A release build is recommended to most users (to avoid occasional slowness)
whereas developers may prefer debug builds for shorter build times and more
accurate debug information.
There are more users of "make install" than developers, so I think the
default should be optimized for users, i.e. an optimized build. I think
that's in line with what most of our peer projects do.
Even if developers don't know about the -DCMAKE_BUILD_TYPE=Debug
trick, they will likely be able to iterate quickly by using "cargo
{build,check,clippy,test}" and rust-analyzer, all of which use a debug
configuration by default, irrespective of cmake. Granted, users will need
to use cmake to run system tests. If a task needs a lot of iterations,
one can always convert the system test to a script that can be run with
target/build/fish. For building & running all system tests, the release
build takes 30% longer, so not that much.
Here are my build/test times and binary sizes; with debug:
$ time ninja -C build-Debug/
________________________________________________________
Executed in 25.30 secs fish external
usr time 68.33 secs 676.00 micros 68.32 secs
sys time 11.34 secs 41.00 micros 11.34 secs
$ du -h build-Debug/fish
43M build-Debug/fish
$ time ninja -C build-Debug/ test
________________________________________________________
Executed in 193.96 secs fish external
usr time 182.84 secs 1.53 millis 182.83 secs
sys time 30.97 secs 0.00 millis 30.97 secs
with release
$ time ninja -C build-RelWithDebInfo/
________________________________________________________
Executed in 106.80 secs fish external
usr time 164.98 secs 631.00 micros 164.98 secs
sys time 11.62 secs 41.00 micros 11.62 secs
$ du -h build-RelWithDebInfo/fish
4.6M build-RelWithDebInfo/fish
$ time ninja -C build-RelWithDebInfo/ test
________________________________________________________
Executed in 249.87 secs fish external
usr time 260.25 secs 1.43 millis 260.25 secs
sys time 29.86 secs 0.00 millis 29.86 secs
Tangentially related, the numbers with "lto = true" deleted. This seems
like a nice compromise for a default but I don't know much about the other
benefits of lto.
$ time ninja -C build-RelWithDebInfo-thin-lto/
________________________________________________________
Executed in 35.50 secs fish external
usr time 196.93 secs 0.00 micros 196.93 secs
sys time 13.00 secs 969.00 micros 13.00 secs
$ du -h build-RelWithDebInfo-thin-lto/fish
5.5M build-RelWithDebInfo-thin-lto/fish
$ time ninja -C build-RelWithDebInfo-thin-lto/ test
________________________________________________________
Executed in 178.62 secs fish external
usr time 287.48 secs 976.00 micros 287.48 secs
sys time 28.75 secs 115.00 micros 28.75 secs
Alternative solution: have no default at all, and error out until the user
chooses a build type.
Looks like "add_custom_command(OUTPUT ...)" assumes the dependencies are
correct which is not always true. We can use "add_custom_target" to always
re-run Cargo.
We are no longer C++, we no longer support xcode
Note: This will remove a warning "DO NOT EDIT" comment from __fish_build_paths.fish, but
that's unnecessary. The file is typically in /usr or another
package-manager-owned location, so people don't typically edit it.
And if it did we don't actually *care*, it'll work fine.
This allows us to get the terminfo information without linking against curses.
That means we can get by without a bunch of awkward C-API trickery.
There is no global "cur_term" kept by a library for us that we need to invalidate.
Note that it still requires a "unhashed terminfo database", and I don't know how well it handles termcap.
I am not actually sure if there are systems that *can't* have terminfo, everything I looked at
has the ncurses terminfo available to install at least.
Makes it possible to use the sanitizers again.
Note that this requires RUSTFLAGS to be set when running CMake, and will not be
updated when running the build system if the environment variable changes.
With LTO, Release builds are now a lot slower.
For development debug builds are much nicer.
We'll ask packagers to pass Release when building a package.
Unfortunately ninja does not want to be tricked.
I tried `touch`ing a file and writing the date to a file,
and even removing that file before cargo runs, it doesn't work.
So instead we'll do the imperfect solution of enumerating sources.
And yes, we use a GLOB because listing source files is terrible.
Any build system that wants you not to glob is a build system made for
build system people who like touching build systems, not me.
CMP0066: Honor per-config flags in try_compile() source-file
signature.
CMP0067: Honor language standard in try_compile() source-file signature.
We no longer have any try_compile
pcre2-sys includes a vendored copy of PCRE2, which allows for
statically-linked PCRE2. Hook this up to the CMake build variable, and
remove the C++ integration for PCRE2.
Use Rust for executables
Drops the C++ entry points and restructures the Rust package into a
library and three binary crates.
Renames the fish-rust package to fish.
At least on Ubuntu, "fish_indent" is built before "fish".
Make sure export CURSES_LIBRARY_LIST to all binaries to make sure
that "cached-curses-libnames" is populated.
Closes#10198
GNUInstallDirs is what defines CMAKE_INSTALL_FULL_BINDIR and such, so
the setting in Rust.cmake didn't work.
This also makes build.rs error out if any of these aren't defined
This will allow to use "cargo test" for unit tests that depend on our
curses.rs.
This means that Rust.cmake depends on ConfigureChecks, so move that one to
the front.
This implements input and input_common FFI pieces in input_ffi.rs, and
simultaneously ports bind.rs. This was done as a single commit because
builtin_bind would have required a substantial amount of work to use the input
ffi.
Drop support for history file version 1.
ParseExecutionContext no longer contains an OperationContext because in my
first implementation, ParseExecutionContext didn't have interior mutability.
We should probably try to add it back.
Add a few to-do style comments. Search for "todo!" and "PORTING".
Co-authored-by: Xiretza <xiretza@xiretza.xyz>
(complete, wildcard, expand, history, history/file)
Co-authored-by: Henrik Hørlück Berg <36937807+henrikhorluck@users.noreply.github.com>
(builtins/set)
This adopts the Rust postfork code, bridging it from C++ exec module.
We use direct function calls for the bridge, rather than cxx/autocxx, so that we
can be sure that no memory allocations or other shenanigans are happening.
- Add test to verify piped string replace exit code
Ensure fields parsing error messages are the same.
Note: C++ relied upon the value of the parsed value even when `errno` was set,
that is defined behaviour we should not rely on, and cannot easilt be replicated from Rust.
Therefore the Rust version will change the following error behaviour from:
```shell
> string split --fields=a "" abc
string split: Invalid fields value 'a'
> string split --fields=1a "" abc
string split: 1a: invalid integer
```
To:
```shell
> string split --fields=a "" abc
string split: a: invalid integer
> string split --fields=1a "" abc
string split: 1a: invalid integer
```