/** \file proc.h Prototypes for utilities for keeping track of jobs, processes and subshells, as well as signal handling functions for tracking children. These functions do not themselves launch new processes, the exec library will call proc to create representations of the running jobs as needed. */ #ifndef FISH_PROC_H #define FISH_PROC_H #include #include #include #include #include #include "util.h" #include "io.h" #include "common.h" /** The status code use when a command was not found */ #define STATUS_UNKNOWN_COMMAND 127 /** The status code use when an unknown error occured during execution of a command */ #define STATUS_NOT_EXECUTABLE 126 /** The status code use when an unknown error occured during execution of a command */ #define STATUS_EXEC_FAIL 125 /** The status code use when a wildcard had no matches */ #define STATUS_UNMATCHED_WILDCARD 124 /** The status code used for normal exit in a builtin */ #define STATUS_BUILTIN_OK 0 /** The status code used for erroneous argument combinations in a builtin */ #define STATUS_BUILTIN_ERROR 1 /** Types of processes */ enum { /** A regular external command */ EXTERNAL, /** A builtin command */ INTERNAL_BUILTIN, /** A shellscript function */ INTERNAL_FUNCTION, /** A block of commands */ INTERNAL_BLOCK, /** The exec builtin */ INTERNAL_EXEC, /** A buffer */ INTERNAL_BUFFER, } ; enum { JOB_CONTROL_ALL, JOB_CONTROL_INTERACTIVE, JOB_CONTROL_NONE, } ; /** A structure representing a single fish process. Contains variables for tracking process state and the process argument list. Actually, a fish process can be either a regular externa lrocess, an internal builtin which may or may not spawn a fake IO process during execution, a shellscript function or a block of commands to be evaluated by calling eval. Lastly, this process can be the result of an exec command. The role of this process_t is determined by the type field, which can be one of EXTERNAL, INTERNAL_BUILTIN, INTERNAL_FUNCTION, INTERNAL_BLOCK and INTERNAL_EXEC, INTERNAL_BUFFER The process_t contains information on how the process should be started, such as command name and arguments, as well as runtime information on the status of the actual physical process which represents it. Shellscript functions, builtins and blocks of code may all need to spawn an external process that handles the piping and redirecting of IO for them. If the process is of type EXTERNAL or INTERNAL_EXEC, argv is the argument array and actual_cmd is the absolute path of the command to execute. If the process is of type INTERNAL_BUILTIN, argv is the argument vector, and argv[0] is the name of the builtin command. If the process is of type INTERNAL_FUNCTION, argv is the argument vector, and argv[0] is the name of the shellscript function. If the process is of type INTERNAL_BLOCK, argv has exactly one element, which is the block of commands to execute. */ class process_t { private: /** argv parameter for for execv, builtin_run, etc. This is allocated via new, and furthermore, each string within it is allocated via new as well. Null terminated. */ wchar_t **argv_array; void free_argv(void); public: process_t() : argv_array(NULL), type(0), actual_cmd(NULL), pid(0), pipe_write_fd(0), pipe_read_fd(0), completed(0), stopped(0), status(0), count_help_magic(0), next(NULL) #ifdef HAVE__PROC_SELF_STAT ,last_time(), last_jiffies(0) #endif { } ~process_t() { if (this->next != NULL) delete this->next; this->free_argv(); free((void *)actual_cmd); //may be NULL } /** Type of process. Can be one of \c EXTERNAL, \c INTERNAL_BUILTIN, \c INTERNAL_FUNCTION, \c INTERNAL_BLOCK, INTERNAL_EXEC, or INTERNAL_BUFFER */ int type; /** Sets argv */ void set_argv(const wcstring_list_t &argv); /** Returns argv */ const wchar_t * const *get_argv(void) const { return argv_array; } /** Returns argv[0] */ const wchar_t *argv0(void) const { return argv_array[0]; } /** Returns argv[idx] */ const wchar_t *argv(size_t idx) const { return argv_array[idx]; } /** actual command to pass to exec in case of EXTERNAL or INTERNAL_EXEC. malloc'd! */ const wchar_t *actual_cmd; /** process ID */ pid_t pid; /** File descriptor that pipe output should bind to */ int pipe_write_fd; /** File descriptor that the _next_ process pipe input should bind to */ int pipe_read_fd; /** true if process has completed */ volatile int completed; /** true if process has stopped */ volatile int stopped; /** reported status value */ volatile int status; /** Special flag to tell the evaluation function for count to print the help information */ int count_help_magic; /** Next process in pipeline. We own this and we are responsible for deleting it. */ struct process_t *next; #ifdef HAVE__PROC_SELF_STAT /** Last time of cpu time check */ struct timeval last_time; /** Number of jiffies spent in process at last cpu time check */ unsigned long last_jiffies; #endif }; /** Constant for the flag variable in the job struct true if user was told about stopped job */ #define JOB_NOTIFIED 1 /** Constant for the flag variable in the job struct Whether this job is in the foreground */ #define JOB_FOREGROUND 2 /** Constant for the flag variable in the job struct Whether the specified job is completely constructed, i.e. completely parsed, and every process in the job has been forked, etc. */ #define JOB_CONSTRUCTED 4 /** Constant for the flag variable in the job struct Whether the specified job is a part of a subshell, event handler or some other form of special job that should not be reported */ #define JOB_SKIP_NOTIFICATION 8 /** Constant for the flag variable in the job struct Should the exit status be negated? This flag can only be set by the not builtin. */ #define JOB_NEGATE 16 /** Constant for the flag variable in the job struct This flag is set to one on wildcard expansion errors. It means that the current command should not be executed */ #define JOB_WILDCARD_ERROR 32 /** Constant for the flag variable in the job struct Skip executing this job. This flag is set by the short-circut builtins, i.e. and and or */ #define JOB_SKIP 64 /** Constant for the flag variable in the job struct Whether the job is under job control */ #define JOB_CONTROL 128 /** Constant for the flag variable in the job struct Whether the job wants to own the terminal when in the foreground */ #define JOB_TERMINAL 256 /** A struct represeting a job. A job is basically a pipeline of one or more processes and a couple of flags. */ class job_t { public: job_t(int jobid) : command(), first_process(NULL), pgid(0), tmodes(), job_id(jobid), io(NULL), flags(0) { } ~job_t() { if (first_process != NULL) delete first_process; io_data_t *data = this->io; while (data) { io_data_t *tmp = data->next; delete data; data = tmp; } } /** The original command which led to the creation of this job. It is used for displaying messages about job status on the terminal. */ wcstring command; const wchar_t *command_cstr() const { return command.c_str(); } /** A linked list of all the processes in this job. We are responsible for deleting this when we are deallocated. */ process_t *first_process; /** process group ID for the process group that this job is running in. */ pid_t pgid; /** The saved terminal modes of this job. This needs to be saved so that we can restore the terminal to the same state after temporarily taking control over the terminal when a job stops. */ struct termios tmodes; /** The job id of the job. This is a small integer that is a unique identifier of the job within this shell, and is used e.g. in process expansion. */ const int job_id; /** List of all IO redirections for this job. This linked list is allocated via new, and owned by the object, which should delete them. */ io_data_t *io; /** Bitset containing information about the job. A combination of the JOB_* constants. */ int flags; }; /** Whether we are running a subshell command */ extern int is_subshell; /** Whether we are running a block of commands */ extern int is_block; /** Whether we are reading from the keyboard right now */ int get_is_interactive(void); /** Whether this shell is attached to the keyboard at all */ extern int is_interactive_session; /** Whether we are a login shell */ extern int is_login; /** Whether we are running an event handler */ extern int is_event; /** List of all living jobs */ typedef std::list job_list_t; job_list_t &job_list(void); /** A class to aid iteration over jobs list */ class job_iterator_t { job_list_t::iterator current, end; public: void reset(void) { job_list_t &jobs = job_list(); this->current = jobs.begin(); this->end = jobs.end(); } job_t *next() { job_t *job = NULL; if (current != end) { job = *current; ++current; } return job; } job_iterator_t() { this->reset(); } }; /** Whether a universal variable barrier roundtrip has already been made for the currently executing command. Such a roundtrip only needs to be done once on a given command, unless a universal variable value is changed. Once this has been done, this variable is set to 1, so that no more roundtrips need to be done. Both setting it to one when it should be zero and the opposite may cause concurrency bugs. */ extern int proc_had_barrier; /** Pid of last process to be started in the background */ extern pid_t proc_last_bg_pid; /** The current job control mode. Must be one of JOB_CONTROL_ALL, JOB_CONTROL_INTERACTIVE and JOB_CONTROL_NONE */ extern int job_control_mode; /** If this flag is set, fish will never fork or run execve. It is used to put fish into a syntax verifier mode where fish tries to validate the syntax of a file but doesn't actually do anything. */ extern int no_exec; /** Add the specified flag to the bitset of flags for the specified job */ void job_set_flag( job_t *j, int flag, int set ); /** Returns one if the specified flag is set in the specified job, 0 otherwise. */ int job_get_flag( job_t *j, int flag ); /** Sets the status of the last process to exit */ void proc_set_last_status( int s ); /** Returns the status of the last process to exit */ int proc_get_last_status(); /** Remove the specified job */ void job_free( job_t* j ); /** Promotes a job to the front of the job list. */ void job_promote(job_t *job); /** Create a new job. */ job_t *job_create(); /** Return the job with the specified job id. If id is 0 or less, return the last job used. */ job_t *job_get(int id); /** Return the job with the specified pid. */ job_t *job_get_from_pid(int pid); /** Tests if the job is stopped */ int job_is_stopped( const job_t *j ); /** Tests if the job has completed, i.e. if the last process of the pipeline has ended. */ int job_is_completed( const job_t *j ); /** Reassume a (possibly) stopped job. Put job j in the foreground. If cont is nonzero, restore the saved terminal modes and send the process group a SIGCONT signal to wake it up before we block. \param j The job \param cont Whether the function should wait for the job to complete before returning */ void job_continue( job_t *j, int cont ); /** Notify the user about stopped or terminated jobs. Delete terminated jobs from the job list. \param interactive whether interactive jobs should be reaped as well */ int job_reap( bool interactive ); /** Signal handler for SIGCHLD. Mark any processes with relevant information. */ void job_handle_signal( int signal, siginfo_t *info, void *con ); /** Send the specified signal to all processes in the specified job. */ int job_signal( job_t *j, int signal ); #ifdef HAVE__PROC_SELF_STAT /** Use the procfs filesystem to look up how many jiffies of cpu time was used by this process. This function is only available on systems with the procfs file entry 'stat', i.e. Linux. */ unsigned long proc_get_jiffies( process_t *p ); /** Update process time usage for all processes by calling the proc_get_jiffies function for every process of every job. */ void proc_update_jiffies(); #endif /** Perform a set of simple sanity checks on the job list. This includes making sure that only one job is in the foreground, that every process is in a valid state, etc. */ void proc_sanity_check(); /** Send a process/job exit event notification. This function is a conveniance wrapper around event_fire(). */ void proc_fire_event( const wchar_t *msg, int type, pid_t pid, int status ); /** Initializations */ void proc_init(); /** Clean up before exiting */ void proc_destroy(); /** Set new value for is_interactive flag, saving previous value. If needed, update signal handlers. */ void proc_push_interactive( int value ); /** Set is_interactive flag to the previous value. If needed, update signal handlers. */ void proc_pop_interactive(); /** Format an exit status code as returned by e.g. wait into a fish exit code number as accepted by proc_set_last_status. */ int proc_format_status(int status) ; #endif