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537 lines
17 KiB
C++
537 lines
17 KiB
C++
// Functions for handling event triggers.
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#include "config.h" // IWYU pragma: keep
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#include <assert.h>
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#include <signal.h>
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#include <unistd.h>
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#include <algorithm>
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#include <memory>
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#include <string>
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#include "common.h"
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#include "event.h"
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#include "fallback.h" // IWYU pragma: keep
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#include "input_common.h"
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#include "io.h"
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#include "parser.h"
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#include "proc.h"
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#include "signal.h"
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#include "wutil.h" // IWYU pragma: keep
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/// Number of signals that can be queued before an overflow occurs.
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#define SIG_UNHANDLED_MAX 64
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/// This struct contains a list of generated signals waiting to be dispatched.
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typedef struct {
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/// Number of delivered signals.
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volatile int count;
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/// Whether signals have been skipped.
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volatile int overflow;
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/// Array of signal events.
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volatile int signal[SIG_UNHANDLED_MAX];
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} signal_list_t;
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/// The signal event list. Actually two separate lists. One which is active, which is the one that
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/// new events is written to. The inactive one contains the events that are currently beeing
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/// performed.
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static signal_list_t sig_list[2] = {{}, {}};
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/// The index of sig_list that is the list of signals currently written to.
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static volatile int active_list = 0;
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typedef std::vector<event_t *> event_list_t;
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/// List of event handlers.
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static event_list_t s_event_handlers;
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/// List of event handlers that should be removed.
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static event_list_t killme;
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/// List of events that have been sent but have not yet been delivered because they are blocked.
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static event_list_t blocked;
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/// Variables (one per signal) set when a signal is observed. This is inspected by a signal handler.
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static volatile bool s_observed_signals[NSIG] = {};
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static void set_signal_observed(int sig, bool val) {
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ASSERT_IS_MAIN_THREAD();
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if (sig >= 0 && (size_t)sig < sizeof s_observed_signals / sizeof *s_observed_signals) {
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s_observed_signals[sig] = val;
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}
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}
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/// Tests if one event instance matches the definition of a event class. If both the class and the
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/// instance name a function, they must name the same function.
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static int event_match(const event_t &classv, const event_t &instance) {
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// If the function names are both non-empty and different, then it's not a match.
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if (!classv.function_name.empty() && !instance.function_name.empty() &&
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classv.function_name != instance.function_name) {
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return 0;
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}
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if (classv.type == EVENT_ANY) return 1;
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if (classv.type != instance.type) return 0;
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switch (classv.type) {
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case EVENT_SIGNAL: {
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if (classv.param1.signal == EVENT_ANY_SIGNAL) return 1;
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return classv.param1.signal == instance.param1.signal;
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}
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case EVENT_VARIABLE: {
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return instance.str_param1 == classv.str_param1;
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}
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case EVENT_EXIT: {
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if (classv.param1.pid == EVENT_ANY_PID) return 1;
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return classv.param1.pid == instance.param1.pid;
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}
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case EVENT_JOB_ID: {
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return classv.param1.job_id == instance.param1.job_id;
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}
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case EVENT_GENERIC: {
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return instance.str_param1 == classv.str_param1;
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}
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default: {
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DIE("unexpected classv.type");
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break;
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}
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}
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// This should never be reached.
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debug(0, "Warning: Unreachable code reached in event_match in event.cpp\n");
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return 0;
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}
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/// Test if specified event is blocked.
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static int event_is_blocked(const event_t &e) {
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const block_t *block;
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parser_t &parser = parser_t::principal_parser();
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size_t idx = 0;
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while ((block = parser.block_at_index(idx++))) {
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if (event_block_list_blocks_type(block->event_blocks, e.type)) return true;
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}
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return event_block_list_blocks_type(parser.global_event_blocks, e.type);
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}
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wcstring event_get_desc(const event_t &e) {
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wcstring result;
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switch (e.type) {
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case EVENT_SIGNAL: {
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result = format_string(_(L"signal handler for %ls (%ls)"), sig2wcs(e.param1.signal),
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signal_get_desc(e.param1.signal));
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break;
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}
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case EVENT_VARIABLE: {
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result = format_string(_(L"handler for variable '%ls'"), e.str_param1.c_str());
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break;
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}
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case EVENT_EXIT: {
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if (e.param1.pid > 0) {
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result = format_string(_(L"exit handler for process %d"), e.param1.pid);
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} else {
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job_t *j = job_get_from_pid(-e.param1.pid);
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if (j)
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result = format_string(_(L"exit handler for job %d, '%ls'"), j->job_id,
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j->command_wcstr());
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else
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result = format_string(_(L"exit handler for job with process group %d"),
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-e.param1.pid);
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}
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break;
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}
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case EVENT_JOB_ID: {
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job_t *j = job_get(e.param1.job_id);
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if (j) {
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result = format_string(_(L"exit handler for job %d, '%ls'"), j->job_id,
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j->command_wcstr());
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} else {
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result = format_string(_(L"exit handler for job with job id %d"), e.param1.job_id);
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}
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break;
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}
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case EVENT_GENERIC: {
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result = format_string(_(L"handler for generic event '%ls'"), e.str_param1.c_str());
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break;
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}
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default: {
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result = format_string(_(L"Unknown event type '0x%x'"), e.type);
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break;
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}
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}
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return result;
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}
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#if 0
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static void show_all_handlers(void) {
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puts("event handlers:");
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for (event_list_t::const_iterator iter = events.begin(); iter != events.end(); ++iter) {
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const event_t *foo = *iter;
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wcstring tmp = event_get_desc(foo);
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printf(" handler now %ls\n", tmp.c_str());
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}
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}
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#endif
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/// Give a more condensed description of \c event compared to \c event_get_desc. It includes what
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/// function will fire if the \c event is an event handler.
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static wcstring event_desc_compact(const event_t &event) {
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wcstring res;
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wchar_t const *temp;
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int sig;
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switch (event.type) {
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case EVENT_ANY: {
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res = L"EVENT_ANY";
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break;
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}
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case EVENT_VARIABLE: {
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if (event.str_param1.c_str()) {
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res = format_string(L"EVENT_VARIABLE($%ls)", event.str_param1.c_str());
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} else {
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res = L"EVENT_VARIABLE([any])";
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}
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break;
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}
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case EVENT_SIGNAL: {
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sig = event.param1.signal;
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if (sig == EVENT_ANY_SIGNAL) {
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temp = L"[all signals]";
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} else if (sig == 0) {
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temp = L"not set";
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} else {
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temp = sig2wcs(sig);
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}
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res = format_string(L"EVENT_SIGNAL(%ls)", temp);
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break;
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}
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case EVENT_EXIT: {
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if (event.param1.pid == EVENT_ANY_PID) {
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res = wcstring(L"EVENT_EXIT([all child processes])");
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} else if (event.param1.pid > 0) {
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res = format_string(L"EVENT_EXIT(pid %d)", event.param1.pid);
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} else {
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job_t *j = job_get_from_pid(-event.param1.pid);
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if (j)
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res = format_string(L"EVENT_EXIT(jobid %d: \"%ls\")", j->job_id,
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j->command_wcstr());
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else
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res = format_string(L"EVENT_EXIT(pgid %d)", -event.param1.pid);
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}
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break;
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}
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case EVENT_JOB_ID: {
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job_t *j = job_get(event.param1.job_id);
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if (j)
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res =
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format_string(L"EVENT_JOB_ID(job %d: \"%ls\")", j->job_id, j->command_wcstr());
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else
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res = format_string(L"EVENT_JOB_ID(jobid %d)", event.param1.job_id);
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break;
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}
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case EVENT_GENERIC: {
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res = format_string(L"EVENT_GENERIC(%ls)", event.str_param1.c_str());
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break;
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}
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default: {
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res = format_string(L"unknown/illegal event(%x)", event.type);
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break;
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}
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}
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if (event.function_name.size()) {
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return format_string(L"%ls: \"%ls\"", res.c_str(), event.function_name.c_str());
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}
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return res;
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}
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void event_add_handler(const event_t &event) {
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event_t *e;
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if (debug_level >= 3) {
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wcstring desc = event_desc_compact(event);
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debug(3, "register: %ls\n", desc.c_str());
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}
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e = new event_t(event);
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if (e->type == EVENT_SIGNAL) {
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signal_handle(e->param1.signal, 1);
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set_signal_observed(e->param1.signal, true);
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}
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s_event_handlers.push_back(e);
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}
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void event_remove(const event_t &criterion) {
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event_list_t new_list;
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if (debug_level >= 3) {
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wcstring desc = event_desc_compact(criterion);
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debug(3, "unregister: %ls\n", desc.c_str());
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}
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// Because of concurrency issues (env_remove could remove an event that is currently being
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// executed), env_remove does not actually free any events - instead it simply moves all events
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// that should be removed from the event list to the killme list, and the ones that shouldn't be
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// killed to new_list, and then drops the empty events-list.
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if (s_event_handlers.empty()) return;
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for (size_t i = 0; i < s_event_handlers.size(); i++) {
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event_t *n = s_event_handlers.at(i);
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if (event_match(criterion, *n)) {
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killme.push_back(n);
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// If this event was a signal handler and no other handler handles the specified signal
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// type, do not handle that type of signal any more.
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if (n->type == EVENT_SIGNAL) {
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event_t e = event_t::signal_event(n->param1.signal);
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if (event_get(e, 0) == 1) {
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signal_handle(e.param1.signal, 0);
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set_signal_observed(e.param1.signal, 0);
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}
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}
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} else {
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new_list.push_back(n);
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}
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}
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s_event_handlers.swap(new_list);
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}
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int event_get(const event_t &criterion, std::vector<event_t *> *out) {
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int found = 0;
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for (size_t i = 0; i < s_event_handlers.size(); i++) {
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event_t *n = s_event_handlers.at(i);
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if (event_match(criterion, *n)) {
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found++;
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if (out) out->push_back(n);
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}
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}
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return found;
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}
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bool event_is_signal_observed(int sig) {
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// We are in a signal handler! Don't allocate memory, etc.
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bool result = false;
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if (sig >= 0 && (unsigned long)sig < sizeof(s_observed_signals) / sizeof(*s_observed_signals)) {
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result = s_observed_signals[sig];
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}
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return result;
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}
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/// Free all events in the kill list.
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static void event_free_kills() {
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for_each(killme.begin(), killme.end(), event_free);
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killme.resize(0);
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}
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/// Test if the specified event is waiting to be killed.
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static int event_is_killed(const event_t &e) {
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return std::find(killme.begin(), killme.end(), &e) != killme.end();
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}
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/// Callback for firing (and then deleting) an event.
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static void fire_event_callback(void *arg) {
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ASSERT_IS_MAIN_THREAD();
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assert(arg != NULL);
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event_t *event = static_cast<event_t *>(arg);
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event_fire(event);
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delete event;
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}
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/// Perform the specified event. Since almost all event firings will not be matched by even a single
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/// event handler, we make sure to optimize the 'no matches' path. This means that nothing is
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/// allocated/initialized unless needed.
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static void event_fire_internal(const event_t &event) {
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event_list_t fire;
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// First we free all events that have been removed, but only if this invocation of
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// event_fire_internal is not a recursive call.
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if (is_event <= 1) event_free_kills();
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if (s_event_handlers.empty()) return;
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// Then we iterate over all events, adding events that should be fired to a second list. We need
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// to do this in a separate step since an event handler might call event_remove or
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// event_add_handler, which will change the contents of the \c events list.
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for (size_t i = 0; i < s_event_handlers.size(); i++) {
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event_t *criterion = s_event_handlers.at(i);
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// Check if this event is a match.
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if (event_match(*criterion, event)) {
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fire.push_back(criterion);
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}
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}
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// No matches. Time to return.
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if (fire.empty()) return;
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if (signal_is_blocked()) {
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// Fix for https://github.com/fish-shell/fish-shell/issues/608. Don't run event handlers
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// while signals are blocked.
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event_t *heap_event = new event_t(event);
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input_common_add_callback(fire_event_callback, heap_event);
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return;
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}
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// Iterate over our list of matching events.
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for (size_t i = 0; i < fire.size(); i++) {
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event_t *criterion = fire.at(i);
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int prev_status;
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// Check if this event has been removed, if so, dont fire it.
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if (event_is_killed(*criterion)) continue;
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// Fire event.
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wcstring buffer = criterion->function_name;
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for (size_t j = 0; j < event.arguments.size(); j++) {
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wcstring arg_esc = escape_string(event.arguments.at(j), 1);
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buffer += L" ";
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buffer += arg_esc;
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}
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// debug( 1, L"Event handler fires command '%ls'", buffer.c_str() );
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// Event handlers are not part of the main flow of code, so they are marked as
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// non-interactive.
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proc_push_interactive(0);
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prev_status = proc_get_last_status();
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parser_t &parser = parser_t::principal_parser();
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block_t *block = new event_block_t(event);
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parser.push_block(block);
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parser.eval(buffer, io_chain_t(), TOP);
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parser.pop_block();
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proc_pop_interactive();
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proc_set_last_status(prev_status);
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}
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// Free killed events.
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if (is_event <= 1) event_free_kills();
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}
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/// Handle all pending signal events.
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static void event_fire_delayed() {
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// If is_event is one, we are running the event-handler non-recursively.
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//
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// When the event handler has called a piece of code that triggers another event, we do not want
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// to fire delayed events because of concurrency problems.
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if (!blocked.empty() && is_event == 1) {
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event_list_t new_blocked;
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for (size_t i = 0; i < blocked.size(); i++) {
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event_t *e = blocked.at(i);
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if (event_is_blocked(*e)) {
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new_blocked.push_back(new event_t(*e));
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} else {
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event_fire_internal(*e);
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event_free(e);
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}
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}
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blocked.swap(new_blocked);
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}
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int al = active_list;
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while (sig_list[al].count > 0) {
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signal_list_t *lst;
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// Switch signal lists.
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sig_list[1 - al].count = 0;
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sig_list[1 - al].overflow = 0;
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al = 1 - al;
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active_list = al;
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// Set up.
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lst = &sig_list[1 - al];
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event_t e = event_t::signal_event(0);
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e.arguments.resize(1);
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if (lst->overflow) {
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debug(0, _(L"Signal list overflow. Signals have been ignored."));
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}
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// Send all signals in our private list.
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for (int i = 0; i < lst->count; i++) {
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e.param1.signal = lst->signal[i];
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e.arguments.at(0) = sig2wcs(e.param1.signal);
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if (event_is_blocked(e)) {
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blocked.push_back(new event_t(e));
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} else {
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event_fire_internal(e);
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}
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}
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}
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}
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void event_fire_signal(int signal) {
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// This means we are in a signal handler. We must be very careful not do do anything that could
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// cause a memory allocation or something else that might be bad when in a signal handler.
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if (sig_list[active_list].count < SIG_UNHANDLED_MAX)
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sig_list[active_list].signal[sig_list[active_list].count++] = signal;
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else
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sig_list[active_list].overflow = 1;
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}
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void event_fire(const event_t *event) {
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if (event && event->type == EVENT_SIGNAL) {
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event_fire_signal(event->param1.signal);
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} else {
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is_event++;
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// Fire events triggered by signals.
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event_fire_delayed();
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if (event) {
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if (event_is_blocked(*event)) {
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blocked.push_back(new event_t(*event));
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} else {
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event_fire_internal(*event);
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}
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}
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is_event--;
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}
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}
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void event_init() {}
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void event_destroy() {
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for_each(s_event_handlers.begin(), s_event_handlers.end(), event_free);
|
|
s_event_handlers.clear();
|
|
|
|
for_each(killme.begin(), killme.end(), event_free);
|
|
killme.clear();
|
|
}
|
|
|
|
void event_free(event_t *e) {
|
|
CHECK(e, );
|
|
delete e;
|
|
}
|
|
|
|
void event_fire_generic(const wchar_t *name, wcstring_list_t *args) {
|
|
CHECK(name, );
|
|
|
|
event_t ev(EVENT_GENERIC);
|
|
ev.str_param1 = name;
|
|
if (args) ev.arguments = *args;
|
|
event_fire(&ev);
|
|
}
|
|
|
|
event_t::event_t(int t) : type(t), param1(), str_param1(), function_name(), arguments() {}
|
|
|
|
event_t::~event_t() {}
|
|
|
|
event_t event_t::signal_event(int sig) {
|
|
event_t event(EVENT_SIGNAL);
|
|
event.param1.signal = sig;
|
|
return event;
|
|
}
|
|
|
|
event_t event_t::variable_event(const wcstring &str) {
|
|
event_t event(EVENT_VARIABLE);
|
|
event.str_param1 = str;
|
|
return event;
|
|
}
|
|
|
|
event_t event_t::generic_event(const wcstring &str) {
|
|
event_t event(EVENT_GENERIC);
|
|
event.str_param1 = str;
|
|
return event;
|
|
}
|