We want to keep the cast because tv_sec is not always 64 bits, see b5ff175b4
(Fix timer.rs cross-platform compilation, 2023-02-14).
It would be nice to avoid the clippy exemption, perhaps using something like
#[cfg(target_pointer_width = "32")]
let seconds = val.tv_sec as i64;
#[cfg(not(target_pointer_width = "32"))]
let seconds = val.tv_sec;
but I'm not sure if "target_pointer_width" is the right criteria.
Upsizing to `usize` from `i32` doesn't work if `usize` is only 32-bits.
I changed the code to use the `FromStr` impl on `i32`, but we could have also
just used `u64` instead of `i32`.
Also, we should get in the habit of using the appropriate type aliases where
possible (`i32` should be `RawFd`).
We want to try and catch as much unexpected/non-deterministic behavior as we
can. We could run the CI explicitly in debug mode, but I think it makes sense to
always have overflow checks on in both debug/release modes everywhere, at least
for the duration of the codebase transition.
The mutex was being locked from the very start, before it was needed and
possibly before it would be needed.
Also rename the static global to stick to rust naming conventions.
Note that `once_cell::sync::Lazy<T>` actually internally uses its own lock
around the value, but in this case it's insufficient because `SmallRng` doesn't
implement `SeedableRng` so we can't reseed it with only an `&mut` reference and
must instead replace its value.
We probably *could* still use `Lazy<SmallRng>` directly and then rely on
`std::mem::swap()` to replace the contents of the shared global static without
reassigning the variable directly with a new `SmallRng` instance, but I'm not
sure that's a great idea. This is just a built-in, there's no real harm in
locking twice (especially while fish remains essentially single-threaded).
The old comments about using i128 logic were still there even though we are no
longer using that approach and the output type was very much misleadingly a u64
printed to the console (but via `%d` so it was ultimately shown as an i64). Be
explicit about the resulting being a valid i64 value before passing it to the
sprintf!() macro.
Also add comments about the safety of the final `unwrap()` operation.
Rust doesn't have __FUNCTION__ or __func__ (though you can hack around it with a
proc macro, but that will require a separate crate and slowing down compilation
times with heavy proc macro dependencies), so these are just regular functions
(at least for now). Rust's default stack trace on panic (even in release mode)
should be enough (and the functions themselves are inlined so the calling
function should be the second frame from the top, after the #[cold] panic
functions).
This is to allow us to verify some implementation details that aren't explicitly
documented in the rust standard library's documentation.
std::thread uses `pthread_create()` underneath the hood on *nix platforms, so
this *should* merely be a formality.
The way cxx bridge works, it doesn't recognize any types from another module as
being shared cxx bridge types with generations native to both C++ and Rust,
meaning every module that was going to use function pointers would have to
define its own `c_void` type (because cxx bridge doesn't recognize any of
libc::c_void, std::ffi::c_void, or autocxx::c_void).
FFI on other platforms has long used the equivalent of `uint8_t *` as an
alternative to `void *` for code where `void` was not available or was
undesirable for some reason. We can join the club - this way we can always use
`* {const|mut} u8` in our rust code and `uint8_t *` in our C++ code to pass
around parameters or values over the C abi.
I needed to rename some types already ported to rust so they don't clash with
their still-extant cpp counterparts. Helper ffi functions added to avoid needing
to dynamically allocate an FdMonitorItem for every fd (we use dozens per basic
prompt).
I ported some functions from cpp to rust that are used only in the backend but
without removing their existing cpp counterparts so cpp code can continue to use
their version of them (`wperror` and `make_detached_pthread`).
I ran into issues porting line-by-line logic because rust inverts the behavior
of `std::remove_if(..)` by making it (basically) `Vec::retain_if(..)` so I
replaced bools with an explict enum to make everything clearer.
I'll port the cpp tests for this separately, for now they're using ffi.
Porting closures was ugly. It's nothing hard, but it's very ugly as now each
capturing lambda has been changed into an explicit struct that contains its
parameters (that needs to be dynamically allocated), a standalone callback
(member) function to replace the lambda contents, and a separate trampoline
function to call it from rust over the shared C abi (not really relevant to
x86_64 w/ its single calling convention but probably needed on other platforms).
I don't like that `fd_monitor.rs` has its own `c_void`. I couldn't find a way to
move that to `ffi.rs` but still get cxx bridge to consider it a shared POD.
Every time I moved it to a different module, it would consider it to be an
opaque rust type instead. I worry this means we're going to have multiple
`c_void1`, `c_void2`, etc. types as we continue to port code to use function
pointers.
Also, rust treats raw pointers as foreign so you can't do `impl Send for * const
Foo` even if `Foo` is from the same module. That necessitated a wrapper type
(`void_ptr`) that implements `Send` and `Sync` so we can move stuff between
threads.
The code in fd_monitor_t has been split into two objects, one that is used by
the caller and a separate one associated with the background thread (this is
made nice and clean by rust's ownership model). Objects not needed under the
lock (i.e. accessed by the background thread exclusively) were moved to the
separate `BackgroundFdMonitor` type.
We should fix this warning eventually. Silence it for now to make Clippy
pass without warnings, which makes it much more useful.
Compiling fish-rust v0.1.0 (/home/johannes/git/fish-riir/fish-rust)
error: mutable borrow from immutable input(s)
--> src/ffi.rs:79:32
|
79 | pub fn get_procs(&self) -> &mut [UniquePtr<process_t>] {
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
note: immutable borrow here
--> src/ffi.rs:79:22
|
79 | pub fn get_procs(&self) -> &mut [UniquePtr<process_t>] {
| ^^^^^
= help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#mut_from_ref
= note: `#[deny(clippy::mut_from_ref)]` on by default
error: could not compile `fish-rust` due to previous error
A following commit will pass global string constants to the gettext macro.
This is not ideal because we might accidentally use the constants without
gettext (which we should never do). To fix that we might need to define a
macro per constant, or use a proc macro which is maybe not worth it.
warning: deref which would be done by auto-deref
--> src/wchar_ffi.rs:81:5
|
81 | &*EMPTY_WSTRING
| ^^^^^^^^^^^^^^^ help: try this: `&EMPTY_WSTRING`
|
= help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#explicit_auto_deref
= note: `#[warn(clippy::explicit_auto_deref)]` on by default
lazy_static has better ergonomics at the call/access sites (it returns a
reference to the type directly, whereas with once_cell we get a static Lazy<T>
that we must dereference instead) but the once_cell api is slated for
integration into the standard library [0] and has been the "preferred" way to
declare static global variables w/ deferred initialization. It's also less
opaque and easier to comprehend how it works, I guess?
(Both `once_cell` and `lazy_static` are already in our dependency tree, so this
should have no detrimental effect on build times. It actually negligibly
*improves* build times by not using macros, reducing the amount of expansion the
compiler has to do by a miniscule amount.)
[0]: https://github.com/rust-lang/rust/issues/74465
It's debatable whether is_ascii_digit() is better than (0..=9).contains().
(Probably we want to go with the mainstream Rust choice eventually.)
Let's disable the warning for now since it's not terribly important.