No longer using RAII wrappers around pthread_mutex_t and pthread_cond_t
in favor of the C++11 std::mutex, std::recursive_mutex, and
std::condition_variable data types.
I recently upgraded the software on my macOS server and was dismayed to
see that cppcheck reported a huge number of format string errors due to
mismatches between the format string and its arguments from calls to
`assert()`. It turns out they are due to the macOS header using `%lu`
for the line number which is obviously wrong since it is using the C
preprocessor `__LINE__` symbol which evaluates to a signed int.
I also noticed that the macOS implementation writes to stdout, rather
than stderr. It also uses `printf()` which can be a problem on some
platforms if the stream is already in wide mode which is the normal case
for fish.
So implement our own `assert()` implementation. This also eliminates
double-negative warnings that we get from some of our calls to
`assert()` on some platforms by oclint.
Also reimplement the `DIE()` macro in terms of our internal
implementation.
Rewrite `assert(0 && msg)` statements to `DIE(msg)` for clarity and to
eliminate oclint warnings about constant expressions.
Fixes#3276, albeit not in the fashion I originally envisioned.
This only eliminates errors reported by `make lint`. It shouldn't cause any
functional changes.
This change does remove several functions that are unused. It also removes the
`desc_arr` variable which is both unused and out of date with reality.
The autoconf-generated config.h contains a number of directives which
may alter the behaviour of system headers on certain platforms. Always
include it in every C++ file as the first include.
Closes#2993.
Remove the "make iwyu" build target. Move the functionality into the
recently introduced lint.fish script. Fix a lot, but not all, of the
include-what-you-use errors. Specifically, it fixes all of the IWYU errors
on my OS X server but only removes some of them on my Ubuntu 14.04 server.
Fixes#2957
This change moves source files into a src/ directory,
and puts object files into an obj/ directory. The Makefile
and xcode project are updated accordingly.
Fixes#1866