use crate::ffi; use crate::wchar::{wstr, WString}; use crate::wchar_ext::WExt; use crate::wchar_ffi::c_str; use crate::wchar_ffi::WCharFromFFI; use bitflags::bitflags; use std::mem; use std::mem::ManuallyDrop; use std::ops::{Deref, DerefMut}; use std::os::fd::AsRawFd; /// Like [`std::mem::replace()`] but provides a reference to the old value in a callback to obtain /// the replacement value. Useful to avoid errors about multiple references (`&mut T` for `old` then /// `&T` again in the `new` expression). pub fn replace_with T>(old: &mut T, with: F) -> T { let new = with(&*old); std::mem::replace(old, new) } /// A RAII cleanup object. Unlike in C++ where there is no borrow checker, we can't just provide a /// callback that modifies live objects willy-nilly because then there would be two &mut references /// to the same object - the original variables we keep around to use and their captured references /// held by the closure until its scope expires. /// /// Instead we have a `ScopeGuard` type that takes exclusive ownership of (a mutable reference to) /// the object to be managed. In lieu of keeping the original value around, we obtain a regular or /// mutable reference to it via ScopeGuard's [`Deref`] and [`DerefMut`] impls. /// /// The `ScopeGuard` is considered to be the exclusively owner of the passed value for the /// duration of its lifetime. If you need to use the value again, use `ScopeGuard` to shadow the /// value and obtain a reference to it via the `ScopeGuard` itself: /// /// ```rust /// use std::io::prelude::*; /// /// let file = std::fs::File::open("/dev/null"); /// // Create a scope guard to write to the file when the scope expires. /// // To be able to still use the file, shadow `file` with the ScopeGuard itself. /// let mut file = ScopeGuard::new(file, |file| file.write_all(b"goodbye\n").unwrap()); /// // Now write to the file normally "through" the capturing ScopeGuard instance. /// file.write_all(b"hello\n").unwrap(); /// /// // hello will be written first, then goodbye. /// ``` pub struct ScopeGuard { captured: ManuallyDrop, on_drop: Option, } impl ScopeGuard { /// Creates a new `ScopeGuard` wrapping `value`. The `on_drop` callback is executed when the /// ScopeGuard's lifetime expires or when it is manually dropped. pub fn new(value: T, on_drop: F) -> Self { Self { captured: ManuallyDrop::new(value), on_drop: Some(on_drop), } } /// Cancel the unwind operation, e.g. do not call the previously passed-in `on_drop` callback /// when the current scope expires. pub fn cancel(guard: &mut Self) { guard.on_drop.take(); } /// Cancels the unwind operation like [`ScopeGuard::cancel()`] but also returns the captured /// value (consuming the `ScopeGuard` in the process). pub fn rollback(mut guard: Self) -> T { guard.on_drop.take(); // Safety: we're about to forget the guard altogether let value = unsafe { ManuallyDrop::take(&mut guard.captured) }; std::mem::forget(guard); value } /// Commits the unwind operation (i.e. applies the provided callback) and returns the captured /// value (consuming the `ScopeGuard` in the process). pub fn commit(mut guard: Self) -> T { (guard.on_drop.take().expect("ScopeGuard already canceled!"))(&mut guard.captured); // Safety: we're about to forget the guard altogether let value = unsafe { ManuallyDrop::take(&mut guard.captured) }; std::mem::forget(guard); value } } impl Deref for ScopeGuard { type Target = T; fn deref(&self) -> &Self::Target { &self.captured } } impl DerefMut for ScopeGuard { fn deref_mut(&mut self) -> &mut Self::Target { &mut self.captured } } impl Drop for ScopeGuard { fn drop(&mut self) { if let Some(on_drop) = self.on_drop.take() { on_drop(&mut self.captured); } // Safety: we're in the Drop so `self` will never be accessed again. unsafe { ManuallyDrop::drop(&mut self.captured) }; } } /// A scoped manager to save the current value of some variable, and optionally set it to a new /// value. When dropped, it restores the variable to its old value. /// /// This can be handy when there are multiple code paths to exit a block. Note that this can only be /// used if the code does not access the captured variable again for the duration of the scope. If /// that's not the case (the code will refuse to compile), use a [`ScopeGuard`] instance instead. pub struct ScopedPush<'a, T> { var: &'a mut T, saved_value: Option, } impl<'a, T> ScopedPush<'a, T> { pub fn new(var: &'a mut T, new_value: T) -> Self { let saved_value = mem::replace(var, new_value); Self { var, saved_value: Some(saved_value), } } pub fn restore(&mut self) { if let Some(saved_value) = self.saved_value.take() { *self.var = saved_value; } } } impl<'a, T> Drop for ScopedPush<'a, T> { fn drop(&mut self) { self.restore() } } #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub enum EscapeStringStyle { Script(EscapeFlags), Url, Var, Regex, } impl Default for EscapeStringStyle { fn default() -> Self { Self::Script(EscapeFlags::default()) } } bitflags! { /// Flags for the [`escape_string()`] function. These are only applicable when the escape style is /// [`EscapeStringStyle::Script`]. #[derive(Default)] pub struct EscapeFlags : u32 { /// Do not escape special fish syntax characters like the semicolon. Only escape non-printable /// characters and backslashes. const NO_PRINTABLES = 1 << 0; /// Do not try to use 'simplified' quoted escapes, and do not use empty quotes as the empty /// string. const NO_QUOTED = 1 << 1; /// Do not escape tildes. const NO_TILDE = 1 << 2; /// Replace non-printable control characters with Unicode symbols. const SYMBOLIC = 1 << 3; } } /// Replace special characters with backslash escape sequences. Newline is replaced with `\n`, etc. pub fn escape_string(s: &wstr, style: EscapeStringStyle) -> WString { let (style, flags) = match style { EscapeStringStyle::Script(flags) => { (ffi::escape_string_style_t::STRING_STYLE_SCRIPT, flags) } EscapeStringStyle::Url => ( ffi::escape_string_style_t::STRING_STYLE_URL, Default::default(), ), EscapeStringStyle::Var => ( ffi::escape_string_style_t::STRING_STYLE_VAR, Default::default(), ), EscapeStringStyle::Regex => ( ffi::escape_string_style_t::STRING_STYLE_REGEX, Default::default(), ), }; ffi::escape_string(c_str!(s), flags.bits().into(), style).from_ffi() } /// Test if the string is a valid function name. pub fn valid_func_name(name: &wstr) -> bool { if name.is_empty() { return false; }; if name.char_at(0) == '-' { return false; }; // A function name needs to be a valid path, so no / and no NULL. if name.find_char('/').is_some() { return false; }; if name.find_char('\0').is_some() { return false; }; true } pub const fn assert_send() {} pub const fn assert_sync() {} /// A rusty port of the C++ `write_loop()` function from `common.cpp`. This should be deprecated in /// favor of native rust read/write methods at some point. /// /// Returns the number of bytes written or an IO error. pub fn write_loop(fd: &Fd, buf: &[u8]) -> std::io::Result { let fd = fd.as_raw_fd(); let mut total = 0; while total < buf.len() { let written = unsafe { libc::write(fd, buf[total..].as_ptr() as *const _, buf.len() - total) }; if written < 0 { let errno = errno::errno().0; if matches!(errno, libc::EAGAIN | libc::EINTR) { continue; } return Err(std::io::Error::from_raw_os_error(errno)); } total += written as usize; } Ok(total) } /// A rusty port of the C++ `read_loop()` function from `common.cpp`. This should be deprecated in /// favor of native rust read/write methods at some point. /// /// Returns the number of bytes read or an IO error. pub fn read_loop(fd: &Fd, buf: &mut [u8]) -> std::io::Result { let fd = fd.as_raw_fd(); loop { let read = unsafe { libc::read(fd, buf.as_mut_ptr() as *mut _, buf.len()) }; if read < 0 { let errno = errno::errno().0; if matches!(errno, libc::EAGAIN | libc::EINTR) { continue; } return Err(std::io::Error::from_raw_os_error(errno)); } return Ok(read as usize); } } /// Asserts that a slice is alphabetically sorted by a [`&wstr`] `name` field. /// /// Mainly useful for static asserts/const eval. /// /// # Panics /// /// This function panics if the given slice is unsorted. /// /// # Examples /// /// ```rust /// const COLORS: &[(&wstr, u32)] = &[ /// // must be in alphabetical order /// (L!("blue"), 0x0000ff), /// (L!("green"), 0x00ff00), /// (L!("red"), 0xff0000), /// ]; /// /// assert_sorted_by_name!(COLORS, 0); /// ``` macro_rules! assert_sorted_by_name { ($slice:expr, $field:tt) => { const _: () = { use std::cmp::Ordering; // ugly const eval workarounds below. const fn cmp_i32(lhs: i32, rhs: i32) -> Ordering { match lhs - rhs { ..=-1 => Ordering::Less, 0 => Ordering::Equal, 1.. => Ordering::Greater, } } const fn cmp_slice(s1: &[char], s2: &[char]) -> Ordering { let mut i = 0; while i < s1.len() && i < s2.len() { match cmp_i32(s1[i] as i32, s2[i] as i32) { Ordering::Equal => i += 1, other => return other, } } cmp_i32(s1.len() as i32, s2.len() as i32) } let mut i = 1; while i < $slice.len() { let prev = $slice[i - 1].$field.as_char_slice(); let cur = $slice[i].$field.as_char_slice(); if matches!(cmp_slice(prev, cur), Ordering::Greater) { panic!("array must be sorted"); } i += 1; } }; }; ($slice:expr) => { assert_sorted_by_name!($slice, name); }; } mod tests { use crate::{ common::{escape_string, EscapeStringStyle}, wchar::widestrs, }; #[widestrs] pub fn test_escape_string() { let regex = |input| escape_string(input, EscapeStringStyle::Regex); // plain text should not be needlessly escaped assert_eq!(regex("hello world!"L), "hello world!"L); // all the following are intended to be ultimately matched literally - even if they don't look // like that's the intent - so we escape them. assert_eq!(regex(".ext"L), "\\.ext"L); assert_eq!(regex("{word}"L), "\\{word\\}"L); assert_eq!(regex("hola-mundo"L), "hola\\-mundo"L); assert_eq!( regex("$17.42 is your total?"L), "\\$17\\.42 is your total\\?"L ); assert_eq!( regex("not really escaped\\?"L), "not really escaped\\\\\\?"L ); } } crate::ffi_tests::add_test!("escape_string", tests::test_escape_string);