread_mutex_t and pthread_cond_t
in favor of the C++11 std::mutex, std::recursive_mutex, and
std::condition_variable data types.
Internally fish should store vars as a vector of elements. The current
flat string representation is a holdover from when the code was written
in C.
Fixes#4200
It's bugged me forever that the scope is the second arg to `env_get()`
but not `env_set()`. And since I'll be introducing some helper functions
that wrap `env_set()` now is a good time to change the order of its
arguments.
This is the first step to implementing issue #4200 is to stop subclassing
env_var_t from wcstring. Not too surprisingly doing this identified
several places that were incorrectly treating env_var_t and wcstring as
interchangeable types. I'm not talking about those places that passed
an env_var_t instance to a function that takes a wcstring. I'm talking
about doing things like assigning the former to the latter type, relying
on the implicit conversion, and thus losing information.
We also rename `env_get_string()` to `env_get()` for symmetry with
`env_set()` and to make it clear the function does not return a string.
I recently upgraded the software on my macOS server and was dismayed to
see that cppcheck reported a huge number of format string errors due to
mismatches between the format string and its arguments from calls to
`assert()`. It turns out they are due to the macOS header using `%lu`
for the line number which is obviously wrong since it is using the C
preprocessor `__LINE__` symbol which evaluates to a signed int.
I also noticed that the macOS implementation writes to stdout, rather
than stderr. It also uses `printf()` which can be a problem on some
platforms if the stream is already in wide mode which is the normal case
for fish.
So implement our own `assert()` implementation. This also eliminates
double-negative warnings that we get from some of our calls to
`assert()` on some platforms by oclint.
Also reimplement the `DIE()` macro in terms of our internal
implementation.
Rewrite `assert(0 && msg)` statements to `DIE(msg)` for clarity and to
eliminate oclint warnings about constant expressions.
Fixes#3276, albeit not in the fashion I originally envisioned.
This implements a way to use the `functions` command to perform
introspection to learn about the characteristics of a function. Such as
where it came from.
Fixes#3295
Implementing the --shadow-builtin flag has proven to be highly controversial.
Revert the introduction of that flag to the `function` command. If someone
shoots themselves in the foot by redefining a builtin as a function that's
their problem and not our responsibility to protect them from doing so.
Fixes#3319
This only eliminates errors reported by `make lint`. It shouldn't cause any
functional changes.
This change does remove several functions that are unused. It also removes the
`desc_arr` variable which is both unused and out of date with reality.
The autoconf-generated config.h contains a number of directives which
may alter the behaviour of system headers on certain platforms. Always
include it in every C++ file as the first include.
Closes#2993.
It's currently too easy for someone to bork their shell by doing something
like `function test; return 0; end`. That's obviously a silly, contrived,
example but the point is that novice users who learn about functions are
prone to do something like that without realizing it will bork the shell. Even
expert users who know about the `test` builtin might forget that, say, `pwd`
is a builtin.
This change adds a `--shadow-builtin` flag that must be specified to
indicate you know what you're doing.
Fixes#3000
Remove the "make iwyu" build target. Move the functionality into the
recently introduced lint.fish script. Fix a lot, but not all, of the
include-what-you-use errors. Specifically, it fixes all of the IWYU errors
on my OS X server but only removes some of them on my Ubuntu 14.04 server.
Fixes#2957
This change moves source files into a src/ directory,
and puts object files into an obj/ directory. The Makefile
and xcode project are updated accordingly.
Fixes#1866