Note this is slightly incomplete - the FD is not moved into the parser, and so
will be freed at the end of each directory change. The FD saved in the parser is
never actually used in existing code, so this doesn't break anything, but will
need to be corrected once the parser is ported.
This allows the rust code to free up C++ resources allocated for a callback even
when the callback isn't executed (as opposed to requiring the callback to run
and at the end of the callback cleaning up all allocated resources).
Also add type-erased destructor registration to callback_t. This allows for
freeing variables allocated by the callback for debounce_t's
perform_with_callback() that don't end up having their completion called due to
a timeout.
The translation is fairly direct though it adds some duplication, for example
there are multiple "match" statements that mimic function overloading.
Rust has no overloading, and we cannot have generic methods in the Node trait
(due to a Rust limitation, the error is like "cannot be made into an object")
so we include the type name in method names.
Give clients like "indent_visitor_t" a Rust companion ("IndentVisitor")
that takes care of the AST traversal while the AST consumption remains
in C++ for now. In future, "IndentVisitor" should absorb the entirety of
"indent_visitor_t". This pattern requires that "fish_indent" be exposed
includable header to the CXX bridge.
Alternatively, we could define FFI wrappers for recursive AST traversal.
Rust requires we separate the AST visitors for "mut" and "const"
scenarios. Take this opportunity to concretize both visitors:
The only client that requires mutable access is the populator. To match the
structure of the C++ populator which makes heavy use of function overloading,
we need to add a bunch of functions to the trait. Since there is no other
mutable visit, this seems acceptable.
The "const" visitors never use "will_visit_fields_of()" or
"did_visit_fields_of()", so remove them (though this is debatable).
Like in the C++ implementation, the AST nodes themselves are largely defined
via macros. Union fields like "Statement" and "ArgumentOrRedirection"
do currently not use macros but may in future.
This commit also introduces a precedent for a type that is defined in one
CXX bridge and used in another one - "ParseErrorList". To make this work
we need to manually define "ExternType".
There is one annoyance with CXX: functions that take explicit lifetime
parameters require to be marked as unsafe. This makes little sense
because functions that return `&Foo` with implicit lifetime can be
misused the same way on the C++ side.
One notable change is that we cannot directly port "find_block_open_keyword()"
(which is used to compute an error) because it relies on the stack of visited
nodes. We cannot modify a stack of node references while we do the "mut"
walk. Happily, an idiomatic solution is easy: we can tell the AST visitor
to backtrack to the parent node and create the error there.
Since "node_t::accept_base" is no longer a template we don't need the
"node_visitation_t" trampoline anymore.
The added copying at the FFI boundary makes things slower (memcpy dominates
the profile) but it's not unusable, which is good news:
$ hyperfine ./fish.{old,new}" -c 'source ../share/completions/git.fish'"
Benchmark 1: ./fish.old -c 'source ../share/completions/git.fish'
Time (mean ± σ): 195.5 ms ± 2.9 ms [User: 190.1 ms, System: 4.4 ms]
Range (min … max): 193.2 ms … 205.1 ms 15 runs
Benchmark 2: ./fish.new -c 'source ../share/completions/git.fish'
Time (mean ± σ): 677.5 ms ± 62.0 ms [User: 665.4 ms, System: 10.0 ms]
Range (min … max): 611.7 ms … 805.5 ms 10 runs
Summary
'./fish.old -c 'source ../share/completions/git.fish'' ran
3.47 ± 0.32 times faster than './fish.new -c 'source ../share/completions/git.fish''
Leftovers:
- Enum variants are still snakecase; I didn't get around to changing this yet.
- "ast_type_to_string()" still returns a snakecase name. This could be
changed since it's not user visible.
This is basically a subset of type, so we might as well.
To be clear this is `command -s` and friends, if you do `command grep` that's
handled as a keyword.
One issue here is that we can't get "one path or not" because I don't
know how to translate a maybe_t? Do we need to make it a shared_ptr instead?
More ugliness with types that cxx bridge can't recognize as being POD. Using
pointers to get/set `termios` values with an assert to make sure we're using
identical definitions on both sides (in cpp from the system headers and in rust
from the libc crate as exported).
I don't know why cxx bridge doesn't allow `SharedPtr<OpaqueRustType>` but we can
work around it in C++ by converting a `Box<T>` to a `shared_ptr<T>` then convert
it back when it needs to be destructed. I can't find a clean way of doing it
from the cxx bridge wrapper so for now it needs to be done manually in the C++
code.
Types/values that are drop-in ready over ffi are renamed to match the old cpp
names but for types that now differ due to ffi difficulties I've left the `_ffi`
in the function names to indicate that this isn't the "correct" way of using the
types/methods.
I needed to rename some types already ported to rust so they don't clash with
their still-extant cpp counterparts. Helper ffi functions added to avoid needing
to dynamically allocate an FdMonitorItem for every fd (we use dozens per basic
prompt).
I ported some functions from cpp to rust that are used only in the backend but
without removing their existing cpp counterparts so cpp code can continue to use
their version of them (`wperror` and `make_detached_pthread`).
I ran into issues porting line-by-line logic because rust inverts the behavior
of `std::remove_if(..)` by making it (basically) `Vec::retain_if(..)` so I
replaced bools with an explict enum to make everything clearer.
I'll port the cpp tests for this separately, for now they're using ffi.
Porting closures was ugly. It's nothing hard, but it's very ugly as now each
capturing lambda has been changed into an explicit struct that contains its
parameters (that needs to be dynamically allocated), a standalone callback
(member) function to replace the lambda contents, and a separate trampoline
function to call it from rust over the shared C abi (not really relevant to
x86_64 w/ its single calling convention but probably needed on other platforms).
I don't like that `fd_monitor.rs` has its own `c_void`. I couldn't find a way to
move that to `ffi.rs` but still get cxx bridge to consider it a shared POD.
Every time I moved it to a different module, it would consider it to be an
opaque rust type instead. I worry this means we're going to have multiple
`c_void1`, `c_void2`, etc. types as we continue to port code to use function
pointers.
Also, rust treats raw pointers as foreign so you can't do `impl Send for * const
Foo` even if `Foo` is from the same module. That necessitated a wrapper type
(`void_ptr`) that implements `Send` and `Sync` so we can move stuff between
threads.
The code in fd_monitor_t has been split into two objects, one that is used by
the caller and a separate one associated with the background thread (this is
made nice and clean by rust's ownership model). Objects not needed under the
lock (i.e. accessed by the background thread exclusively) were moved to the
separate `BackgroundFdMonitor` type.
This is early work but I guess there's no harm in pushing it?
Some thoughts on the conventions:
Types that live only inside Rust follow Rust naming convention
("FeatureMetadata").
Types that live on both sides of the language boundary follow the existing
naming ("feature_flag_t").
The alternative is to define a type alias ("using feature_flag_t =
rust::FeatureFlag") but that doesn't seem to be supported in "[cxx::bridge]"
blocks. We could put it in a header ("future_feature_flags.h").
"feature_metadata_t" is a variant of "FeatureMetadata" that can cross
the language boundary. This has the advantage that we can avoid tainting
"FeatureMetadata" with "CxxString" and such. This is an experimental approach,
probably not what we should do in general.
The original implementation without the test took me 3 hours (first time
seriously looking into this)
The functions take "wcharz_t" for smooth integration with existing C++ callers.
This is at the expense of Rust callers, which would prefer "&wstr". Would be
nice to declare a function parameter that accepts both but I don't think
that really works since "wcharz_t" drops the lifetime annotation.
Prior to this change, abbreviations were stored as fish variables, often
universal. However we intend to add additional features to abbreviations
which would be very awkward to shoe-horn into variables.
Re-implement abbreviations using a builtin, managing them internally.
Existing abbreviations stored in universal variables are still imported,
for compatibility. However new abbreviations will need to be added to a
function. A follow-up commit will add it.
Now that abbr is a built-in, remove the abbr function; but leave the
abbr.fish file so that stale files from past installs do not override
the abbr builtin.
This adds preprocessor defines for _LARGEFILE_SOURCE and
_FILE_OFFSET_BITS=64 and a few others, fixing a bug that was reported on
gitter. This prevents issues when running fish on 32 bit systems that
have filesystems with 64 bit inodes.
Intern'd strings were intended to be "shared" to reduce memory usage but
this optimization doesn't carry its weight. Remove it. No functional
change expected.
This migrates our PCRE2 dependency from builtin/string.cpp to new files
re.h/re.cpp, allowing regexes to be used in other places in fish.
No user-visible behavior change expected here.
This adds a "path" builtin that can handle paths.
Implemented so far:
- "path filter PATHS", filters paths according to existence and optionally type and permissions
- "path base" and "path dir", run basename and dirname, respectively
- "path extension PATHS", prints the extension, if any
- "path strip-extension", prints the path without the extension
- "path normalize PATHS", normalizes paths - removing "/./" components
- and such.
- "path real", does realpath - i.e. normalizing *and* link resolution.
Some of these - base, dir, {strip-,}extension and normalize operate on the paths only as strings, so they handle nonexistent paths. filter and real ignore any nonexistent paths.
All output is split explicitly, so paths with newlines in them are
handled correctly. Alternatively, all subcommands have a "--null-input"/"-z" and "--null-output"/"-Z" option to handle null-terminated input and create null-terminated output. So
find . -print0 | path base -z
prints the basename of all files in the current directory,
recursively.
With "-Z" it also prints it null-separated.
(if stdout is going to a command substitution, we probably want to
skip this)
All subcommands also have a "-q"/"--quiet" flag that tells them to skip output. They return true "when something happened". For match/filter that's when a file passed, for "base"/"dir"/"extension"/"strip-extension" that's when something about the path *changed*.
Filtering
---------
`filter` supports all the file*types* `test` has - "dir", "file", "link", "block"..., as well as the permissions - "read", "write", "exec" and things like "suid".
It is missing the tty check and the check for the file being non-empty. The former is best done via `isatty`, the latter I don't think I've ever seen used.
There currently is no way to only get "real" files, i.e. ignore links pointing to files.
Examples
--------
> path real /bin///sh
/usr/bin/bash
> path extension foo.mp4
mp4
> path extension ~/.config
(nothing, because ".config" isn't an extension.)
This separates the list of builtin sources from the list of other
sources, since it seems like a natural cleavage point. The library
structure is unchanged, it's all just one big fishlib.a.
+ No functional change here, just renames and #include changes.
+ CMake can't have slashes in the target names. I'm suspciious of
that weird machinery for test, but I made it work.
+ A couple of builtins did not include their own headers, that
is no longer the case.
Revert the change getting rid of the -UNDEBUG, add some unused-blah
warnings.
We are often using the system assert() because we include other
headers that include assert.h.
I noticed that assert() was being compiled out because I started
getting new warnings printed about unusued variables (that were only
used in the assert()s. Add these warnings to the build.
Allows the compiler to know our bespoke assert functions
are cold paths. This would normally occur somehow for real assert().
Assembly does appear it will save some branches.
Also don't worry about NDEBUG
(This doesn't matter because we rolled our own assert functions.
Thanks @zanchey.)
This was a workaround for an error that has been removed in glibc
2.32 (by removing sys_errlist and friends, which it complained about).
Other than that, it's an attempt at performance optimization that
should just be fixed at the system level - if your linker is bad,
replace it with a better linker. No need for fish to work around it.
Closes#8152
In preparation for using wait handles in --on-process-exit events, factor
wait handles into their own wait handle store. Also switch them to
per-process instead of per-job, which is a simplification.
I'm not entirely sure this *has* to be given via
CMAKE_EXE_LINKER_FLAGS, but this would have stopped at least one
person from trying.
Static linking 1. does not work at the moment, 2. is not *useful*. You
don't get a single-file fish you can just copy somewhere because
you're missing our functions. On glibc systems you also can't
statically link glibc. Given all that, it does not appear to be worth
putting in any effort to make it work (if it's possible at all).
See #7947.
fds.h will centralize logic around working with file descriptors. In
particular it will be the new home for logic around moving fds to high
unused values, replacing the "avoid conflicts" logic.
Like Gold, it doesn't warn about sys_nerr, _sys_errlist, and co.
Unlike Gold, we can use this on all platforms. It's also faster than
both Gold and plain, old ld.
This is too important to not be one.
For one if it couldn't be loaded for any reason it would
break a lot of fish scripts.
Also this is faster by ~20x.
Fixes#7342
This is the first commit of a series intended to replace the existing
"parse tree" machinery. It adds a new abstract syntax tree and uses a more
normal recursive descent parser.
Initially there are no users of the new ast. The following commits will
replace parse_tree -> ast for all usages.
fish's handling of terminal sizes is currently rather twisted. The
essential problem is that the terminal size may change at any point from a
SIGWINCH, and common_get_{width,height} may modify it and post variable
change events from arbitrary locations.
Tighten up the semantics. Assign responsibility for managing the tty size
to a new class, `termsize_container_t`. Rationalize locking and reentrancy.
Explicitly nail down the relationship between $COLUMNS/$LINES and the tty
size. The new semantics are: whatever changed most recently takes
precendence.
Perform an ad-hoc code signing with the hardened runtime.
This ensures that these executables can pass notarization.
The code signing ID is controlled by the MAC_CODESIGN_ID CMake
cache variable.
fd_monitor is a new class which can monitor a set of fds, waiting for them
to become readable. When an fd becomes readable, a callback is invoked.
Timeouts are also supported.
This is intended to replace the "bufferfill" threads. Rather than one
thread per bufferfill, we will have a single fd_monitor which can service
multiple bufferfills. This helps today with nested command substitutions,
and will help in the future with concurrent execution.
This commit recognizes an existing pattern: many operations need some
combination of a set of variables, a way to detect cancellation, and
sometimes a parser. For example, tab completion needs a parser to execute
custom completions, the variable set, should cancel on SIGINT. Background
autosuggestions don't need a parser, but they do need the variables and
should cancel if the user types something new. Etc.
This introduces a new triple operation_context_t that wraps these concepts
up. This simplifies many method signatures and argument passing.
CMake sets these flags to sane defaults depending on which compiler
you're using, so overriding them isn't very nice.
For example:
with g++, I get
-- Debug: -g
-- RelWithDebInfo: -O2 -g -DNDEBUG
-- MinSizeRel: -O2 -g -DNDEBUG
-- Release: -O3 -DNDEBUG
and with MSVC you get something like
-- Debug: /MDd /Zi /Ob0 /Od /RTC1
-- RelWithDebInfo: /MD /Zi /O2 /Ob1 /DNDEBUG
-- MinSizeRel: /MD /Zi /O2 /Ob1 /DNDEBUG
-- Release: /MD /O2 /Ob2 /DNDEBUG
This adds support for `fish_trace`, a new variable intended to serve the
same purpose as `set -x` as in bash. Setting this variable to anything
non-empty causes execution to be traced. In the future we may give more
specific meaning to the value of the variable.
The user's prompt is not traced unless you run it explicitly. Events are
also not traced because it is noisy; however autoloading is.
Fixes#3427
Not -Werror, just the warnings themselves.
Let's just see what happens. It's warning-free on my system.
Worst case we disable it again, better case we refine the set.
This adds a new mechanism for logging, intended to replace debug().
The entry points are FLOG and FLOGF. FLOG can be used to log a sequence of
arguments, FLOGF is for printf-style formatted strings.
Each call to FLOG and FLOGF requires a category. If logging for a category
is not enabled, there is no effect (and arguments are not evaluated).
Categories may be enabled on the command line via the -d option.
I did not realize builtins could safely call into the parser and inject
jobs during execution. This is much cleaner than hacking around the
required shape of a plain_statement.
This new file is supposed to encapsulate all of the logic around
reacting to variable changes, as opposed to the environment core.
This is to help break up the env.cpp monolith.
In tests we would like to arrange for an executable to invoke certain
system calls, e.g. to claim or relinquish control of the terminal. This is
annoying to do portably via e.g. perl. fish_test_helper is a little
program where we can add custom commands to make it act in certain ways.
As it turns out it didn't work much better, and it fell behind in
support when it comes to things that wcwidth traditionally can't
express like variation selectors and hangul combining characters, but
also simply $fish_*_width.
I've had to tell a few people now to rebuild with widecharwidth after
sending them on a fool's errand to set X variable.
So keeping this option is doing our users a disservice.