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https://github.com/fish-shell/fish-shell.git
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f117addf7c
This is a best practice to distinguish them from variables.
76 lines
2.6 KiB
CMake
76 lines
2.6 KiB
CMake
# This is Mac-only.
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if (NOT APPLE)
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return()
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endif (NOT APPLE)
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# The source tree containing certain macOS resources.
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set(OSX_DIR ${CMAKE_CURRENT_SOURCE_DIR}/osx)
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set(RESOURCE_FILES
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${OSX_DIR}/launch_fish.scpt
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${OSX_DIR}/fish_term_icon.icns
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${CMAKE_CURRENT_SOURCE_DIR}/build_tools/osx_package_scripts/add-shell
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${OSX_DIR}/install.sh
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)
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# Resource files must be present in the source list.
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add_executable(fish_macapp EXCLUDE_FROM_ALL
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${OSX_DIR}/osx_fish_launcher.m
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${RESOURCE_FILES}
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)
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# Compute the version. Note this is done at generation time, not build time,
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# so cmake must be re-run after version changes for the app to be updated. But
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# generally this will be run by make_pkg.sh which always re-runs cmake.
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execute_process(
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COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/build_tools/git_version_gen.sh --stdout
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COMMAND cut -d- -f1
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OUTPUT_VARIABLE FISH_SHORT_VERSION
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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# Note CMake appends .app, so the real output name will be fish.app.
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# This target does not include the 'base' resource.
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set_target_properties(fish_macapp PROPERTIES OUTPUT_NAME "fish")
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find_library(FOUNDATION_LIB Foundation)
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target_link_libraries(fish_macapp ${FOUNDATION_LIB})
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set_target_properties(fish_macapp PROPERTIES
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MACOSX_BUNDLE TRUE
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MACOSX_BUNDLE_INFO_PLIST ${OSX_DIR}/CMakeMacAppInfo.plist.in
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MACOSX_BUNDLE_GUI_IDENTIFIER "com.ridiculousfish.fish-shell"
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MACOSX_BUNDLE_SHORT_VERSION_STRING ${FISH_SHORT_VERSION}
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RESOURCE "${RESOURCE_FILES}"
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)
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# The fish Mac app contains a fish installation inside the package.
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# Here is where it gets built.
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# Copy into the fish mac app after.
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set(MACAPP_FISH_BUILDROOT ${CMAKE_CURRENT_BINARY_DIR}/macapp_buildroot/base)
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add_custom_command(TARGET fish_macapp POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E make_directory ${MACAPP_FISH_BUILDROOT}
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COMMAND DESTDIR=${MACAPP_FISH_BUILDROOT} ${CMAKE_COMMAND}
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--build ${CMAKE_CURRENT_BINARY_DIR} --target install
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COMMAND ${CMAKE_COMMAND} -E copy_directory ${MACAPP_FISH_BUILDROOT}/..
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$<TARGET_BUNDLE_CONTENT_DIR:fish_macapp>/Resources/
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VERBATIM
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)
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# The entitlements file.
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set(MACAPP_ENTITLEMENTS "${CMAKE_SOURCE_DIR}/osx/MacApp.entitlements")
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# Target to sign the macapp.
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# Note that a POST_BUILD step happens before resources are copied,
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# and therefore would be too early.
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add_custom_target(signed_fish_macapp
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DEPENDS fish_macapp "${MACAPP_ENTITLEMENTS}"
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COMMAND codesign --force --deep
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--options runtime
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--entitlements "${MACAPP_ENTITLEMENTS}"
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--sign "${MAC_CODESIGN_ID}"
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$<TARGET_BUNDLE_DIR:fish_macapp>
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VERBATIM
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)
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