This fixes the following deadlock. The C++ functions path_get_config and
path_get_data lazily determine paths and then cache those in a C++ static
variable. The path determination requires inspecting the environment stack.
If these functions are first called while the environment stack is locked
(in this case, when fetching the $history variable) we can get a deadlock.
The fix is to call them eagerly during env_init. This can be removed once
the corresponding C++ functions are removed.
This issue caused fish_config to fail to report colors and themes.
Add a test.
Unlike our C++ tests, our Rust tests fail as soon as an assertion fails.
Whether this is desired is debatable; it seems fine for
most cases and is easier to implement.
This means that Rust tests usually don't need to print anything besides
what assert!/assert_eq! already provide.
One exception is the history merge test. Let's add a simple err!() macro to
support this. Unlike the C++ err() it does not yet print colors.
Currently all of our macros live in common.rs, to keep the import graph simple.
Notably this exposes config.h to Rust (for UVAR_FILE_SET_MTIME_HACK).
In future we should move the CMake checks into build.rs so we can potentially
get rid of CMake.
On the following "Port execution" commit, ASan will complain if we read
beyond a terminating null byte in get_autosuggestion_performer(). This is
actually working as intended but we need to appease ASan somehow..
get_pwd_slash() uses "if var.is_empty()" but it should be "if !var.is_empty()".
This wasn't a problem so far because in practice most code paths use the
get_pwd_slash() override from EnvStackImpl. The generic one is used in the
upcoming unit tests.
This adopts the Rust postfork code, bridging it from C++ exec module.
We use direct function calls for the bridge, rather than cxx/autocxx, so that we
can be sure that no memory allocations or other shenanigans are happening.
This implements the "postfork" code in Rust, including calling fork(),
exec(), and all the bits that have to happen in between. postfork lives
in the fork_exec module.
It is not yet adopted.
This introduces a new module called fork_exec, which will be for posix_spawn,
postfork, and flog_safe - stuff concerned with actually executing binaries,
and error reporting.
Add a FLOG_SAFE! macro which writes errors to the flog fd in an
async-signal-safe way. This implementation differs from the C++ in that we
allow printing integers directly - no requiring them to be converted to a
buffer first.
This makes it so
```fish
if -e foo
# do something
end
```
complains about `-e` not being a command instead of `end` being used
outside of an if-block.
That means both that `-e` could now be used as a command name (it
already can outside of `if`!) *and* that we get a better error!
The only way to get `if` to be a decorated statement now is to use `if
-h` or `if --help` specifically (with a literal option).
The same goes for switch, while and begin.
It would be possible, alternatively, to disallow `if -e` and point
towards using `test` instead, but the "unknown command" message should
already point towards using `test` more than pointing at the
"end" (that might be quite far away).
- This is untested and unused, string ownership is very much subject to change
- Ports the minimally necessary parts of complete.rs as well
- This should fix an infinite loop in `create_directory` in `path.rs`, the first
`wstat` loop only breaks if it fails with an error that's different from
EAGAIN
- wildcard_match is now closer to the original that is linked in a comment, as
pointer-arithmetic translates very poorly. The act of calling wildcard
patterns wc or wildcard is kinda confusing when wc elsewhere is widechar.
This is in regards to a comment on 290d07a833, which resulted in 46c967903d.
Those commits handled the default path when it is unset on startup.
DEFAULT_PATH is used when PATH is unset at runtime as far as I can tell.
As far as I can tell this has had the non-overidding ordering behavior since inception
(or at least 17 years ago ea998b03f2).
We don't change anything about compilation-setup, we just immediately jump to
Rust, making the eventual final swap to a Rust entrypoint very easy.
There are some string-usage and format-string differences that are generally
quite messy.
In CMake this used a `version` file in the CARGO_MANIFEST_DIR, but
relying on that is problematic due to change-detection, as if we add
`cargo-rerun-if-changed:version`, cargo would rerun every time if the file does
not exist, since cargo would expect the file to be generated by the
build-script. We could generate it, but that relies on the output of `git
describe`, whose dependencies we can only limit to anything in the
`.git`-folder, again causing unnecessary build-script runs.
Instead, this reads the `FISH_BUILD_VERSION`-env-variable at compile time
instead of the `version`-file, and falls back to calling git-describe through
the `git_version`-proc-macro. We thus do not need to deal with extraneous
build-script running.
C++ main used getopt (no w!), which appears to internally print
error-messages. The Rust version will use `wgetopter_t`, and therefore needs to
print this itself.
- It is currently never set, but will be set once `main` is ported
- `should_suppress_stderr_for_tests` used to be PROGRAM_NAME !=
TESTS_PROGRAM_NAME, but the equivalent C++ code was
`!std::wcscmp(program_name, TESTS_PROGRAM_NAME)`, and `wcsmp` returns
zero if they are equal, thus is equivalent to `==` in Rust