#ifndef FISH_ENV_UNIVERSAL_COMMON_H #define FISH_ENV_UNIVERSAL_COMMON_H #include "config.h" // IWYU pragma: keep #include #include #include #include #include #include "common.h" #include "env.h" #include "wutil.h" /// Callback data, reflecting a change in universal variables. struct callback_data_t { // The name of the variable. wcstring key; // The value of the variable, or none if it is erased. maybe_t val; /// Construct from a key and maybe a value. callback_data_t(wcstring k, maybe_t v) : key(std::move(k)), val(std::move(v)) {} /// \return whether this callback represents an erased variable. bool is_erase() const { return !val.has_value(); } }; typedef std::vector callback_data_list_t; // List of fish universal variable formats. // This is exposed for testing. enum class uvar_format_t { fish_2_x, fish_3_0, future }; bool get_hostname_identifier(wcstring &result); /// Class representing universal variables. class env_universal_t { // The table of variables. Note this is sorted; this ensures that the output file is in sorted // order. var_table_t vars; // Keys that have been modified, and need to be written. A value here that is not present in // vars indicates a deleted value. std::unordered_set modified; std::string narrow_vars_path; // Path that we save to. If empty, use the default. wcstring explicit_vars_path; // A generation count which is incremented every time an exported variable is modified. uint64_t export_generation{1}; // Whether it's OK to save. This may be set to false if we discover that a future version of // fish wrote the uvars contents. bool ok_to_save{true}; mutable std::mutex lock; bool load_from_path(const std::string &path, callback_data_list_t &callbacks); bool load_from_path(const wcstring &path, callback_data_list_t &callbacks); void load_from_fd(int fd, callback_data_list_t &callbacks); void set_internal(const wcstring &key, const env_var_t &var); bool remove_internal(const wcstring &key); // Functions concerned with saving. bool open_and_acquire_lock(const std::string &path, autoclose_fd_t *out_fd); autoclose_fd_t open_temporary_file(const wcstring &directory, wcstring *out_path); bool write_to_fd(int fd, const wcstring &path); bool move_new_vars_file_into_place(const wcstring &src, const wcstring &dst); // File id from which we last read. file_id_t last_read_file = kInvalidFileID; // Given a variable table, generate callbacks representing the difference between our vars and // the new vars. Also update our exports generation count as necessary. void generate_callbacks_and_update_exports(const var_table_t &new_vars, callback_data_list_t &callbacks); // Given a variable table, copy unmodified values into self. May destructively modify // vars_to_acquire. void acquire_variables(var_table_t &vars_to_acquire); static bool populate_1_variable(const wchar_t *input, env_var_t::env_var_flags_t flags, var_table_t *vars, wcstring *storage); static void parse_message_2x_internal(const wcstring &msg, var_table_t *vars, wcstring *storage); static void parse_message_30_internal(const wcstring &msg, var_table_t *vars, wcstring *storage); static uvar_format_t read_message_internal(int fd, var_table_t *vars); bool save(const wcstring &directory, const wcstring &vars_path); public: explicit env_universal_t(wcstring path); // Get the value of the variable with the specified name. maybe_t get(const wcstring &name) const; // \return flags from the variable with the given name. maybe_t get_flags(const wcstring &name) const; // Sets a variable. void set(const wcstring &key, const env_var_t &var); // Removes a variable. Returns true if it was found, false if not. bool remove(const wcstring &key); // Gets variable names. wcstring_list_t get_names(bool show_exported, bool show_unexported) const; /// Get a view on the universal variable table. const var_table_t &get_table() const { return vars; } /// Loads variables at the correct path, optionally migrating from a legacy path. bool initialize(callback_data_list_t &callbacks); /// Reads and writes variables at the correct path. Returns true if modified variables were /// written. bool sync(callback_data_list_t &callbacks); /// Populate a variable table \p out_vars from a \p s string. /// This is exposed for testing only. /// \return the format of the file that we read. static uvar_format_t populate_variables(const std::string &s, var_table_t *out_vars); /// Guess a file format. Exposed for testing only. static uvar_format_t format_for_contents(const std::string &s); /// Serialize a variable list. Exposed for testing only. static std::string serialize_with_vars(const var_table_t &vars); /// Exposed for testing only. bool is_ok_to_save() const { return ok_to_save; } /// Access the export generation. uint64_t get_export_generation() const; }; /// The "universal notifier" is an object responsible for broadcasting and receiving universal /// variable change notifications. These notifications do not contain the change, but merely /// indicate that the uvar file has changed. It is up to the uvar subsystem to re-read the file. /// /// We support a few notificatins strategies. Not all strategies are supported on all platforms. /// /// Notifiers may request polling, and/or provide a file descriptor to be watched for readability in /// select(). /// /// To request polling, the notifier overrides usec_delay_between_polls() to return a positive /// value. That value will be used as the timeout in select(). When select returns, the loop invokes /// poll(). poll() should return true to indicate that the file may have changed. /// /// To provide a file descriptor, the notifier overrides notification_fd() to return a non-negative /// fd. This will be added to the "read" file descriptor list in select(). If the fd is readable, /// notification_fd_became_readable() will be called; that function should be overridden to return /// true if the file may have changed. class universal_notifier_t { public: enum notifier_strategy_t { // Use a value in shared memory. Simple, but requires polling and therefore semi-frequent // wakeups. strategy_shmem_polling, // Strategy that uses notify(3). Simple and efficient, but OS X/macOS only. strategy_notifyd, // Strategy that uses a named pipe. Somewhat complex, but portable and doesn't require // polling most of the time. strategy_named_pipe, }; protected: universal_notifier_t(); private: // No copying. universal_notifier_t &operator=(const universal_notifier_t &); universal_notifier_t(const universal_notifier_t &x); public: static notifier_strategy_t resolve_default_strategy(); virtual ~universal_notifier_t(); // Factory constructor. static std::unique_ptr new_notifier_for_strategy( notifier_strategy_t strat, const wchar_t *test_path = nullptr); // Default instance. Other instances are possible for testing. static universal_notifier_t &default_notifier(); // Does a fast poll(). Returns true if changed. virtual bool poll(); // Triggers a notification. virtual void post_notification(); // Recommended delay between polls. A value of 0 means no polling required (so no timeout). virtual unsigned long usec_delay_between_polls() const; // Returns the fd from which to watch for events, or -1 if none. virtual int notification_fd() const; // The notification_fd is readable; drain it. Returns true if a notification is considered to // have been posted. virtual bool notification_fd_became_readable(int fd); }; wcstring get_runtime_path(); // Environment variable for requesting a particular universal notifier. See // fetch_default_strategy_from_environment for names. #define UNIVERSAL_NOTIFIER_ENV_NAME "fish_universal_notifier" #endif