is_main_thread() and co were previously ported to threads.rs, so remove the
duplicate code and move everything else related to threads there as well. No
need for common.rs to be as long as our old common.cpp!
I left #[deprecated] stubs in common.rs to help redirect anyone porting code
over that we can remove after the port has finished.
Additionally, the fork guards had previously been left as a todo!() item but I
ported that over. They're all called from the now-central threads::init()
function so there isn't a need to call each individual thread-management-fn
manually.
The decision was made a while back to try and embrace/use the native rust thread
functionality and utilities so the manual thread management code has been ripped
out and was replaced with code that marshals the native rust values instead. The
values won't line up with what the C++ code sees, but it never lined up anyway
since each was using a separate counter to keep track of the values.
This caused math to assert out because it never wrote into the buffer.
Now, presumably it wrote somewhere but I don't know where, so fixing
this seems like a good idea.
Fixes#9735.
This allows us to use the scoped push in more scenarios by appeasing the
borrow checker.
Use it in a couple of places instead of ScopeGuard. Hopefully this is makes
porting easier.
Even though we generally dont' want to use this type (because it's immutable),
it can be advantageous when working with the std::fs API. This is because
it implements "AsRef<Path>" which neither of CString and Vec<u8> do.
Most of it is duplicated, hence untested.
Functions like mbrtowc are not exposed by the libc crate, so declare them
ourselves.
Since we don't know the definition of C macros, add two big hacks to make
this work:
1. Replace MB_LEN_MAX and mbstate_t with values (resp types) that should
be large enough for any implementation.
2. Detect the definition of MB_CUR_MAX in the build script. This requires
more changes for each new libc. We could also use this approach for 1.
Additionally, this commit brings a small behavior change to
read_unquoted_escape(): we cannot decode surrogate code points like \UDE01
into a Rust char, so use � (\UFFFD, replacement character) instead.
Previously, we added such code points to a wcstring; looks like they were
ignored when printed.
Due to limitations imposed by the borrow checker, there are very few places
where we will be able to use the `ScopedPush` class ported over from the C++
codebase (once you capture the value w/ a `ScopedPush` you can't access the
value - or the mutable reference you used to reach it! - until the `ScopedPush`
object goes out of scope).
This alternative requires binding the previous values to a variable and manually
restoring them in the callback passed to the `ScopeGuard` constructor, but will
work with rust's borrow and `&mut` paradigm.
wchar.rs should not import let alone reexport FFI strings.
Stop re-exporting utf32str! because we use L! instead.
In wchar_ffi.rs, stop re-exporting cxx::CxxWString because that hasn't
seen adoption.
I think we should use re-exports only for aliases like "wstr" or for aliases
into internal modules.
So I'd probably remove `pub use wchar_ffi::wcharz_t = crate::ffi::wcharz_t`
as well.
The existing code is kept, but a rusty version of these functions is added for
code that needs them.
These should only be temporarily used when porting 1-to-1 from C++; we should
use the std library's `read()` and `write_all()` methods instead in the future.
By extracting the equivalent of i32::cmp() into its own const function,
it becomes a lot easier to see what is happening and the logic can be
more direct.
More ugliness with types that cxx bridge can't recognize as being POD. Using
pointers to get/set `termios` values with an assert to make sure we're using
identical definitions on both sides (in cpp from the system headers and in rust
from the libc crate as exported).
I don't know why cxx bridge doesn't allow `SharedPtr<OpaqueRustType>` but we can
work around it in C++ by converting a `Box<T>` to a `shared_ptr<T>` then convert
it back when it needs to be destructed. I can't find a clean way of doing it
from the cxx bridge wrapper so for now it needs to be done manually in the C++
code.
Types/values that are drop-in ready over ffi are renamed to match the old cpp
names but for types that now differ due to ffi difficulties I've left the `_ffi`
in the function names to indicate that this isn't the "correct" way of using the
types/methods.
Rust doesn't have __FUNCTION__ or __func__ (though you can hack around it with a
proc macro, but that will require a separate crate and slowing down compilation
times with heavy proc macro dependencies), so these are just regular functions
(at least for now). Rust's default stack trace on panic (even in release mode)
should be enough (and the functions themselves are inlined so the calling
function should be the second frame from the top, after the #[cold] panic
functions).