// Functions for reading a character of input from stdin, using the inputrc information for key // bindings. #ifndef FISH_INPUT_H #define FISH_INPUT_H #include #include #include "builtin_bind.h" #include "common.h" #include "input_common.h" #define FISH_BIND_MODE_VAR L"fish_bind_mode" class environment_t; wcstring describe_char(wint_t c); /// Set up arrays used by readch to detect escape sequences for special keys and perform related /// initializations for our input subsystem. void init_input(); struct input_mapping_t; class inputter_t { input_event_queue_t event_queue_{}; std::vector input_function_args_{}; bool function_status_{false}; void function_push_arg(wchar_t arg); void function_push_args(readline_cmd_t code); void mapping_execute(const input_mapping_t &m, bool allow_commands); void mapping_execute_matching_or_generic(bool allow_commands); bool mapping_is_match(const input_mapping_t &m); const input_mapping_t *find_mapping(); char_event_t read_characters_no_readline(); public: inputter_t() = default; /// Read a character from fd 0. Try to convert some escape sequences into character constants, /// but do not permanently block the escape character. /// /// This is performed in the same way vim does it, i.e. if an escape character is read, wait for /// more input for a short time (a few milliseconds). If more input is avaialable, it is assumed /// to be an escape sequence for a special character (such as an arrow key), and readch attempts /// to parse it. If no more input follows after the escape key, it is assumed to be an actual /// escape key press, and is returned as such. /// /// The argument determines whether fish commands are allowed to be run as bindings. If false, /// when a character is encountered that would invoke a fish command, it is unread and /// char_event_type_t::check_exit is returned. char_event_t readch(bool allow_commands = true); /// Enqueue a char event to the queue of unread characters that input_readch will return before /// actually reading from fd 0. void queue_ch(char_event_t ch); /// Enqueue a char event to the front of the queue; this will be the next event returned. void push_front(char_event_t ch); /// Sets the return status of the most recently executed input function. void function_set_status(bool status) { function_status_ = status; } /// Pop an argument from the function argument stack. wchar_t function_pop_arg(); }; /// Add a key mapping from the specified sequence to the specified command. /// /// \param sequence the sequence to bind /// \param command an input function that will be run whenever the key sequence occurs void input_mapping_add(const wchar_t *sequence, const wchar_t *command, const wchar_t *mode = DEFAULT_BIND_MODE, const wchar_t *new_mode = DEFAULT_BIND_MODE, bool user = true); void input_mapping_add(const wchar_t *sequence, const wchar_t *const *commands, size_t commands_len, const wchar_t *mode = DEFAULT_BIND_MODE, const wchar_t *new_mode = DEFAULT_BIND_MODE, bool user = true); struct input_mapping_name_t { wcstring seq; wcstring mode; }; /// Returns all mapping names and modes. std::vector input_mapping_get_names(bool user = true); /// Erase all bindings void input_mapping_clear(const wchar_t *mode = NULL, bool user = true); /// Erase binding for specified key sequence. bool input_mapping_erase(const wcstring &sequence, const wcstring &mode = DEFAULT_BIND_MODE, bool user = true); /// Gets the command bound to the specified key sequence in the specified mode. Returns true if it /// exists, false if not. bool input_mapping_get(const wcstring &sequence, const wcstring &mode, wcstring_list_t *out_cmds, bool user, wcstring *out_new_mode); /// Return the current bind mode. wcstring input_get_bind_mode(const environment_t &vars); /// Set the current bind mode. void input_set_bind_mode(const wcstring &bind_mode); /// Sets the return status of the most recently executed input function. void input_function_set_status(bool status); /// Return the sequence for the terminfo variable of the specified name. /// /// If no terminfo variable of the specified name could be found, return false and set errno to /// ENOENT. If the terminfo variable does not have a value, return false and set errno to EILSEQ. bool input_terminfo_get_sequence(const wchar_t *name, wcstring *out_seq); /// Return the name of the terminfo variable with the specified sequence, in out_name. Returns true /// if found, false if not found. bool input_terminfo_get_name(const wcstring &seq, wcstring *out_name); /// Return a list of all known terminfo names. wcstring_list_t input_terminfo_get_names(bool skip_null); /// Returns the input function code for the given input function name. maybe_t input_function_get_code(const wcstring &name); /// Returns a list of all existing input function names. wcstring_list_t input_function_get_names(void); #endif