Commit Graph

12 Commits

Author SHA1 Message Date
Mahmoud Al-Qudsi
6638c78b30 Port env_dispatch to Rust and integrate with C++ code 2023-05-25 16:54:07 -05:00
Mahmoud Al-Qudsi
91485c90ca Also free ncurses terminal state when exiting under ASAN 2023-05-02 11:52:42 -05:00
Mahmoud Al-Qudsi
3651e0e9d8 Actually report ASAN memory leaks
The new asan exit handlers are called to get proper ASAN leak reports (as
calling _exit(0) skips the LSAN reporting stage and exits with success every
time).

They are no-ops when not compiled for ASAN.
2023-05-02 11:52:41 -05:00
Mahmoud Al-Qudsi
ecf1676601 Add and use type-erased RAII callback wrapper for ffi
This allows the rust code to free up C++ resources allocated for a callback even
when the callback isn't executed (as opposed to requiring the callback to run
and at the end of the callback cleaning up all allocated resources).

Also add type-erased destructor registration to callback_t. This allows for
freeing variables allocated by the callback for debounce_t's
perform_with_callback() that don't end up having their completion called due to
a timeout.
2023-04-29 11:02:59 -05:00
Mahmoud Al-Qudsi
6cd2d0ffed Integrate threads.rs w/ legacy C++ code
Largely routine but for the trampolines in iothread.h and iothread.cpp which
were a real PITA to get correct w/ all their variants.

Integration is complete with all old code ripped out and the tests using the
rust version of the code.
2023-04-29 11:02:59 -05:00
Mahmoud Al-Qudsi
7f9a942f1d Port remainder of iothreads from C++ 2023-04-29 11:02:59 -05:00
Mahmoud Al-Qudsi
ff28f29e8f
Move thread stuff out of common.rs (#9745)
is_main_thread() and co were previously ported to threads.rs, so remove the
duplicate code and move everything else related to threads there as well. No
need for common.rs to be as long as our old common.cpp!

I left #[deprecated] stubs in common.rs to help redirect anyone porting code
over that we can remove after the port has finished.

Additionally, the fork guards had previously been left as a todo!() item but I
ported that over. They're all called from the now-central threads::init()
function so there isn't a need to call each individual thread-management-fn
manually.

The decision was made a while back to try and embrace/use the native rust thread
functionality and utilities so the manual thread management code has been ripped
out and was replaced with code that marshals the native rust values instead. The
values won't line up with what the C++ code sees, but it never lined up anyway
since each was using a separate counter to keep track of the values.
2023-04-23 12:26:10 -05:00
ridiculousfish
a3970c1661 Improve FLOG output
Prior to this fix, the Rust FLOG output was regressed from C++, because
it put quotes around strings. However if we used Display, we would fail
to FLOG non-display types like ThreadIDs.

There is apparently no way in Rust to write a function which formats a
value preferentially using Display, falling back to Debug.

Fix this by introducing two new traits, FloggableDisplay and
FloggableDebug. FloggableDisplay is implemented for all Display types,
and FloggableDebug can be "opted into" for any Debug type:

    impl FloggableDebug for MyType {}

Both traits have a 'to_flog_str' function. FLOG brings them both into
scope, and Rust figures out which 'to_flog_str' gets called.
2023-03-04 11:35:21 -08:00
Johannes Altmanninger
5394ca1f96 Address clippy lints 2023-02-25 12:24:25 +01:00
Mahmoud Al-Qudsi
05265e7d90 Port (and use) ASSERT_IS_BACKGROUND_THREAD/ASSERT_IS_MAIN_THREAD
Rust doesn't have __FUNCTION__ or __func__ (though you can hack around it with a
proc macro, but that will require a separate crate and slowing down compilation
times with heavy proc macro dependencies), so these are just regular functions
(at least for now). Rust's default stack trace on panic (even in release mode)
should be enough (and the functions themselves are inlined so the calling
function should be the second frame from the top, after the #[cold] panic
functions).
2023-02-19 16:54:50 -06:00
Mahmoud Al-Qudsi
452cd90c6c Add test asserting std::thread's behavior matches pthread's on *nix
This is to allow us to verify some implementation details that aren't explicitly
documented in the rust standard library's documentation.

std::thread uses `pthread_create()` underneath the hood on *nix platforms, so
this *should* merely be a formality.
2023-02-19 15:42:07 -06:00
Mahmoud Al-Qudsi
ce559bc20e Port fd_monitor (and its needed components)
I needed to rename some types already ported to rust so they don't clash with
their still-extant cpp counterparts. Helper ffi functions added to avoid needing
to dynamically allocate an FdMonitorItem for every fd (we use dozens per basic
prompt).

I ported some functions from cpp to rust that are used only in the backend but
without removing their existing cpp counterparts so cpp code can continue to use
their version of them (`wperror` and `make_detached_pthread`).

I ran into issues porting line-by-line logic because rust inverts the behavior
of `std::remove_if(..)` by making it (basically) `Vec::retain_if(..)` so I
replaced bools with an explict enum to make everything clearer.

I'll port the cpp tests for this separately, for now they're using ffi.

Porting closures was ugly. It's nothing hard, but it's very ugly as now each
capturing lambda has been changed into an explicit struct that contains its
parameters (that needs to be dynamically allocated), a standalone callback
(member) function to replace the lambda contents, and a separate trampoline
function to call it from rust over the shared C abi (not really relevant to
x86_64 w/ its single calling convention but probably needed on other platforms).

I don't like that `fd_monitor.rs` has its own `c_void`. I couldn't find a way to
move that to `ffi.rs` but still get cxx bridge to consider it a shared POD.
Every time I moved it to a different module, it would consider it to be an
opaque rust type instead. I worry this means we're going to have multiple
`c_void1`, `c_void2`, etc. types as we continue to port code to use function
pointers.

Also, rust treats raw pointers as foreign so you can't do `impl Send for * const
Foo` even if `Foo` is from the same module. That necessitated a wrapper type
(`void_ptr`) that implements `Send` and `Sync` so we can move stuff between
threads.

The code in fd_monitor_t has been split into two objects, one that is used by
the caller and a separate one associated with the background thread (this is
made nice and clean by rust's ownership model). Objects not needed under the
lock (i.e. accessed by the background thread exclusively) were moved to the
separate `BackgroundFdMonitor` type.
2023-02-19 15:42:03 -06:00